Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 22:54:15 Player: the Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (278) 1390 Value Destroyed (11315) 11315 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1292) 1292 TOTAL SCORE: 20117 Bonus ------- High Alert Combat Kills 1276 Follower Combat Kills 36 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Cryofiber Web Advanced Heat Sink High-capacity Matter Pod (200) Thermal Shield Advanced Thermal Shield Remote Shield Long-range Tractor Beam Improved Trap Extractor (0/6) Mini Drone Bay (0/3) Mini Smartbomb Launcher Mini Smartbomb Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Siege-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Triangulator Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Directed Gauss Construct/C Hpw. Electro Proton Construct/G Kinetic Linear Construct/C Thermal Plasma Construct/G > --- INVENTORY -------- Advanced Cryofiber Web High-capacity Matter Pod Advanced Targeting Computer Energy Filter Heavy Insulated Plating Advanced Focal Shield Thermal Shield Advanced Thermal Shield Remote Shield Long-range Tractor Beam Improved Trap Extractor Mini Drone Bay Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Micro-nuke Launcher [Rating: 120] Favorites ----------- Power Constructs Engine Ion Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . . 6 . . 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . 1 . 1 Utility 6 | . . . . 2 . . 2 . . 1 1 . Weapon 2 | . . . . 1 . . . . . . 1 . Parts Attached 87 | 6 27 . 6 8 1 . 6 . 5 7 9 12 Power 8 | 1 4 . 2 . . . . . . . 1 . Engine 7 | 1 4 . 2 . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 9 | 2 6 . 1 . . . . . . . . . Treads 7 | 2 4 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . Utility 53 | 1 8 . 2 8 . . 5 . 5 7 7 10 Device 38 | . 3 . 2 4 . . 3 . 5 5 7 9 Storage 5 | 1 2 . . 2 . . . . . . . . Processor 6 | . 3 . . 2 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 9 . 1 . 1 . 1 . . . 1 2 Energy Gun 5 | 1 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon 5 | . 4 . 1 . . . . . . . . . Launcher 4 | . . . . . 1 . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 41 | . 1 . . 1 1 1 1 . 3 3 7 23 Power 3 | . . . . . . . . . . 1 . 2 Propulsion 9 | . . . . . . 1 . . 1 . 1 6 Utility 16 | . 1 . . . . . . . . 2 3 10 Weapon 13 | . . . . 1 1 . 1 . 2 . 3 5 Highest Loss Streak 7 | . 1 . . 1 1 1 1 . 1 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 97 100 83 58 61 61 64 66 65 61 65 47 Engine 6 | . 14 14 12 5 6 7 3 . . . . . Core 1 | . . . . 1 . . 2 6 3 . 1 2 Treads 9 | . 26 28 21 5 . . 2 6 4 4 2 . Leg 1 | . . . . 1 7 4 . . 1 . 2 3 Device 12 | . 8 . 5 11 7 7 16 20 20 17 21 16 Storage 7 | . 11 14 8 6 7 7 6 6 6 5 5 4 Processor 6 | . 7 14 9 3 7 7 6 6 6 5 5 5 Energy Gun 3 | . 3 . 3 3 3 5 5 . . 4 5 5 Energy Cannon 2 | . . . 2 4 . . 3 6 5 . . . Ballistic Gun 6 | . 1 . . 9 7 1 8 13 11 8 8 2 Ballistic Cannon 7 | . 21 28 19 1 6 6 . . . 2 4 . Peak Build Rating 120 | 6 13 13 35 61 65 65 85 85 87 96 120 112 Average Rating 56 | 5 10 13 19 50 64 61 72 85 84 91 109 93 On Entrance 53 | . 6 13 13 35 61 65 61 85 85 77 94 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 14 34 33 35 60 69 69 74 74 78 88 110 97 Greatest Support 212 | 40 46 46 50 100 100 75 100 100 152 212 212 152 Greatest Overweight (x) 2 | 1 . . 2 . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 11 15 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 15 20 18 17 20 19 20 19 20 19 Average Carried 14 | 3 10 15 10 13 17 17 18 19 19 16 18 15 Final Capacity 20 | 8 15 15 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 5 18 17 17 19 19 20 14 20 12 Scrap Engine Consumption 242 | . . . 29 62 3 . 24 9 15 32 34 34 Constructs Created 18 | . . . 4 2 . . 2 . 1 1 1 7 Constructs Modified 78 | . . . 6 18 3 3 8 . 9 5 15 11 Class Distribution -------------------- 69% | Construct 24% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Matter Collected 4102 | 248 559 226 333 1045 156 45 255 76 210 207 528 214 Remotely . | . . . . . . . . . . . . . Salvage Created 14444 | 73 540 123 746 2054 518 90 2344 1550 977 1937 2177 1315 Parts 502 | 7 48 13 24 118 29 5 27 10 29 66 64 62 Haulers Intercepted 16 | . 1 . . 7 . . 1 . 1 2 2 2 Recyclers Shooed 8 | . . . . 2 . . 1 . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 11 . . 26 1 . . . . . . Prevented 4 | . . . . . 1 3 . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 211 | . 16 6 8 35 17 3 37 6 18 26 24 15 Melee 8 | . . . . . . . . . . . . 8 Guns 89 | . 5 . . 25 6 . 9 . 5 18 16 5 Cannons 60 | . 11 6 8 8 7 1 3 . 4 5 7 . AOE 10 | . . . . 1 4 2 2 . 1 . . . Classes Destroyed 21 | 1 6 3 2 4 . . 1 1 2 . 1 . Worker 7 | . 1 . . 3 . . . . . 1 1 1 Builder 6 | . . . . 5 . . . . . 1 . . Tunneler 6 | 3 1 . . 1 . . . . . . . 1 Hauler 16 | . 1 . . 7 . . 1 . 1 2 2 2 Recycler 15 | . 1 . 5 1 . . 2 . . 4 2 . Operator 4 | . . . . 1 . . 1 . 2 . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 11 | . 3 . . 2 . . 3 . . 3 . . Swarmer 44 | . 6 3 . 5 12 3 6 . 3 5 1 . Grunt 82 | . 10 . 1 20 4 . 18 . 3 13 6 7 Brawler 4 | . . . . 2 . . 1 . . 1 . . Duelist 3 | . . . . . . . 2 . . 1 . . Protector 1 | . . . . . . . . . 1 . . . Sentry 22 | . . 1 4 5 1 . 2 . 5 2 2 . Specialist 4 | . . . . . . . . . 2 . . 2 Hunter 16 | . . . 1 . . . 6 . 1 2 6 . Programmer 23 | . . . . 3 . . 2 . 3 2 7 6 Behemoth 2 | . . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . 6 . . . . Subdweller 2 | . . 2 . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . Best Kill Streak 12 | 3 5 2 6 7 4 3 6 6 5 8 12 3 Combat Bots Only 9 | . 5 2 2 4 4 3 6 6 5 6 9 3 Max Kills in Single Turn 5 | 2 2 2 1 5 3 1 2 1 1 2 2 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 3 | . . . . 1 3 1 1 . 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Hostile Shots Fired 1583 | . 63 57 7 185 76 20 127 . 312 111 287 338 Missed 508 | . 21 22 1 72 32 9 38 . 121 35 79 78 Damage Taken 18724 | . 560 270 97 1619 617 176 1491 . 2783 1447 3598 6066 Core 2440 | . 56 48 18 182 134 . 206 . 230 20 243 1303 Absorbed by Shields 194 | . . . 15 . . . . . . . 82 97 Reduced by Siege Mode 145 | . . . . . . . . . . 95 50 . Ignored by Resistances 548 | . . . . . . . . . . 43 505 . Regen/Repaired (Parts) 5687 | . 74 . . 639 179 211 813 . 736 534 1259 1242 Core Remaining (%) 71 | 100 . . 51 . . 54 . . 48 98 78 . Volleys Fired 563 | 4 62 21 21 92 20 9 74 15 43 72 80 50 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 4 3 Hottest 252 | 60 80 78 78 153 128 85 163 131 135 152 252 209 Shots Fired 1471 | 8 110 43 43 245 51 11 196 40 117 215 284 108 Gun 985 | 8 38 . . 162 31 1 167 26 70 175 207 100 Cannon 471 | . 72 43 43 83 17 1 27 14 47 40 76 8 Launcher 15 | . . . . . 3 9 2 . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 642 | 4 87 43 43 171 34 2 3 14 40 118 75 8 Thermal 742 | . . . . 74 14 . 191 26 66 97 208 66 Explosive 1 | . . . . . . . . . . . 1 . Electromagnetic 86 | 4 23 . . . 3 9 2 . 11 . . 34 Robot Hit Streak 31 | 4 8 8 17 24 16 2 29 18 18 31 28 15 Robot Miss Streak 6 | 1 5 2 2 5 3 5 5 2 4 4 6 4 Penetration Max 1 | . . . . 1 . . . . . 1 1 . Secondary Targets 6 | . 2 . . 3 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . Shots Hit Robots 1056 | 6 57 24 30 179 36 6 151 34 85 169 176 103 Core Hits 692 | 3 24 12 15 140 42 7 149 12 68 121 66 33 Critical Kills 3 | . . . . 1 . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 33 | . 2 2 4 4 . . 4 1 . 5 5 6 Burn 11 | . . . . . . . 4 . . 3 3 1 Meltdown 1 | . . . . 1 . . . . . . . . Destroy 3 | . . . . . . . . 1 . . 2 . Blast 13 | . 2 2 4 3 . . . . . 2 . . Impale 5 | . . . . . . . . . . . . 5 Melee Attacks 40 | . . . . . . . . . . . . 40 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . 40 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29539 | 133 1138 518 604 4766 1087 239 3562 904 2132 4807 5650 3999 Guns 18262 | 63 224 . . 3003 477 17 2921 622 1296 3645 3765 2229 Cannons 8251 | . 835 518 604 1205 371 5 522 282 836 1162 1744 167 Explosions 1657 | 70 79 . . 558 239 217 119 . . . 141 234 Melee 1369 | . . . . . . . . . . . . 1369 Ramming . | . . . . . . . . . . . . . Kinetic 11027 | 22 921 518 604 3150 613 22 23 269 628 2761 1329 167 Thermal 15239 | 70 79 . . 1616 307 . 3420 635 1264 2046 4180 1622 Explosive 375 | . . . . . . . . . . . 141 234 Electromagnetic 1529 | 41 138 . . . 167 217 119 . 240 . . 607 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1369 | . . . . . . . . . . . . 1369 Highest Corruption 36 | . 2 2 2 3 3 4 1 36 36 . 10 31 Average Corruption 6 | . 2 2 2 2 3 3 1 18 24 . 4 16 Corruption Purged 20 | . . . . . . . . . 20 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 191 | . 8 10 26 15 11 2 6 21 49 . 18 25 Message Errors 47 | . 1 1 4 7 3 1 . 6 15 . 2 7 Matter Fused 45 | . 1 2 10 1 3 . 2 5 13 . 4 4 Heat Flow Errors 25 | . . 3 5 3 . . 1 3 5 . 3 2 Energy Discharges 21 | . 3 . 1 2 1 . . 1 5 . 5 3 Parts Rejected 3 | . . . 1 . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . 2 2 1 1 1 2 1 2 . . 4 Data Loss (major) 11 | . 1 1 2 1 1 . . 1 2 . 1 1 Misfires 3 | . 1 1 1 . . . . . . . . . Alerts 6 | . 1 . . . 1 . 1 1 . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . 1 . . 2 7 . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . 21 5 11 41 . 21 . . . 16 49 119 Projectiles 94 | . 4 5 11 9 . . . . . 16 49 . Explosions 130 | . 17 . . 32 . 21 . . . . . 60 Melee 59 | . . . . . . . . . . . . 59 Knockbacks 58 | . 8 1 2 3 9 . . . 7 20 6 2 Impact . | . . . . . . . . . . . . . Kinetic 55 | . 8 1 2 3 8 . . . 7 18 6 2 Secondary 3 | . . . . . 1 . . . . 2 . . Self-Inflicted Damage 136 | . 34 . . 80 . 22 . . . . . . Shots 5 | . 1 . . 1 . 3 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 418 | . 54 241 263 319 273 12 268 303 371 54 418 162 Average Temperature 68 | . 14 92 63 74 111 8 66 82 85 19 71 30 Received Heat Transfer 2719 | . 168 123 16 621 135 . 186 . 246 390 241 593 Effects 3 | . . . . . . . . . 2 . 1 . Shutdowns 2 | . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations 7 | . . . . . . . . . . 5 2 . Total Turns 172 | . . . . . . . . . . 136 36 . Longest Duration 51 | . . . . . . . . . . 51 19 . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . 1 1 . 1 . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 51 | . . . . 1 . . 27 6 10 4 2 1 Combat Hostiles 43 | . . . . 1 . . 23 6 8 3 1 1 Parts Melted 195 | 1 1 . . 1 . . 98 13 33 18 25 5 Heat Transferred 44267 | 50 100 . . 2859 700 . 16730 3294 6362 5996 6455 1721 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Peak Influence 802 | 15 213 . 89 792 . . 784 268 336 802 632 439 Initial 392 | . 9 . . 50 . . 308 268 47 159 392 297 Average 284 | 3 66 . 10 350 . . 470 257 227 476 469 305 Maximum Alert Level 3 | . 1 . . 3 . . 3 1 1 3 2 2 Low Security (%) 39 | 100 97 . 100 31 . . . 5 37 9 . 8 Level 1 27 | . 2 . . 18 . . 38 94 62 31 18 88 Level 2 29 | . . . . 45 . . 50 . . 44 81 2 Level 3 3 | . . . . 5 . . 10 . . 14 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . 9 . . 10 . 5 7 9 8 Investigation 6 | . 2 . . . . . 1 . . . 2 1 Extermination 12 | . . . . 4 . . 2 . 1 1 2 2 Reinforcement 19 | . . . . 3 . . 4 . 3 1 3 5 Assault 4 | . . . . . . . 3 . . 1 . . Garrison 9 | . . . . 2 . . . . 1 4 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 2 . Haulers Reinforced 5 | . . . . . . . 1 . 1 . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Distress Signals 10 | . 1 . 1 1 . . 2 . 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 304 | . 21 9 7 50 23 3 48 5 34 42 31 31 Peak Tracking Total 11 | . 4 4 4 5 7 3 6 2 11 6 6 6 Tactical Retreats 21 | . 1 1 . . 1 . 1 . 3 7 1 6 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Traps Triggered 12 | . 3 . . 3 . . 4 . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Machines Disabled 19 | . 1 2 2 7 . . 1 . 2 1 2 1 Max in Single Turn 3 | . 1 1 . 3 . . 1 . 1 1 1 1 Garrison Access 2 | . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Machines Accessed 74 | . 11 . 12 17 . . 14 . 7 3 10 . Terminals 38 | . 8 . 5 6 . . 9 . 4 2 4 . Fabricators 9 | . . . . 2 . . 1 . 3 1 2 . Repair Stations 2 | . 1 . . . . . . . . . 1 . Recycling Units 14 | . 2 . 6 2 . . 3 . . . 1 . Scanalyzers 5 | . . . . 3 . . 1 . . . 1 . Garrison Access 5 | . . . . 4 . . . . . . 1 . Total Hacks 150 | . 25 . 35 29 . . 27 . 11 3 20 . Successful 64 | . 12 . 21 13 . . 4 . 4 1 9 . Failed 86 | . 13 . 14 16 . . 23 . 7 2 11 . Catastrophic 21 | . 4 . 1 7 . . 3 . 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 13 . 13 7 . . 7 . 2 . 4 . Terminals 95 | . 21 . 22 11 . . 20 . 8 2 11 . Fabricators 10 | . . . . 2 . . 1 . 3 1 3 . Repair Stations 4 | . 2 . . . . . . . . . 2 . Recycling Units 21 | . 2 . 11 2 . . 5 . . . 1 . Scanalyzers 10 | . . . . 7 . . 1 . . . 2 . Garrison Access 8 | . . . . 7 . . . . . . 1 . Terminal Hacks 27 | . 5 . 11 3 . . 2 . 2 . 4 . Record 2 | . . . . 1 . . . . 1 . . . Part Schematic 2 | . . . 2 . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . Alert Level 3 | . . . 1 . . . . . 1 . 1 . Unreport Threat 3 | . 1 . 1 . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 1 . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 5 | . 2 . 2 . . . 1 . . . . . Release Object 2 | . . . 2 . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 2 1 1 . Network Status 3 | . . . . . . . . . 2 . 1 . Build 2 | . . . . 1 . . . . . 1 . . Repair Station Hacks 3 | . 2 . . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 6 2 . . 1 . . . 1 . Retrieve Components 12 | . 2 . 6 2 . . 1 . . . 1 . Scanalyzer 7 | . . . . 5 . . . . . . 2 . Insert Component 4 | . . . . 3 . . . . . . 1 . Analyze 3 | . . . . 2 . . . . . . 1 . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . Unauthorized Hacks 8 | . 3 . 4 . . . 1 . . . . . Terminals 7 | . 3 . 3 . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . 1 . 2 . . . Used 2 | . . . . . . . 1 . 1 . . . Hacking Detections 56 | . 7 . 8 12 . . 14 . 5 2 8 . Full Trace Events 3 | . . . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 210 | . . . . 152 . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 38 | . 14 . 18 2 . . 3 . . . 1 . Parts Scanalyzed 3 | . . . . 2 . . . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Total Allies 8 | . 1 . 7 . . . . . . . . . Largest Group 7 | . 1 . 7 2 . . . . . . . . Highest-Rated Group 141 | . 10 . 141 54 . . . . . . . . Highest-Rated Ally 27 | . 10 . 27 27 . . . . . . . . Total Orders 6 | . 1 . 1 . . . . . . . . 4 FOLLOW 1 | . 1 . . . . . . . . . . . GUARD 1 | . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 14 | . . . 14 . . . . . . . . . Total Damage 273 | . . . 273 . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Turns Passed 15802 | 120 1762 813 2142 3294 818 122 2187 422 928 1042 1219 933 Spaces Moved 8962 | 62 895 468 1452 1787 543 67 1129 266 548 598 768 379 Core 291 | 5 . . 286 . . . . . . . . . Treads 5949 | 57 724 468 1114 1472 . . 499 266 430 454 465 . Legs 1920 | . . . 52 315 543 41 25 . 118 144 303 379 Wheels 631 | . . . . . . 26 605 . . . . . Hover . | . . . . . . . . . . . . . Flight 171 | . 171 . . . . . . . . . . . Fastest Speed 37 | 50 37 160 50 109 137 137 123 141 101 101 100 100 Average Speed 141 | 153 136 160 132 160 137 152 160 141 131 112 111 134 Slowest Speed 272 | 160 160 160 160 196 137 178 178 141 141 117 117 272 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 95 32 99 51 69 13 28 86 13 17 21 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug 3 | . . . . . . . 1 . . . . 2 Terrain Destroyed 149 | 8 9 . 2 19 6 . 1 . . 3 59 42 Melee . | . . . . . . . . . . . . . Projectile 64 | . 2 . 2 3 . . 1 . . 3 41 12 AOE 85 | 8 7 . . 16 6 . . . . . 18 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Fac Fac Res Total 10915 | 76 1339 490 1637 2037 578 75 1360 282 666 808 940 627 Wait 987 | 1 291 2 40 116 15 . 131 2 61 127 67 134 Move 8951 | 61 894 467 1451 1786 542 66 1129 265 547 597 767 379 Hop . | . . . . . . . . . . . . . Pick Up 104 | 4 34 . 11 23 . . 10 . 6 2 12 2 Fast Attach 25 | 6 6 . 3 1 . . 1 . 2 . 3 3 Attach 32 | . 6 . 1 2 1 . 4 . 3 5 5 5 Detach 9 | . 1 . . . . . 3 . 1 . 1 3 Swap 30 | . 15 . 2 5 . . 1 . . 2 1 4 Drop 96 | . 30 . 30 12 . . 7 . 3 3 4 7 Fire 563 | 4 62 21 21 92 20 9 74 15 43 72 80 50 Melee 40 | . . . . . . . . . . . . 40 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 78 | . . . 78 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 3 exits: [*Res x2] / [*Upp]) -3/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 498 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered new exit (range 8) 1319 | -10/Materials | Discovered exit to Materials (range 13) 1350 | -10/Materials | Repaired Imp. Light Cannon 1402 | -10/Materials | Discovered new exit (range 11) 1465 | -10/Materials | Discovered exit to Materials (range 15) 1863 | -10/Materials | Discovered new exit (range 5) 1883 | -10/Materials | Entered Subcaves 2362 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2423 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2431 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2664 | -10/Subcaves | Discovered new exit (range 12) 2696 | -10/Subcaves | Entered Recycling 3326 | -9/Recycling | Discovered new exit (range 16) 3424 | -9/Recycling | Build established: Commander-Mutant 3866 | -9/Recycling | Scanned before Scraplab entrance 3889 | -9/Recycling | Entered Scraplab 4079 | -9/Recycling | Angered Scraplab inhabitants 4081 | -9/Recycling | Found Prototype Device 4081 | -9/Recycling | Identified Scrap Engine 4123 | -9/Recycling | Lost 5 allies 4493 | -9/Recycling | Build established: Construct 4838 | -9/Recycling | Entered Factory 4838 | -7/Factory | Accompanied by 2 allies 4838 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5213 | -7/Factory | Garrison activated, responded to threat 6070 | -7/Factory | Discovered new exit (range 5) 7322 | -7/Factory | Garrison activated, responded to threat 7846 | -7/Factory | Discovered new exit (range 4) 8132 | -7/Factory | Entered Lower Caves 8402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8902 | -7/Lower Caves | Discovered new exit (range 14) 8918 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8950 | -7/Lower Caves | Entered another Lower Caves area 8974 | -7/Lower Caves | Discovered new exit (range 12) 9072 | -7/Lower Caves | Entered Factory 9072 | -6/Factory | Evolved 2 slots: Utility x2 10472 | -6/Factory | First assault squad dispatched 10510 | -6/Factory | Found Hvy. Insulated Plating 11259 | -6/Factory | Sucked down chute 11259 | -6/Factory | Entered Waste 11271 | -6/Waste | Spotted C-40 Crusher 11274 | -6/Waste | EMP discharged 11274 | -6/Waste | System corruption reached 10% 11279 | -6/Waste | Destroyed C-40 Crusher 11297 | -6/Waste | Spotted C-40 Crusher 11299 | -6/Waste | Destroyed C-40 Crusher 11304 | -6/Waste | Spotted C-40 Crusher 11311 | -6/Waste | Destroyed C-40 Crusher 11317 | -6/Waste | Spotted C-40 Crusher 11321 | -6/Waste | Destroyed C-40 Crusher 11325 | -6/Waste | Spotted C-40 Crusher 11338 | -6/Waste | Destroyed C-40 Crusher 11341 | -6/Waste | Spotted C-40 Crusher 11353 | -6/Waste | Destroyed C-40 Crusher 11374 | -6/Waste | EMP discharged 11474 | -6/Waste | EMP discharged 11574 | -6/Waste | EMP discharged 11574 | -6/Waste | System corruption reached 30% 11599 | -6/Waste | Discovered new exit (range 15) 11674 | -6/Waste | EMP discharged 11681 | -6/Waste | Entered Factory 11846 | -6/Factory | Discovered new exit (range 9) 12464 | -6/Factory | Cargo convoy interrupted 12491 | -6/Factory | Garrison activated, responded to threat 12571 | -6/Factory | Core integrity fell below 50% 12609 | -6/Factory | Entered another Factory area 12609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13064 | -5/Factory | Garrison activated, responded to threat 13193 | -5/Factory | Fabricated Adv. Focal Shield (x2) 13209 | -5/Factory | First assault squad dispatched 13559 | -5/Factory | Garrison activated, responded to threat 13616 | -5/Factory | Discovered new exit (range 14) 13651 | -5/Factory | Entered another Factory area 13651 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13788 | -4/Factory | Identified exit to DSF 13904 | -4/Factory | Discovered new exit (range 15) 14081 | -4/Factory | Discovered new exit (range 16) 14518 | -4/Factory | Spotted B-86 Titan 14523 | -4/Factory | Destroyed B-86 Titan 14678 | -4/Factory | Spotted B-86 Titan 14694 | -4/Factory | Discovered new exit (range 14) 14702 | -4/Factory | Destroyed B-86 Titan 14736 | -4/Factory | Garrison activated, responded to threat 14750 | -4/Factory | System corruption reached 10% 14795 | -4/Factory | Destroyed 9 combat bots 14797 | -4/Factory | Lost 3 parts (1n2w) 14870 | -4/Factory | Entered Research 14870 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14899 | -3/Research | Found Prototype Launcher 14901 | -3/Research | Found Prototype Launcher 14901 | -3/Research | Identified Mni. Smartbomb Launcher (x2) 15341 | -3/Research | Lost 4 parts (3u1w) 15404 | -3/Research | System corruption reached 10% 15557 | -3/Research | System corruption reached 30% 15590 | -3/Research | Lost 7 parts (1p3u3w) 15763 | -3/Research | Build established: Mutant 15769 | -3/Research | Core integrity fell below 50% 15795 | -3/Research | Core integrity fell below 20% 15803 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15793_ Slug penetrates Wall. 15793_ Penetrated by Slug. 15793_ Slug penetrates Wall. 15795_ U-05 Engineer builds a Wall. 15795_ M-28 Smith repairs G-67 Veteran. 15796_ System corrupted: Enh. Force Lance rejected. 15796_ Slug penetrates Wall. 15796_ Penetrated by Slug. 15797_ Scrap Engine destroyed. 15797_ Critical hit (Blast). 15797_ Slug penetrates Wall. 15797_ Penetrated by Slug. 15799_ U-05 Engineer builds a Wall. 15799_ Slug penetrates Wall. 15799_ Penetrated by Slug. 15801_ Slug penetrates Wall. 15801_ Treaded Siege-Myomer Exoskeleton destroyed. 15801_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ! ????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????!! #????????????? | | ????????????????????????????????#%| #????????????? | | ????????????????????????????????#% #????????????? | | ????????????????????????????????# +????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????########## #????????????? | | ???????????????????????# # #????????????? | | ???????????????#???????# # #????????????? | | ???????????????# ?????# "" + #????????????? | | ???????????????? ????# """u # #????????????? | | ?????????????????? ??# F" # #????????????? | | ????????????????????! ## """ #% #????????????? | | ??????????????????????"#= g # #????????????? | | ??????????????????????##u% gH # #????????????? | | ??????????????????????##uug ! # #?######?????? | | ??????????????????????###@###/### #? ]! #?????? | | ????????????????????????##u ? # # !! #?????? | | ?????????????????????????# # # #?????? | | ?????????????????????????# u # + #?????? | | ?????????????????????????? R! # # #?????? | | ??????????????????????????? u # # +?????? | | ????????????????????????????uk # ###########??? | | ??????????????????????????####+## !# #??? | | ?????????????????????????## %+%% #??? | | ?????????????????????????# # #??? | | ?????????????????????????#T % # #??? | | ?????????????????????????## ###%## #??? | | ??????????????????????????# ### ## #??? | | ??????????????????????????# ### ## !#??? | | ??????????????????????????# #?#%## #??? | | ??????????????????????????# #?#%############??? | | ??????????????????????????# ###+#####?????????? | | ??????????????????????????# #!%%!! #?????????? | | ??????????????????????????# /% [!!!!#?????????# | | ????????????????# ## #=!| ! #?????????# | | ????????????????# # #######/##????????# | | ??????????????????## # # # ########## | | ???????????????????# # ## ! / ## | | ??????????????????# # =% # ## ## | | ??????????????????## # % ## ! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 43 Energy Capacity 689 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Cryofiber Web | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ Adv. Focal Shield | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed CommSignalMicrothruster Manual? 0 Play Time 03:06:28 Cumulative 63.2 hours Start 2025.04.17 @ 18:00:41 End 2025.04.17 @ 22:54:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103b95bd-ec97-4f00-9b44-5f8dc4633402