Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.09 @ 09:46:57 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (1198) 5990 Value Destroyed (66647) 66647 Prototype IDs (300) 6000 Alien Tech Used (10) 2000 Bonus (90658) 90658 TOTAL SCORE: 181795 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 51648 Follower Combat Kills 1747 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A2 1000 Friendly Fire -6237 Cogmind --------- Core Integrity 0/1900 Matter 240/300 Energy 970/1000 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Medium Treads Treaded Heavy-Armored Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Quantum Shading Machine Advanced Signal Interpreter Long-range Terrain Scanner Improved Armor Integrity Analyzer Particle Accelerator Advanced Kinecellerator Quantum Capacitor Heavy Regenerative Plating Graphene Brace > --- WEAPON (6) ------- Omega Cannon Hpw. Charged Projector Construct/C > --- INVENTORY (6) ---- Experimental Cooling System High-powered Transdimensional Reconstructor Microwarp Drive Peak State ------------ > --- POWER ------------ Cooled Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Advanced Gravity Neutralizer Advanced Signal Interpreter Long-range Terrain Scanner Particle Accelerator Quantum Capacitor Medium Regenerative Plating Graphene Brace Quantum Router Microwarp Drive > --- WEAPON ----------- High-powered Disruptor Cannon Helical Railgun Hpw. Charged Projector Construct/C > --- INVENTORY -------- Protomatter Improved Particle Charger Experimental Focal Shield High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 224] Favorites ----------- Power Cooled Fission Core Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Treads Constructs Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Advanced Surge Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Compact Battery Processor Advanced Signal Interpreter Hackware Quantum Router Protection Makeshift Light Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Multirail Ballistic Cannon Omega Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 20 | 4 2 2 1 2 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 1 1 . 2 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Weapon 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 446 | 9 13 13 13 3 37 9 2 1 . 5 3 . 2 28 2 5 2 3 . 1 6 15 2 9 . . 16 3 233 11 Power 27 | 2 2 2 2 . 3 . . . . . . . . 6 . 1 . . . . . . . . . . . . 9 . Engine 7 | 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . 1 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 4 . Reactor 11 | . . . . . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . . 5 . Propulsion 69 | 2 3 4 . . 5 . . . . . . . . 5 1 . 2 . . . 4 . . . . . . . 43 . Treads 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 43 | . 3 4 . . 5 . . . . . . . . 5 1 . 2 . . . 4 . . . . . . . 19 . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Utility 248 | 2 1 . 3 2 16 9 2 . . 2 . . . 13 1 4 . 3 . 1 2 10 2 4 . . 14 3 143 11 Device 161 | 2 1 . 3 1 3 6 1 . . 1 . . . 2 1 4 . 3 . 1 2 5 1 2 . . 11 3 97 11 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Processor 13 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . 9 . Hackware 6 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Protection 62 | . . . . 1 8 3 1 . . . . . . 11 . . . . . . . 3 . 1 . . 2 . 32 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Weapon 102 | 3 7 7 8 1 13 . . 1 . 3 3 . 2 4 . . . . . . . 5 . 5 . . 2 . 38 . Energy Gun 36 | 2 . 7 4 1 5 . . 1 . 1 . . . 2 . . . . . . . 2 . 2 . . . . 9 . Energy Cannon 22 | . 3 . 3 . 2 . . . . 2 1 . . 2 . . . . . . . 2 . 2 . . 1 . 4 . Ballistic Gun 15 | 1 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 . Ballistic Cannon 11 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . 5 . Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . Special Weapon 8 | . . . . . 2 . . . . . 1 . 2 . . . . . . . . 1 . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 2 5 1 10 . . . . . . . 1 8 . . . . . . . 6 . 5 . . 1 . 15 1 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 98 97 86 79 79 83 81 78 83 85 85 84 79 77 78 76 76 76 76 77 78 82 79 78 76 73 73 62 60 Engine 2 | . 17 16 15 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 6 1 . . 5 5 5 5 5 5 5 5 5 3 4 4 4 4 4 4 4 4 4 4 4 4 3 3 2 . Reactor 3 | . . . . . . 5 5 5 5 5 5 5 5 6 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Hover 16 | . 4 25 24 21 20 21 21 21 21 20 20 20 20 20 19 19 19 19 19 18 18 17 17 17 17 16 15 15 8 . Device 25 | . 25 27 30 26 24 21 25 26 26 25 25 25 25 22 24 27 28 28 28 29 31 27 30 29 30 29 28 26 23 29 Processor 4 | . . . . . 1 10 6 5 5 9 10 10 10 6 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 7 Protection 5 | . . . . 4 5 5 8 10 10 10 10 10 10 13 9 7 4 4 4 4 4 1 4 4 4 4 3 3 2 3 Energy Gun 2 | . 1 26 19 17 1 5 5 3 . . . . . . . . . . . . . 3 4 1 . . . . . . Energy Cannon 5 | . 9 . 5 1 3 5 5 5 5 8 10 5 5 6 9 9 9 9 9 9 9 7 8 8 8 8 7 7 4 3 Peak Build Rating 224 | 10 19 30 41 56 100 100 99 95 91 103 104 104 105 119 122 130 135 135 135 142 155 190 170 184 180 181 217 213 224 209 Average Rating 122 | 6 12 27 35 45 66 96 95 93 90 101 103 104 102 106 117 123 133 134 135 139 151 177 169 176 180 180 196 210 176 204 On Entrance 116 | . 10 19 30 41 45 99 99 95 91 91 103 104 104 97 117 122 130 135 135 135 142 155 170 170 180 180 181 210 213 206 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 26 26 33 33 67 55 53 53 49 58 58 52 58 66 74 74 70 72 70 71 71 77 77 81 81 81 87 87 134 115 Greatest Support 132 | 20 28 37 43 43 58 58 58 58 58 58 58 58 58 73 78 78 83 83 83 83 87 87 87 87 87 87 87 87 132 117 Greatest Overweight (x) 1 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 6 Average Capacity 4 | . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 Most Carried 6 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 5 6 6 6 5 Average Carried 3 | . . . 3 2 3 3 4 3 3 3 4 4 3 2 4 4 4 3 3 3 3 3 4 3 4 4 5 6 4 4 Final Capacity 6 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 6 6 6 6 Final Carried 6 | . . 4 4 4 4 4 4 3 4 4 4 4 . 4 4 4 4 3 3 3 4 4 4 4 4 5 6 6 5 4 Scrap Engine Consumption 50 | . . . . 13 21 . . 2 1 . . . 1 . . . . . . . . . . . . . . . 12 . Constructs Created 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Constructs Modified 19 | . . . . 5 8 . . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . Class Distribution -------------------- 29% | Hacker-Scout 16% | Wizard-Scout 10% | Hacker-Gunner 9% | Alien-Scout 9% | Alien-Executioner 7% | Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -4/Factory Hacker-Scout | -4/Armory Wizard-Scout | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Alien-Scout | -1/Command Alien-Executioner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8706 | 270 578 135 160 49 342 180 25 10 14 50 20 10 20 275 10 82 20 40 . 10 60 . 115 52 . . 153 15 4261 1750 Remotely 2240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 1340 Salvage Created 81581 | 90 1323 1794 1428 1054 2936 739 318 204 470 2078 938 518 1868 5007 894 3470 1200 1320 822 2073 3851 . 1414 2105 1226 1166 3808 1638 33039 2790 Parts 1490 | 5 76 140 108 46 173 26 23 3 32 52 27 20 97 19 6 27 11 23 10 9 33 4 12 14 10 7 35 21 347 74 Haulers Intercepted 16 | . 2 4 3 . 3 . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 26 23 . 6 . 1 6 . . 2 . . . . . . . . . . . . . . . Prevented 63 | . . . . . . . . . 27 . 17 14 . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1319 | . 31 38 29 7 56 12 14 4 22 43 16 17 12 119 18 50 5 28 11 25 73 1 17 26 19 12 47 24 509 34 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 71 | . 9 35 14 7 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannons 924 | . 21 . 13 . 51 12 14 2 16 34 12 15 6 91 13 46 1 21 7 22 49 . 12 22 14 8 31 20 360 11 AOE 9 | . . 3 2 . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 39 | 2 5 3 2 1 5 2 . . 1 1 1 . 2 4 . 2 1 . . . 1 . . 1 . . 2 . 3 . Worker 43 | . . . 6 . 8 . . . . 3 . . . . . 3 . 4 . 2 . . . . 1 . . . 16 . Builder 13 | . . 1 4 2 4 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Tunneler 4 | 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 16 | . 2 4 3 . 3 . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Recycler 29 | 1 1 1 . 8 4 . . . . . . . . . . 1 . 1 1 1 . . . 1 . 1 1 . 7 . Carrier 11 | . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . 1 . . 2 1 2 . Minesweeper 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Mechanic 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Operator 32 | . . 1 2 . 7 . . . . 1 . . . . . 2 . 1 . 2 3 . 3 3 . 2 3 1 1 . Drone 6 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . . Watcher 59 | . 3 5 2 . 7 . . . . 1 . . . . . 7 . 1 1 5 4 . 3 3 . 3 3 2 9 . Swarmer 149 | . 3 8 . . 13 1 4 . 5 6 3 8 . . . 6 . 12 . 4 13 . 3 . 4 . 9 7 40 . Cutter 20 | . . . . . . . . . . . . . . . . 4 . . . . . . 3 . 4 . . . 9 . Saboteur 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Grunt 378 | . 28 21 15 . 25 1 3 . 11 28 8 5 . . 8 19 . 6 4 12 15 . . 17 4 6 7 1 134 . Brawler 56 | . . . 2 . 3 1 2 . 1 3 1 1 . . 1 1 . 1 . . 2 . . . . 1 1 1 34 . Duelist 57 | . . . . . 2 1 3 . . 2 . 1 . . 3 2 . . . . 5 . . 1 . . . . 37 . Protector 28 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 25 . Researcher 16 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 6 . . . Sentry 89 | . . 9 12 4 5 1 2 . 2 2 . 1 . . 2 5 . 4 4 3 11 . 6 . 1 . 8 1 6 . Demolisher 21 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 12 . Specialist 32 | . . . . . 1 2 . . . . . . . . . 1 . . . . 4 . . . . . . . 24 . Hunter 96 | . . . . . 3 2 . . . 1 . . . . . 5 . . 1 4 6 . 4 . 3 . 5 7 55 . Programmer 101 | . . . . . 3 1 . . 1 . . . . . 2 2 . 2 . 1 4 . . 5 . 2 2 4 72 . Heavy 7 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . 1 . 1 . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 16 | . . . . . . 1 . . 1 1 . . . . 1 1 . 1 2 . 1 . . . 1 . 1 1 4 . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 11 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 2 2 2 . . Combat Programmer 9 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 . 1 2 . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 61 | . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Tinkerer 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 77 | . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . 15 . Golem 45 | . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . 1 . . . . . 1 5 . . . . . . . . . . . . . . . . . Best Kill Streak 83 | 1 9 12 7 5 10 5 5 4 12 20 8 7 7 60 7 9 5 11 4 19 39 1 10 8 18 8 14 11 83 8 Combat Bots Only 83 | . 6 10 7 3 7 5 5 4 12 18 8 7 3 58 7 8 5 9 4 13 32 1 9 7 17 6 10 10 83 8 Max Kills in Single Turn 7 | 1 2 2 3 2 7 1 1 1 2 2 2 2 1 2 1 1 1 3 1 2 3 1 2 1 2 2 2 2 3 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 2 4 Z-Imprinter (-6/Deep Caves) A7 (-5/Extension) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2420 | . 82 76 54 8 188 36 16 11 49 30 14 21 53 122 15 50 . 29 7 17 66 3 18 35 29 34 78 51 858 370 Missed 992 | . 29 32 23 4 99 6 4 4 26 17 9 9 16 48 4 19 . 11 1 11 27 2 11 12 12 10 25 22 324 175 Damage Taken 25210 | . 530 446 468 114 1153 405 103 251 297 195 101 189 347 1029 177 464 . 316 107 476 675 22 211 388 483 654 1082 485 9663 4379 Core 17418 | . 447 355 369 86 774 317 74 193 237 151 74 150 279 600 100 246 . 126 57 241 377 17 154 277 363 460 802 379 6589 3124 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . 51 . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 18 Redirected to Core 15155 | . 259 276 306 86 699 248 63 155 209 142 59 97 196 540 100 236 . 117 57 241 358 17 154 239 346 394 668 361 5880 2652 Redirected to Shielding 140 | . . . . . . . . . . 2 . 1 1 104 . 32 . . . . . . . . . . . . . . Ignored by Resistances 9850 | . 167 139 140 31 342 116 31 66 85 54 30 54 101 293 50 152 . 90 29 125 189 6 59 106 133 175 296 128 5418 1245 Regen/Repaired (Parts) 1304 | . . . . . 3 . . . . . . . 8 . . . . . . . . . 15 52 19 79 125 8 512 483 Core Remaining (%) 96 | 100 84 . . 97 . . . . 100 . . . . . 100 . . . 94 . . 100 . 94 . . 100 . . . Volleys Fired 3516 | 5 75 51 50 32 157 27 25 25 39 69 27 25 709 197 35 114 43 75 26 64 123 7 35 76 26 62 107 81 989 140 Largest 4 | 2 2 3 3 4 2 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 2 2 1 3 2 Hottest 245 | 80 112 150 200 195 200 120 120 120 120 120 205 140 125 125 125 125 125 125 125 125 125 125 125 235 125 235 235 125 245 225 Shots Fired 3972 | 10 150 153 116 58 159 27 25 25 39 69 28 26 709 197 35 114 43 75 26 64 123 7 35 77 26 64 109 81 1161 141 Gun 665 | 10 68 153 89 55 32 . . 1 . . . . . . . . . . . . . 1 . . . . . . 256 . Cannon 3290 | . 82 . 27 3 126 27 25 24 39 69 28 25 695 197 35 114 43 75 26 64 123 6 35 77 26 64 109 81 904 141 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special 16 | . . . . . 1 . . . . . . 1 14 . . . . . . . . . . . . . . . . . Kinetic 510 | . 124 . . 1 29 . . . . . . . . . . . . . . . . . . . . . . . 269 87 Thermal 259 | 10 . . 27 9 129 27 25 22 . . 1 1 7 . . . . . . . . . . . . . . . 1 . Explosive 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Electromagnetic 3195 | . 26 153 89 48 . . . 3 39 69 27 25 695 197 35 114 43 75 26 64 123 7 35 77 26 64 109 81 891 54 Robot Hit Streak 95 | 3 41 24 39 39 43 41 14 36 12 21 14 10 19 28 14 29 27 10 14 8 19 6 16 32 44 11 41 17 95 40 Robot Miss Streak 4 | 1 3 2 3 1 3 2 4 1 2 2 1 2 2 1 1 2 1 2 1 1 3 . 1 1 2 2 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 12 | . 2 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1711 | . . . . . . . . . . . . . . . . 49 43 75 26 64 123 7 35 75 26 62 105 81 887 53 Shots Hit Robots 2540 | 8 113 98 99 36 133 23 19 17 30 59 20 19 128 143 24 72 40 33 16 38 83 2 24 53 22 43 80 38 901 126 Core Hits 1348 | 3 49 80 64 28 103 18 20 16 14 39 13 14 52 57 8 47 9 22 3 23 34 . 11 21 12 10 33 15 488 42 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Critical Strikes 25 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 Destroy 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Blast 14 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 436822 | 88 1910 2265 3525 1101 9369 2126 1526 1250 2796 7058 2401 1884 9171 38856 6272 24221 1169 9771 4862 14560 25675 108 7533 14006 6037 8807 21596 8854 183982 14043 Guns 17081 | 88 767 1973 1778 781 881 . . 1 . . . . . . . . . . . . . . . . . . . . 10812 . Cannons 415678 | . 1143 . 1094 146 7574 2126 1526 1249 2796 6773 2401 1869 9101 38856 6272 23812 1169 8520 4862 14560 25675 108 7533 14006 6037 8807 21596 8854 173170 14043 Explosions 3978 | . . 292 653 174 914 . . . . 285 . . . . . 409 . 1251 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21199 | . 1429 . . . 744 . . . . . . . . . . . . . . . . . . . . . . . 10927 8099 Thermal 16356 | 88 . 292 1530 338 7711 2126 1526 1249 . . . 15 70 . . 210 . 1146 . . . . . . . . . . 55 . Explosive 1360 | . . . 217 . 914 . . . . 229 . . . . . . . . . . . . . . . . . . . . Electromagnetic 397907 | . 481 1973 1778 763 . . . 1 2796 6829 2401 1869 9101 38856 6272 24011 1169 8625 4862 14560 25675 108 7533 14006 6037 8807 21596 8854 173000 5944 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 6 1 1 1 1 . . . . . . 3 3 7 . . 3 4 . 1 1 3 3 . . . Average Corruption 1 | . . 1 1 1 3 1 1 1 1 . . . . . . 2 3 5 . . 1 3 . 1 1 1 3 . . . Corruption Purged 12 | . . . . . 5 . . . . . . . . . . . . 7 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . 3 12 9 28 4 4 1 4 . . . . . . 11 3 8 . . 2 . . 3 2 2 17 . . . Message Errors 34 | . . 2 3 3 7 1 1 . 2 . . . . . . 2 . 5 . . 2 . . 1 1 . 4 . . . Matter Fused 24 | . . 1 4 4 4 . 1 1 1 . . . . . . 3 . 1 . . . . . 1 . . 3 . . . Heat Flow Errors 16 | . . . 2 . 3 1 2 . . . . . . . . 1 . . . . . . . . . 1 6 . . . Energy Discharges 12 | . . . . 1 5 1 . . . . . . . . . 2 1 . . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . 3 . . . 1 . . . . . . 3 . 2 . . . . . 1 . . 1 . . . Data Loss (major) 4 | . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 124072 | . . . 25 . 488 68 39 29 398 1352 326 195 1134 13204 2669 9862 . 2703 1937 3709 8830 . 2688 4925 1363 3316 6933 2585 54554 740 Projectiles 123858 | . . . 10 . 385 68 39 29 398 1352 326 195 1134 13204 2669 9862 . 2607 1937 3709 8830 . 2688 4925 1363 3316 6933 2585 54554 740 Explosions 214 | . . . 15 . 103 . . . . . . . . . . . . 96 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 56 | . 9 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 44 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . 9 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 44 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 60 38 23 149 . . . . . . . . . . . . 59 . . . . . . . . . . . . Shots 11 | . . 3 3 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | . 2 30 156 48 270 208 309 144 102 103 103 103 104 314 102 185 226 243 123 130 149 17 197 161 170 139 187 145 267 74 Average Temperature 57 | . 2 6 32 9 60 61 79 54 50 51 50 51 54 84 53 52 122 86 41 101 35 10 33 29 68 75 47 45 70 48 Received Heat Transfer 2576 | . 285 192 207 33 231 33 . . 69 78 18 36 45 306 66 60 . 27 27 21 111 . 18 21 18 63 72 9 503 27 Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Total Turns 228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 100 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 24 Robots Corrupted 333 | . 1 . . 1 . . . . 6 8 4 2 18 32 6 4 4 5 5 4 24 1 5 4 5 4 16 4 147 23 Combat Hostiles 314 | . 1 . . . . . . . 6 7 4 2 6 30 5 4 4 5 4 3 24 1 5 4 5 4 16 4 147 23 Parts Fried 2707 | . 3 7 8 5 . . . . 19 34 17 14 53 76 29 132 1 57 30 91 185 4 52 113 53 51 131 59 1392 91 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . 9 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14902 | 200 . 300 1825 237 6371 1813 1406 1628 . . . 37 148 . . 150 . 750 . . . . . . . . . . 37 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . 6 9 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 14339 | 10 834 1110 963 609 1759 . . . . 1403 . . . . . 1339 339 1690 985 1486 1941 . 690 1068 1047 572 1708 1504 14339 . Initial 846 | . 5 280 112 283 387 . . . . 323 . . . . . 258 307 209 629 416 627 . . 338 478 512 213 791 846 . Average 4050 | 3 472 583 608 372 849 . . . . 790 . . . . . 783 329 1226 785 970 1276 . 242 734 843 406 1001 1086 11075 . Maximum Alert Level 5 | . 3 4 3 2 5 . . . . 4 . . . . . 4 1 5 3 4 5 . 2 3 3 2 5 4 5 . Low Security (%) 3 | 100 16 . 15 7 . . . . . . . . . . . . . . . . . . 54 . . . . . . . Level 1 11 | . 22 41 7 32 15 . . . . 16 . . . . . 9 100 2 . . . . 29 6 . 48 8 . . . Level 2 18 | . 32 17 37 60 38 . . . . 31 . . . . . 35 . 16 40 19 2 . 16 33 27 50 9 . . . Level 3 19 | . 27 41 38 . 15 . . . . 25 . . . . . 38 . 16 59 54 35 . . 60 72 . 39 51 2 . Level 4 10 | . . . . . 25 . . . . 27 . . . . . 16 . 49 . 26 40 . . . . . 33 48 1 . Level 5 7 | . . . . . 5 . . . . . . . . . . . . 15 . . 13 . . . . . 8 . 16 . High Security 28 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 79 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 142 | . 15 6 5 . 9 . . . . 10 . . . . . 10 . 5 . 4 8 . 1 7 5 3 8 9 37 . Investigation 36 | . 15 6 1 . 4 . . . . 2 . . . . . 2 . 1 . . 2 . . . . . . 3 . . Extermination 11 | . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . 2 1 . 1 2 1 . Reinforcement 19 | . . . 3 . 1 . . . . 2 . . . . . 2 . . . 3 1 . 1 2 2 . 1 1 . . Assault 53 | . . . 1 . 2 . . . . 3 . . . . . 2 . 1 . 1 3 . . 1 . . 2 1 36 . Garrison 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Intercept 19 | . . . . . . . . . . . . . . . . 3 . 2 . . 2 . . 2 2 3 3 2 . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 32 | . . 3 1 . 4 . . . 1 . . . . . . 1 . 1 . 2 3 . 2 . . 2 1 1 10 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1508 | . 30 50 37 5 87 12 10 4 26 46 14 17 69 131 14 50 6 23 9 28 75 1 22 36 20 20 62 31 523 50 Peak Tracking Total 52 | . 4 10 7 3 7 4 5 4 13 5 4 4 4 27 5 5 3 7 2 7 8 1 6 4 4 4 5 7 52 5 Tactical Retreats 75 | . 1 1 2 1 . . 1 . 3 3 . 1 4 5 . 2 . . 1 1 4 . 2 2 1 1 2 1 35 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 4 1 1 . 1 . . . . . . . . . . 4 . 1 . 2 1 . 1 . 1 . 2 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 122 | . 1 3 6 . 28 1 . . 1 3 2 1 2 3 . 3 . 22 6 3 3 2 . 8 . 4 5 4 8 3 Max in Single Turn 11 | . 1 1 1 . 11 1 . . 1 1 1 1 1 1 . 3 . 7 1 1 1 1 . 1 . 1 1 1 2 1 Garrison Access 13 | . . . 1 . 2 . . . . 1 . . . . . 2 . 1 . 2 . . 2 . . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 167 | . 11 16 12 12 16 1 1 4 1 5 . 1 . . . 10 . 8 4 7 9 3 9 7 2 4 6 11 6 1 Terminals 116 | . 8 12 10 5 9 . . . 1 3 . 1 . . . 6 . 6 4 5 8 . 7 7 1 4 5 8 6 . Fabricators 9 | . . . . . 3 . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . 2 . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . 1 . 3 . . . . 1 . . . . . 3 . 1 . 2 . . 2 . 1 . 1 1 . . Total Hacks 497 | . 29 37 15 20 47 1 1 31 5 16 . 1 . . . 35 . 21 10 15 28 7 49 26 7 19 18 38 16 5 Successful 306 | . 18 28 13 18 22 1 1 31 5 9 . 1 . . . 23 . 11 7 6 17 7 26 17 2 10 8 15 5 5 Failed 190 | . 10 9 2 2 25 . . . . 7 . . . . . 12 . 10 3 9 11 . 23 9 5 9 10 23 11 . Catastrophic 36 | . . 1 . . 7 . . . . 2 . . . . . 1 . 1 . 1 2 . 7 . 2 2 2 4 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 255 | . 26 24 7 9 19 1 . . . 12 . . . . . 17 . 12 3 5 13 . 45 10 5 5 13 20 9 . Terminals 367 | . 26 32 13 12 28 . . . 5 10 . 1 . . . 25 . 17 10 9 24 . 47 26 5 19 15 27 16 . Fabricators 39 | . . . . . 13 . . . . 5 . . . . . 4 . 3 . . 4 . . . . . . 10 . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 27 | . . . 1 . 4 . . . . 1 . . . . . 6 . 1 . 6 . . 2 . 2 . 3 1 . . Terminal Hacks 170 | . 6 8 7 9 7 1 1 31 5 2 . 1 . . . 13 . 5 5 2 9 7 17 13 . 7 1 5 3 5 Record 23 | . . . . . . . . 11 5 . . 1 . . . . . . . . . 6 . . . . . . . . Part Schematic 28 | . . . . 3 4 . . 12 . 1 . . . . . 3 . 1 . . 1 . . 2 . . 1 . . . Robot Schematic 7 | . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis 25 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . 16 1 . 1 . 1 1 . Prototype ID Bank 8 | . 2 . . 1 . . . 3 . . . . . . . 1 . . . . . . . 1 . . . . . . Open Door 12 | . . . 6 . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 10 | . 1 1 . . 1 . . . . . . . . . . 1 . 1 1 1 . . 1 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 21 | . . 5 . 1 . . . . . . . . . . . 3 . 1 1 . 4 . . 1 . 4 . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . 9 . . . . 3 . . . . . 2 . 2 . . 2 . . . . . . 3 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . 3 . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . 2 . . Build 11 | . . . . . 5 . . . . 2 . . . . . 1 . 1 . . 1 . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 1 . 2 . . . . 1 . . . . . 2 . 1 . 2 . . 2 . . . 1 1 . . Seal Access 13 | . . . 1 . 2 . . . . 1 . . . . . 2 . 1 . 2 . . 2 . . . 1 1 . . Unauthorized Hacks 98 | . 12 18 5 9 2 . . . . 3 . . . . . 6 . 3 2 2 6 . 7 4 2 3 6 6 2 . Terminals 80 | . 9 15 4 3 . . . . . 2 . . . . . 5 . 2 2 2 6 . 7 4 2 3 6 6 2 . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . Botnet 60 | . 2 10 4 2 . . . . . 2 . . . . . 5 . 2 2 1 4 . 6 3 1 3 5 6 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 9 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Prioritize 5 | . . . . . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 16 | . . . 1 . 4 . . . . . . . . . . . . 1 . 2 2 . 1 2 . . 2 1 . . Used 8 | . . . 1 . 3 . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . Hacking Detections 93 | . 5 10 3 5 10 . . . 1 4 . . . . . 7 . 5 3 5 6 . 5 4 2 4 3 8 3 . Full Trace Events 15 | . 1 1 . 1 4 . . . . 2 . . . . . 1 . 1 . . 2 . . . . . . 2 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . 5 . . . . . . . . . . 2 . . . . 2 . 4 4 . . . Robots Built 6 | . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 299 | . . . . . 183 . . . . 116 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . 18 . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . 1 . 3 5 . . 12 . 1 . . . . . 3 . 1 . . 1 . . 22 . 11 14 . . . Parts Built 15 | . . . . . 6 . . . . 2 . . . . . 2 . 2 . . 2 . . . . . . 1 . . Authchips 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 302 | . . . . . 96 . . . . 31 . . . . . 29 . 53 . . 31 . . . . . . 62 . . Total Part Build Rating 65 | . . . . . 18 . . . . 4 . . . . . 14 . 12 . . 10 . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . 1 . . 1 . 1 . . 2 . 4 . . 2 . . . 3 . . . . 1 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 165 | . . 3 . . 6 . 1 . . 3 . 4 . . 2 . 19 . 8 . 1 . . 2 1 . 1 . 114 . Largest Group 59 | . . 3 2 2 6 . 1 1 . 2 1 5 5 1 2 2 19 19 15 14 5 . . 1 2 1 1 . 59 . Highest-Rated Group 1295 | . . 35 20 20 142 . 16 16 . 55 34 114 114 34 58 58 702 702 598 439 149 . . 121 166 45 10 . 1295 . Highest-Rated Ally 234 | . . 15 10 10 32 . 16 16 . 34 34 34 34 34 29 29 50 50 159 50 39 . . 121 121 45 10 . 234 . Total Orders 80 | . . 17 2 3 7 . . . . 8 4 2 23 6 . . . . . . . . . 5 3 . . . . . STAY 41 | . . 12 1 2 4 . . . . 5 2 1 5 4 . . . . . . . . . 3 2 . . . . . ROAM 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . FOLLOW 23 | . . 5 1 1 3 . . . . 1 2 1 4 2 . . . . . . . . . 2 1 . . . . . GUARD 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . PICKUP 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 736 | . . 4 . . 28 . . 3 . 5 3 3 69 2 3 5 3 96 2 28 17 . . . 12 . . . 453 . Total Damage 20671 | . . 84 . . 899 . . 11 . 511 325 139 2356 309 20 19 326 2387 50 675 151 . . . 343 . . . 12066 . Kills 129 | . . . . . 11 . . . . 4 1 1 28 6 1 . 1 13 . 9 2 . . . 1 . . . 51 . Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 5 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 169 | . 2 1 . . 2 . . 145 . . . . . . . . . . . . . . 15 1 . 1 . 1 1 . Derelict Logs Recovered 11 | . . . . . . 2 2 . 2 . 1 2 . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30305 | 96 1193 1234 975 1081 1947 667 512 207 516 683 616 490 2393 2004 623 1050 246 861 215 326 629 449 366 763 270 375 818 484 7592 624 Spaces Moved 37704 | 86 1155 1646 1300 1147 2264 1050 908 141 854 810 1070 693 1822 2817 963 1460 334 983 223 407 881 305 515 983 382 514 1030 658 9444 859 Core 295 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 . Treads 4146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3287 859 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 909 | 84 825 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31939 | . 330 1646 1300 1147 2264 1050 908 141 854 810 1070 693 1822 2817 963 1460 334 983 223 407 881 305 515 983 382 514 1030 658 5449 . Flight 273 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 . Fastest Speed 16 | 50 56 52 52 52 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 51 51 51 51 51 51 51 16 30 Average Speed 49 | 79 73 52 52 52 51 51 48 48 48 48 48 48 48 48 48 48 48 48 48 48 50 51 51 52 59 55 55 51 45 30 Slowest Speed 170 | 80 116 56 52 52 108 108 48 48 48 48 48 48 48 52 122 48 48 48 48 48 51 51 51 154 154 154 157 51 170 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Exploration Rate (%) 68 | 4 99 96 85 99 67 95 97 80 93 17 96 94 84 93 95 46 94 24 42 18 76 98 21 83 14 66 59 25 93 58 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 33 | . 2 2 1 6 . . . 21 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 21 | . . 1 . 1 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . 2 4 . 4 . 1 2 4 . 4 . . . . . . . . . . . . . . . Spaces Dug 185 | . . . . 1 10 12 9 . 1 . 2 1 17 . 5 14 . 11 . 5 12 . 6 10 . 4 9 19 36 1 Terrain Destroyed 1034 | . . 15 44 13 155 27 30 1 3 2 5 6 77 16 10 52 2 135 1 17 31 . 11 14 3 11 23 41 278 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 621 | . . . . 2 74 27 30 1 3 2 5 6 26 16 10 32 2 28 1 17 31 . 11 14 3 11 23 41 194 11 AOE 403 | . . 15 44 11 81 . . . . . . . 51 . . 20 . 107 . . . . . . . . . . 74 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 47720 | 99 1348 1901 1487 1594 2930 1152 964 261 930 1051 1150 829 2799 3324 1091 1765 424 1379 333 544 1081 592 621 1233 426 609 1272 815 12593 1123 Wait 4640 | . 86 139 97 385 383 42 10 81 18 145 42 76 248 199 77 152 35 305 63 44 40 257 63 121 5 7 40 59 1371 50 Move 37541 | 85 1154 1645 1299 1146 2263 1049 907 140 853 809 1069 692 1821 2816 962 1460 333 982 222 406 880 304 514 982 381 513 1029 657 9309 859 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | . . 4 2 6 8 1 . . 2 1 1 . . 16 . . . 1 . . . 1 . 3 . 4 1 1 27 . Fast Attach 268 | 8 2 4 3 1 16 6 1 . . 3 . . 2 9 2 2 1 . . 1 . 9 . 5 . . 15 . 178 . Attach 12 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 1 Detach 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 12 . Swap 177 | 1 11 9 9 2 20 3 1 1 . 2 3 . . 19 . 3 1 3 . . 6 9 2 4 . . 7 3 48 10 Drop 319 | . 3 6 3 10 20 8 1 2 1 3 1 . 5 21 . 2 1 1 . . 3 5 . 9 . 3 7 2 202 . Fire 3516 | 5 75 51 50 32 157 27 25 25 39 69 27 25 709 197 35 114 43 75 26 64 123 7 35 76 26 62 107 81 989 140 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Rewire 84 | . . 8 . . 3 1 4 . . 7 . 22 . . 5 . . . 15 1 . . . 12 . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1060 | . 17 35 23 12 57 15 15 12 17 12 7 14 14 47 10 21 10 12 7 28 29 . 7 21 14 20 66 12 443 63 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / Cet) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Central database locked down 177 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 13) 438 | -10/Materials | Reached level 2 487 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Core integrity fell below 50% 702 | -10/Materials | Reached level 3 893 | -10/Materials | Reached level 4 1085 | -10/Materials | Discovered new exit (range 5) 1254 | -10/Materials | Upgraded with Utility slot (x1) 1254 | -10/Materials | Upgraded with Weapon slot (x1) 1290 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Reached level 5 1349 | -9/Materials | Discovered new exit (range 13) 1378 | -9/Materials | Reached level 6 1417 | -9/Materials | Destroyed 10 combat bots 1423 | -9/Materials | Upgraded with Propulsion slot (x1) 1552 | -9/Materials | Build established: Scavenger-Gunner 1627 | -9/Materials | Reached level 7 1681 | -9/Materials | Discovered new exit (range 10) 1792 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Identified exit to Storage 1897 | -9/Materials | Discovered new exit (range 14) 2010 | -9/Materials | Reached level 8 2027 | -9/Materials | Build established: Scavenger-Skirmisher 2079 | -9/Materials | Discovered new exit (range 4) 2343 | -9/Materials | Build established: Skirmisher 2359 | -9/Materials | Upgraded with Utility slot (x1) 2524 | -9/Materials | Entered Storage 2524 | -9/Storage | Accompanied by 2 allies 2526 | -9/Storage | Reached level 9 2717 | -9/Storage | Used back door to open Recycling access 2717 | -9/Storage | Discovered new exit (range 5) 2837 | -9/Storage | Reached level 10 2924 | -9/Storage | First assault squad dispatched 3038 | -9/Storage | Destroyed 7 combat bots 3115 | -9/Storage | Discovered new exit (range 6) 3388 | -9/Storage | Upgraded with Weapon slot (x1) 3499 | -9/Storage | Entered Recycling 3499 | -9/Recycling | Accompanied by 2 allies 3550 | -9/Recycling | Scanned before Scraplab entrance 3707 | -9/Recycling | Reached level 11 3788 | -9/Recycling | Identified exit to Factory 3878 | -9/Recycling | Entered Scraplab 3880 | -9/Recycling | Upgraded with Utility slot (x2) 3880 | -9/Recycling | Angered Scraplab inhabitants 3881 | -9/Recycling | Found Prototype Device 3881 | -9/Recycling | Identified Scrap Engine 4471 | -9/Recycling | Build established: Mutant 4580 | -9/Recycling | Entered Factory 4580 | -7/Factory | Accompanied by 2 allies 4582 | -7/Factory | Reached level 12 4958 | -7/Factory | Fabricated L-41 Fighter (x3) 4980 | -7/Factory | Search patrols dispatched 4982 | -7/Factory | Fabricated Flak Cannon (x2) 4984 | -7/Factory | Reached level 13 5036 | -7/Factory | Fabricated Flak Cannon (x2) 5322 | -7/Factory | Build established: Scavenger-Skirmisher 5429 | -7/Factory | Garrison activated, responded to threat 5433 | -7/Factory | Reached level 14 5478 | -7/Factory | Lost 3 allies 5560 | -7/Factory | Fabricated H-55 Commando (x2) 5597 | -7/Factory | Fabricated Particle Charger (x2) 5674 | -7/Factory | Build established: Hacker-Skirmisher 5741 | -7/Factory | Reached level 15 5780 | -7/Factory | First assault squad dispatched 5847 | -7/Factory | Discovered new exit (range 13) 5984 | -7/Factory | Destroyed 7 combat bots 6042 | -7/Factory | Destroyed 7 combat bots 6065 | -7/Factory | Discovered new exit (range 13) 6122 | -7/Factory | Cargo convoy interrupted 6129 | -7/Factory | Reached level 16 6171 | -7/Factory | Upgraded with Propulsion slot (x1) 6184 | -7/Factory | Upgraded with Utility slot (x2) 6184 | -7/Factory | Found Prototype Processor 6184 | -7/Factory | Identified Exp. Terrain Scan Processor 6246 | -7/Factory | Identified exit to Lower Caves 6308 | -7/Factory | Build established: Hacker-Gunner 6385 | -7/Factory | Upgraded with Utility slot (x1) 6521 | -7/Factory | High security lockdown imminent 6527 | -7/Factory | Entered Lower Caves 6603 | -7/Lower Caves | Spotted B-75 Beast 6611 | -7/Lower Caves | Destroyed B-75 Beast 6693 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6720 | -7/Lower Caves | Learned Factory trap positions 6751 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6755 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6808 | -7/Lower Caves | Encountered a Warlord checkpoint 6854 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6892 | -7/Lower Caves | Core integrity fell below 50% 6914 | -7/Lower Caves | Discovered new exit (range 12) 6926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6956 | -7/Lower Caves | Learned Factory emergency access door positions 7034 | -7/Lower Caves | Activated DRS Beacon 7194 | -7/Lower Caves | Entered another Lower Caves area 7196 | -7/Lower Caves | Reached level 17 7336 | -7/Lower Caves | Build established: Hacker-Scout 7445 | -7/Lower Caves | Discovered new exit (range 5) 7507 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7633 | -7/Lower Caves | Learned Factory emergency access door positions 7645 | -7/Lower Caves | Discovered new exit (range 12) 7706 | -7/Lower Caves | Entered Data Miner 7706 | -7/Data Miner | Accompanied by 1 ally 7706 | -7/Data Miner | Discovered new exit (range 6) 7716 | -7/Data Miner | Met Data Miner 7724 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7724 | -7/Data Miner | Learned location of Section 7 (-2) 7731 | -7/Data Miner | Received God Mode back door access code from Data Miner 7741 | -7/Data Miner | Interfaced with the Data Conduit 7913 | -7/Data Miner | Entered Proximity Caves 7915 | -6/Proximity Caves | Reached level 18 8005 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8051 | -6/Proximity Caves | Learned location of 1 exit from Factory 8058 | -6/Proximity Caves | Learned Armory emergency access door positions 8058 | -6/Proximity Caves | Learned Extension garrison access intel 8064 | -6/Proximity Caves | Destroyed 12 combat bots 8146 | -6/Proximity Caves | Spotter reported a threat 8181 | -6/Proximity Caves | Spotted B-75 Beast 8187 | -6/Proximity Caves | Destroyed B-75 Beast 8273 | -6/Proximity Caves | Discovered new exit (range 9) 8429 | -6/Proximity Caves | Entered Factory 8430 | -6/Factory | Identified exit to Factory 8431 | -6/Factory | Loaded intel: 81 trap records 8431 | -6/Factory | Reached level 19 8433 | -6/Factory | Loaded intel: 243 machine locations 8505 | -6/Factory | Upgraded with Utility slot (x1) 8631 | -6/Factory | Discovered new exit (range 16) 8638 | -6/Factory | Identified exit to Lower Caves 8668 | -6/Factory | Destroyed 7 combat bots 8779 | -6/Factory | First assault squad dispatched 8791 | -6/Factory | Garrison activated, responded to threat 8845 | -6/Factory | Reached level 20 8847 | -6/Factory | Spotted B-75 Beast 8851 | -6/Factory | Destroyed B-75 Beast 8915 | -6/Factory | Destroyed 18 combat bots 8983 | -6/Factory | Fabricated D-53 Grenadier (x1) 9020 | -6/Factory | Fabricated Plasma Cutter (x2) 9112 | -6/Factory | Entered Lower Caves 9112 | -6/Lower Caves | Accompanied by 2 allies 9157 | -6/Lower Caves | Encountered a Warlord checkpoint 9158 | -6/Lower Caves | Learned Factory terminal intel 9215 | -6/Lower Caves | Ambushed by wild Derelicts 9265 | -6/Lower Caves | Destroyed 8 combat bots 9293 | -6/Lower Caves | Discovered new exit (range 9) 9298 | -6/Lower Caves | Identified exit to Lower Caves 9728 | -6/Lower Caves | Entered another Lower Caves area 9728 | -6/Lower Caves | Accompanied by 1 ally 9787 | -6/Lower Caves | Destroyed 7 combat bots 9787 | -6/Lower Caves | Discovered exit to Factory (range 7) 9789 | -6/Lower Caves | Learned Factory stockpile data 9863 | -6/Lower Caves | Reached level 21 9873 | -6/Lower Caves | Learned Factory terminal intel 9944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10097 | -6/Lower Caves | Discovered new exit (range 10) 10172 | -6/Lower Caves | Identified exit to Zion 10218 | -6/Lower Caves | Entered Zion 10218 | -6/Zion | Accompanied by 5 allies 10265 | -6/Zion | Discovered new exit (range 12) 10283 | -6/Zion | Identified exit to Proximity Caves 10350 | -6/Zion | Attacked by Zionites 10350 | -6/Zion | Spotted 15-JYF(B) 10350 | -6/Zion | Spotted TX-ZEM(B) 10374 | -6/Zion | Destroyed 15-JYF(B) 10381 | -6/Zion | Destroyed TX-ZEM(B) 11509 | -6/Zion | Discovered new exit (range 10) 12095 | -6/Zion | Found Prototype Special Weapon 12095 | -6/Zion | Identified RU-N14's Throwing Claymores 12133 | -6/Zion | Found RU-N14's Throwing Claymores 12512 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12513 | -6/Zion | Identified exit to Deep Caves 12611 | -6/Zion | Entered Deep Caves 12611 | -6/Deep Caves | Accompanied by 1 ally 12695 | -6/Deep Caves | Attacked by Z-Imprinter 12710 | -6/Deep Caves | Destroyed Z-Imprinter 12757 | -6/Deep Caves | Z-Facility disabled 12938 | -6/Deep Caves | Destroyed AG-06675 12959 | -6/Deep Caves | Spotted AG-44885 12960 | -6/Deep Caves | Destroyed AG-44885 13157 | -6/Deep Caves | Found Prototype Protection 13157 | -6/Deep Caves | Identified Zio. Weapon Casing 13455 | -6/Deep Caves | Build established: Hacker-Tank 13461 | -6/Deep Caves | Triggered Deep Caves wall 13469 | -6/Deep Caves | Exposed GOLEM chamber 13574 | -6/Deep Caves | Spotted AS-97138 13576 | -6/Deep Caves | Destroyed AS-97138 13648 | -6/Deep Caves | Spotted AS-41001 13649 | -6/Deep Caves | Destroyed AS-41001 13739 | -6/Deep Caves | Destroyed 58 combat bots 13755 | -6/Deep Caves | Found Prototype Energy Cannon 13755 | -6/Deep Caves | Identified Gui. Plasma Cannon 13917 | -6/Deep Caves | Found Prototype Protection 13917 | -6/Deep Caves | Identified Zio. Heavy Carapace 13944 | -6/Deep Caves | Found Zio. Weapon Casing 14045 | -6/Deep Caves | Discovered new exit (range 6) 14048 | -6/Deep Caves | Identified exit to Proximity Caves 14181 | -6/Deep Caves | Build established: Hacker-Scout 14221 | -6/Deep Caves | Destroyed 9 combat bots 14453 | -6/Deep Caves | Destroyed 30 combat bots 14615 | -6/Deep Caves | Entered Proximity Caves 14717 | -5/Proximity Caves | Spotter reported a threat 14843 | -5/Proximity Caves | Reached level 22 14844 | -5/Proximity Caves | Upgraded with Utility slot (x1) 14932 | -5/Proximity Caves | Spotted B-75 Beast 14935 | -5/Proximity Caves | Destroyed B-75 Beast 14956 | -5/Proximity Caves | Destroyed 7 combat bots 15074 | -5/Proximity Caves | Learned Factory garrison access intel 15238 | -5/Proximity Caves | Entered Factory 15238 | -5/Factory | Accompanied by 2 allies 15239 | -5/Factory | Identified exit to Extension 15242 | -5/Factory | Loaded intel: 252 machine locations 15243 | -5/Factory | Loaded intel: 27 terminal locations 15244 | -5/Factory | Loaded intel: 4 garrison access locations 15256 | -5/Factory | Destroyed B-75 Beast 15379 | -5/Factory | Destroyed 7 combat bots 15491 | -5/Factory | Identified exit to Upper Caves 15584 | -5/Factory | Reached level 23 15585 | -5/Factory | Intercept squad dispatched 15616 | -5/Factory | Spotted Tracker 15616 | -5/Factory | Destroyed Tracker 15672 | -5/Factory | Spotted Combat Programmer 15681 | -5/Factory | Destroyed Combat Programmer 15838 | -5/Factory | First assault squad dispatched 15965 | -5/Factory | Fabricated Quantum Capacitor (x2) 16047 | -5/Factory | Cargo convoy interrupted 16213 | -5/Factory | Discovered new exit (range 5) 16264 | -5/Factory | Destroyed 8 combat bots 16288 | -5/Factory | Intercept squad dispatched 16288 | -5/Factory | Sucked down chute 16288 | -5/Factory | Entered Waste 16297 | -5/Waste | Spotted C-40 Crusher 16298 | -5/Waste | Spotted C-40 Crusher 16307 | -5/Waste | Destroyed C-40 Crusher 16314 | -5/Waste | Spotted C-40 Crusher 16317 | -5/Waste | Destroyed C-40 Crusher 16325 | -5/Waste | Destroyed C-40 Crusher 16338 | -5/Waste | Spotted C-40 Crusher 16339 | -5/Waste | Build established: Hacker-Gunner 16342 | -5/Waste | Destroyed C-40 Crusher 16345 | -5/Waste | Spotted C-40 Crusher 16351 | -5/Waste | Destroyed C-40 Crusher 16356 | -5/Waste | Spotted C-40 Crusher 16361 | -5/Waste | Warlord forces began an assault 16367 | -5/Waste | Allies destroyed C-40 Crusher 16412 | -5/Waste | Discovered new exit (range 12) 16418 | -5/Waste | Identified exit to Factory 16534 | -5/Waste | Entered Factory 16534 | -5/Factory | Accompanied by 19 allies 16535 | -5/Factory | Loaded intel: 290 machine locations 16536 | -5/Factory | Loaded intel: 27 terminal locations 16580 | -5/Factory | Reached level 24 16606 | -5/Factory | Destroyed 9 combat bots 16646 | -5/Factory | Spotted B-75 Beast 16649 | -5/Factory | Destroyed B-75 Beast 16753 | -5/Factory | Intercept squad dispatched 16763 | -5/Factory | Spotted Tracker 16766 | -5/Factory | Destroyed Tracker 16790 | -5/Factory | Spotted Combat Programmer 16797 | -5/Factory | Destroyed Combat Programmer 16823 | -5/Factory | Lost 6 allies 16826 | -5/Factory | Discovered new exit (range 11) 16830 | -5/Factory | Identified exit to Factory 16834 | -5/Factory | First assault squad dispatched 16918 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 17395 | -5/Factory | Entered Extension 17395 | -5/Extension | Accompanied by 7 allies 17396 | -5/Extension | Loaded intel: 36 machine locations 17418 | -5/Extension | Rescued a captive Derelict 17422 | -5/Extension | Rescued a captive Derelict 17429 | -5/Extension | Door terminal overloaded 17430 | -5/Extension | Rescued a captive Derelict 17489 | -5/Extension | Rescued a captive Derelict 17490 | -5/Extension | Rescued a captive Derelict 17517 | -5/Extension | Reached level 25 17518 | -5/Extension | Rescued A7 17524 | -5/Extension | Murdered A7 17524 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17540 | -5/Extension | Identified exit to Cetus 17545 | -5/Extension | Destroyed B-75 Beast 17548 | -5/Extension | Spotted B-75 Beast 17551 | -5/Extension | Destroyed B-75 Beast 17610 | -5/Extension | Entered Factory 17610 | -4/Factory | Accompanied by 14 allies 17611 | -4/Factory | Loaded intel: 275 machine locations 17687 | -4/Factory | Discovered new exit (range 15) 17688 | -4/Factory | Lost 5 allies 17696 | -4/Factory | Identified exit to Research 17711 | -4/Factory | Destroyed 8 combat bots 17746 | -4/Factory | Upgraded with Utility slot (x1) 17777 | -4/Factory | Identified exit to Upper Caves 17777 | -4/Factory | Identified exit to Armory 17837 | -4/Factory | Reached level 26 17860 | -4/Factory | First assault squad dispatched 17925 | -4/Factory | Destroyed 13 combat bots 17936 | -4/Factory | Entered Armory 17936 | -4/Armory | Accompanied by 5 allies 17938 | -4/Armory | Loaded intel: 76 machine locations 17983 | -4/Armory | Destroyed 8 combat bots 18089 | -4/Armory | Fabricated Adv. Terrain Scanner (x2) 18145 | -4/Armory | Reached level 27 18218 | -4/Armory | Discovered exit to Research (range 13) 18240 | -4/Armory | Destroyed 32 combat bots 18300 | -4/Armory | Spotted B-86 Titan 18302 | -4/Armory | Destroyed B-86 Titan 18407 | -4/Armory | Build established: Hacker-Scout 18426 | -4/Armory | Destroyed 8 combat bots 18436 | -4/Armory | First assault squad dispatched 18444 | -4/Armory | Discovered exit to Research (range 19) 18497 | -4/Armory | Destroyed 7 combat bots 18503 | -4/Armory | Discovered new exit (range 18) 18516 | -4/Armory | Intercept squad dispatched 18517 | -4/Armory | Spotted Tracker 18520 | -4/Armory | Destroyed Tracker 18521 | -4/Armory | Spotted Combat Programmer 18522 | -4/Armory | High security lockdown imminent 18522 | -4/Armory | Destroyed Combat Programmer 18559 | -4/Armory | Identified exit to Lab 18565 | -4/Armory | Entered Lab 18565 | -4/Lab | Discovered exit to Research (range 9) 18567 | -4/Lab | Reached level 28 18571 | -4/Lab | Hidden lab's door opened automatically 18571 | -4/Lab | Sensor layout match revealed 18572 | -4/Lab | Gained access to the hidden lab's interior 18576 | -4/Lab | Detected by scanners 18582 | -4/Lab | Confronted by A5 18583 | -4/Lab | Destroyed A5 18606 | -4/Lab | Found Alien Artifact 18606 | -4/Lab | Identified Core Reset Matrix 18606 | -4/Lab | Used Core Reset Matrix 18610 | -4/Lab | Sensed 3 artifacts in vicinity 18620 | -4/Lab | Found Integrated Mediator 18620 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 18624 | -4/Lab | Discovered exit to Research (range 20) 18632 | -4/Lab | Found Prototype Protection 18632 | -4/Lab | Identified Med. Regenerative Plating 18637 | -4/Lab | Found Prototype Energy Cannon 18637 | -4/Lab | Identified Warp Cannon 18639 | -4/Lab | Found Prototype Energy Gun 18639 | -4/Lab | Identified Tachyon Dispersion Ray 18649 | -4/Lab | Upgraded with Weapon slot (x1) 18664 | -4/Lab | Found Core Regenerator 18664 | -4/Lab | Used Core Regenerator, restored core integrity (+89) 18680 | -4/Lab | Found Prototype Hackware 18680 | -4/Lab | Identified Quantum Router 18693 | -4/Lab | Decrypted terminal 18702 | -4/Lab | Decrypted terminal 18708 | -4/Lab | Found LC Capacitor 18900 | -4/Lab | Build established: Wizard-Scout 18978 | -4/Lab | Found Prototype Special Weapon 18978 | -4/Lab | Identified Gui. Remote Datajack 19003 | -4/Lab | Found Transdimensional Reconstructor 19010 | -4/Lab | Decrypted terminal 19014 | -4/Lab | Entered Research 19042 | -3/Research | Reached level 29 19147 | -3/Research | Identified exit to Testing 19330 | -3/Research | Discovered new exit (range 10) 19348 | -3/Research | Identified exit to Research 19380 | -3/Research | Entered Testing 19388 | -3/Testing | Destroyed 9 combat bots 19436 | -3/Testing | Scanned by Researcher 19456 | -3/Testing | Found Prototype Energy Gun 19456 | -3/Testing | Identified Hyp. EM Gauss Rifle 19530 | -3/Testing | Found Portable AFG 19588 | -3/Testing | Found Prototype Hackware 19588 | -3/Testing | Identified System Mapper 19677 | -3/Testing | Found Prototype Energy Cannon 19677 | -3/Testing | Identified Hpw. Disruptor Cannon 19763 | -3/Testing | Reached level 30 19772 | -3/Testing | Found Prototype Launcher 19772 | -3/Testing | Identified Z-bomb Delivery System 19786 | -3/Testing | Intercept squad dispatched 19788 | -3/Testing | Spotted Tracker 19791 | -3/Testing | Destroyed Tracker 19794 | -3/Testing | Spotted Combat Programmer 19798 | -3/Testing | Destroyed Combat Programmer 19842 | -3/Testing | Discovered exit to Research (range 13) 19915 | -3/Testing | Destroyed 7 combat bots 19926 | -3/Testing | First assault squad dispatched 19946 | -3/Testing | Found Prototype Protection 19946 | -3/Testing | Identified Centrium Heavy Armor Plating 20038 | -3/Testing | Spotted PL-6IH93KBNTE 20052 | -3/Testing | Rewired PL-6IH93KBNTE 20143 | -3/Testing | Entered Research 20143 | -2/Research | Accompanied by 1 ally 20185 | -2/Research | Reached level 31 20285 | -2/Research | Destroyed 17 combat bots 20330 | -2/Research | Spotted B-90 Cyclops 20332 | -2/Research | Destroyed B-90 Cyclops 20334 | -2/Research | Discovered new exit (range 17) 20335 | -2/Research | Intercept squad dispatched 20344 | -2/Research | Identified exit to Quarantine 20361 | -2/Research | Spotted Tracker 20363 | -2/Research | Destroyed Tracker 20413 | -2/Research | Entered Quarantine 20413 | -2/Quarantine | Accompanied by 1 ally 20414 | -2/Quarantine | Detected hypermatrix surge 20414 | -2/Quarantine | Sensed 13 artifacts in vicinity 20428 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20430 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20500 | -2/Quarantine | Reached level 32 20580 | -2/Quarantine | Discovered new exit (range 12) 20585 | -2/Quarantine | Identified exit to Access 20595 | -2/Quarantine | Upgraded with Utility slot (x1) 20599 | -2/Quarantine | Intercept squad dispatched 20602 | -2/Quarantine | Spotted Tracker 20603 | -2/Quarantine | Destroyed Tracker 20604 | -2/Quarantine | Spotted Tracker 20606 | -2/Quarantine | Destroyed Tracker 20609 | -2/Quarantine | Spotted Combat Programmer 20615 | -2/Quarantine | Spotted Combat Programmer 20624 | -2/Quarantine | Destroyed Combat Programmer 20738 | -2/Quarantine | Spotted Fortress 20785 | -2/Quarantine | Discovered new exit (range 5) 20787 | -2/Quarantine | Identified exit to Section 7 20788 | -2/Quarantine | Entered Section 7 20789 | -2/Section 7 | Sensed 19 artifacts in vicinity 20837 | -2/Section 7 | Discovered exit to Access (range 3) 20857 | -2/Section 7 | Spotted S7 Guard 20861 | -2/Section 7 | Destroyed S7 Guard 20868 | -2/Section 7 | Found Core Membrane 20868 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20896 | -2/Section 7 | Spotted Alpha 7 20898 | -2/Section 7 | Spotted Alpha 7 20900 | -2/Section 7 | Destroyed Alpha 7 20900 | -2/Section 7 | Garrison activated, responded to threat 20901 | -2/Section 7 | Destroyed Alpha 7 20931 | -2/Section 7 | Destroyed 10 combat bots 20931 | -2/Section 7 | Spotted B-99 Colossus 20939 | -2/Section 7 | Destroyed B-99 Colossus 20983 | -2/Section 7 | Found Core Expander 20983 | -2/Section 7 | Installed Core Expander, added new Utility slot 20985 | -2/Section 7 | Found Core Expander 20985 | -2/Section 7 | Installed Core Expander, added new Weapon slot 21002 | -2/Section 7 | Reached level 33 21012 | -2/Section 7 | Found LRC Energy Well 21012 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21038 | -2/Section 7 | First assault squad dispatched 21226 | -2/Section 7 | Found Microwarp Drive 21248 | -2/Section 7 | Intercept squad dispatched 21258 | -2/Section 7 | Spotted Tracker 21258 | -2/Section 7 | Destroyed Tracker 21262 | -2/Section 7 | Spotted Tracker 21262 | -2/Section 7 | Destroyed Tracker 21284 | -2/Section 7 | Spotted Combat Programmer 21286 | -2/Section 7 | Destroyed Combat Programmer 21288 | -2/Section 7 | Spotted Combat Programmer 21293 | -2/Section 7 | Destroyed Combat Programmer 21307 | -2/Section 7 | Found Corrupted Prototype Device 21307 | -2/Section 7 | Identified Exp. Focal Shield 21334 | -2/Section 7 | Found Integrated Dissipator 21334 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21366 | -2/Section 7 | Found Integrated Dissipator 21366 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21443 | -2/Section 7 | Destroyed 7 combat bots 21532 | -2/Section 7 | Spotted S7 Guard 21537 | -2/Section 7 | Destroyed S7 Guard 21606 | -2/Section 7 | Entered Access 21608 | -1/Access | Reached level 34 21822 | -1/Access | Identified exit to Command 21906 | -1/Access | First assault squad dispatched 22005 | -1/Access | Fabricated Particle Accelerator (x1) 22036 | -1/Access | Intercept squad dispatched 22043 | -1/Access | Reached level 35 22049 | -1/Access | Spotted Tracker 22050 | -1/Access | Destroyed Tracker 22050 | -1/Access | Spotted Tracker 22051 | -1/Access | Destroyed Tracker 22072 | -1/Access | Destroyed 10 combat bots 22072 | -1/Access | Spotted B-99 Colossus 22075 | -1/Access | Destroyed B-99 Colossus 22090 | -1/Access | Entered Command 22132 | -1/Command | Disengaged cave seal 22132 | -1/Command | Assembled emerged from the dark tunnel 22140 | -1/Command | Core integrity fell below 50% 22194 | -1/Command | Emitted hypermatrix ping 22199 | -1/Command | Assembled emerged from beneath the floor 22228 | -1/Command | Assembled emerged from beneath the floor 22291 | -1/Command | Reached level 36 22312 | -1/Command | Assembled emerged from beneath the floor 22326 | -1/Command | Phase Generator disabled 22370 | -1/Command | First assault squad dispatched 22373 | -1/Command | Disengaged cave seal 22373 | -1/Command | Assembled emerged from the dark tunnel 22430 | -1/Command | High security lockdown imminent 22474 | -1/Command | Assembled emerged from beneath the floor 22510 | -1/Command | High security lockdown engaged 22512 | -1/Command | Destroyed 7 combat bots 22605 | -1/Command | Reached level 37 22635 | -1/Command | Destroyed 20 combat bots 22642 | -1/Command | Lost 19 allies 22644 | -1/Command | Assembled emerged from beneath the floor 22657 | -1/Command | Spotted Striker 22659 | -1/Command | Destroyed Striker 22661 | -1/Command | Spotted Investigator 22661 | -1/Command | Spotted Striker 22662 | -1/Command | Spotted Executioner 22662 | -1/Command | Destroyed Investigator 22663 | -1/Command | Spotted Executioner 22666 | -1/Command | Destroyed Striker 22666 | -1/Command | Destroyed Executioner 22667 | -1/Command | Destroyed Executioner 22668 | -1/Command | Spotted Executioner 22675 | -1/Command | Destroyed Executioner 22680 | -1/Command | Spotted Striker 22681 | -1/Command | Destroyed Striker 22714 | -1/Command | Destroyed 15 combat bots 22731 | -1/Command | Lost 10 allies 22816 | -1/Command | Lost 15 allies 22847 | -1/Command | Destroyed 24 combat bots 22867 | -1/Command | Spotted Striker 22869 | -1/Command | Destroyed Striker 22870 | -1/Command | Spotted Executioner 22886 | -1/Command | Spotted Executioner 22887 | -1/Command | Destroyed Executioner 22901 | -1/Command | Destroyed Executioner 22920 | -1/Command | Lost 6 allies 23000 | -1/Command | Destroyed 31 combat bots 23074 | -1/Command | Spotted Executioner 23075 | -1/Command | Destroyed Executioner 23075 | -1/Command | Reached level 38 23077 | -1/Command | Spotted Striker 23078 | -1/Command | Destroyed Striker 23081 | -1/Command | Spotted Executioner 23081 | -1/Command | Spotted Executioner 23081 | -1/Command | Destroyed Executioner 23082 | -1/Command | Destroyed Executioner 23100 | -1/Command | Spotted Investigator 23101 | -1/Command | Destroyed Investigator 23189 | -1/Command | Destroyed 28 combat bots 23303 | -1/Command | Spotted Striker 23309 | -1/Command | Destroyed Striker 23325 | -1/Command | Core integrity fell below 20% 23341 | -1/Command | Spotted Executioner 23350 | -1/Command | Spotted Striker 23375 | -1/Command | Spotted Executioner 23376 | -1/Command | Destroyed Striker 23378 | -1/Command | Destroyed Executioner 23381 | -1/Command | Destroyed Striker 23383 | -1/Command | Spotted Executioner 23402 | -1/Command | Destroyed 83 combat bots 23447 | -1/Command | Destroyed Executioner 23467 | -1/Command | Destroyed Striker 23496 | -1/Command | Destroyed Executioner 23497 | -1/Command | Spotted Executioner 23497 | -1/Command | Destroyed Executioner 23518 | -1/Command | Destroyed 16 combat bots 23670 | -1/Command | Spotted Executioner 23673 | -1/Command | Destroyed Executioner 23695 | -1/Command | Destroyed 44 combat bots 23703 | -1/Command | Reached level 39 23791 | -1/Command | Destroyed 28 combat bots 23867 | -1/Command | Discovered new exit (range 20) 23911 | -1/Command | Spotted B-99 Colossus 23919 | -1/Command | Destroyed B-99 Colossus 23940 | -1/Command | Destroyed 7 combat bots 23954 | -1/Command | Spotted Executioner 23954 | -1/Command | Spotted Executioner 23954 | -1/Command | Spotted Striker 23954 | -1/Command | Spotted Alpha 7 23954 | -1/Command | Spotted Executioner 23954 | -1/Command | Spotted Executioner 23954 | -1/Command | Spotted Striker 23954 | -1/Command | Spotted Alpha 7 23959 | -1/Command | Destroyed Striker 23988 | -1/Command | Destroyed Striker 23989 | -1/Command | Destroyed Executioner 23993 | -1/Command | Destroyed Alpha 7 24002 | -1/Command | Spotted B-99 Colossus 24004 | -1/Command | Destroyed Executioner 24008 | -1/Command | Destroyed Alpha 7 24029 | -1/Command | Destroyed B-99 Colossus 24053 | -1/Command | Found Prototype Device 24053 | -1/Command | Identified Exp. ECM Suite 24061 | -1/Command | Spotted B-99 Colossus 24064 | -1/Command | Destroyed B-99 Colossus 24096 | -1/Command | Found Unknown Protection 24096 | -1/Command | Identified Hvy. Insulated Plating 24125 | -1/Command | Destroyed Executioner 24126 | -1/Command | Destroyed Executioner 24126 | -1/Command | Spotted B-99 Colossus 24131 | -1/Command | Destroyed B-99 Colossus 24136 | -1/Command | Assembled emerged from beneath the floor 24226 | -1/Command | Murdered 5 allies 24242 | -1/Command | Spotted M Guard 24242 | -1/Command | Spotted M Guard 24243 | -1/Command | Spotted Combat Programmer 24259 | -1/Command | Spotted Combat Programmer 24266 | -1/Command | Destroyed Combat Programmer 24272 | -1/Command | Destroyed Combat Programmer 24305 | -1/Command | Destroyed M Guard 24328 | -1/Command | Destroyed M Guard 24328 | -1/Command | All MAIN.C guards destroyed 24353 | -1/Command | Build established: Alien-Scout 24458 | -1/Command | Destroyed 48 combat bots 24534 | -1/Command | Destroyed 16 combat bots 24606 | -1/Command | Destroyed 25 combat bots 24655 | -1/Command | Destroyed 8 combat bots 24757 | -1/Command | Destroyed 7 combat bots 24800 | -1/Command | Found Corrupted Prototype Processor 24800 | -1/Command | Identified Exp. Target Analyzer 24984 | -1/Command | Destroyed 56 combat bots 25020 | -1/Command | Destroyed 10 combat bots 25668 | -1/Command | Found Prototype Device 25668 | -1/Command | Identified Imp. Particle Accelerator 25735 | -1/Command | Found Corrupted Hellfire Missile Launcher 25781 | -1/Command | Found Faulty Imp. Particle Accelerator 25986 | -1/Command | Found Prototype Launcher 25986 | -1/Command | Identified Containment Facilitator 26091 | -1/Command | Found Corrupted Prototype Ballistic Gun 26091 | -1/Command | Identified Multirail 26098 | -1/Command | Found Corrupted Multirail 26154 | -1/Command | Assembled emerged from beneath the floor 26285 | -1/Command | Found Unknown Device 26285 | -1/Command | Identified Launcher Loader 26289 | -1/Command | Found Prototype Launcher 26289 | -1/Command | Identified Adv. Micro-nuke Launcher 26391 | -1/Command | Found Unknown Launcher 26391 | -1/Command | Identified Gamma Bomb Array 26584 | -1/Command | Lost 3 allies 27349 | -1/Command | Found Corrupted Multirail 27590 | -1/Command | Found Unknown Protection 27590 | -1/Command | Identified Hvy. Reactive Plating 27646 | -1/Command | Build established: Alien-Executioner 27658 | -1/Command | Found Corrupted Hvy. Regenerative Plating 27944 | -1/Command | Found Exp. Thermal Shield 28083 | -1/Command | Found Unknown Protection 28083 | -1/Command | Identified Hvy. Reflective Plating 28366 | -1/Command | 0b10 Conduit disabled 28452 | -1/Command | Met MAIN.C 28499 | -1/Command | Destroyed MAIN.C Shell 28502 | -1/Command | MAIN.C activated Command garrisons 28582 | -1/Command | Reached level 40 28582 | -1/Command | Destroyed MAIN.C 28594 | -1/Command | Discovered new exit (range 68) 28594 | -1/Command | Discovered new exit (range 55) 28594 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28622 | -1/Command | Found Exp. Powered Armor 28768 | -1/Command | Found Adv. Kinecellerator 28801 | -1/Command | Identified exit to Surface 28833 | -1/Command | Found Omega Cannon 28974 | -1/Command | Found Vortex Chain Reactor 28981 | -1/Command | Found Vortex Chain Reactor 29298 | -1/Command | Discovered new exit (range 20) 29455 | -1/Command | Warped through subspace to slip node 29457 | -1/Command | Identified exit to Access_0 29682 | -1/Command | Entered Access_0 29683 | -1/Access_0 | Sensed 2 artifacts in vicinity 29683 | -1/Access_0 | Met Architect 29688 | -1/Access_0 | Destroyed A8 29691 | -1/Access_0 | Architect warped through subspace 29707 | -1/Access_0 | Subspace Access Node disabled 29717 | -1/Access_0 | Architect warped through subspace 29737 | -1/Access_0 | Architect warped through subspace 29749 | -1/Access_0 | Architect warped through subspace 29778 | -1/Access_0 | Architect warped through subspace 29786 | -1/Access_0 | Spotted Enhanced Programmer 29791 | -1/Access_0 | Destroyed Enhanced Programmer 29799 | -1/Access_0 | Architect warped through subspace 29823 | -1/Access_0 | Architect warped through subspace 29825 | -1/Access_0 | Destroyed 8 combat bots 29848 | -1/Access_0 | Architect warped through subspace 29854 | -1/Access_0 | Subspace Access Node disabled 29855 | -1/Access_0 | Subspace Access Node disabled 29861 | -1/Access_0 | A6 warped into view 29862 | -1/Access_0 | Destroyed A6 29872 | -1/Access_0 | Architect warped through subspace 29893 | -1/Access_0 | Architect warped through subspace 29935 | -1/Access_0 | Destroyed 7 combat bots 29937 | -1/Access_0 | Architect warped through subspace 29971 | -1/Access_0 | Spotted Enhanced Programmer 29986 | -1/Access_0 | Destroyed Enhanced Programmer 29996 | -1/Access_0 | Architect warped through subspace 30018 | -1/Access_0 | Destroyed A2 30018 | -1/Access_0 | Spotted Enhanced Programmer 30018 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 30031 | -1/Access_0 | Destroyed Enhanced Programmer 30041 | -1/Access_0 | Architect warped through subspace 30048 | -1/Access_0 | Found Corrupted Prototype Device 30048 | -1/Access_0 | Identified ST Field Compressor 30081 | -1/Access_0 | Architect warped through subspace 30083 | -1/Access_0 | Spotted Enhanced Programmer 30084 | -1/Access_0 | Spotted Enhanced Programmer 30085 | -1/Access_0 | Singularity Gate disabled 30144 | -1/Access_0 | Destroyed Enhanced Programmer 30150 | -1/Access_0 | Architect warped through subspace 30168 | -1/Access_0 | Spotted Enhanced Programmer 30170 | -1/Access_0 | Destroyed Enhanced Programmer 30174 | -1/Access_0 | Singularity Gate disabled 30180 | -1/Access_0 | Spotted Enhanced Programmer 30250 | -1/Access_0 | A4 warped into view 30252 | -1/Access_0 | Destroyed A4 30286 | -1/Access_0 | Subspace Access Node disabled 30306 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 30295_ Acquired 5 matter. 30297_ Architect knocked back. 30298_ Acquired 3 matter. 30298_ Acquired 17 matter. 30299_ Penetrated by Quantum Shear. 30299_ Architect knocked back. 30300_ Acquired 20 matter. 30300_ Activated siege mode. 30300_ Lrn. Tractor Beam destroyed. 30301_ Architect suffers critical hit (Blast). 30301_ Destroyed Prototype Hackware. 30301_ Architect knocked back. 30301_ Penetrated by Quantum Shear. 30303_ Core Membrane filtered system corruption (1). 30304_ Penetrated by Quantum Shear. 30306_ Core Membrane filtered system corruption (1). 30306_ Destroyed Zero-point Reactor. 30306_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????##?#???#?????????????????????? | | ????????????????##?#??#?##??#?#??##??????????????? | | ??????????????##???#?#?#####?#####?##????????????? | | ?????????????####?#?#?#?##??#####?##?##??????????? | | ?????????????####?????#??#######?#?#?##??????????? | | ??????????#??#######?##?#?????###??####??????????? | | ??????????#######?##?#####?###?#??##??#??????????? | | ???????##?#??###??#####??#####??##??##?#??#??????? | | ????#??####?##?##??############??#########?#?????? | | ??????##################?####?#?#??#######?##????? | | ?????##?###?##?##?####?##?#######?#?##########???? | | ????#########?#??#####?##?###???#?#####?##??##???? | | ?#?#####?#####?####????#?#######?#?###???#???##??? | | ??#?##?##?######??###?###########?##?####??##?#??? | | ??####"!""####??##?#??####?#?####??####?##?##?##?? | | #?##?"""??###?###?#########??#??###?#??###???????? | | #####" ? ######?#########?###??##????#?##?#?###?? | | ??# ## ? ########?####?#######?###?##?#??###??#?? | | ??# ###?####?#?#?##??#?#?####??###?????###? | | ? ?###########?#######?#?##?##??#?#?#?#? | | ? ?###?###??#?### ###??######?####???#? | | ? ? ## ? #####?##??### #######?#????####?###? | | ? #?##########;;#;###??#?#?##?####?##?? | | ? ?#########?#@ ##?###??###?###?##?### | | ?### #########?#;p ##???######??#??##?#?? | | ? ?####? ##########;!%= # #######?#####??##? | | # ??##### ?######### = # ??##??#?###?#?###?? | | # ###?# #### ### #???###?#######??? | | # #??#?#### #### #### ######?####?##?###? | | #?# ######### ###; ### ###??####??#####?#?? | | ##### ######### ##; ######?####?##?###?? | | ###?#######?????#?#?? | | #### #?##?#?#??#?#?##?? | | #### # #####0 ##### ? ???##?###?###??? | | #?####### ##### # ###### ? #####??##?##??? | | #???###?# #?### % ## ##?##? ? ##??####?????? | | ######### ##?# ## #??# ? ####?###?###???? | | ###?#?## #?## ## #?# ? ##??#?###??#????? | | #?###### ##### ### ?? ? ?####?#####?????? | | ####### "##### ######?##? #####?#?##??????? | | ### "" #?# ##?#?###### ??#??#???????? | | "# "" ### #####?#?#### ?##?#????????? | | ####" "###?# #######?#####??? ????????????? | | ###### ###### ##?##?#?#??#?# ##???????????? | | # ####?## ###### ###?######?#?####????????????? | | # ##???########## ########????###??????????????? | | # ############ ? #######?###?#?#??????????????? | | # #???##?##?# ?#?###??#??#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Energy Generation 70 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 36 Terrain Scan Range 24 Terrain Scan Density 1410 Additional Mass Support 20 EM Shielding 3 Armor Coverage 3600 Resistance: KI 60 Resistance: TH 50 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 69 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 30 Kinecelleration 50 Offensive Hacking 45 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Adv. Energy Well | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Hvy. Regenerative Plating | -3/Testing | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Prc. Phase Gun | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Imp. Lightning Gun | -2/Quarantine | Archive Cld. Phase Gun | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Exp. Force Field | -2/Quarantine | Archive Beam Splitter | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Imp. Matter Compressor | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Exp. Cloaking Device | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Cld. Antimatter Reactor | -2/Section 7 | Archive Hvy. Gatling Laser | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Exp. Weapon Shielding | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Exp. Shock Absorption System | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Thermal Defense Suite | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Particle Accelerator | -2/Section 7 | Hacked Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive S-43 Plague | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive R-06 Scavenger | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive R-10 Processor | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Flak Cannon | x2 | -7/Factory | Authchip Flak Cannon | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Preloaded Particle Charger | x2 | -7/Factory | Authchip D-53 Grenadier | x1 | -6/Factory | Preloaded Plasma Cutter | x2 | -6/Factory Quantum Capacitor | x2 | -5/Factory Adv. System Restoration Module | x2 | -5/Factory Adv. Terrain Scanner | x2 | -4/Armory Particle Accelerator | x1 | -1/Access Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Core Regenerator LC Capacitor Core Membrane Core Expander LRC Energy Well Microwarp Drive Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 3 4 2 1 5 . 1 . 1 2 . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 2 5 . XP Earned 62833 | 4000 5319 6646 2473 722 8208 550 514 511 1779 2487 429 490 82 329 1253 2390 48 1400 454 1956 2216 1028 1265 1308 2068 1102 1890 2398 7274 244 XP Spent 62385 | 3350 2300 5160 1100 3100 11330 . . 810 . 3775 . . . 200 4300 990 . . . 3500 2750 1400 . 1300 . 5050 1500 . 7995 2475 Upgrades 113 | 11 4 12 1 2 13 . . 3 . 8 . . . 1 2 3 . . . 1 10 1 . 2 . 2 1 . 25 11 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 1 1 . 2 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . Weapon Slot 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Core Integrity 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 11 Heat Dissipation 17 | 5 . 2 . . 3 . . 3 . . . . . . . 3 . . . . . . . . . . . . 1 . Energy Generation 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Energy Storage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mass Support 5 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Inventory Capacity 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sensor Range 10 | . . . . . . . . . . 7 . . . . . . . . . . 3 . . . . . . . . . Terrain Scan Density 7 | . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ranged Accuracy 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hack Attack % 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . KI Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 28658 | . 307 592 596 162 746 105 346 100 648 959 164 256 281 2473 482 726 186 286 309 406 1800 60 162 783 340 436 979 443 12923 602 Integrity Restored 21307 | . 354 577 425 168 1113 315 251 251 297 150 132 203 273 948 168 389 201 241 131 578 506 . 81 446 299 425 1315 196 9431 1443 Core 15538 | . 354 448 332 107 775 315 91 193 237 117 108 150 227 652 100 237 9 92 57 275 305 . 37 361 251 386 1021 154 6704 1443 Parts 5769 | . . 129 93 61 338 . 160 58 60 33 24 53 46 296 68 152 192 149 74 303 201 . 44 85 48 39 294 42 2727 . Protomatter Decayed 17380 | . . 295 394 99 499 . 166 15 502 871 67 260 147 1435 423 564 167 481 221 187 1530 60 67 723 312 213 488 366 6781 47 Game ------ Seed InertialImpactDeconstructor Manual? 0 Play Time 07:15:15 Cumulative 331.1 hours Start 2025.04.08 @ 11:55:12 End 2025.04.09 @ 09:46:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 127 Rogue 0 Adventurer 127 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 85 Gallery% 82 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d729665-2dd9-4d1f-98c8-9ad15bb21c01