Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 14:23:12 Player: Epsilon 11 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (5638) 5638 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2710) 2710 TOTAL SCORE: 12538 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 160 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -160 Cogmind --------- Core Integrity 168/700 Matter 22/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (1200) Ox23 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON (3) ------- Heavy Particle Cannon Assault Cannon Mass Driver > --- INVENTORY (20) --- Reinforced Deuterium Engine Advanced Cooling System Structural Scanner Experimental Sensor Array Improved Terrain Scanner Advanced Recoil Stabilizer Improved Particle Charger Backup Plating III Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (42) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (22) Heavy Missile Launcher Improved Datajack Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Active Sensor Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Compact Battery Structural Scanner Experimental Sensor Array Improved Terrain Scanner Advanced Recoil Stabilizer Improved Particle Charger Backup Plating III Layered Light Armor Plating Layered Light Armor Plating Improved Thermal Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Missile Launcher Improved Datajack Remote Datajack Power Maul [Rating: 75] Favorites ----------- Power Hybrid Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Compact Wheel Treads Improved Heavy Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . 2 . 1 . . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 91 | 6 1 8 5 12 9 14 6 21 9 Power 13 | 1 . 1 . 1 2 1 . 7 . Engine 8 | 1 . 1 . 1 1 1 . 3 . Core 4 | . . . . . 1 . . 3 . Reactor 1 | . . . . . . . . 1 . Propulsion 15 | 2 . . 1 2 . 2 2 5 1 Treads 4 | . . . . . . 1 . 2 1 Leg . | . . . . . . . . . . Wheel 11 | 2 . . 1 2 . 1 2 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 1 5 1 5 2 7 2 5 6 Device 15 | . 1 2 1 2 1 1 1 4 2 Storage 3 | 1 . 1 . . . . . . 1 Processor 3 | . . . . 1 1 . . . 1 Hackware 2 | . . . . . . . 1 1 . Protection 12 | . . 2 . 2 . 6 . . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 2 3 4 5 4 2 4 2 Energy Gun 12 | 2 . 1 1 . 4 3 1 . . Energy Cannon 5 | . . . 1 1 . . . 2 1 Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher 2 | . . . . 1 . . 1 . . Special Weapon 2 | . . 1 . . . 1 . . . Impact Weapon 2 | . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . Parts Lost 30 | . . . . 4 5 5 . 9 7 Power 8 | . . . . . 2 1 . 4 1 Propulsion 8 | . . . . 1 2 . . 3 2 Utility 9 | . . . . 2 . 4 . 1 2 Weapon 5 | . . . . 1 1 . . 1 2 Highest Loss Streak 4 | . . . . 2 1 2 . 4 4 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 3 7 11 15 19 18 18 18 19 Power . | . 1 1 1 1 . . . . . Propulsion . | . . . . 1 . . 1 . . Utility 10 | . 2 2 4 6 11 12 12 12 14 Weapon 3 | . . 3 3 5 5 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . . . 3 2 1 5 11 Power 2 | . . . . . . . . 2 . Propulsion 1 | . . . . . . . 1 . . Utility 17 | . . . . . 3 1 . 3 10 Weapon 2 | . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 84 99 99 92 89 93 75 79 90 Engine 4 | . 12 11 11 9 6 5 7 1 . Core 1 | . . . . . 2 3 . 2 . Reactor 2 | . . . . . . . . 2 6 Treads 4 | . . . . . . 1 . 3 14 Wheel 12 | . 28 22 22 17 17 12 15 10 . Device 15 | . 1 22 22 16 9 14 6 14 18 Storage 8 | . 14 11 11 9 9 9 7 7 7 Processor 4 | . . . . 9 9 9 7 2 5 Hackware 1 | . . . . . . . . 3 3 Protection 7 | . . 10 11 4 9 11 7 4 8 Energy Gun 10 | . 26 21 18 15 14 23 17 1 . Energy Cannon 7 | . . . 2 8 9 . . 13 10 Ballistic Cannon 2 | . . . . . . . . 3 8 Impact Weapon 1 | . . . . 1 2 1 4 2 1 Peak Build Rating 75 | 6 7 13 21 30 39 42 65 75 72 Average Rating 46 | 4 5 11 13 23 33 36 62 67 65 On Entrance 28 | . 6 7 13 14 30 38 40 65 69 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 14 59 59 79 79 75 67 95 95 Greatest Support 103 | 26 26 26 26 26 32 26 44 95 103 Greatest Overweight (x) 4 | . . 2 2 4 4 4 2 2 1 Average Overweight (x) 1 | . . . 2 2 2 2 1 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 14 20 20 20 20 20 20 20 Most Carried 20 | 3 4 10 13 20 20 20 20 20 20 Average Carried 17 | . 3 8 11 15 19 19 19 18 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 3 4 10 11 20 20 20 19 20 20 Class Distribution -------------------- 20% | Bothacker-Tank 14% | Mutant 14% | Bothacker-Assassin 13% | Gunner 13% | Bothacker-Mutant 11% | Bothacker-Skirmisher 5% | Bothacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Assassin | -7/Factory Bothacker-Assassin | -7/Garrison Bothacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Matter Collected 2740 | 213 . 177 80 300 205 345 148 787 485 Remotely . | . . . . . . . . . . Salvage Created 5356 | 36 . 281 205 856 867 607 171 1530 803 Parts 278 | 6 . 11 20 45 45 36 11 66 38 Haulers Intercepted 2 | . . . . 1 . 1 . . . Recyclers Shooed 4 | . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 118 | . . 4 11 15 23 10 4 34 17 Melee 3 | . . . . . 2 1 . . . Guns 45 | . . 3 11 4 13 8 3 3 . Cannons 49 | . . . . 6 4 . . 23 16 AOE 14 | . . . . 4 2 . 1 6 1 Classes Destroyed 19 | 1 . 3 2 5 2 2 . 4 . Worker 7 | . . . 1 1 . 1 1 . 3 Builder 2 | . . . . . . 1 1 . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 2 | . . . . 1 . 1 . . . Recycler 2 | . . 1 . 1 . . . . . Operator 2 | . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 29 | . . . 11 . 10 . . 8 . Grunt 52 | . . 2 . 10 9 7 3 9 12 Brawler 5 | . . . . 1 2 . 1 . 1 Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . Sentry 14 | . . 2 . 3 1 2 . 5 1 Demolisher 2 | . . . . . . . . 2 . Specialist 1 | . . . . . . . . 1 . Hunter 4 | . . . . 1 . . . 3 . Programmer 7 | . . . . . 1 . . 3 3 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Infiltrator 1 | . . . . . . . . 1 . Best Kill Streak 7 | 2 . 3 4 7 5 3 4 6 4 Combat Bots Only 6 | . . 2 4 6 5 3 4 6 4 Max Kills in Single Turn 3 | 1 . 1 2 3 2 1 1 3 2 Gunslinging 1 | . . . 1 . 1 . . . . Exploded 3 | . . . . 2 2 . 1 3 1 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Hostile Shots Fired 659 | . . 21 48 43 93 49 16 244 145 Missed 182 | . . 7 16 14 20 10 7 73 35 Hits 477 | . . 14 32 29 73 39 9 171 110 Melee 14 | . . . . . . . . . 14 Projectile 463 | . . 14 32 29 73 39 9 171 96 AOE 7 | . . . . . . . . 7 . Critical Strikes 13 | . . 1 . 1 3 1 . 2 5 Damage Taken 7451 | . . 204 257 543 1150 1148 149 2235 1765 Core 1083 | . . 46 39 69 122 275 35 335 162 Absorbed by Shields 36 | . . . . . . 36 . . . Reduced by Siege Mode 63 | . . . . . . . . . 63 Redirected to Shielding 284 | . . . . . . 243 41 . . Ignored by Resistances 198 | . . . . . . . . 4 194 Regen/Repaired (Parts) 249 | . . . . . . 2 . 180 67 Core Remaining (%) 73 | 100 100 . 78 . . 15 . . . Volleys Fired 338 | 3 1 20 21 30 46 40 9 96 72 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 227 | 90 90 106 106 181 199 173 160 227 227 Shots Fired 717 | 6 2 35 39 75 108 89 25 215 123 Gun 310 | 6 2 30 36 34 70 81 23 28 . Cannon 379 | . . . 3 39 38 . . 183 116 Launcher 8 | . . . . 2 . . 2 4 . Special 20 | . . 5 . . . 8 . . 7 Kinetic 98 | . . . . . . . . 54 44 Thermal 534 | 6 2 35 36 52 90 76 18 147 72 Explosive 8 | . . . . 2 . . 2 4 . Electromagnetic 62 | . . . 3 21 18 5 5 10 . Robot Hit Streak 20 | 2 4 13 5 11 12 8 8 14 20 Robot Miss Streak 7 | 3 . 1 7 3 3 2 5 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 3 1 3 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . Shots Hit Robots 489 | 2 2 25 19 59 77 67 16 139 83 Core Hits 232 | 2 . 8 12 40 40 23 11 59 37 Critical Kills 4 | . . . . . 1 . . 3 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . 3 1 . 2 1 1 6 4 Burn 8 | . . 3 1 . 1 1 1 1 . Meltdown 4 | . . . . . 1 . . 3 . Blast 6 | . . . . . . . . 2 4 Melee Attacks 99 | . . . . 10 21 10 4 45 9 Impact 83 | . . . . 5 18 9 2 40 9 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 3 3 1 2 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14213 | 23 25 307 269 1548 1666 1297 636 4789 3653 Guns 3593 | 23 25 307 269 410 825 1054 306 374 . Cannons 7372 | . . . . 493 536 . . 3748 2595 Explosions 2497 | . . . . 537 97 92 330 667 774 Melee 638 | . . . . 108 208 151 . . 171 Ramming 113 | . . . . . . . . . 113 Kinetic 1985 | . . . . . . . . 1044 941 Thermal 8387 | 23 25 307 232 765 1192 1072 220 2897 1654 Explosive 2133 | . . . . 362 . . 330 667 774 Electromagnetic 957 | . . . 37 313 266 74 86 181 . Impact 638 | . . . . 108 208 151 . . 171 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 . 2 9 Average Corruption 1 | . . . . . 1 1 . 1 3 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . 3 2 . 10 22 Message Errors 9 | . . . . . 2 . . 1 6 Matter Fused 7 | . . . . . . . . 4 3 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . 1 4 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 4 | . . . . . 1 . . 1 2 Alerts 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 269 | . . . . 27 24 6 3 129 80 Projectiles 141 | . . . . . . . . 76 65 Explosions 77 | . . . . 21 . . 3 53 . Melee 51 | . . . . 6 24 6 . . 15 Knockbacks 21 | . . . . 2 1 1 . 8 9 Impact 5 | . . . . 2 1 1 . . 1 Kinetic 15 | . . . . . . . . 7 8 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 337 | . . . . 81 37 113 . 62 44 Shots 6 | . . . . 2 1 1 . 1 1 Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 761 | 60 30 162 192 415 454 349 302 761 363 Average Temperature 150 | 28 17 52 62 125 183 133 111 184 134 Received Heat Transfer 1929 | . . 72 . 234 315 198 81 333 696 Effects 38 | . . . . 2 5 2 . 21 8 Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 7 | . . . . 2 2 . . 1 2 Interference 21 | . . . . . 3 2 . 12 4 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . 4 1 Damage (core) 1 | . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . 5 Total Turns 86 | . . . . . . . . . 86 Longest Duration 35 | . . . . . . . . . 35 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 1 1 1 . . . Combat Hostiles 3 | . . . . 1 1 1 . . . Parts Fried 7 | . . . . 3 1 2 . 1 . Impact Corruptions 7 | . . . . 2 3 1 . . 1 Robots Melted 5 | . . 1 . . 1 . . 3 . Combat Hostiles 4 | . . 1 . . 1 . . 2 . Parts Melted 37 | . . 9 2 6 2 3 . 12 3 Heat Transferred 14106 | 62 62 1039 703 1397 2214 2122 518 4094 1895 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Maximum Alert Level 4 | . . . . 1 3 2 1 4 3 Low Security (%) 35 | 100 100 100 100 62 29 . 91 11 . Level 1 10 | . . . . 37 11 5 8 15 . Level 2 41 | . . . . . 43 94 . 33 99 Level 3 10 | . . . . . 15 . . 30 . Level 4 2 | . . . . . . . . 8 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1132 | 10 15 60 124 278 795 496 217 1132 722 Initial 594 | . 6 . 9 37 74 387 217 79 594 Average 384 | 1 3 14 32 123 428 456 144 611 547 Influence Increases 4139 | 10 24 119 269 518 791 427 126 1183 672 Destroy 0b10 Robot/C 2420 | . . 80 220 300 540 200 80 660 340 Destroy 0b10 Robot/NC 120 | 10 . 5 5 35 5 15 10 20 15 Destroy Leader 326 | . . 30 30 64 20 52 10 30 90 Allied During Kill 38 | . . . 14 6 13 . . 5 . Trap Triggered on 0b10 10 | . . . . 10 . . . . . Successful Hack 106 | . 9 4 . 32 . 12 . . 49 Disable Machine 180 | . . . . 45 15 45 . . 75 Anti-Garrison Action 400 | . . . . . 100 . . 300 . Destroy Structure 359 | . . . . 26 68 28 26 138 73 Lose Combat Pursuer 180 | . 15 . . . 30 75 . 30 30 Influence Decreases 3461 | . 34 94 198 499 111 744 491 164 1126 Entered New Map 1361 | . 4 . 16 59 41 408 261 34 538 Time Decay 1600 | . 30 94 182 260 . 286 230 . 518 Lost Part 290 | . . . . 30 50 50 . 90 70 Lost Ally 60 | . . . . . 20 . . 40 . Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 18 | . 1 1 . 2 . 4 1 . 9 Investigation 6 | . . 1 . 2 . 2 . . 1 Extermination 3 | . . . . . . . 1 . 2 Reinforcement 3 | . 1 . . . . 2 . . . Assault 4 | . . . . . . . . . 4 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Distress Signals 7 | . . 1 . 3 . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 2 8 11 25 33 14 6 37 26 Peak Tracking Total 9 | . 1 3 4 6 4 2 4 9 5 Tactical Retreats 9 | . 1 . . . 1 4 . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Traps Triggered 12 | . 1 . . . 3 1 . 6 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 10 | . . . . 10 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Disabled 17 | . . . . 3 3 3 . 3 5 Max in Single Turn 3 | . . . . 2 1 3 . 1 3 Garrison Access 2 | . . . . . . . 1 . 1 Garrison Relay 3 | . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Accessed 34 | . 3 3 . 8 2 2 7 3 6 Terminals 20 | . 3 2 . 4 2 1 2 3 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers 5 | . . . . 2 . . 2 . 1 Garrison Access 4 | . . . . 1 . . 2 . 1 Total Hacks 106 | . 13 9 . 33 4 10 12 6 19 Successful 54 | . 4 4 . 23 2 6 4 . 11 Failed 52 | . 9 5 . 10 2 4 8 6 8 Catastrophic 12 | . 1 . . 3 1 1 4 1 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 10 5 . 8 1 2 1 . 8 Terminals 63 | . 13 7 . 15 4 8 2 6 8 Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . . . . . . 2 . . 2 Recycling Units 3 | . . 2 . 1 . . . . . Scanalyzers 26 | . . . . 16 . . 4 . 6 Garrison Access 8 | . . . . 1 . . 4 . 3 Terminal Hacks 13 | . 2 1 . 4 2 3 . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . Maintenance Status 2 | . . . . . . 1 . . 1 Hauler Manifests 2 | . . . . 1 . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 Scan Component 2 | . . . . . . 1 . . 1 Repair 2 | . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . 1 . 1 . . . . . Report Inventory 2 | . . 1 . 1 . . . . . Scanalyzer 20 | . . . . 15 . . . . 5 Insert Component 11 | . . . . 8 . . . . 3 Analyze 9 | . . . . 7 . . . . 2 Garrison Access Hacks 6 | . . . . 1 . . 4 . 1 Unlock Access 2 | . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . 1 Coupler Status 2 | . . . . . . . 2 . . Unauthorized Hacks 9 | . 2 2 . 2 . 1 . . 2 Terminals 9 | . 2 2 . 2 . 1 . . 2 Botnet 7 | . 2 1 . 2 . 1 . . 1 Operators 2 | . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 3 3 . 7 1 1 6 3 6 Full Trace Events 6 | . 1 1 . 2 . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . 7 . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 Time 101 | . . . . . . 70 . . 31 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . . . 8 . . . . 2 Part Schematics Acquired 8 | . . . . 7 . . . . 1 Parts Damaged 2 | . . . . 1 . . . . 1 Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 2 . Watcher Feeds 1 | . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . Robots Hacked 14 | . . . . 3 . 5 1 1 4 Non-combat 14 | . . . . 3 . 5 1 1 4 Combat . | . . . . . . . . . . Robot Hacks Applied 19 | . . . . 4 . 6 2 3 4 no_distress 14 | . . . . 4 . 5 1 1 3 find_chute 1 | . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . 1 find_station 1 | . . . . . . 1 . . . release_backups 1 | . . . . . . . . 1 . streamctrl_low 1 | . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . 8 . . 4 . Machine Destruction 12 | . . . . . 8 . . 4 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . 1 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Total Allies 9 | . . . 3 . 2 . . 4 . Largest Group 3 | . . . 3 3 2 . . 2 . Highest-Rated Group 190 | . . . 40 40 51 . . 190 . Highest-Rated Ally 95 | . . . 16 16 31 . . 95 . Total Orders 3 | . . . . . 2 . . 1 . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . AID 1 | . . . . . . . . 1 . Ally Attacks 29 | . . . . 13 10 . . 6 . Total Damage 768 | . . . . 111 290 . . 367 . Kills 5 | . . . . 1 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Active Infowar (turns) 2681 | . 11 391 679 386 . 300 35 101 778 Sensors 1 | . . . 1 . . . . . . A.S.S. 136 | . . . . . . . 35 101 . Structural 2540 | . 11 391 679 384 . 297 . . 778 Seismic 794 | . . 272 . 230 . 292 . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Turns Passed 7346 | 55 116 391 688 729 836 632 496 1966 1437 Spaces Moved 4095 | 38 111 285 460 406 439 274 383 1005 694 Core 1 | 1 . . . . . . . . . Treads 969 | . . . . . . . . 275 694 Legs . | . . . . . . . . . . Wheels 3125 | 37 111 285 460 406 439 274 383 730 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 105 120 120 105 105 160 Average Speed 128 | 91 90 104 120 123 132 135 113 128 160 Slowest Speed 240 | 100 100 120 120 160 160 160 120 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 26 27 99 46 68 25 12 87 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 43 | . . . . 1 1 3 2 27 9 Terrain Destroyed 276 | . . . . 34 3 26 42 85 86 Melee 39 | . . . . 1 1 3 2 26 6 Projectile 44 | . . . . . . . . 17 27 AOE 193 | . . . . 33 2 23 40 42 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Total 5345 | 49 122 341 555 560 569 441 422 1408 878 Wait 409 | . 6 18 61 45 23 56 6 141 53 Move 4088 | 37 110 284 459 406 438 273 383 1004 694 Hop . | . . . . . . . . . . Pick Up 87 | 3 1 7 3 19 12 12 4 21 5 Fast Attach 34 | 6 4 1 . 1 1 7 1 12 1 Attach 45 | . . 2 2 12 5 9 2 8 5 Detach 8 | . . . . 3 . 1 . 3 1 Swap 121 | . . 6 6 15 15 21 6 26 26 Drop 67 | . . 3 3 9 8 12 7 20 5 Fire 338 | 3 1 20 21 30 46 40 9 96 72 Melee 99 | . . . . 10 21 10 4 45 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . . . . . 7 Escape Stasis 32 | . . . . . . . . 32 . Rewire . | . . . . . . . . . . Trap 10 | . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 517 | -9/Materials | Discovered new exit (range 8) 541 | -9/Materials | Discovered new exit (range 16) 563 | -9/Materials | Entered Mines 679 | -9/Mines | Discovered new exit (range 5) 723 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 743 | -9/Mines | Learned Materials stockpile data 765 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 767 | -9/Mines | Found Prototype Device 816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 828 | -9/Mines | Discovered new exit (range 5) 958 | -9/Mines | Build established: Scavenger-Mutant 1041 | -9/Mines | Identified Exp. Sensor Array 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Accompanied by 3 allies 1251 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1729 | -8/Materials | Discovered new exit (range 16) 1969 | -8/Materials | Discovered new exit (range 3) 1980 | -8/Materials | Identified exit to Garrison 1980 | -8/Materials | Entered Garrison 2036 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Installed Relay Interface Framework 2106 | -8/Garrison | Garrison Relay disabled 2216 | -8/Garrison | Triggered checkpoint 2327 | -8/Garrison | Build established: Gunner 2602 | -8/Garrison | Discovered new exit (range 8) 2642 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Garrison Relay disabled 2678 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Discovered new exit (range 10) 2752 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Entered Materials 2852 | -8/Materials | Core integrity fell below 50% 3129 | -8/Materials | Found Prototype Device 3152 | -8/Materials | Core integrity fell below 20% 3274 | -8/Materials | Repaired Corrupted Adv. Heat Sink 3327 | -8/Materials | Discovered new exit (range 5) 3448 | -8/Materials | Entered Factory 3448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -7/Factory | Identified Active Sensor Suite 3752 | -7/Factory | Build established: Bothacker-Assassin 3944 | -7/Factory | Identified exit to Garrison 3944 | -7/Factory | Entered Garrison 4046 | -7/Garrison | Triggered checkpoint 4063 | -7/Garrison | Garrison Relay disabled 4523 | -7/Garrison | Lost 4 parts (2p2n) 4615 | -7/Garrison | Discovered new exit (range 10) 4730 | -7/Garrison | Triggered checkpoint 4994 | -7/Garrison | Triggered checkpoint 5061 | -7/Garrison | Found embedded Infiltrators 5080 | -7/Garrison | P-60 Hacker assimilated allied NX-EJB(x) 5258 | -7/Garrison | Discovered new exit (range 12) 5401 | -7/Garrison | Core integrity fell below 50% 5417 | -7/Garrison | Spotted B-75 Beast 5420 | -7/Garrison | Destroyed B-75 Beast 5730 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5764 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5894 | -7/Garrison | Discovered new exit (range 10) 5910 | -7/Garrison | Entered Factory 5943 | -7/Factory | Build established: Bothacker-Tank 6076 | -7/Factory | Discovered new exit (range 3) 6263 | -7/Factory | Identified exit to Factory 6310 | -7/Factory | First assault squad dispatched 6693 | -7/Factory | Build established: Bothacker-Mutant 6801 | -7/Factory | Repaired Hyb. Antimatter Reactor? 7170 | -7/Factory | Garrison activated, responded to threat 7347 | -7/Factory | Self-destructed Last Messages --------------- 07319_ The unstable cave ceiling collapses. 07325_ System corrupted: Hvy. Particle Cannon failed to cycle. 07328_ Lyr. Light Armor Plating destroyed. 07329_ Med. Treads destroyed. 07329_ System corrupted by crushing effect (+1). 07331_ The unstable cave ceiling collapses. 07331_ U-05 Engineer builds a Door. 07335_ U-05 Engineer lays Concrete. 07339_ U-05 Engineer builds a Wall. 07341_ M-28 Smith repairs B-48 Gladiator. 07341_ Triggered Heavy Explosive Trap. 07341_ An explosion rips through the floor. 07343_ U-05 Engineer builds a Wall. 07343_ M-28 Smith repairs B-48 Gladiator Lgt. Treads. 07345_ System corrupted: Energy discharge (-195). 07346_ Hyb. Antimatter Reactor destroyed. 07346_ System corrupted by crushing effect (+4). 07346_ Imp. Heavy Treads destroyed. 07347_ The unstable cave ceiling collapses. 07347_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | + ?????????????? ?????????????????? | | #### ???????????? #?????????????????? | | #### ???????????? ^ #?????????????????? | | ##???????????????? #?????????????????? | | ##???????????????? #?????????????????? | | ##????????????????? #?????????????????? | | #### #??? #?????????????????? | | #######+########???? #?????????????????? | | ???? #?????????????????? | | ????? #?????????????????? | | ????? #?????????????????? | | ###################### #?????????????????? | | ########### ^ # #?????????????????? | | ##??# """ """ += #?????????????????? | | T ##??# """ """ # #?????????????????? | | + ??# """ """ # #?????????????????? | | ##??#] # #???#####+#???????? | | ##??# """ """ # #??!= ???????? | | ##### """ """ ] # #? =! / ????????? | | + + """ """ # #? ?????????? | | ########### ^ # # ??????????? | | ########??# # # """??????????? | | ??????????# #i """??????????? | | ??????????# ! """ """??????? | | ??????????############ ?????? | | ??????????############# @ # """ ?????????? | | ??????????# ! ] lbb """ ?????????? | | ??????????# ! """??????????? | | ??????????# """ m ????????? | | ??????????# """"" # ###########???????? | | ??????????# ? """"" /u # #??????????????? | | ???????????????##### ## #?????????????? | | ?????????????????# [ #???????????? | | ?????????????????# % #???????????? | | ?????????????????# #??????????? | | ????????????????# = #??????????? | | ????????????????# ##??????????? | | ????????????????# % #??????????? | | ????????????????# # ##??????????? | | ????????????????# #???????????? | | ????????????????# ##???????????? | | ????????????????# """ """ #######????????????? | | ????????????????# ?"" """ ???????????????????? | | ????????????????????" ??? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 16 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Relay Coupler Types 1 Relay Coupler Value 39 Authchip Count 4 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 96% | -8/Materials | Corrupted Hyb. Antimatter Reactor | 4% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricMicroExtractor Manual? 0 Play Time 03:30:39 Cumulative 209.6 hours Start 2025.05.09 @ 10:35:39 End 2025.05.09 @ 14:23:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 49 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 67 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47fd3d6b-3e57-4a8d-ac20-4182c268e11b