Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 03:06:25 Player: Cereal Killer Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (87) 435 Value Destroyed (3940) 3940 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (4687) 4687 TOTAL SCORE: 17782 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 122 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 108 Cogmind --------- Core Integrity 686/1600 Matter 124/300 Energy 50/100 System Corruption 0% Temperature Cool (1) Movement Flying (205) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array > --- UTILITY (11) ----- 2N-1CE's Frost Array Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Enhanced Nova Cannon Perforator > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Antigrav System Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Lightpack 2.0 Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Improved Force Booster Advanced Transmission Jammer Improved Powered Armor > --- WEAPON ----------- Perforator > --- INVENTORY -------- Antimatter Reactor Compact Particle Reactor Myomer Exoskeleton Cooled Gravmag System Q-thruster Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Advanced ECM Suite Advanced Reaction Control System Medium Regenerative Plating SHELL Armor AEGIS Remote Shield High-powered Disruptor Cannon Advanced Plasma Cannon Hypervelocity Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Vibroblade [Rating: 201] Favorites ----------- Power Compact Particle Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Improved Antigrav System Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Lightpack 2.0 Device Improved Transmission Jammer Storage Lightpack 2.0 Processor Improved Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 1 . 1 1 . 2 . . 1 . 1 Utility 9 | . . . . . 3 2 1 . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 124 | 5 . 1 2 9 8 11 14 1 13 12 10 32 . 3 3 Power 13 | 1 . . . 2 1 1 1 . 2 1 3 1 . . . Engine 6 | 1 . . . 2 1 1 . . 1 . . . . . . Core 2 | . . . . . . . 1 . 1 . . . . . . Reactor 5 | . . . . . . . . . . 1 3 1 . . . Propulsion 41 | 2 . . . 2 1 4 8 1 . 7 5 8 . 2 1 Treads . | . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 3 . . . . . . . . . Wheel 8 | 2 . . . 2 1 1 2 . . . . . . . . Hover 21 | . . . . . . . 5 1 . 7 5 3 . . . Flight 9 | . . . . . . . 1 . . . . 5 . 2 1 Utility 43 | 1 . . 2 1 6 3 2 . 7 3 2 14 . 1 1 Device 19 | . . . . 1 2 . 1 . 3 1 1 10 . . . Storage 7 | 1 . . 2 . 1 1 . . . . . 2 . . . Processor 7 | . . . . . . 2 . . . 2 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . . 3 . 1 . 4 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 1 . 1 . 4 . 3 3 . 4 1 . 9 . . 1 Energy Gun 2 | . . . . . . . . . . . . 2 . . . Energy Cannon 7 | . . . . . . 2 . . 3 . . 1 . . 1 Ballistic Gun 5 | 1 . 1 . . . . 1 . . . . 2 . . . Ballistic Cannon 4 | . . . . . . 1 1 . 1 . . 1 . . . Launcher 5 | . . . . 1 . . 1 . . . . 3 . . . Special Weapon 3 | . . . . 3 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 3 . . 1 2 17 . 1 1 Parts Lost 51 | . . . . 5 . 5 6 . 3 . 1 17 . 5 9 Power 5 | . . . . . . 1 1 . . . . 1 . 1 1 Propulsion 21 | . . . . 1 . 2 1 . 3 . 1 7 . 2 4 Utility 18 | . . . . 1 . 1 2 . . . . 8 . 2 4 Weapon 7 | . . . . 3 . 1 2 . . . . 1 . . . Highest Loss Streak 8 | . . . . 2 . 2 3 . 3 . 1 8 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | 1 3 6 6 6 9 23 28 26 27 29 30 26 27 21 2 Power 1 | . 1 1 1 1 1 2 . . 1 4 3 3 4 3 . Propulsion 4 | . . 2 . . 2 6 7 5 5 3 4 5 4 3 . Utility 8 | . . . 1 2 4 12 13 13 11 12 13 11 10 7 . Weapon 5 | 1 2 3 3 2 1 3 7 8 9 9 8 5 9 7 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 64 | . . . 5 . 1 5 5 . 9 7 6 11 . 13 2 Power 9 | . . . . . 1 2 . . 1 . 1 . . 4 . Propulsion 20 | . . . 3 . . 1 2 . 5 . 3 1 . 3 2 Utility 22 | . . . . . . 2 3 . 3 4 2 6 . 2 . Weapon 13 | . . . 2 . . . . . . 3 . 4 . 4 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 71 84 87 76 67 81 79 70 70 80 80 84 56 54 36 Engine 5 | . 14 14 14 14 9 7 3 . 4 2 . . . . . Reactor 2 | . . . . . . . . . . 2 6 8 8 7 3 Leg 1 | . . . . . . 8 . . . . . . . . . Wheel 10 | . 28 28 28 23 27 13 3 . 7 . . . . . . Hover 13 | . . . . . . . 18 23 6 34 32 28 4 3 . Flight 1 | . . . . . . . . . . . . 2 13 12 11 Device 9 | . . . . 1 3 6 12 5 10 10 16 18 13 12 7 Storage 7 | . 14 14 16 14 9 7 6 5 5 5 4 4 4 3 . Processor 8 | . . . . . . 12 13 11 5 7 11 13 8 13 11 Protection 3 | . . . . . 10 9 5 5 10 5 . . 4 1 3 Energy Cannon 2 | . . . . . . 10 3 . 7 3 . . . . . Ballistic Gun 6 | . 14 27 28 18 . . . 5 . . . 2 . . . Launcher 1 | . . . . 3 7 1 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 4 3 . . . Peak Build Rating 201 | 5 5 6 16 19 38 84 102 101 118 149 167 201 171 179 166 Average Rating 97 | 3 5 5 11 15 25 75 95 100 103 136 153 185 171 155 118 On Entrance 77 | . 5 5 6 16 15 38 76 92 101 118 144 167 171 171 115 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . . 8 . 4 . 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 12 14 29 32 77 77 40 30 81 81 50 70 40 40 62 Greatest Support 85 | 20 20 20 20 20 30 52 56 51 56 67 81 85 40 62 62 Greatest Overweight (x) 4 | . . . 1 3 2 2 3 . 1 2 . 3 . . 4 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 15 15 20 40 40 40 40 40 40 40 40 40 5 Average Capacity 30 | 6 8 8 11 15 19 39 40 40 40 40 40 40 40 30 5 Most Carried 40 | 4 4 8 15 15 20 40 40 36 40 40 40 40 32 33 5 Average Carried 27 | 2 3 7 9 14 17 32 38 35 35 38 39 36 32 24 3 Final Capacity 40 | 8 8 8 15 15 20 40 40 40 40 40 40 40 40 5 5 Final Carried 39 | 3 4 8 15 15 20 39 37 35 39 39 39 32 32 5 . Class Distribution -------------------- 35% | Hauler-Sprinter 30% | Hauler-Mutant 28% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/DSF Hauler-Sprinter | -4/Factory Hauler-Sprinter | -3/Research Hauler-Sprinter | -3/Testing Hauler-Sprinter | -2/Research Hauler-Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Matter Collected 2181 | 227 . 117 10 276 205 296 131 . 195 163 102 341 . 10 108 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3498 | . . 97 . 45 177 675 256 . 471 211 449 1117 . . . Parts 176 | . . 14 . . 7 31 16 . 21 3 19 65 . . . Haulers Intercepted 4 | . . . . . . 2 . . . . 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Combat Hostiles Destroyed 70 | . . 6 . 7 6 9 10 . 8 3 2 19 . . . Melee 13 | . . . . . . . . . . 2 2 9 . . . Guns 17 | . . 6 . 4 . . . . 2 . . 5 . . . Cannons 12 | . . . . . . 5 1 . 4 1 . 1 . . . AOE 25 | . . . . 3 6 4 8 . . . . 4 . . . Classes Destroyed 17 | . . 1 . 1 4 6 2 . 2 . . 1 . . . Worker 6 | . . . . . . 4 . . . 1 . 1 . . . Builder 5 | . . . . . 2 1 2 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 4 | . . . . . . 2 . . . . 2 . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . Operator 3 | . . . . . 1 . . . . . 1 1 . . . Watcher 2 | . . . . . . 1 . . . . 1 . . . . Swarmer 15 | . . 6 . . . . 6 . . . . 3 . . . Cutter 3 | . . . . . . . . . 3 . . . . . . Grunt 13 | . . . . . 5 4 1 . . . . 3 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . Sentry 13 | . . . . . . 4 2 . . 1 2 4 . . . Hunter 3 | . . . . . . 1 . . 2 . . . . . . Programmer 13 | . . . . . . . 1 . 2 2 . 8 . . . Heavy 1 | . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . 7 . . . . . . . . . . . Best Kill Streak 12 | . . 3 . 4 7 12 5 . 4 2 1 5 . . . Combat Bots Only 6 | . . 3 . 4 6 5 4 . 4 2 1 5 . . . Max Kills in Single Turn 3 | . . 1 . 1 3 3 3 . 1 1 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 1 2 . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Hostile Shots Fired 1046 | . 1 38 . 33 19 122 181 . 49 28 13 184 . 33 345 Missed 458 | . 1 14 . 16 7 47 89 . 18 7 2 74 . 16 167 Hits 588 | . . 24 . 17 12 75 92 . 31 21 11 110 . 17 178 Melee 21 | . . . . 4 . . . . 8 . . . . 9 . Projectile 567 | . . 24 . 13 12 75 92 . 23 21 11 110 . 8 178 AOE 4 | . . . . . . . . . 2 . . . . 2 . Critical Strikes 26 | . . . . . . . 1 . 4 2 . 11 . 3 5 Part Disruptions 3 | . . . . . . . . . . 1 . 2 . . . Damage Taken 10923 | . . 187 . 385 215 963 1124 . 947 442 294 2647 . 784 2935 Core 2341 | . . 20 . 66 32 108 263 . 192 100 80 409 . 157 914 Absorbed by Shields 21 | . . . . . . . . . 21 . . . . . . Redirected to Shielding 89 | . . . . . . . . . 89 . . . . . . Regen/Repaired (Parts) 402 | . . . . . . . . . . . . 6 2 6 388 Core Remaining (%) 77 | 100 . . . 65 94 84 69 . 80 91 . 62 . 89 42 Volleys Fired 150 | . . 14 . 28 10 31 23 . 16 9 . 18 . . 1 Largest 2 | . . 2 . 2 1 2 2 . 2 1 . 1 . . 1 Hottest 250 | . . 40 . 53 33 149 124 . 250 98 . 100 . . 120 Shots Fired 216 | . . 28 . 40 10 46 33 . 30 9 . 19 . . 1 Gun 75 | . . 28 . 30 . . . . 6 . . 11 . . . Cannon 96 | . . . . . . 37 24 . 24 9 . 1 . . 1 Launcher 43 | . . . . 8 10 9 9 . . . . 7 . . . Special 2 | . . . . 2 . . . . . . . . . . . Kinetic 100 | . . 28 . 30 . 6 12 . 12 . . 12 . . . Thermal 62 | . . . . 2 . 20 12 . 18 9 . . . . 1 Explosive 43 | . . . . 8 10 9 9 . . . . 7 . . . Electromagnetic 11 | . . . . . . 11 . . . . . . . . . Robot Hit Streak 25 | . . 3 . 4 2 25 5 . 5 6 . 7 . . . Robot Miss Streak 7 | . . 3 . 3 4 3 2 . 7 . . 5 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 171 | . . 14 . 17 4 34 18 . 14 12 18 40 . . . Core Hits 153 | . . 6 . 14 16 34 19 . 17 4 8 35 . . . Critical Kills 9 | . . . . 1 . . 1 . 1 . . 6 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 6 . . . Critical Strikes 20 | . . . . 1 . 1 3 . 1 . 2 12 . . . Meltdown 2 | . . . . . . . 1 . 1 . . . . . . Destroy 13 | . . . . 1 . . . . . . . 12 . . . Blast 3 | . . . . . . 1 2 . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 99 | . . . . . . . . . . 12 26 61 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . . . . 12 26 61 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 1 3 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10287 | . . 174 . 424 870 1860 1573 . 595 579 1238 2974 . . . Guns 566 | . . 174 . 157 . . . . 96 . . 139 . . . Cannons 1744 | . . . . . . 812 419 . 339 169 . 5 . . . Explosions 4445 | . . . . 263 870 1048 1154 . 160 . . 950 . . . Melee 3528 | . . . . . . . . . . 410 1238 1880 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1006 | . . 174 . 157 . 107 265 . 159 . . 144 . . . Thermal 1789 | . . . . 60 . 472 652 . 436 169 . . . . . Explosive 3672 | . . . . 207 870 989 656 . . . . 950 . . . Electromagnetic 292 | . . . . . . 292 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3528 | . . . . . . . . . . 410 1238 1880 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 4 . . 1 . 3 2 . 27 . 3 . Average Corruption 7 | . . . . 4 . . 1 . 2 1 . 10 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . . . 7 . . . . . 1 . 30 . . . Message Errors 9 | . . . . 4 . . . . . . . 5 . . . Matter Fused 7 | . . . . 2 . . . . . . . 5 . . . Heat Flow Errors 3 | . . . . . . . . . . . . 3 . . . Energy Discharges 3 | . . . . 1 . . . . . . . 2 . . . Data Loss (minor) 6 | . . . . . . . . . . . . 6 . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 6 | . . . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 534 | . . . . 30 24 15 178 . . 99 14 174 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 250 | . . . . 30 24 15 178 . . . . 3 . . . Melee 284 | . . . . . . . . . . 99 14 171 . . . Knockbacks 5 | . . . . . . 1 . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 1 . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . . 77 . 76 306 . . . . 62 . . . Shots 13 | . . . . 4 . 2 6 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 286 | . . . . 10 8 14 232 . 206 286 221 156 . . 16 Average Temperature 65 | . . . . 7 8 7 69 . 120 81 39 10 . . 12 Received Heat Transfer 877 | . . . . 64 90 150 249 . . 45 36 207 . . 36 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 2 . . . . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . . . Parts Melted 13 | . . . . . . 3 . . 9 1 . . . . . Heat Transferred 3450 | . . . . 100 . 850 700 . 1550 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Maximum Alert Level 2 | . . . . . . 1 2 1 1 . . 2 1 1 1 Low Security (%) 73 | 100 100 100 . 100 100 98 60 . 17 100 100 29 . . 90 Level 1 20 | . . . . . . 1 18 100 82 . . 54 100 100 9 Level 2 6 | . . . . . . . 21 . . . . 16 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 638 | . . 81 . 22 171 207 440 205 338 177 97 638 358 268 213 Initial 358 | . . . . . . 65 58 205 143 177 64 20 358 268 130 Average 144 | . . 33 . 1 128 116 196 205 272 121 51 248 358 254 154 Influence Increases 3637 | . . 191 . 64 254 534 677 . 225 177 133 1184 . . 198 Destroy 0b10 Robot/C 1400 | . . 140 . . 120 280 200 . 160 60 40 400 . . . Destroy 0b10 Robot/NC 125 | . . . . . 15 55 15 . 5 5 20 10 . . . Destroy Leader 284 | . . 20 . . 20 88 40 . 30 20 26 40 . . . Allied During Kill 37 | . . 1 . . . 34 2 . . . . . . . . Successful Hack 146 | . . . . . 8 16 1 . . 24 28 21 . . 48 Disable Machine 345 | . . . . 15 30 . 150 . . 15 . 120 . . 15 Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . . . Destroy Structure 395 | . . . . 49 61 46 89 . . 8 4 138 . . . Partial Spotted 165 | . . . . . . 15 60 . . 30 . 60 . . . Lose Combat Pursuer 540 | . . 30 . . . . 120 . 30 15 15 195 . . 135 Influence Decreases 3529 | . . 191 . 64 110 557 378 215 92 391 220 583 280 140 308 Entered New Map 1115 | . . . . . . 79 63 215 62 161 60 17 280 90 88 Time Decay 1834 | . . 151 . 44 110 368 255 . . 230 150 396 . . 130 Lost Part 480 | . . . . 20 . 50 60 . 30 . 10 170 . 50 90 Lost Ally 100 | . . 40 . . . 60 . . . . . . . . . Squads Dispatched 27 | . . 1 . . . 5 5 . 2 2 . 9 . 1 2 Investigation 8 | . . 1 . . . . 3 . . . . 3 . . 1 Extermination 8 | . . . . . . 2 1 . . 1 . 3 . . 1 Reinforcement 9 | . . . . . . 3 1 . 2 1 . 1 . 1 . Assault 2 | . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Distress Signals 8 | . 1 . . . . 2 . . . . 1 3 . . 1 Communications Jammed 23 | . . . . . . . 8 . . 1 . 14 . . . Distress Signals 22 | . . . . . . . 7 . . 1 . 14 . . . Times Spotted 178 | . 3 9 . 16 17 16 28 . 9 7 4 46 . 4 19 Peak Tracking Total 14 | . 2 3 . 3 8 4 11 . 4 3 4 14 . 4 8 Tactical Retreats 19 | . . 1 . 2 . . 4 . 1 1 1 5 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Traps Triggered 6 | . . . . . 1 2 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Machines Disabled 23 | . . . . 1 2 . 10 . . 1 . 8 . . 1 Max in Single Turn 4 | . . . . 1 1 . 4 . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Machines Accessed 48 | . . 1 2 . 3 5 11 1 . 4 5 12 1 . 3 Terminals 30 | . . 1 . . 3 3 4 1 . 2 3 9 1 . 3 Fabricators 6 | . . . . . . 2 1 . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . 1 1 1 . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 . . . Total Hacks 99 | . . 2 2 . 9 9 31 1 . 7 10 22 1 . 5 Successful 42 | . . . 2 . 3 4 16 1 . 3 4 6 1 . 2 Failed 56 | . . 2 . . 6 5 14 . . 4 6 16 . . 3 Catastrophic 17 | . . 1 . . . 2 5 . . 2 1 5 . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 22 | . . 2 1 . 7 3 . . . 1 3 5 . . . Terminals 59 | . . 2 . . 9 5 8 1 . 3 7 18 1 . 5 Fabricators 11 | . . . . . . 4 2 . . 2 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . Scanalyzers 14 | . . . . . . . 9 . . 2 2 1 . . . Garrison Access 8 | . . . . . . . 7 . . . . 1 . . . Terminal Hacks 16 | . . . 2 . 1 1 3 1 . 1 2 2 1 . 2 Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . 1 . . . . 1 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . 1 . 1 . . . Network Status 3 | . . . . . . 1 . . . 1 . 1 . . . Build 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 10 | . . . . . . . 7 . . 1 1 1 . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Retrieve Study 7 | . . . . . . . 5 . . 1 1 . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . . 1 2 . . . Terminals 4 | . . . . . 2 . . . . . 1 1 . . . Track 1 | . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . . Used 2 | . . . . . . . . . . . 1 1 . . . Hacking Detections 40 | . . 1 . . 3 5 9 1 . 4 5 9 . . 3 Full Trace Events 7 | . . 1 . . . . 3 . . . . 2 . . 1 Feedback Events 2 | . . . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 5 . . 1 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . . . Recycled Matter 331 | . . . . . . . 331 . . . . . . . . Retrieved Matter 331 | . . . . . . . 331 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Total Allies 9 | . . 2 . 3 . 4 . . . . . . . . . Largest Group 3 | . . 2 . 3 2 3 1 . . . . . . . . Highest-Rated Group 90 | . . 45 . 40 24 90 30 . . . . . . . . Highest-Rated Ally 32 | . . 31 . 16 16 32 30 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 7 7 6 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 80 | . . 9 . 47 3 20 1 . . . . . . . . Total Damage 1230 | . . 149 . 408 17 621 35 . . . . . . . . Kills 13 | . . 1 . 6 . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Active Infowar (turns) 3572 | . . . . 51 . 649 617 7 194 438 302 1314 . . . Sensors 1464 | . . . . . . . . . . 29 302 1133 . . . Terrain 51 | . . . . 51 . . . . . . . . . . . Machine Analysis 1284 | . . . . . . 649 617 7 11 . . . . . . Jamming 2791 | . . . . . . . 536 7 194 438 302 1314 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Turns Passed 5871 | 38 22 351 413 668 247 842 617 7 194 490 302 1369 3 36 272 Spaces Moved 6228 | 35 27 379 456 552 207 668 820 11 105 667 389 1213 5 79 615 Core 19 | 9 . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . Legs 40 | . . . . . . 40 . . . . . . . . . Wheels 2516 | 26 27 379 456 552 207 628 141 . 87 13 . . . . . Hover 2703 | . . . . . . . 679 11 18 654 389 952 . . . Flight 950 | . . . . . . . . . . . . 261 5 79 605 Fastest Speed 20 | 50 80 80 80 95 80 95 48 40 40 20 20 28 37 33 33 Average Speed 57 | 72 80 80 88 102 98 97 57 40 93 21 22 30 37 37 35 Slowest Speed 250 | 80 80 80 95 125 110 126 220 40 105 120 31 200 37 42 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . 4 . . 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 9 80 70 80 24 28 31 1 92 17 9 89 . 50 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 16 | . . . . . . . 1 . . 4 2 9 . . . Terrain Destroyed 399 | . . . . 64 69 59 101 . . 4 2 100 . . . Melee 11 | . . . . . . . . . . . 2 9 . . . Projectile 8 | . . . . . . 2 2 . . 4 . . . . . AOE 380 | . . . . 64 69 57 99 . . . . 91 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Tes Res DSF Acc Total 8149 | 47 27 398 467 615 238 807 936 12 175 986 580 2127 5 83 646 Wait 1262 | . . . . 17 . 40 50 . . 263 126 725 1 . 40 Move 6167 | 34 26 378 455 551 206 667 819 10 104 666 388 1204 4 78 577 Hop 20 | . . . . . . . . . . . . 4 . . 16 Pick Up 169 | 8 1 5 4 4 9 27 15 . 26 14 13 37 . 2 4 Fast Attach 27 | . . . 1 3 4 . 4 . 2 2 4 5 . 2 . Attach 87 | 5 . 1 . 2 3 6 9 2 11 11 2 29 . 1 5 Detach 27 | . . . . 1 . 1 3 . 6 3 . 12 . . 1 Swap 36 | . . . 1 4 2 8 4 . 4 . 4 9 . . . Drop 81 | . . . 6 5 4 3 9 . 6 6 17 23 . . 2 Fire 150 | . . 14 . 28 10 31 23 . 16 9 . 18 . . 1 Melee 99 | . . . . . . . . . . 12 26 61 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . Rewire 8 | . . . . . . 8 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 61 | -10/Materials | Entered Mines 85 | -10/Mines | Learned location of 1 exit from Materials 256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 311 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 9) 408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 409 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Entered Exiles 425 | -10/Exiles | Discovered new exit (range 15) 433 | -10/Exiles | Met 8R-AWN 445 | -10/Exiles | Met EX-HEX 473 | -10/Exiles | Met EX-BIN 482 | -10/Exiles | Aligned with FarCom system 483 | -10/Exiles | Given EX-Vault access code 502 | -10/Exiles | Opened EX-Vault 508 | -10/Exiles | Found Lightpack 2.0 514 | -10/Exiles | Found Firepult 533 | -10/Exiles | Warned to stay clear of 0b10 Research branches 555 | -10/Exiles | Met EX-DEC 620 | -10/Exiles | Learned location of Zion (-7) 733 | -10/Exiles | Found Army-in-a-Box 815 | -10/Exiles | Discovered new exit (range 11) 825 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, Firepult 825 | -10/Exiles | Entered Mines 826 | -9/Mines | Met a Derelict bent on vengeance 857 | -9/Mines | Assembled infested the area 1259 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1452 | -9/Mines | Discovered new exit (range 15) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Accompanied by 2 allies 1493 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1494 | -8/Materials | Identified exit to Factory 1740 | -8/Materials | Entered Factory 1740 | -7/Factory | Evolved 2 slots: Utility x2 1742 | -7/Factory | FarCom data flow suspended 1941 | -7/Factory | Identified exit to Lower Caves 2045 | -7/Factory | Build established: Hauler-Mutant 2080 | -7/Factory | Fabricated L-41 Fighter (x3) 2266 | -7/Factory | Fabricated Phase Cannon? 2570 | -7/Factory | Discovered new exit (range 7) 2582 | -7/Factory | Entered another Factory area 2582 | -6/Factory | Accompanied by 1 ally 2582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2928 | -6/Factory | Central database locked down 2985 | -6/Factory | Lost 3 parts (1p1u1w) 3128 | -6/Factory | Discovered new exit (range 8) 3199 | -6/Factory | Entered another Factory area 3199 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3205 | -5/Factory | Identified exit to DSF 3206 | -5/Factory | Entered DSF 3230 | -5/DSF | Additional patrols routed to DSF 3277 | -5/DSF | Lost 3 parts (3n) 3330 | -5/DSF | Sterilization system engaged 3350 | -5/DSF | Ambient heat levels rising (+10) 3356 | -5/DSF | Discovered new exit (range 15) 3365 | -5/DSF | Ambient heat levels rising (+10) 3377 | -5/DSF | Found Imp. Powered Armor 3380 | -5/DSF | Ambient heat levels rising (+10) 3380 | -5/DSF | Found Imp. Powered Armor 3395 | -5/DSF | Ambient heat levels rising (+10) 3400 | -5/DSF | Entered Factory 3400 | -4/Factory | Evolved 2 slots: Propulsion x2 3656 | -4/Factory | Discovered new exit (range 3) 3666 | -4/Factory | Build established: Hauler-Sprinter 3850 | -4/Factory | Discovered new exit (range 12) 3852 | -4/Factory | Identified exit to Upper Caves 3884 | -4/Factory | Identified exit to Research 3890 | -4/Factory | Entered Research 3890 | -3/Research | Evolved 2 slots: Utility x2 4040 | -3/Research | Discovered new exit (range 8) 4042 | -3/Research | Identified exit to Research 4091 | -3/Research | Discovered new exit (range 7) 4094 | -3/Research | Identified exit to Testing 4192 | -3/Research | Entered Testing 4218 | -3/Testing | Found Prototype Leg 4236 | -3/Testing | Identified Myomer Exoskeleton 4433 | -3/Testing | Found Prototype Ballistic Gun 4433 | -3/Testing | Identified Hyp. Multirail 4566 | -3/Testing | Found Prototype Energy Cannon 4598 | -3/Testing | Found Prototype Processor 4598 | -3/Testing | Identified Exp. Melee Analysis Suite 4621 | -3/Testing | Identified Hpw. Disruptor Cannon 4637 | -3/Testing | Found Prototype Launcher 4668 | -3/Testing | Found Prototype Protection 4670 | -3/Testing | Found Prototype Protection 4672 | -3/Testing | Found Prototype Protection 4693 | -3/Testing | Found Prototype Device 4693 | -3/Testing | Identified 2N-1CE's Frost Array 4704 | -3/Testing | Spotted Superbehemoth 5088 | -3/Testing | Found Prototype Device 5089 | -3/Testing | Identified AEGIS Remote Shield 5171 | -3/Testing | Discovered exit to Research (range 5) 5331 | -3/Testing | Identified Hellfire Missile Launcher 5332 | -3/Testing | System corruption reached 10% 5398 | -3/Testing | Lost 8 parts (1p5n1u1w) 5442 | -3/Testing | First assault squad dispatched 5457 | -3/Testing | Found Prototype Ballistic Cannon 5470 | -3/Testing | Spotted PP-N90O1V6RYK 5492 | -3/Testing | Identified Perforator 5493 | -3/Testing | Destroyed PP-N90O1V6RYK 5503 | -3/Testing | Found Prototype Device 5504 | -3/Testing | Found Prototype Processor 5542 | -3/Testing | Identified Exp. Weapon Cycler 5544 | -3/Testing | Identified Med. Regenerative Plating 5561 | -3/Testing | Entered Research 5561 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5564 | -2/Research | Identified exit to DSF 5564 | -2/Research | Entered DSF 5564 | -2/DSF | Identified Exp. Target Analyzer 5574 | -2/DSF | Lost 7 parts (2n5u) 5584 | -2/DSF | Additional patrols routed to DSF 5591 | -2/DSF | Discovered new exit (range 13) 5600 | -2/DSF | Entered Access 5600 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 5600 | -1/Access | Identified SHELL Armor 5624 | -1/Access | Lost 5 parts (1p2n2u) 5805 | -1/Access | Spotted B-99 Colossus 5805 | -1/Access | Spotted B-99 Colossus 5859 | -1/Access | Core integrity fell below 50% 5865 | -1/Access | Discovered new exit (range 2) 5872 | *** | Escaped! Last Messages --------------- 05844_ U-05 Engineer builds a Wall. 05851_ Penetrated by Slug. 05851_ S-43 Plague destroyed. 05851_ Penetrated by Slug. 05851_ Slug penetrates Sealed Heavy Doors. 05854_ Exp. Target Analyzer destroyed. 05854_ Critical hit (Blast). 05854_ Slug penetrates Sealed Heavy Doors. 05854_ Penetrated by Slug. 05854_ Field Propulsion Array destroyed. 05854_ Slug penetrates Sealed Heavy Doors. 05854_ Penetrated by Slug. 05857_ Slug penetrates Sealed Heavy Doors. 05858_ B-99 Colossus activates siege mode. 05858_ Knocked back. 05858_ Slug penetrates Sealed Heavy Doors. 05858_ Penetrated by Slug. 05858_ Slug penetrates Sealed Heavy Doors. 05863_ Main Access Shell breached. 05865_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# "" """ #?????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# " @" "????????????????????? | | ????????????????????# " "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????#% #?????????????????? | | ????????????????????#"" """""""#?????????????????? | | ??????????????????????"["????????????????????????? | | ?????????????????????""="????????????????????????? | | ????????????????????#"=%"""""""#?????????????????? | | ????????????????????#%===* #?????????????????? | | ????????????????????#%%==% #?????????????????? | | ????????????????????#% * #?????????????????? | | ????????????????????# %* #?????????????????# | | ????????????????????# % #?????????????????# | | ????????????????????# #?????????????????# | | ????????????????????# #????????########## | | ????????????????????##"# ####????????# # | | ?????????????????????### #???????????# # | | ????????????????#######" ########????# # | | ??????????####+## +????# # | | ??????? #????# # | | ??????? #????# # | | ?????????+####### #????# = # | | ????????????????#########+#"### #????# =# | | ?????????????????# # #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 65 Energy Generation 41 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 75 Melee Accuracy 17 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Force Boost 30 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -3/Testing | Hacked Nanosword | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive K-01 Serf | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Flak Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Morally Flexible Challenges ------------ None Game ------ Seed RecyclingStormArchive Manual? 0 Play Time 01:59:53 Cumulative 351.9 hours Start 2026.09.03 @ 00:06:14 End 2026.09.03 @ 03:06:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 258 Adventurer 9 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 87 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce0d207d-30fa-43fc-8d1d-ac7b4310d952