Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 04:26:59 Player: Mas5akr Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (99) 495 Value Destroyed (3280) 3280 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (7068) 7068 TOTAL SCORE: 22803 Bonus ------- Follower Combat Kills 168 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 739/1600 Matter 224/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (17) ----- Spectral Analyzer Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Cooled Field Propulsion Drive Q-thruster Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Improved Focal Shield Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Gamma Bomb Array Power Sword > --- INVENTORY -------- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Vortex Rail Enhanced Nova Cannon Advanced Datajack Great Axe [Rating: 157] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 15 | . . . 2 . . . 1 2 2 . . . . 2 . . . . 2 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 6 1 . 6 3 . . 13 31 10 . 1 1 . 10 3 1 10 . 8 3 2 1 1 12 11 21 Power 12 | 1 . . 1 . . . 1 3 . . . . . . . . . . . 1 . . . 1 1 3 Engine 4 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Propulsion 28 | 2 . . . . . . 3 8 3 . . . . 1 . . 1 . 1 . 1 . . 2 2 4 Treads 6 | 2 . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 3 3 . . . . 1 . . 1 . 1 . 1 . . 2 2 4 Utility 72 | 1 . . 5 1 . . 5 9 5 . 1 . . 5 2 1 6 . 5 1 1 . 1 7 5 11 Device 14 | . . . . . . . . 1 1 . . . . 2 1 . 3 . 1 . . . 1 2 2 . Storage 4 | 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Processor 14 | . . . 1 . . . . 2 . . 1 . . 1 . 1 2 . 1 . . . . 1 1 3 Hackware 19 | . . . . . . . 1 3 3 . . . . 2 . . . . 2 1 . . . 4 2 1 Protection 21 | . . . 4 . . . 4 3 1 . . . . . 1 . . . . . 1 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 . . 2 . . 4 11 2 . . 1 . 4 1 . 3 . 2 1 . 1 . 2 3 3 Energy Gun 9 | 1 . . . 1 . . 2 3 . . . . . . . . 1 . . 1 . . . . . . Energy Cannon 11 | . . . . 1 . . 2 2 . . . . . . . . 2 . . . . 1 . 1 1 1 Ballistic Gun 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Unidentified Prototypes 25 | . . . . . . . 1 1 1 . . . . 3 . . 9 . 4 . . 1 . 3 2 . Corrupted Parts 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Lost 45 | . . . 1 1 . . 1 10 . . . . . 2 . 2 . . 1 4 . . . 5 . 18 Power 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 10 | . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . 3 Utility 22 | . . . . . . . . 2 . . . . . 2 . 2 . . . 3 . . . 5 . 8 Weapon 8 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . 4 Highest Loss Streak 10 | . . . 1 1 . . 1 4 . . . . . 1 . 1 . . 1 4 . . . 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 2 3 5 7 8 9 11 14 7 8 8 7 7 7 7 7 7 7 7 5 4 4 6 6 7 5 Power 1 | 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . . . . . . . . . 1 1 1 1 1 2 2 2 3 2 3 2 2 2 2 3 2 Utility 2 | . . . . 2 3 3 3 5 2 2 2 2 2 2 1 1 . . . . . . 1 . . . Weapon 2 | . 1 2 3 4 4 4 3 3 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 1 1 . . 1 6 1 . . . . 1 . . . . . . . . 1 1 . . Power 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Weapon 5 | . . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 86 93 88 88 92 93 85 93 93 96 100 88 90 93 92 100 89 85 89 94 94 92 92 86 Engine 4 | . 14 14 9 11 11 11 9 5 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 3 1 . Treads 7 | . 28 28 21 15 11 11 20 10 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 19 13 11 Device 3 | . . . . . . . . 5 4 6 6 6 6 5 5 . 2 5 6 . . . 3 . 7 6 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 2 Processor 11 | . . . 3 11 11 11 9 18 5 . . . . . 5 9 13 17 14 10 10 10 10 9 11 14 Hackware 18 | . . . . . . . . 7 33 40 40 40 40 36 35 34 29 29 28 33 36 36 36 39 38 32 Protection 10 | . . . 19 22 22 22 27 9 4 6 6 6 6 5 5 5 5 5 5 5 5 10 10 4 . 7 Energy Gun 4 | . 6 . . 10 11 11 6 7 . . . . . . . . . . . . . . . 2 . . Energy Cannon 3 | . . . . 10 11 11 11 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 21 28 22 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 5 1 . 1 5 5 5 5 4 3 . Special Melee Weapon 1 | . . . . . . . . . . . . 3 6 3 . 4 4 5 2 3 5 5 1 . 4 2 Peak Build Rating 157 | 6 6 6 12 16 16 16 27 45 53 53 53 56 56 75 79 77 85 85 106 95 93 94 100 122 151 157 Average Rating 56 | 3 6 6 8 15 15 16 22 36 42 53 52 55 56 60 69 72 76 85 91 82 86 92 93 112 140 142 On Entrance 56 | . 6 6 6 12 15 16 16 27 32 53 53 53 56 56 67 73 68 85 85 95 86 92 94 93 122 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 12 12 26 45 45 45 59 55 18 16 16 17 17 18 18 18 25 20 20 20 22 22 22 30 38 32 Greatest Support 60 | 40 40 40 40 40 20 20 60 60 17 17 17 17 17 18 18 18 20 20 20 20 22 22 22 34 32 32 Greatest Overweight (x) 18 | 1 . . . 2 2 2 2 18 1 . . . . . . . 1 . . 1 1 . . . 1 2 Average Overweight (x) . | . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 6 8 8 8 14 15 15 15 14 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 6 Most Carried 15 | 5 3 3 8 8 9 9 15 15 8 8 8 8 7 8 8 8 8 7 8 7 6 6 8 8 8 8 Average Carried 9 | 2 2 3 6 7 8 9 11 14 7 8 8 7 7 7 7 7 7 7 7 5 4 4 6 7 7 6 Final Capacity 15 | 8 8 8 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 2 3 3 7 8 9 9 15 8 8 8 8 7 7 8 8 8 7 7 7 5 4 6 7 8 8 4 Class Distribution -------------------- 52% | Mutant 19% | Wizard-Sprinter 12% | Wizard-Mutant 9% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2936 | 193 83 36 49 148 . . 125 770 296 20 10 . . 98 102 25 10 129 146 40 30 10 40 191 145 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4643 | . 55 . 202 190 . . 442 1068 39 101 . . . 288 . 167 . . 384 82 150 203 56 498 255 463 Parts 217 | . 7 . 17 17 . . 24 60 1 9 . . . 8 . 8 . . 6 1 3 2 . 26 10 18 Haulers Intercepted 12 | . . . . . . . 1 3 . . . . . 2 . . . . 3 . . . . 1 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 16 . . . . 2 10 . . . 7 2 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 66 | . 3 . 5 10 . . 7 19 . 2 . . . 2 . 2 . . 1 . 1 . . 6 . 8 Melee 15 | . . . . . . . . . . 2 . . . 2 . 2 . . . . 1 . . 1 . 7 Guns 25 | . 3 . 5 5 . . 1 9 . . . . . . . . . . . . . . . 2 . . Cannons 8 | . . . . 1 . . 2 2 . . . . . . . . . . . . . . . 2 . 1 AOE 11 | . . . . 3 . . 2 6 . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 2 . 3 . . . 2 5 . . . . . . . . . . . . . . 1 . . . Worker 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . . . 1 3 . . . . . 2 . . . . 3 . . . . 1 2 . Recycler 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . . 2 . Watcher 5 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Swarmer 30 | . 3 . 2 10 . . . 3 . . . . . 1 . 1 . . . . . . . 3 . 7 Grunt 15 | . . . 2 . . . 4 8 . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . . 1 . . . 3 1 . . . . . 1 . 1 . . 1 . 1 . . 1 . . Hunter 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . 2 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 4 . 2 3 . . 3 4 1 1 . . . 2 . 2 . . 2 . 1 . . 4 2 6 Combat Bots Only 6 | . 3 . 2 3 . . 3 3 . 1 . . . 1 . 2 . . 1 . 1 . . 2 . 6 Max Kills in Single Turn 3 | . 1 . 1 1 . . 2 3 1 1 . . . 1 . 1 . . 1 1 1 . 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 769 | . 22 . 27 52 . . 26 212 10 6 . . . 32 1 20 1 . 14 43 12 . . 58 7 226 Missed 277 | . 4 . 4 15 . . 6 68 8 3 . . . 9 1 9 . . 8 24 4 . . 20 5 89 Hits 492 | . 18 . 23 37 . . 20 144 2 3 . . . 23 . 11 1 . 6 19 8 . . 38 2 137 Projectile 492 | . 18 . 23 37 . . 20 144 2 3 . . . 23 . 11 1 . 6 19 8 . . 38 2 137 Critical Strikes 12 | . . . . 1 . . 1 6 . . . . . . . . . . 1 . . . . 1 . 2 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 7978 | . 169 . 295 330 . . 368 2282 17 55 . . . 390 . 218 20 . 122 336 172 . . 910 45 2249 Core 1698 | . 30 . 6 6 . . 59 171 . 20 . . . 140 . 90 . . . 105 19 . . 169 22 861 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Redirected to Shielding 447 | . . . . . . . . . . 12 . . . 61 . 25 . . 11 19 53 . . 26 . 240 Ignored by Resistances 371 | . . . . . . . . . . . . . . . . . . . . . . . . . . 371 Regen/Repaired (Parts) 538 | . . . 88 . . . . 58 . . . . . 17 . . 55 . 108 . . . . 212 . . Core Remaining (%) 85 | 100 . 88 . . . 97 89 75 . . . . 97 . . . . 77 . . . . 81 87 98 46 Volleys Fired 213 | . 7 . 17 21 . . 21 97 . . . . . 1 1 1 . . 1 . . . . 23 . 23 Largest 2 | . 2 . 2 2 . . 2 2 . . . . . 1 1 1 . . 1 . . . . 1 . 1 Hottest 138 | . 40 . 40 111 . . 125 138 . . . . . . . . . . . . . . . 113 . 120 Shots Fired 338 | . 14 . 34 29 . . 38 173 . . . . . 1 1 1 . . 1 . . . . 23 . 23 Gun 211 | . 14 . 34 15 . . 11 115 . . . . . . . . . . . . . . . 4 . 18 Cannon 92 | . . . . 14 . . 27 29 . . . . . . . . . . . . . . . 18 . 4 Launcher 30 | . . . . . . . . 28 . . . . . . . . . . . . . . . 1 . 1 Special 5 | . . . . . . . . 1 . . . . . 1 1 1 . . 1 . . . . . . . Kinetic 54 | . 14 . 34 . . . . 4 . . . . . . . . . . . . . . . . . 2 Thermal 118 | . . . . . . . 8 90 . . . . . . . . . . . . . . . 18 . 2 Explosive 28 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . Electromagnetic 111 | . . . . 29 . . 30 50 . . . . . . . . . . . . . . . 1 . 1 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 18 Robot Hit Streak 22 | . 3 . 9 18 . . 8 22 . . . . . 2 3 4 . . 5 . . . . 6 . 1 Robot Miss Streak 6 | . 3 . 2 3 . . 1 6 . . . . . . . . . . . . . . . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | . 7 . 22 21 . . 27 115 3 5 . 1 1 19 1 6 8 . 15 4 7 5 1 20 6 24 Core Hits 144 | . 5 . 10 9 . . 10 61 . 3 . . . 7 . 4 1 . 2 2 2 2 . 12 4 10 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed 6 | . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . . Critical Strikes 18 | . . . 1 . . . 1 3 1 . . . . 3 . 1 . . 5 . . . . 2 . 1 Burn 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . Sever 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Melee Attacks 337 | . . . . . . . . . 18 5 . 1 6 56 5 12 8 . 76 6 11 5 3 34 19 72 Impact 60 | . . . . . . . . . 7 . . . . . . . . . 53 . . . . . . . Slashing 126 | . . . . . . . . . 11 5 . . 5 32 . . . . . . . . . . 1 72 Piercing 137 | . . . . . . . . . . . . . . 21 5 12 2 . 23 6 11 3 3 33 18 . Sneak Attacks 34 | . . . . . . . . . 2 . . 1 1 6 . . 8 . 3 1 1 1 1 2 5 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10228 | . 124 . 284 412 . . 714 3001 203 167 . . . 572 . 221 8 . 888 229 306 182 89 1056 496 1276 Guns 2057 | . 124 . 284 137 . . 134 1304 . . . . . . . . . . . . . . . 74 . . Cannons 1578 | . . . . 151 . . 470 331 . . . . . . . . . . . . . . . 579 . 47 Explosions 1692 | . . . . 124 . . 110 1363 . . . . . . . . . . . . . . . 15 . 80 Melee 4898 | . . . . . . . . . 203 167 . . . 572 . 221 8 . 888 229 306 182 89 388 496 1149 Ramming 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 429 | . 124 . 284 . . . . 21 . . . . . . . . . . . . . . . . . . Thermal 2149 | . . . . 124 . . 208 1191 . . . . . . . . . . . . . . . 579 . 47 Explosive 1363 | . . . . . . . . 1363 . . . . . . . . . . . . . . . . . . Electromagnetic 1312 | . . . . 288 . . 506 423 . . . . . . . . . . . . . . . 15 . 80 Impact 854 | . . . . . . . . . 32 . . . . . . . . . 822 . . . . . . . Slashing 1872 | . . . . . . . . . 171 167 . . . 385 . . . . . . . . . . . 1149 Piercing 2172 | . . . . . . . . . . . . . . 187 . 221 8 . 66 229 306 182 89 388 496 . Entropic 74 | . . . . . . . . . . . . . . . . . . . . . . . . 74 . . Highest Corruption 9 | . . . . . . . 7 9 5 5 5 5 5 . . 1 1 . 1 1 1 1 1 8 1 . Average Corruption 3 | . . . . . . . 2 4 5 5 5 5 5 . . 1 1 . 1 1 1 1 1 6 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . . 13 51 12 5 2 1 2 . . 3 . . . 1 . 1 3 2 3 . Message Errors 28 | . . . . . . . 5 16 2 2 . . . . . 2 . . . . . . 1 . . . Matter Fused 18 | . . . . . . . . 9 3 . 1 1 1 . . . . . . . . . 1 . 2 . Heat Flow Errors 13 | . . . . . . . 1 4 3 2 1 . 1 . . . . . . . . . . . 1 . Energy Discharges 18 | . . . . . . . 1 10 3 . . . . . . 1 . . . 1 . . 1 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . 3 5 1 1 . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 953 | . . . . 17 . . 26 77 143 . . . . 2 . . . . 351 . 32 . 85 75 . 145 Projectiles 130 | . . . . 17 . . 26 19 . . . . . . . . . . . . . . . 51 . 17 Explosions 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Melee 765 | . . . . . . . . . 143 . . . . 2 . . . . 351 . 32 . 85 24 . 128 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . . 36 . . 49 169 . . . . . . . . . . . . . . . . . . Shots 6 | . . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . . . 10 152 . . 346 456 184 183 236 . 254 . . . . . . . . . . 18 186 60 Average Temperature 120 | . . . 4 68 . . 123 139 87 87 162 . 226 . . . . . . . . . . 10 102 33 Received Heat Transfer 828 | . 36 . 135 . . . 135 354 6 18 . . . 36 . . 9 . 36 . 27 . . 36 . . Effects 19 | . . . . . . . 1 18 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . 2 . 1 . . . . . . . . . 3 . . . . . . . Combat Hostiles 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . Parts Fried 9 | . . . . 1 . . 2 3 1 . . . . . . . . . 2 . . . . . . . Impact Corruptions 9 | . . . . . . . . . 1 . . . . . . . . . 8 . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Heat Transferred 3491 | . . . . . . . 346 2627 . . . . . . . . . . . . . . . 481 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 97 100 . . . . 100 . . . . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 209 | . 81 15 30 121 . . 99 209 100 . . . . 147 . . . . 35 . . . . 105 62 150 Initial 100 | . . 15 . . . . . 9 100 . . . . . . . . . . . . . . . 51 4 Average 37 | . 28 9 7 41 . . 18 75 19 . . . . 34 . . . . 4 . . . . 45 22 28 Influence Increases 3938 | . 96 . 127 290 . . 271 919 52 50 . . . 445 60 112 . . 237 30 20 5 . 425 154 645 Destroy 0b10 Robot/C 1400 | . 60 . 100 200 . . 140 400 . 40 . . . 60 . 60 . . 40 . 20 . . 120 . 160 Destroy 0b10 Robot/NC 165 | . 5 . 5 . . . 10 55 5 . . . . 10 . 5 . . 25 . . 5 . 15 15 10 Destroy Leader 332 | . 10 . 22 30 . . 42 126 . 10 . . . 14 . . . . 18 . . . . 34 4 22 Allied During Kill 7 | . . . . . . . . 2 . . . . . 1 . 2 . . 2 . . . . . . . Successful Hack 274 | . 21 . . . . . 29 98 4 . . . . 37 . . . . 22 . . . . 42 21 . Disable Machine 195 | . . . . . . . 30 120 15 . . . . . . . . . . . . . . . . 30 Destroy Structure 575 | . . . . 15 . . 5 103 13 . . . . 68 . . . . 100 . . . . 64 39 168 Partial Spotted 225 | . . . . . . . . 15 15 . . . . 75 . . . . 15 . . . . 30 60 15 Lose Combat Pursuer 765 | . . . . 45 . . 15 . . . . . . 180 60 45 . . 15 30 . . . 120 15 240 Influence Decreases 3873 | . 55 41 127 290 . . 248 737 257 50 . . . 310 195 40 72 . 224 43 20 5 . 332 240 587 Entered New Map 318 | . . 26 . . . . . 14 105 . . . . . 51 . 72 . . 5 . . . . 42 3 Time Decay 2802 | . 55 15 127 280 . . 248 511 142 50 . . . 218 124 30 . . 210 30 20 5 . 262 198 277 Lost Part 370 | . . . . 10 . . . 100 . . . . . 17 . 10 . . 2 8 . . . 50 . 173 Lost Ally 145 | . . . . . . . . 20 10 . . . . 50 20 . . . 12 . . . . 20 . 13 Purge Threat 238 | . . . . . . . . 92 . . . . . 25 . . . . . . . . . . . 121 Squads Dispatched 46 | . . . . 1 . . 1 11 6 . . . . 5 . . . . 10 . . . . 2 1 9 Investigation 10 | . . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . . . 2 Extermination 18 | . . . . . . . . 6 1 . . . . 2 . . . . 3 . . . . 2 . 4 Reinforcement 17 | . . . . . . . 1 2 3 . . . . 2 . . . . 5 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 3 9 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Times Spotted 209 | . 5 . 7 13 . . 17 48 7 2 . . . 13 5 7 1 . 12 10 1 . . 16 10 35 Peak Tracking Total 9 | . 3 . 3 4 . . 4 5 1 1 . . . 9 4 5 1 . 4 6 1 . . 6 7 5 Tactical Retreats 42 | . . . . 2 . . 1 7 2 . . . . 4 2 2 . . 1 1 . . . 6 1 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . . 1 3 1 . . . . . . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . . . . . . 2 8 1 . . . . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 106 | . 2 . 2 1 2 . 6 13 9 . 1 4 . 13 1 1 5 . 16 . . 9 . 8 4 9 Terminals 50 | . 2 . 1 . . . 5 7 5 . . . . 9 . 1 . . 8 . . . . 4 2 6 Fabricators 10 | . . . . . . . . 2 2 . . . . 2 . . . . 3 . . . . . . 1 Repair Stations 7 | . . . 1 . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 6 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 1 . Garrison Access 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 2 Total Hacks 421 | . 7 . 6 1 6 . 20 33 39 . 1 28 . 56 1 1 11 . 46 . . 46 . 40 30 49 Successful 296 | . 2 . 2 1 6 . 7 17 16 . 1 28 . 40 1 1 11 . 29 . . 46 . 24 24 40 Failed 125 | . 5 . 4 . . . 13 16 23 . . . . 16 . . . . 17 . . . . 16 6 9 Catastrophic 17 | . 3 . 1 . . . 3 4 2 . . . . 1 . . . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 6 . 3 . 1 . 18 15 27 . . . . 27 . . 1 . 18 . . . . 18 11 30 Terminals 220 | . 7 . 3 . . . 18 16 28 . . . . 38 . 1 . . 25 . . . . 26 14 44 Fabricators 29 | . . . . . . . . 5 7 . . . . 7 . . . . 8 . . . . . . 2 Repair Stations 19 | . . . 3 . . . . 4 1 . . . . 2 . . . . 5 . . . . 4 . . Recycling Units 7 | . . . . . . . . 4 . . . . . . . . . . 2 . . . . 1 . . Scanalyzers 41 | . . . . . . . 2 3 . . . . . 9 . . . . 4 . . . . 8 15 . Garrison Access 11 | . . . . . . . . 1 3 . . . . . . . . . 2 . . . . 1 1 3 Terminal Hacks 182 | . 2 . . 1 6 . 3 5 5 . 1 28 . 21 1 1 11 . 11 . . 46 . 9 6 25 Record 62 | . . . . . 5 . . . . . . 11 . . . 1 9 . . . . 34 . . 1 1 Part Schematic 14 | . . . . . . . . . . . . 9 . . . . . . 1 . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 Prototype ID Bank 12 | . 1 . . . . . . . . . . 3 . . . . . . 1 . . 4 . 1 1 1 Open Door 5 | . . . . 1 . . . . . . 1 . . . 1 . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Level Access Points 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 7 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 3 Unreport Threat 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Recall Reinforcements 6 | . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . 1 Hauler Manifests 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Registered Components 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Zone Layout 7 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 3 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 2 6 . . . . 4 . . . . 5 . . . . . . 2 Network Status 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . 2 2 . . . . 2 . . . . 2 . . . . . . 1 Build 8 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . 1 Repair Station Hacks 14 | . . . 2 . . . . 2 . . . . . 2 . . . . 4 . . . . 4 . . Scan Component 7 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . Repair 7 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . Recycling Unit Hacks 6 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . . . . . 2 2 . . . . . 9 . . . . 4 . . . . 4 14 . Insert Component 15 | . . . . . . . 1 1 . . . . . 4 . . . . 1 . . . . 2 6 . Analyze 20 | . . . . . . . 1 1 . . . . . 5 . . . . 3 . . . . 2 8 . Garrison Access Hacks 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 2 Seal Access 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 2 Unauthorized Hacks 33 | . . . . . . . 2 2 4 . . . . 4 . . . . 2 . . . . 5 3 11 Terminals 32 | . . . . . . . 2 2 4 . . . . 4 . . . . 1 . . . . 5 3 11 Assimilate 11 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 1 4 Botnet 16 | . . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . 3 1 5 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 66 | . 2 . 2 . . . 6 12 8 . . . . 11 . 1 . . 10 . . . . 5 2 7 Full Trace Events 9 | . . . . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 1 1 . . . 9 . 4 . . . . 2 . . 4 . 1 6 . Parts Built 7 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 558 | . . . . . . . . . 140 . . . . 169 . . . . 225 . . . . . . 24 Total Part Build Rating 24 | . . . . . . . . . 6 . . . . 6 . . . . 6 . . . . . . 6 Parts Repaired 7 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . Time 216 | . . . 26 . . . . 32 . . . . . 20 . . . . 97 . . . . 41 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . Retrieved Matter 48 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . 1 1 . . . . . 4 . . . . 1 . . . . 1 6 . Part Schematics Acquired 14 | . . . . . . . 1 1 . . . . . 4 . . . . 1 . . . . 1 6 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . 1 1 2 . . . . . . . 1 . . 1 . Non-combat 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 1 2 . . . . . . . 1 . . . . parse_system 5 | . . . . . . . . . . . . 1 1 2 . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 23 | . . . . . . . . 2 2 . . . . 4 1 1 5 . 1 . . . . 2 2 3 Largest Group 6 | . . . . . . . . 1 1 . . . . 3 1 1 6 1 1 . . . . 2 1 2 Highest-Rated Group 266 | . . . . . . . . 37 10 . . . . 100 30 12 266 12 47 . . . . 71 64 71 Highest-Rated Ally 64 | . . . . . . . . 37 10 . . . . 64 30 12 64 12 47 . . . . 45 64 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . 4 . . . . . 7 1 3 2 . 15 . . . . . . . Total Damage 636 | . . . . . . . . 272 . . . . . 91 25 12 17 . 219 . . . . . . . Kills 5 | . . . . . . . . 1 . . . . . 1 . 1 1 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . . . . . 1 1 1 . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 9746 | . . . . . . . . 2855 438 200 74 28 175 718 435 239 287 88 1150 264 291 69 182 571 430 1252 Optics 4789 | . . . . . . . . . . . . . . . . 205 287 88 1150 264 291 69 182 571 430 1252 IFF 1869 | . . . . . . . . . 208 200 71 28 175 718 435 34 . . . . . . . . . . Decoding 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 1606 | . . . . . . . . . . . . . . . . . . . . . . . . . 354 1252 ECM 3085 | . . . . . . . . 2855 230 . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 Derelict Logs Recovered 8 | . . . . . . . . . . 1 1 . . . 1 1 . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14832 | 71 200 40 465 954 725 906 916 3471 609 200 77 28 175 718 435 258 287 88 1150 264 291 69 182 571 430 1252 Spaces Moved 19064 | 56 102 26 212 321 227 281 353 1638 1208 491 250 90 451 1646 779 694 809 301 2246 798 877 181 576 1118 977 2356 Core 46 | 33 . . . . . . . 12 . . . . . . . . . . . . . . . . . 1 Treads 2273 | 23 102 26 212 321 227 281 353 728 . . . . . . . . . . . . . . . . . . Legs 767 | . . . . . . . . 767 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . . . . 52 . . . . . . . . . . . . . . . . . . Flight 15926 | . . . . . . . . 79 1208 491 250 90 451 1646 779 694 809 301 2246 798 877 181 576 1118 977 2355 Fastest Speed 20 | 50 160 160 160 160 320 320 160 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 20 28 34 Average Speed 60 | 105 160 160 160 269 320 320 208 170 36 29 29 29 29 29 29 29 29 29 29 29 29 29 29 27 33 34 Slowest Speed 950 | 160 160 160 160 320 320 320 320 950 105 29 29 29 29 29 29 29 105 29 29 115 99 29 29 28 107 150 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . 5 . . . . 4 . . . . 8 . . . . 5 8 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 21 14 20 53 62 62 29 33 28 52 49 75 56 37 83 89 89 48 49 84 89 63 74 18 28 35 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 1 . . . . 1 . 1 . . . . . . . 2 . 3 . . . . Known Exits Taken 16 | . 1 . . . . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . 2 . . . 3 9 . 1 . 2 4 . 4 . 3 2 . 4 . . . Spaces Dug 208 | . . . . . . . . . 13 . . . 5 34 5 6 . . 50 . 2 . 2 23 13 55 Terrain Destroyed 378 | . . . . 15 . . 3 131 13 . . . 5 34 5 6 . . 50 . 2 . 2 34 13 65 Melee 193 | . . . . . . . . . 13 . . . 5 34 5 6 . . 50 . 2 . 2 23 13 40 Projectile 36 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 25 AOE 149 | . . . . 15 . . 3 131 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 21533 | 67 124 25 305 382 227 290 499 2148 1348 540 253 91 486 1802 978 729 863 300 2608 814 895 193 586 1299 1041 2640 Wait 1469 | . 14 . 57 32 . 10 80 325 99 45 . . 30 70 187 17 9 . 213 5 2 . 2 93 25 154 Move 18948 | 55 101 25 211 320 226 280 352 1637 1197 490 249 89 450 1637 778 693 808 300 2229 797 876 180 575 1108 960 2325 Hop 43 | . . . . . . . . . 5 . . . . 4 . . . . 8 . . . . 4 8 14 Pick Up 115 | 6 1 . 10 3 1 . 22 22 1 . . . . 7 . 1 8 . 8 1 1 4 1 8 2 8 Fast Attach 85 | 2 . . 2 1 . . . 18 8 . 2 . . 7 2 1 6 . 4 . . . 1 10 12 9 Attach 88 | 4 . . 5 1 . . 9 13 5 . . 1 . 2 2 1 8 . 8 4 2 2 1 4 . 16 Detach 31 | . . . . . . . . 1 5 . . . . 2 2 1 2 . 3 1 1 . 2 . 2 9 Swap 42 | . 1 . . 1 . . 5 10 2 . . . . 4 . 1 2 . 1 . 1 1 . 6 2 5 Drop 109 | . . . 3 3 . . 10 24 8 . 2 . . 12 1 1 12 . 5 . 1 1 1 9 11 5 Fire 213 | . 7 . 17 21 . . 21 97 . . . . . 1 1 1 . . 1 . . . . 23 . 23 Melee 337 | . . . . . . . . . 18 5 . 1 6 56 5 12 8 . 76 6 11 5 3 34 19 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . . . . 52 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 288 | -10/Mines | Discovered new exit (range 8) 312 | -10/Mines | Entered Materials 312 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 581 | -9/Materials | Discovered new exit (range 16) 733 | -9/Materials | Repaired Lgt. Treads 777 | -9/Materials | Entered Mines 783 | -9/Mines | Met a Derelict shopkeep closing up shop 986 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1366 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1510 | -9/Mines | Discovered new exit (range 7) 1715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1718 | -9/Mines | Discovered new exit (range 5) 1731 | -9/Mines | Entered Exiles 1805 | -9/Exiles | Met 8R-AWN 1863 | -9/Exiles | Met EX-HEX 1955 | -9/Exiles | Met EX-BIN 1991 | -9/Exiles | Aligned with FarCom system 1994 | -9/Exiles | Given EX-Vault access code 2074 | -9/Exiles | Opened EX-Vault 2093 | -9/Exiles | Found Field Lobotomy Kit 2161 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2204 | -9/Exiles | Exiles lab attacked by MAIN.C 2296 | -9/Exiles | Learned location of Zion (-7) 2411 | -9/Exiles | Discovered new exit (range 14) 2456 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2456 | -9/Exiles | Entered Mines 3343 | -8/Mines | Discovered new exit (range 7) 3362 | -8/Mines | Entered Materials 3362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4185 | -8/Materials | Identified exit to Factory 4278 | -8/Materials | Entered Factory 4278 | -7/Factory | Evolved 2 slots: Utility x2 4540 | -7/Factory | Repaired Med. Armor Plating 4708 | -7/Factory | Garrison activated, responded to threat 5783 | -7/Factory | Identified exit to Factory 6002 | -7/Factory | Lost 4 parts (3n1w) 6779 | -7/Factory | Crushed by falling debris 6891 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 7055 | -7/Factory | Discovered new exit (range 7) 7079 | -7/Factory | Discovered new exit (range 10) 7749 | -7/Factory | Entered another Factory area 7749 | -6/Factory | Evolved 2 slots: Utility x2 7878 | -6/Factory | Fabricated Imp. VTOL Module? 8207 | -6/Factory | Identified exit to Lower Caves 8208 | -6/Factory | Discovered new exit (range 3) 8284 | -6/Factory | Fabricated Hacking Suite (x1) 8358 | -6/Factory | Entered Lower Caves 8533 | -6/Lower Caves | Discovered new exit (range 12) 8558 | -6/Lower Caves | Entered another Lower Caves area 8592 | -6/Lower Caves | Learned location of 1 exit from Factory 8626 | -6/Lower Caves | Discovered new exit (range 15) 8635 | -6/Lower Caves | Entered Data Miner 8635 | -6/Data Miner | Discovered new exit (range 6) 8641 | -6/Data Miner | Met Data Miner 8652 | -6/Data Miner | Learned location of Section 7 (-3) 8652 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8657 | -6/Data Miner | Received God Mode back door access code from Data Miner 8663 | -6/Data Miner | Entered Proximity Caves 8665 | -5/Proximity Caves | Build established: Wizard-Sprinter 8836 | -5/Proximity Caves | Discovered new exit (range 3) 8838 | -5/Proximity Caves | Entered Factory 8838 | -5/Factory | Evolved 2 slots: Utility x2 8839 | -5/Factory | Identified exit to Upper Caves 8861 | -5/Factory | Repaired Imp. VTOL Module 8974 | -5/Factory | Noticed a derelict Sapper rigging charges 9189 | -5/Factory | Fabricated A-02 Transporter? 9277 | -5/Factory | Build established: Wizard-Scout 9339 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9421 | -5/Factory | Assimilated S-27 Virus with FLK Orb 9492 | -5/Factory | Spotted B-75 Beast 9556 | -5/Factory | Entered Upper Caves 9597 | -5/Upper Caves | Assimilated B-60 Warrior with FLK Orb 9769 | -5/Upper Caves | Learned Factory interactive machine intel 9922 | -5/Upper Caves | Build established: Wizard-Sprinter 9965 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9990 | -5/Upper Caves | Discovered new exit (range 4) 9991 | -5/Upper Caves | Identified exit to Upper Caves 9991 | -5/Upper Caves | Entered another Upper Caves area 9995 | -5/Upper Caves | Discovered new exit (range 5) 9996 | -5/Upper Caves | Identified exit to Factory 10129 | -5/Upper Caves | Spotted B-75 Beast 10201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10218 | -5/Upper Caves | Learned Factory stockpile data 10221 | -5/Upper Caves | Assimilated S-27 Virus with FLK Orb 10241 | -5/Upper Caves | Discovered new exit (range 13) 10244 | -5/Upper Caves | Identified exit to Warlord 10249 | -5/Upper Caves | Entered Warlord 10249 | -5/Warlord | Accompanied by 1 ally 10266 | -5/Warlord | Discovered new exit (range 14) 10271 | -5/Warlord | Identified exit to Proximity Caves 10287 | -5/Warlord | System corruption cleaned by Quarantine Array 10327 | -5/Warlord | Visited the Vortex Lab 10328 | -5/Warlord | Found Prototype Energy Gun 10329 | -5/Warlord | Identified Vortex Rail 10332 | -5/Warlord | Found Prototype Energy Cannon 10333 | -5/Warlord | Identified Vortex Cannon 10336 | -5/Warlord | Found Prototype Energy Cannon 10337 | -5/Warlord | Identified Vortex Driver 10342 | -5/Warlord | Found Vortex Rail 10343 | -5/Warlord | Warlord's base attacked by MAIN.C 10367 | -5/Warlord | Found Prototype Device 10367 | -5/Warlord | Identified Minesniffer Drone Bay 10373 | -5/Warlord | Met Warlord 10403 | -5/Warlord | Opened Warlord's prototype stash 10415 | -5/Warlord | Found Prototype Processor 10415 | -5/Warlord | Identified Exp. Core Analyzer 10418 | -5/Warlord | Found Prototype Device 10418 | -5/Warlord | Identified Exp. Phase Shifter 10521 | -5/Warlord | Build established: Hacker-Sprinter 10522 | -5/Warlord | Opened side exit 10536 | -5/Warlord | Entered Proximity Caves 10536 | -4/Proximity Caves | Accompanied by 1 ally 10621 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10624 | -4/Proximity Caves | Entered Factory 10624 | -4/Factory | Accompanied by 1 ally 10624 | -4/Factory | Evolved 2 slots: Utility x2 10626 | -4/Factory | Loaded intel: 56 interactive machine locations 10632 | -4/Factory | Found Prototype Processor 10633 | -4/Factory | Identified Exp. Signal Interpreter 10775 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 10821 | -4/Factory | Discovered new exit (range 14) 10826 | -4/Factory | Identified exit to Upper Caves 10881 | -4/Factory | Fabricated Imp. Grenade Launcher? 10953 | -4/Factory | Repaired Sml. Storage Unit 11128 | -4/Factory | Discovered new exit (range 14) 11423 | -4/Factory | Spotted B-86 Titan 11495 | -4/Factory | Assimilated G-67 Veteran with FLK Orb 11535 | -4/Factory | Fabricated Hacking Suite (x1) 11651 | -4/Factory | Build established: Wizard-Sprinter 11740 | -4/Factory | Identified exit to Research 11771 | -4/Factory | Discovered exit to Upper Caves (range 7) 11774 | -4/Factory | Entered Upper Caves 11790 | -4/Upper Caves | Learned location of Quarantine (-3) 11809 | -4/Upper Caves | Encountered a Warlord checkpoint 11816 | -4/Upper Caves | Lost 4 parts (1p3u) 11859 | -4/Upper Caves | Learned location of Testing (-2) 12035 | -4/Upper Caves | Discovered new exit (range 6) 12037 | -4/Upper Caves | Identified exit to Upper Caves 12038 | -4/Upper Caves | Entered another Upper Caves area 12090 | -4/Upper Caves | Discovered exit to Research (range 8) 12115 | -4/Upper Caves | Learned Research trap positions 12135 | -4/Upper Caves | Spotted B-86 Titan 12264 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12316 | -4/Upper Caves | Encountered a Warlord checkpoint 12327 | -4/Upper Caves | Discovered new exit (range 8) 12329 | -4/Upper Caves | Identified exit to Zhirov 12329 | -4/Upper Caves | Entered Zhirov 12329 | -4/Zhirov | Discovered new exit (range 3) 12330 | -4/Zhirov | Identified exit to Proximity Caves 12335 | -4/Zhirov | Met Zhirov 12341 | -4/Zhirov | Learned location of Command (-1) 12347 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12351 | -4/Zhirov | Found Alien Artifact 12352 | -4/Zhirov | Identified Transdimensional Reconstructor 12352 | -4/Zhirov | Warped through subspace 12385 | -4/Zhirov | Found Alien Artifact 12398 | -4/Zhirov | Entered Proximity Caves 12571 | -3/Proximity Caves | Discovered exit to Research (range 17) 12580 | -3/Proximity Caves | Entered Research 12580 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12581 | -3/Research | Loaded intel: 78 trap records 12680 | -3/Research | Identified Integrated Dissipator 12737 | -3/Research | Repaired Lgt. Nuclear Core 12761 | -3/Research | Repaired Imp. Medium Armor Plating 12799 | -3/Research | Found Prototype Processor 12799 | -3/Research | Identified Spectral Analyzer 12801 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 12802 | -3/Research | Found Gamma Bomb Array 12810 | -3/Research | Found Prototype Device 12810 | -3/Research | Identified Exp. Thermal Shield 13147 | -3/Research | Discovered new exit (range 8) 13150 | -3/Research | Identified exit to Research 13151 | -3/Research | Entered another Research area 13151 | -2/Research | Warlord forces began assault on 0b10 13151 | -2/Research | Evolved 2 slots: Utility x2 13152 | -2/Research | Identified exit to Testing 13188 | -2/Research | Identified exit to Access 13261 | -2/Research | Research machine network offline 13416 | -2/Research | Met up with Warlord 13430 | -2/Research | Met DD-05H 13456 | -2/Research | Build established: Wizard-Mutant 13460 | -2/Research | Found Prototype Launcher 13460 | -2/Research | Identified Enh. Gamma Bomb Array 13581 | -2/Research | Entered Access 13581 | -1/Access | Evolved 2 slots: Utility x2 13625 | -1/Access | Fabricated Imp. Propulsion Shielding (x2) 13767 | -1/Access | Identified exit to Surface 14006 | -1/Access | Spotted B-99 Colossus 14024 | -1/Access | Discovered new exit (range 7) 14026 | -1/Access | Identified exit to Command 14325 | -1/Access | Lost 10 parts (1p1n6u2w) 14441 | -1/Access | Spotted B-99 Colossus 14787 | -1/Access | Spotted B-99 Colossus 14820 | -1/Access | Spotted B-99 Colossus 14827 | -1/Access | Core integrity fell below 50% 14833 | *** | Escaped! Last Messages --------------- Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Hacking Suite destroyed. Slug penetrates Wall. Knocked back. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Lgt. Quantum Reactor destroyed. Slug penetrates Reinforced Barrier. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Field Propulsion Array destroyed. Slug penetrates Sealed Heavy Doors. B-99 Colossus activates siege mode. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # """"" ?# ###########??????????????????? | | # ?# "###?????????????????????????? | | # ??# "#"#####?????????????????????? | | # ??# #?????????????????????? | | ######+##+#??# #?????????????????????? | | ###????# #?## % #?????????????????????? | | ???????# #?#" +?????????????????????? | | ???????# ###"######" #?????????????????????? | | ???????# # ###?#" #?????????????????????? | | ######## # # "### ####??????????????????? | | + #?# #??????????????????? | | # #?# #??????????????????? | | ########### # #?# BB #??????????????????? | | ??????????# # #?# BB BB #??????????????????? | | ??????????# # ### BB #??????????????????? | | ??????????# ####"# # #??????????????????? | | ########??# #"#### # %% #??????????????????? | | # ??# # # #""""""%"""#??????????????????? | | # o ??# # # #?????"" ""???????????????????? | | # ??# # ###??????"" 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"@ " #??????????????????? | | ???????####+######?# " #??????????????????? | | ???????# ! ### """"" #??????????????????? | | ???????# # # ?????? #??????????????????? | | ???????+ " ###??????? #??????????????????? | | ???????# """ #?""""""""""""??????????????????? | | ???????# """ ###"" #??????????????????? | | ???????# " # " #??????????????????? | | ???????# ] ###"" #??????????????????? | | ???????#[ ###T #??????????????????? | | ???????##########"##"" #??????????????????? | | ???????????????# ##"" #??????????????????? | | ???# ##########"###"" ####???????????????? | | ???# hh ????? | | ???# ????? | | #######+###+###"#####################+#####??????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | " !! #????????????????????????????????? | | """ !! #????????????????????????????????? | | """ #????????????????????????????????? | | " #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Containment 12 Armor Coverage 675 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 72 Defensive Hacking 58 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Lgt. Nuclear Core | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Chainsword | -5/Factory | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Hvy. Shield Leg | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. System Shield | -3/Research | Scanalyzed Cld. Field Propulsion Drive | -2/Research | Scanalyzed Field Propulsion Array | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Great Axe | -2/Research | Scanalyzed Gamma Bomb Array | -2/Research | Scanalyzed Nova Cannon | -2/Research | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Hacking Suite | x1 | -6/Factory A-02 Transporter | x1 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory Imp. Grenade Launcher | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Imp. Propulsion Shielding | x2 | -1/Access Repaired ---------- Lgt. Treads | 37% | -9/Materials Med. Armor Plating | 51% | -7/Factory Imp. VTOL Module | 66% | -5/Factory Cld. Nuclear Pulse Thruster | 52% | -4/Factory Sml. Storage Unit | 50% | -4/Factory Lgt. Nuclear Core | 4% | -3/Research Imp. Medium Armor Plating | 31% | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- All-out Warlord Deadly Force Denied? Epsilon Run Ooh, Shiny! Reappropriation Rockin' Loadout Challenges ------------ None Game ------ Seed TransdimensionalNodeUnit Manual? 0 Play Time 03:33:08 Cumulative 44.2 hours Start 2025.06.05 @ 00:43:08 End 2025.06.05 @ 04:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7abc00e5-aed5-469e-ab8c-6b680545acb8