Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 03:07:11 Player: puppuppit Result: Destroyed by FW-MNL(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (273) 1365 Value Destroyed (5671) 5671 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 12083 Bonus ------- High Alert Combat Kills 1075 Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 84/100 System Corruption 0% Temperature Cool (17) Movement Rolling (90) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Armored Huge Wheel > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Makeshift Microdissipator Network Superbattery (1500) High-capacity Matter Pod (139) Subdweller Optics Recoil Stabilizer Hardened Medium Armor Plating Advanced Assault Cannon PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Subdweller Power Source Armored Huge Wheel Superbattery Compact Matter Pod Enhanced Optical Array Target Analyzer Hardened Medium Armor Plating Advanced Assault Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Airjet Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 168 | 13 20 . 44 10 3 8 47 8 4 11 Power 26 | 2 5 . 4 2 . 6 6 1 . . Engine 17 | 2 4 . 4 2 . . 4 1 . . Core 9 | . 1 . . . . 6 2 . . . Reactor . | . . . . . . . . . . . Propulsion 53 | 5 6 . 15 3 1 . 18 . . 5 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 22 | 5 6 . 1 . . . 5 . . 5 Hover 31 | . . . 14 3 1 . 13 . . . Flight . | . . . . . . . . . . . Utility 34 | 3 4 . 4 . 1 . 14 . 4 4 Device 12 | 2 . . . . . . 4 . 3 3 Storage 5 | 1 1 . 1 . 1 . 1 . . . Processor 5 | . 1 . 2 . . . 1 . . 1 Hackware 2 | . 1 . 1 . . . . . . . Protection 10 | . 1 . . . . . 8 . 1 . Artifact . | . . . . . . . . . . . Weapon 55 | 3 5 . 21 5 1 2 9 7 . 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 35 | 2 5 . 18 3 1 1 5 . . . Ballistic Cannon 9 | . . . . . . . 4 4 . 1 Launcher 10 | . . . 3 2 . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . Parts Lost 26 | . 5 . 5 2 . . 6 . . 8 Power 4 | . . . 1 1 . . 1 . . 1 Propulsion 13 | . 3 . 3 1 . . 4 . . 2 Utility 3 | . 1 . . . . . 1 . . 1 Weapon 6 | . 1 . 1 . . . . . . 4 Highest Loss Streak 8 | . 2 . 2 2 . . 3 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 96 97 100 100 88 80 80 80 Engine 6 | . 10 14 8 9 11 1 1 7 9 9 Core 2 | . 3 . . . . 9 7 1 . . Wheel 11 | . 27 28 1 . . . 7 18 18 18 Hover 14 | . . . 30 32 33 33 18 . . . Device 3 | . 3 . . . . . 1 9 5 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 8 | . 1 14 10 11 11 11 9 9 9 9 Protection 2 | . 6 . . . . . 5 . 3 . Ballistic Gun 16 | . 27 28 32 32 33 32 14 . . . Ballistic Cannon 11 | . . . . . . . 11 26 27 26 Peak Build Rating 44 | 9 11 8 22 24 25 27 43 43 43 44 Average Rating 29 | 6 8 8 15 21 24 26 35 42 42 42 On Entrance 22 | . 9 8 8 20 24 25 27 43 43 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 18 17 22 22 22 25 41 37 44 38 Greatest Support 68 | 32 32 32 48 28 28 28 56 56 56 68 Greatest Overweight (x) 2 | . . . 2 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 9 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 23% | Skirmisher 15% | Scavenger-Gunner 14% | Scavenger-Skirmisher 11% | Commander-Gunner 11% | Commander-Skirmisher 10% | Gunner 8% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 7222 | 395 385 . 1290 343 . 593 2077 1034 514 591 Remotely 141 | 138 . . . . . . . . 3 . Salvage Created 9744 | 186 610 . 2347 352 . 1479 2632 1013 840 285 Parts 563 | 18 43 . 175 13 . 65 146 49 46 8 Haulers Intercepted 16 | . . . 5 . . . 6 5 . . Recyclers Shooed 14 | . 3 . 2 . . 2 3 1 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 151 | . 14 . 34 21 . 10 41 19 3 9 Guns 84 | . 14 . 28 4 . 9 29 . . . Cannons 39 | . . . . . . . 12 16 3 8 AOE 28 | . . . 6 17 . 1 . 3 . 1 Classes Destroyed 23 | 3 5 . 5 2 . 1 1 1 . 5 Worker 25 | 2 1 . 8 2 . 5 4 3 . . Builder 20 | . 1 . 7 . . 1 4 1 6 . Tunneler 11 | 3 . . 3 1 . 3 1 . . . Hauler 16 | . . . 5 . . . 6 5 . . Recycler 46 | 1 1 . 6 2 . 13 7 5 11 . Mechanic 3 | . . . 1 . . . 2 . . . Operator 3 | . . . 3 . . . . . . . Watcher 13 | . 2 . 5 . . . 5 1 . . Swarmer 37 | . 6 . 14 4 . 5 8 . . . Grunt 49 | . 5 . 10 1 . 3 20 10 . . Brawler 7 | . . . 1 . . 1 3 2 . . Duelist 2 | . . . . . . 1 1 . . . Protector 1 | . . . . . . . . 1 . . Sentry 26 | . . . 9 . . . 8 6 3 . Demolisher 1 | . . . . 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . Subdweller 3 | . 3 . . . . . . . . . Bolteater 1 | . . . . . . . . . . 1 Federalist 2 | . . . . . . . . . . 2 Explorer 3 | . . . . . . . . . . 3 Scientist 1 | . . . . . . . . . . 1 Scrapper 2 | . . . . . . . . . . 2 Assembled 15 | . . . . 15 . . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 16 | 3 6 . 12 16 . 9 9 6 9 10 Combat Bots Only 16 | . 4 . 6 16 . 3 7 3 1 9 Max Kills in Single Turn 5 | 1 1 . 2 5 . 1 3 3 2 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 5 | . . . 2 5 . 1 . 3 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 491 | . 89 . 99 18 . 19 123 50 . 93 Missed 139 | . 19 . 39 3 . 8 21 17 . 32 Damage Taken 5504 | . 848 . 775 372 . 147 1661 609 . 1092 Core 1104 | . 245 . 164 94 . 37 338 48 . 178 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . 51 . . . . . . . . . Regen/Repaired (Parts) 457 | . 15 . 42 . . . 268 132 . . Core Remaining (%) 42 | 100 . 2 . . . 26 . . . . Volleys Fired 591 | 25 90 . 146 25 . 51 147 57 26 24 Largest 3 | 2 2 . 3 3 . 3 3 3 3 3 Hottest 144 | 40 40 . 76 76 . 79 144 144 144 144 Shots Fired 1590 | 50 178 . 432 65 . 153 411 155 77 69 Gun 1182 | 50 178 . 426 57 . 150 321 . . . Cannon 378 | . . . . . . . 90 149 77 62 Launcher 30 | . . . 6 8 . 3 . 6 . 7 Special . | . . . . . . . . . . . Kinetic 1560 | 50 178 . 426 57 . 150 411 149 77 62 Thermal . | . . . . . . . . . . . Explosive 30 | . . . 6 8 . 3 . 6 . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 8 27 . 22 4 . 21 16 24 14 17 Robot Miss Streak 7 | 4 3 . 3 3 . 3 7 4 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 994 | 31 120 . 278 35 . 93 250 94 41 52 Core Hits 463 | 12 49 . 115 40 . 40 122 48 20 17 Critical Kills 4 | . . . 1 . . 1 2 . . . Critical Parts Destroyed 6 | 1 . . 1 2 . 1 1 . . . Critical Strikes 25 | 1 . . 2 2 . 2 8 5 2 3 Destroy 10 | 1 . . 2 2 . 2 3 . . . Blast 15 | . . . . . . . 5 5 2 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19653 | 284 985 . 3581 1737 . 1614 4944 3405 1282 1821 Guns 10018 | 284 985 . 3134 477 . 1426 3712 . . . Cannons 6583 | . . . . . . . 1232 2683 1282 1386 Explosions 3052 | . . . 447 1260 . 188 . 722 . 435 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 16601 | 284 985 . 3134 477 . 1426 4944 2683 1282 1386 Thermal 66 | . . . 23 43 . . . . . . Explosive 2986 | . . . 424 1217 . 188 . 722 . 435 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . 1 1 . Average Corruption 1 | . 1 3 . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . 2 1 . . . . . 4 5 . Message Errors 5 | . 1 1 . . . . . 1 2 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 357 | . . . 39 68 . . 55 48 61 86 Projectiles 231 | . . . . . . . 55 41 61 74 Explosions 126 | . . . 39 68 . . . 7 . 12 Melee . | . . . . . . . . . . . Knockbacks 42 | . . . . . . . 9 9 14 10 Impact . | . . . . . . . . . . . Kinetic 38 | . . . . . . . 8 8 12 10 Secondary 4 | . . . . . . . 1 1 2 . Self-Inflicted Damage 148 | . . . 62 49 . 37 . . . . Shots 4 | . . . 1 2 . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 416 | . 20 . 62 45 . 42 416 72 232 262 Average Temperature 50 | . 6 . 16 11 . 13 87 17 48 143 Received Heat Transfer 2019 | . 201 . 213 36 . 36 666 279 . 588 Effects 3 | . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . 50 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 1092 | 30 243 34 1049 719 . 400 1092 1035 562 . Initial 460 | . 19 34 13 380 . . 91 460 345 . Average 513 | 13 132 34 645 544 . 205 622 800 439 . Maximum Alert Level 3 | . 1 . 3 3 . 2 3 3 2 . Low Security (%) 18 | 100 72 100 2 . . 37 15 . . . Level 1 20 | . 27 . 13 4 . 56 16 . 40 . Level 2 30 | . . . 44 95 . 5 14 32 59 . Level 3 30 | . . . 40 . . . 53 67 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 . 7 . . . 6 3 . . Investigation 7 | . . . 4 . . . 3 . . . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 2 . 3 . . . 2 1 . . Assault 3 | . . . . . . . 1 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 13 | . 4 . 6 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 236 | . 30 2 48 35 . 12 65 22 1 21 Peak Tracking Total 23 | . 6 2 5 23 . 3 8 5 . 10 Tactical Retreats 19 | . 3 . 2 3 . 2 8 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 2 . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 18 | . . . 10 1 . . 3 3 1 . Max in Single Turn 5 | . . . 5 1 . . 1 1 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 61 | . 7 . 13 . 5 . 15 6 12 3 Terminals 35 | . 6 . 10 . . . 8 5 6 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 1 . . Recycling Units 8 | . . . 1 . . . 2 . 5 . Scanalyzers 3 | . . . 1 . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 241 | . 16 . 54 . 50 . 58 11 29 23 Successful 180 | . 12 . 32 . 50 . 37 6 20 23 Failed 61 | . 4 . 22 . . . 21 5 9 . Catastrophic 4 | . . . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 95 | . 12 . 36 . 1 . 30 4 12 . Terminals 116 | . 14 . 40 . . . 35 9 18 . Fabricators . | . . . . . . . . . . . Repair Stations 19 | . 2 . 4 . . . 11 2 . . Recycling Units 14 | . . . 4 . . . 4 . 6 . Scanalyzers 12 | . . . 6 . . . 6 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 115 | . 4 . 12 . 50 . 13 3 10 23 Record 77 | . . . . . 49 . . . 5 23 Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 13 | . 1 . 5 . . . 6 . 1 . Prototype ID Bank 9 | . 2 . 3 . . . 3 . 1 . Open Door 3 | . . . . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 4 . . . 9 2 . . Scan Component 9 | . 1 . 2 . . . 5 1 . . Repair 8 | . 1 . 2 . . . 4 1 . . Recycling Unit Hacks 6 | . . . . . . . 1 . 5 . Retrieve Components 6 | . . . . . . . 1 . 5 . Scanalyzer 12 | . . . 6 . . . 6 . . . Insert Component 5 | . . . 2 . . . 3 . . . Analyze 7 | . . . 4 . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 29 | . 6 . 10 . . . 7 1 5 . Terminals 29 | . 6 . 10 . . . 7 1 5 . Botnet 29 | . 6 . 10 . . . 7 1 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 6 . 12 . . . 14 5 5 . Full Trace Events 10 | . . . 6 . . . 3 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 . . . 4 1 . . Time 302 | . 38 . 52 . . . 168 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 29 | . . . . . . . 10 . 19 . Parts Scanalyzed 5 | . . . 2 . . . 3 . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 16 | . . . . 6 . . . 10 . . Largest Group 10 | . . . . 6 . . . 10 10 10 Highest-Rated Group 173 | . . . . 112 . . . 173 173 173 Highest-Rated Ally 31 | . . . . 31 . . . 29 29 29 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 94 | . . . . 19 . . . . 5 70 Total Damage 1009 | . . . . 165 . . . . 61 783 Kills 9 | . . . . 3 . . . . 1 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 13 | . 1 . 5 . . . 6 . 1 . Derelict Logs Recovered 4 | . . . . 1 . . . . . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 8398 | 141 858 39 1372 453 259 542 1969 824 876 1065 Spaces Moved 7393 | 60 614 37 1393 618 433 577 1455 531 720 955 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3559 | 58 614 37 45 . . . 599 531 720 955 Hover 3832 | . . . 1348 618 433 577 856 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 52 52 58 58 53 100 100 90 Average Speed 75 | 89 85 100 53 54 58 58 73 100 100 100 Slowest Speed 190 | 100 100 100 190 58 58 58 131 100 100 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 5 74 10 88 96 91 93 80 72 89 60 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 7 | . . . . 4 . 1 . . . 2 Spaces Dug 2 | . . . . . . . 1 1 . . Terrain Destroyed 336 | . . . 63 61 . 33 35 89 23 32 Melee . | . . . . . . . . . . . Projectile 104 | . . . . . . . 35 41 23 5 AOE 232 | . . . 63 61 . 33 . 48 . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 9053 | 100 797 39 1746 682 440 670 2047 698 818 1016 Wait 741 | . 61 3 110 26 . 26 349 100 61 5 Move 7383 | 59 613 36 1392 617 432 576 1454 530 719 955 Hop . | . . . . . . . . . . . Pick Up 59 | 3 5 . 22 1 2 2 12 . 2 10 Fast Attach 40 | 7 4 . 4 1 . . 17 2 3 2 Attach 28 | . 3 . 8 1 . . 11 . . 5 Detach 15 | . 2 . 2 . . . 8 . 1 2 Swap 100 | 6 13 . 32 8 3 8 19 6 1 4 Drop 94 | . 6 . 30 3 3 7 30 1 5 9 Fire 591 | 25 90 . 146 25 . 51 147 57 26 24 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Scavenger-Mutant 368 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Repaired Imp. Terrain Scanner 636 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Derelicts attacked the area 716 | -10/Materials | Core integrity fell below 50% 833 | -10/Materials | Core integrity fell below 20% 1000 | -10/Materials | Entered Mines 1030 | -10/Mines | Discovered new exit (range 10) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1289 | -9/Materials | Discovered new exit (range 8) 1434 | -9/Materials | Discovered new exit (range 12) 1632 | -9/Materials | Repaired Hover Unit 1659 | -9/Materials | Repaired Hover Unit 1736 | -9/Materials | Discovered new exit (range 12) 1830 | -9/Materials | Build established: Gunner 1881 | -9/Materials | Discovered new exit (range 16) 2084 | -9/Materials | Identified exit to Mines 2268 | -9/Materials | Build established: Scavenger-Gunner 2388 | -9/Materials | Discovered new exit (range 16) 2411 | -9/Materials | Entered Mines 2412 | -9/Mines | Assembled infested the area 2417 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2433 | -9/Mines | Core integrity fell below 50% 2455 | -9/Mines | Destroyed 16 combat bots 2477 | -9/Mines | Learned 4 Materials zone layouts 2480 | -9/Mines | Discovered new exit (range 11) 2503 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2571 | -9/Mines | Discovered new exit (range 5) 2589 | -9/Mines | Received a Mining Laser from a helpful Derelict 2623 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2697 | -9/Mines | Lost 8 allies 2862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2862 | -9/Mines | Discovered new exit (range 5) 2864 | -9/Mines | Entered Exiles 2882 | -9/Exiles | Met 8R-AWN 2890 | -9/Exiles | Met EX-HEX 2933 | -9/Exiles | Met EX-DEC 2947 | -9/Exiles | Visited The Gauntlet 3016 | -9/Exiles | Learned location of Zion (-6) 3026 | -9/Exiles | Met EX-BIN 3034 | -9/Exiles | Aligned with FarCom system 3035 | -9/Exiles | Given EX-Vault access code 3058 | -9/Exiles | Opened EX-Vault 3064 | -9/Exiles | Found Superbattery 3077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3117 | -9/Exiles | Discovered new exit (range 12) 3123 | -9/Exiles | Left Exiles lab with Superbattery 3123 | -9/Exiles | Entered Mines 3263 | -8/Mines | Found DCF Scrap (14 items) 3320 | -8/Mines | Discovered new exit (range 10) 3431 | -8/Mines | Build established: Scavenger-Skirmisher 3662 | -8/Mines | Discovered new exit (range 5) 3665 | -8/Mines | Entered Materials 3665 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3666 | -8/Materials | Identified exit to Factory 3667 | -8/Materials | Discovered new exit (range 15) 3706 | -8/Materials | Identified exit to Storage 3841 | -8/Materials | Lost 3 parts (1p2n) 3993 | -8/Materials | Repaired Cmb. Airjet 4019 | -8/Materials | Build established: Skirmisher 4340 | -8/Materials | Build established: Scavenger-Skirmisher 4441 | -8/Materials | Core integrity fell below 50% 4608 | -8/Materials | Destroyed 7 combat bots 4790 | -8/Materials | Discovered exit to Factory (range 15) 5022 | -8/Materials | Build established: Skirmisher 5265 | -8/Materials | First assault squad dispatched 5306 | -8/Materials | Repaired Hrd. Medium Armor Plating 5368 | -8/Materials | Repaired Broken Arm. Huge Wheel? 5505 | -8/Materials | Repaired Adv. Assault Cannon 5634 | -8/Materials | Entered Storage 5808 | -8/Storage | Used back door to open Recycling access 5808 | -8/Storage | Discovered new exit (range 5) 6034 | -8/Storage | First assault squad dispatched 6190 | -8/Storage | Discovered exit to Factory (range 9) 6242 | -8/Storage | Repaired Adv. Assault Cannon 6414 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6458 | -8/Storage | Entered Recycling 6458 | -8/Recycling | Accompanied by 10 allies 6716 | -8/Recycling | Build established: Commander-Skirmisher 7101 | -8/Recycling | Discovered new exit (range 7) 7268 | -8/Recycling | Scanned before Scraplab entrance 7310 | -8/Recycling | Discovered new exit (range 2) 7334 | -8/Recycling | Entered Scraptown 7334 | -8/Scraptown | Accompanied by 10 allies 7334 | -8/Scraptown | System corruption cleaned by C-Scrubber 7518 | -8/Scraptown | Visited Spacefarers 7562 | -8/Scraptown | Visited The Evicted 7598 | -8/Scraptown | Visited Fellowship of the Rings 7631 | -8/Scraptown | Visited TADAMA 7638 | -8/Scraptown | Build established: Commander-Gunner 7654 | -8/Scraptown | Visited Shadow of the Wyrm 7672 | -8/Scraptown | Visited Cyclists 7730 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7733 | -8/Scraptown | Learned Research terminal intel 7734 | -8/Scraptown | Learned Research stockpile data 7735 | -8/Scraptown | Learned Factory terminal intel 7785 | -8/Scraptown | Discovered new exit (range 11) 8215 | -8/Scraptown | Visited Symbiants 8250 | -8/Scraptown | Turned away by UFD registrar 8281 | -8/Scraptown | Attacked by Scraptown defenders 8291 | -8/Scraptown | Allies destroyed Triborg 8357 | -8/Scraptown | Core integrity fell below 20% 8360 | -8/Scraptown | Lost 10 allies 8371 | -8/Scraptown | Found PL-3XN's Ring of Power 8388 | -8/Scraptown | Destroyed 9 combat bots 8399 | -8/Scraptown | Destroyed by FW-MNL(j) with Overtuned Pulse Rifle Last Messages --------------- 08364_ ET-SAM(g) knocked back. 08367_ ET-SAM(g) destroyed. 08371_ Acquired PL-3XN's Ring of Power. 08374_ Acquired 6 matter. 08376_ Acquired 10 matter. 08380_ Acquired 5 matter. 08381_ XD-I12(j): "If it isn't public enemy #1: the new Wanderer!" 08383_ Adv. Assault Cannon destroyed. 08384_ JK-9V8(c) destroyed. 08387_ Arm. Huge Wheel destroyed. 08387_ Rocket Launcher destroyed. 08387_ Acquired Mak. Microdissipator Network. 08389_ Adv. Assault Cannon destroyed. 08391_ Arm. Huge Wheel destroyed. 08393_ Adv. Assault Cannon destroyed. 08394_ Hvy. Ion Engine destroyed. 08396_ OV-X6S(j): "It's scrappin' time!" 08397_ OV-X6S(j) heat damages Scrap Suit. 08397_ Acquired Wheel. 08398_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ###### ## #?#" "#???????????????? | | ????# ## #?# #???????????????? | | ???### ### ############ ##########?????????????? | | ???# #?????????????? | | #### #?????????????? | | # #?????????????? | | # #?????????????? | | # = #?????????????? | | # ############ # # #?????????????? | | # #??????# #%= #?????????????? | | # #??????# # #?????????????? | | # #??????# #?????????????? | | #??????# jg #?????????????? | | # #??????# # #?????????????? | | #### #??????#" " ###?#?????????? | | ???# #??????## " " # ""#"#?????????? | | ???# #???????# # # # ! """"#?????????? | | #### #???????######## %% ""###?????????? | | """# #???????????????# ###???????????? | | " "# #???????????????# #####?????????? | | "" # #???????????????# "?????????? | | # #???????????????#% % "?????????? | | " # #?????#######???# % "?????????? | | # #????## #?## % "?????????? | | # ###### # %##;* %%% "?????????? | | "" # =[@ ! "?????????? | | "" % = %=== ! "?????????? | | """# =%% %= !*= "?????????? | | #### !=!%!%[ "?????????? | | #### % /=[%= "?????????? | | %=%% #"?????????? | | % * #??????????? | | %!%= #??????????? | | ###### ### ##;###;;#### ###j ####??????????? | | #???# ## * # #?????????????? | | #???# ##" [% "# #?????????????? | | #???#" "##" ! ""# #?????????????? | | #???#" """"" ""## " ""# #?????????????? | | #???#" """"" "##"" ""# #?????????????? | | #???#" """"" ""##"" ""# #?????????????? | | #???#" "##"" " " ""# #?????????????? | | #???## ###########"""""X""""""# #?????????????? | | #???## ### #?#""""""""""""# #?????????????? | | #???#" """"#?############## #?????????????? | | #???#""""""" #?????????????# #?????????????? | | #???# " #??############ #?????????????? | | #???# "" "" """ #??#""""""""""" #?????????????? | | #???# #??#""""" """"" #?????????????? | | ##??################"""" " "" #?????????????? | | #???????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 54 Targeting Accuracy 16 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Sub. Optics | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingJunkNetwork Manual? 0 Play Time 01:39:56 Cumulative 80.8 hours Start 2025.02.16 @ 01:23:15 End 2025.02.16 @ 03:07:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f0634930-875e-47ce-b9d0-4365e78f55fb