Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 07:18:15 Player: beans Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2257) 2257 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5152 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 355/450 Energy 12/100 System Corruption 2% Temperature Cool (0) Movement Hovering (72) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII > --- UTILITY (5) ------ Compact Matter Pod Weapon Cycler System Shield > --- WEAPON (3) ------- Heavy Laser Gauss Rifle Gauss Cannon > --- INVENTORY (5) ---- Flak Cannon Flak Cannon Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Improved Cooling System Compact Matter Pod Weapon Cycler System Shield > --- WEAPON ----------- Gauss Rifle Flak Cannon Gauss Cannon > --- INVENTORY -------- Gauss Rifle Flak Gun Flak Cannon Gauss Cannon Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion VII Utility System Shield Device Improved Heat Sink Storage Compact Matter Pod Hackware System Shield Protection Reflective Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 47 | 4 . 7 1 33 2 Power 6 | . . 1 . 5 . Engine 3 | . . 1 . 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 8 . Treads 4 | 2 . . . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover 8 | . . 2 . 6 . Flight . | . . . . . . Utility 10 | . . 3 . 7 . Device 5 | . . 2 . 3 . Storage 1 | . . . . 1 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 19 | 2 . 1 1 13 2 Energy Gun 3 | 1 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . 1 1 6 1 Ballistic Cannon 4 | . . . . 4 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . . 1 5 17 4 Power 6 | . . 1 . 3 2 Propulsion 7 | . . . 1 6 . Utility 6 | . . . . 5 1 Weapon 8 | . . . 4 3 1 Highest Loss Streak 9 | . . 1 3 9 3 To Critical Strikes . | . . . . . . Average Backups 3 | . . . 2 4 5 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . 1 . . Weapon 2 | . . . . 3 5 Tool/Special . | . . . . . . Unused Backups 1 | . . . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 65 | . 57 68 55 64 84 Engine 1 | . . . . 1 . Core 4 | . . . . 6 7 Treads 7 | . 28 7 . 6 . Hover 5 | . . 14 12 1 23 Device 8 | . . 8 16 7 14 Storage 3 | . . . . 3 7 Hackware 5 | . . . . 6 7 Protection 5 | . . 8 7 6 . Energy Gun 3 | . 14 11 4 1 2 Ballistic Gun 9 | . 14 18 16 7 11 Ballistic Cannon 8 | . . . . 10 8 Peak Build Rating 58 | 4 4 16 16 58 58 Average Rating 25 | 3 4 12 13 27 54 On Entrance 15 | . 4 4 16 9 58 Naked Turns . | . . . . . . Heaviest Build 35 | 4 4 16 12 35 26 Greatest Support 40 | 40 40 40 16 36 36 Greatest Overweight (x) 8 | 1 . . 1 8 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 1 3 4 5 5 Average Carried 3 | . . . 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 5 4 Class Distribution -------------------- 28% | Scavenger-Tank 20% | Mutant 19% | Tank 13% | Gunner 11% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2633 | 235 74 204 130 1589 401 Remotely 280 | . . 116 130 34 . Salvage Created 2948 | . 313 250 297 1759 329 Parts 120 | . 18 15 9 74 4 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 6 | . 2 . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 45 | . 4 5 4 29 3 Guns 28 | . 4 5 4 12 3 Cannons 13 | . . . . 13 . AOE 4 | . . . . 4 . Classes Destroyed 14 | . 6 1 . 7 . Worker 7 | . 1 1 1 4 . Builder 5 | . . . . 5 . Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . . 1 . Recycler 10 | . 1 . 2 7 . Mechanic 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 6 | . 1 . 1 3 1 Grunt 16 | . 3 3 2 8 . Brawler 5 | . . . . 5 . Duelist 2 | . . . . 2 . Sentry 11 | . . 2 1 7 1 Hunter 1 | . . . . 1 . Programmer 7 | . . . . 6 1 Packrat 1 | . . . . . 1 Best Kill Streak 10 | . 5 2 3 10 1 Combat Bots Only 4 | . 3 2 3 4 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 519 | . 15 35 64 349 56 Missed 206 | . 4 9 24 144 25 Hits 313 | . 11 26 40 205 31 Melee 8 | . . . . 8 . Projectile 305 | . 11 26 40 197 31 Critical Strikes 6 | . . . 3 2 1 Damage Taken 4126 | . 208 298 472 2650 498 Core 941 | . 34 71 135 544 157 Absorbed by Shields . | . . . . . . Ignored by Resistances 137 | . . 31 42 64 . Core Remaining (%) 85 | 100 86 82 75 . . Volleys Fired 204 | . 25 21 23 108 27 Largest 3 | . 2 3 3 3 3 Hottest 148 | . 70 90 90 148 125 Shots Fired 472 | . 47 49 50 264 62 Gun 319 | . 47 49 50 134 39 Cannon 148 | . . . . 125 23 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 416 | . 25 42 45 254 50 Thermal 51 | . 22 7 5 5 12 Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 11 13 12 6 Robot Miss Streak 13 | . 2 3 3 13 4 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 326 | . 32 37 28 188 41 Core Hits 227 | . 14 12 11 172 18 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 5 | . . . . 3 2 Destroy 2 | . . . . 1 1 Blast 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7151 | . 395 486 381 4923 966 Guns 3932 | . 395 486 381 2085 585 Cannons 2176 | . . . . 1795 381 Explosions 1043 | . . . . 1043 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5493 | . 220 423 344 3721 785 Thermal 1126 | . 175 63 37 670 181 Explosive 532 | . . . . 532 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 2 1 2 Average Corruption 1 | . 1 1 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 2 5 14 . Message Errors 8 | . . . 2 6 . Matter Fused 4 | . . 1 1 2 . Heat Flow Errors 2 | . . . . 2 . Data Loss (minor) 4 | . . 1 . 3 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 152 | . . . . 125 27 Projectiles 89 | . . . . 62 27 Explosions 63 | . . . . 63 . Melee . | . . . . . . Knockbacks 27 | . . . . 27 . Impact . | . . . . . . Kinetic 26 | . . . . 26 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 173 | . . . . 173 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . 8 102 14 263 55 Average Temperature 44 | . 4 34 8 94 17 Received Heat Transfer 1068 | . 54 129 252 561 72 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1697 | . 518 185 111 550 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . . . 2 . Low Security (%) 76 | 100 100 100 100 68 . Level 1 23 | . . . . 31 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 401 | . 72 81 85 401 . Initial 29 | . . . 25 29 . Average 118 | . 29 24 40 148 . Influence Increases 1571 | . 115 126 130 1115 85 Destroy 0b10 Robot/C 900 | . 80 100 80 580 60 Destroy 0b10 Robot/NC 150 | . 20 5 15 95 15 Destroy Leader 256 | . 14 20 20 192 10 Allied During Kill 13 | . . . . 13 . Disable Machine 105 | . . . . 105 . Destroy Structure 102 | . 1 1 . 100 . Lose Combat Pursuer 45 | . . . 15 30 . Influence Decreases 1448 | . 115 65 126 785 357 Entered New Map 219 | . . . 36 36 147 Time Decay 1019 | . 115 55 70 609 170 Lost Part 210 | . . 10 20 140 40 Squads Dispatched 18 | . 1 . 2 15 . Investigation 1 | . . . . 1 . Extermination 5 | . . . . 5 . Reinforcement 8 | . 1 . 2 5 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 6 7 12 39 6 Peak Tracking Total 7 | . 4 4 7 6 4 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 8 | . 3 1 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 7 | . . . . 7 . Max in Single Turn 3 | . . . . 3 . Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 6 | . . 1 . 4 1 Terminals 1 | . . 1 . . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 9 | . . 3 . 5 1 Successful 6 | . . 2 . 3 1 Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . 2 . . 1 Record 2 | . . 2 . . . Open Door 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 134 | . . . . 134 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 60 | . . . . 60 . Highest-Rated Ally 20 | . . . . 20 . Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage 259 | . . . . 259 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3379 | 44 323 213 177 2280 342 Spaces Moved 1751 | 31 153 136 141 922 368 Core 32 | 13 . . . 19 . Treads 863 | 18 153 35 . 657 . Legs . | . . . . . . Wheels . | . . . . . . Hover 856 | . . 101 141 246 368 Flight . | . . . . . . Fastest Speed 50 | 50 160 56 56 50 72 Average Speed 140 | 120 160 82 66 184 72 Slowest Speed 450 | 160 160 160 120 450 72 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 34 17 17 28 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 108 | . . . . 104 4 Melee . | . . . . . . Projectile 12 | . . . . 8 4 AOE 96 | . . . . 96 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2267 | 38 184 192 177 1271 405 Wait 210 | . 6 20 8 172 4 Move 1746 | 30 152 135 140 921 368 Hop . | . . . . . . Pick Up 39 | 4 1 7 2 24 1 Fast Attach 8 | . . . . 8 . Attach 36 | 4 . 5 2 24 1 Detach 5 | . . . 2 3 . Swap 10 | . . 2 . 5 3 Drop 9 | . . 2 . 6 1 Fire 204 | . 25 21 23 108 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 573 | -9/Materials | Discovered new exit (range 8) 581 | -9/Materials | Entered another Materials area 581 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 683 | -8/Materials | Lost 3 parts (1n2w) 755 | -8/Materials | Discovered new exit (range 5) 758 | -8/Materials | Entered Factory 758 | -7/Factory | Evolved 2 slots: Utility x2 950 | -7/Factory | Lost 9 parts (1p4n2u2w) 1005 | -7/Factory | Garrison activated, responded to threat 1139 | -7/Factory | Lost 3 parts (1p1n1w) 1352 | -7/Factory | Core integrity fell below 50% 1485 | -7/Factory | Build established: Scavenger-Gunner 1852 | -7/Factory | Build established: Tank 2167 | -7/Factory | Build established: Scavenger-Tank 2297 | -7/Factory | Garrison activated, responded to threat 2714 | -7/Factory | Fabricated B-48 Gladiator (x3) 3014 | -7/Factory | Discovered new exit (range 8) 3038 | -7/Factory | Entered Lower Caves 3040 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3109 | -7/Lower Caves | Learned location of 1 exit from Factory 3115 | -7/Lower Caves | Core integrity fell below 20% 3213 | -7/Lower Caves | Learned Factory emergency access door positions 3250 | -7/Lower Caves | Build established: Gunner 3380 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Critical hit (Burn: +37). Slug penetrates Wall. Slug penetrates P-60 Hacker. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. WAR.Sys disabled. Backup Power VII destroyed. Slug penetrates P-60 Hacker. Autogun fries itself beyond repair. Destroyed Unknown Hover Unit. Slug penetrates P-60 Hacker. P-60 Hacker suffers critical hit (Destroy). Destroyed Shock Rifle. Gauss Rifle destroyed. Penetrated by Slug. Imp. Cooling System destroyed. P-60 Hacker destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ####?????????????####?????????????????????? | | ##?????######?# ?????????????????????? | | #????## # #?# ?#######?????????????? | | ##???# #### ?#"""""#?????????????? | | #??## ## ## #?""s%Y""?????????????? | | ## #?## #?### #?? ??????????????? | | ???##### # #??? #?? ??????????????? | | #### ##??? #??? ???????????????? | | ### # ##????? #??? ! ??????#????????? | | ## #??????# #???#p##???? #????????? | | # # # ######## #???#@ #???? #????????? | | # #???# ##??? #????????? | | # ##??# #???# #????????? | | # # ######## ##?# #?## #????????? | | ## ##??????# ### ### #????????? | | ### ????## #????????? | | ##?## #???####### #######????????? | | ??? ##### #??????# #??????????????? | | ??# ????? ?????# #??????????????? | | ? ?????? ???? ##??????????????? | | ####????????? ##???????????????? | | # #???????????# ?????????????????? | | #???????????# #?????????????????? | | ? ## # #######??????#$ #?????????????????? | | ???# ####" ##?????# #?????????????????? | | ???#### ####??# #??????????????????? | | ??????# #### #??????????????????? | | #?????# #??????????????????? | | #????## = #??????????????????? | | #??### ##?????????????????? | | ??## #?????????????????? | | ### ## #????????????????? | | ## #### ##????????????????????? | | #####??# ##?????????????????????? | | #??????## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 330 Matter Stores 390 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 54 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed CooledSignalSabre Manual? 0 Play Time 00:26:53 Cumulative 112.8 hours Start 2025.08.29 @ 17:28:08 End 2025.08.30 @ 07:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33df1db7-1fce-4f4a-a44f-8869e64fc0f8