Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.23 @ 08:07:08 Player: Fly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (5208) 5208 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 11537 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 30 Entered DSFs 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 180/450 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Large Matter Pod Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Propulsion Shielding Advanced Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Transmission Jammer ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Disruptor Cannon Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Advanced Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Recoil Stabilizer Propulsion Shielding Heavy Armor Plating System Restoration Module Proton Cannon Heavy Plasma Cannon Heavy Flak Cannon Heavy Rocket Launcher Improved Concussive RPG [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Concussive RPG Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Slots Evolved 11 | . 1 2 2 . 2 2 . . 2 . . . Power 2 | . . 1 . . . 1 . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . Utility 5 | . 1 1 . . 1 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 124 | 7 3 11 14 23 15 13 2 3 18 3 . 12 Power 28 | 1 . 3 2 7 7 1 2 . 4 . . 1 Engine 23 | 1 . 3 1 6 5 1 2 . 3 . . 1 Core 5 | . . . 1 1 2 . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . 2 5 9 3 4 . 1 4 2 . 2 Treads 20 | 2 . . 1 4 2 3 . . 4 2 . 2 Leg 14 | . . 2 4 5 1 1 . 1 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 2 2 3 2 3 2 5 . . 5 . . 6 Device 16 | . 2 . 1 3 1 2 . . 5 . . 2 Storage 4 | 1 . 1 . . . . . . . . . 2 Processor 3 | . . 2 . . . . . . . . . 1 Hackware 3 | . . . . . 1 2 . . . . . . Protection 4 | 1 . . 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 3 5 4 3 3 . 2 5 1 . 3 Energy Gun 3 | 1 . . . 1 . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . . . Ballistic Gun 10 | 1 1 1 3 1 2 1 . . . . . . Ballistic Cannon 13 | . . 2 2 2 1 1 . 2 2 . . 1 Launcher 3 | . . . . . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . Parts Lost 52 | . . 1 5 15 3 4 1 . 6 8 . 9 Power 13 | . . . 2 4 1 1 . . 4 . . 1 Propulsion 17 | . . . 2 5 1 1 1 . . 4 . 3 Utility 11 | . . 1 1 3 . 2 . . . 2 . 2 Weapon 11 | . . . . 3 1 . . . 2 2 . 3 Highest Loss Streak 8 | . . 1 3 7 1 4 1 . 5 8 . 7 To Critical Strikes 3 | . . . . . . . . . 1 2 . . Average Slot Usage (%) 88 | . 100 98 93 85 98 85 92 94 88 57 5 31 Engine 12 | . 12 19 11 12 12 9 16 18 10 3 . 3 Treads 18 | . 25 12 1 6 26 24 26 25 22 13 5 10 Leg 5 | . . 7 28 23 1 1 . . . . . . Device 15 | . 25 19 11 13 21 9 6 6 20 14 . 2 Storage 7 | . 12 10 8 8 7 6 6 6 5 3 . 5 Processor 2 | . . 9 8 4 . . . . . . . 1 Hackware 7 | . . . . . 7 13 18 18 12 7 . . Energy Gun 1 | . 12 1 . . . 4 6 6 . . . . Ballistic Gun 4 | . 12 2 13 3 11 1 . . . . . . Ballistic Cannon 9 | . . 15 2 7 9 12 12 12 8 3 . 2 Peak Build Rating 80 | 8 11 17 22 25 40 46 52 55 80 73 19 56 Average Rating 36 | 5 10 16 18 21 33 40 50 51 72 48 19 35 On Entrance 29 | . 8 11 13 22 22 39 46 52 55 73 19 19 Naked Turns 39 | . . . . . . . . . . 39 . . Heaviest Build 77 | 20 18 43 38 47 54 57 66 66 77 58 . 57 Greatest Support 175 | 40 40 40 42 60 83 103 103 83 147 147 75 175 Greatest Overweight (x) 7 | . . 2 1 2 . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 14 | 8 10 13 15 15 15 15 15 15 15 11 5 11 Most Carried 15 | 8 10 11 15 15 15 15 15 15 15 13 5 8 Average Carried 12 | 5 9 10 10 12 14 14 15 15 14 10 5 4 Final Capacity 15 | 10 10 15 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 8 10 10 14 15 15 15 15 15 13 5 5 2 Class Distribution -------------------- 41% | Hacker-Gunner 41% | Hacker-Mutant 9% | Hacker-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Matter Collected 4558 | 306 10 427 258 898 689 404 727 10 539 24 113 153 Remotely . | . . . . . . . . . . . . . Salvage Created 4682 | 190 113 485 410 993 759 375 496 . 557 190 . 114 Parts 251 | 17 8 26 25 51 40 30 12 . 40 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Combat Hostiles Destroyed 103 | . 4 16 12 25 12 6 12 . 10 1 . 5 Melee 3 | . . . . . . . 1 . . . . 2 Guns 25 | . 4 1 11 5 2 1 1 . . . . . Cannons 73 | . . 15 1 20 10 5 10 . 10 . . 2 AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 17 | 3 2 4 . 3 2 . . . . 1 . 2 Worker 16 | 2 . 2 . 1 5 . . . 6 . . . Builder 6 | . . . . 1 1 3 . . 1 . . . Tunneler 5 | 4 . . . . . 1 . . . . . . Recycler 8 | 1 . . . 1 3 1 . . 2 . . . Operator 6 | . . . . 3 2 1 . . . . . . Watcher 9 | . . 1 . 1 4 1 . . 2 . . . Swarmer 14 | . 2 2 3 3 . . 1 . 3 . . . Grunt 49 | . 2 9 6 14 6 5 7 . . . . . Brawler 4 | . . 1 . 1 . . 2 . . . . . Duelist 3 | . . 1 . 1 . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 18 | . . 3 3 5 4 1 1 . 1 . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 7 | . . . . . 1 . . . 4 . . 2 Programmer 3 | . . . . . 1 . . . 2 . . . Heavy 1 | . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . 1 . . Best Kill Streak 11 | 7 2 4 6 11 7 6 7 . 9 1 . 2 Combat Bots Only 9 | . 2 4 6 9 5 2 7 . 3 1 . 2 Max Kills in Single Turn 5 | 1 1 2 1 1 2 2 1 . 5 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Hostile Shots Fired 1263 | . 18 64 122 278 145 58 71 . 265 9 3 230 Missed 331 | . 3 18 38 88 41 18 15 . 63 1 . 46 Damage Taken 9233 | . 103 376 712 1669 553 457 645 . 1977 231 50 2460 Core 1533 | . 43 20 111 200 39 26 93 . 249 76 18 658 Absorbed by Shields 42 | . . . . . . . . . . . . 42 Redirected to Shielding 38 | . . . . . . 38 . . . . . . Ignored by Resistances 5649 | . 67 238 445 1029 380 277 386 . 1180 131 28 1488 Core Remaining (%) 83 | 100 82 95 . 43 94 . . 86 . . . . Volleys Fired 351 | 12 14 44 37 81 49 25 23 . 40 10 . 16 Largest 3 | 2 2 2 2 2 3 3 3 . 3 3 . 2 Hottest 191 | 70 70 78 59 70 120 165 165 . 191 182 . 100 Shots Fired 724 | 24 27 88 71 106 122 72 69 . 100 21 . 24 Gun 261 | 24 27 14 61 39 51 22 23 . . . . . Cannon 453 | . . 74 10 67 71 50 46 . 100 19 . 16 Launcher 10 | . . . . . . . . . . 2 . 8 Special . | . . . . . . . . . . . . . Kinetic 591 | 12 14 83 71 98 122 59 46 . 60 10 . 16 Thermal 114 | 12 13 5 . 8 . 13 23 . 31 9 . . Explosive 10 | . . . . . . . . . . 2 . 8 Electromagnetic 9 | . . . . . . . . . 9 . . . Robot Hit Streak 55 | 13 20 19 44 34 55 16 13 . 17 18 . 11 Robot Miss Streak 5 | 1 4 1 1 3 3 2 1 . 5 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 576 | 18 15 64 64 86 94 58 58 . 79 18 . 22 Core Hits 366 | 8 7 25 30 50 101 24 23 . 66 12 . 20 Critical Kills 2 | . . . . 1 . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 25 | . . 4 1 7 1 2 7 . 1 1 . 1 Burn 2 | . . . . . . . 2 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 2 | . . . 1 1 . . . . . . . . Blast 20 | . . 4 . 6 1 2 5 . 1 . . 1 Melee Attacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15006 | 247 155 1365 872 2564 2090 1479 1460 . 2633 1076 . 1065 Guns 2910 | 247 155 95 658 313 739 322 381 . . . . . Cannons 10568 | . . 1247 214 2239 1288 1157 1072 . 2194 668 . 489 Explosions 1385 | . . . . . 58 . . . 439 408 . 480 Melee 48 | . . . . . . . . . . . . 48 Ramming 95 | . . 23 . 12 5 . 7 . . . . 48 Kinetic 11240 | 109 55 1279 872 2452 2027 1308 1072 . 1194 383 . 489 Thermal 2594 | 138 100 63 . 100 58 171 381 . 1298 285 . . Explosive 888 | . . . . . . . . . . 408 . 480 Electromagnetic 141 | . . . . . . . . . 141 . . . Impact 48 | . . . . . . . . . . . . 48 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . 1 1 5 . . . . . 9 9 9 Average Corruption 4 | . . 1 1 2 . . . . . 6 9 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . 1 2 14 . . . . . 4 4 9 Message Errors 9 | . . 1 1 4 . . . . . . 2 1 Matter Fused 8 | . . . . 2 . . . . . 1 1 4 Heat Flow Errors 3 | . . . . 2 . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . 1 . 2 Data Loss (minor) 5 | . . . . 3 . . . . . . . 2 Data Loss (major) 3 | . . . . 1 . . . . . 2 . . Weapon Failures 3 | . . . 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 295 | . . 4 6 53 18 48 1 . 109 1 . 55 Projectiles 146 | . . 4 6 53 . 48 1 . 7 . . 27 Explosions 149 | . . . . . 18 . . . 102 1 . 28 Melee . | . . . . . . . . . . . . . Knockbacks 91 | . . 8 5 12 12 13 7 . 33 . . 1 Impact . | . . . . . . . . . . . . . Kinetic 81 | . . 8 4 10 12 13 7 . 26 . . 1 Secondary 10 | . . . 1 2 . . . . 7 . . . Self-Inflicted Damage 38 | . . . . . . . . . . 11 . 27 Shots 2 | . . . . . . . . . . 1 . 1 Rammed 20 | . . . . . 1 . . . . . . 19 Targets Rammed 30 | . . 4 . 3 1 . 1 . . . . 21 Kicked 6 | . . 4 . 2 . . . . . . . . Crushed 4 | . . . . 1 . . 1 . . . . 2 Highest Temperature 498 | 216 167 206 34 261 270 362 498 . 360 132 71 . Average Temperature 84 | 117 62 67 12 64 64 108 186 . 89 49 52 . Received Heat Transfer 2856 | . 63 192 558 963 267 337 422 . 54 . . . Effects 6 | . . . . . . 2 4 . . . . . Shutdowns 2 | . . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 3 | . 1 . . . . . . . 1 1 . . Heat Transferred 4505 | 407 296 185 . 296 50 333 888 . 1600 450 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Peak Influence 438 | 35 132 333 377 438 286 216 . . 225 36 30 243 Initial 113 | . 17 39 37 113 18 42 . . . 20 . 16 Average 111 | 7 65 100 208 276 82 73 . . 62 12 9 127 Maximum Alert Level 2 | . . 1 1 2 1 1 . . 1 . . 1 Low Security (%) 79 | 100 100 97 52 30 87 90 . . 87 100 100 50 Level 1 19 | . . 2 47 56 12 9 . . 12 . . 50 Level 2 1 | . . . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 4 6 2 1 . . 2 . . 2 Investigation 1 | . . . 1 . . . . . . . . . Extermination 2 | . . . . . 1 . . . 1 . . . Reinforcement 7 | . . 1 . 1 1 1 . . 1 . . 2 Assault 2 | . . . . 2 . . . . . . . . Garrison 6 | . . . 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Distress Signals 4 | . . 1 . . 2 . . . 1 . . . Communications Jammed 25 | . . . . . 22 . . . 3 . . . Distress Signals 25 | . . . . . 22 . . . 3 . . . Times Spotted 159 | . 7 23 14 38 19 9 12 . 20 5 1 11 Peak Tracking Total 12 | . 2 5 7 12 6 3 7 . 7 4 1 4 Tactical Retreats 13 | . . 4 3 . 1 . . . 3 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Traps Triggered 7 | . . 1 1 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Machines Disabled 13 | . . . . 2 9 . . . 1 . . 1 Max in Single Turn 8 | . . . . 1 8 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Machines Accessed 21 | . 2 4 1 3 4 1 . . 5 . 1 . Terminals 18 | . 2 4 1 3 2 1 . . 4 . 1 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . 5 6 3 5 6 13 . . 14 . 2 . Successful 34 | . 2 3 2 4 4 9 . . 9 . 1 . Failed 20 | . 3 3 1 1 2 4 . . 5 . 1 . Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 51 | . 5 6 3 5 4 13 . . 13 . 2 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . 2 3 2 4 2 9 . . 8 . 1 . Robot Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . . . . . 2 . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . Alert Level 7 | . 1 1 1 1 . 2 . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . 2 1 1 2 . . . 2 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Total Allies 3 | . . . . 2 . . . . . 1 . . Largest Group 2 | . . . . 2 . . . . . 1 . . Highest-Rated Group 62 | . . . . 62 . . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . 7 . . . . . 12 . . Total Damage 341 | . . . . 107 . . . . . 234 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Turns Passed 7055 | 115 274 1013 353 816 1370 516 904 141 1021 162 102 268 Spaces Moved 3448 | 46 140 401 161 363 691 252 506 85 501 137 71 94 Core 102 | 11 . . . . . . . . . 82 . 9 Treads 2815 | 35 140 275 . 119 691 252 506 85 501 55 71 85 Legs 531 | . . 126 161 244 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 112 112 160 162 162 162 162 50 145 145 Average Speed 162 | 133 160 211 132 152 161 162 162 162 164 95 145 178 Slowest Speed 400 | 160 160 260 190 320 162 163 162 162 166 165 145 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 37 36 14 60 21 8 52 21 14 73 2 74 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 172 | . . 3 . 12 13 3 3 . 11 20 . 107 Melee . | . . . . . . . . . . . . . Projectile 37 | . . 3 . 12 7 3 3 . 6 . . 3 AOE 135 | . . . . . 6 . . . 5 20 . 104 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Total 4216 | 73 165 471 236 498 859 302 538 88 617 149 70 150 Wait 133 | . 6 5 1 2 75 . 6 . 35 . . 3 Move 3437 | 45 139 400 160 362 690 251 505 84 501 136 70 94 Hop . | . . . . . . . . . . . . . Pick Up 86 | 9 3 5 17 21 14 7 . . 7 . . 3 Fast Attach 32 | 6 . 2 . . 3 3 1 1 8 1 . 7 Attach 46 | 1 1 3 8 16 3 3 . . 4 2 . 5 Detach 1 | . . . . 1 . . . . . . . . Swap 46 | . 2 6 6 7 9 7 1 2 6 . . . Drop 53 | . . 2 7 5 15 6 1 1 16 . . . Fire 351 | 12 14 44 37 81 49 25 23 . 40 10 . 16 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick 6 | . . 4 . 2 . . . . . . . . Crush 24 | . . . . 1 1 . 1 . . . . 21 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 15) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 402 | -9/Materials | Identified exit to Materials 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Propulsion x2 1457 | -8/Materials | Garrison activated, responded to threat 1617 | -8/Materials | Lost 3 parts (1p1n1u) 1732 | -8/Materials | Identified exit to Storage 1732 | -8/Materials | Discovered exit to Storage (range 6) 1756 | -8/Materials | Entered Storage 1874 | -8/Storage | Identified exit to Recycling 1924 | -8/Storage | Garrison activated, responded to threat 1997 | -8/Storage | Lost 7 parts (1p3n2u1w) 1999 | -8/Storage | Destroyed 9 combat bots 2073 | -8/Storage | Met a pair of Derelict thieves 2233 | -8/Storage | Core integrity fell below 50% 2275 | -8/Storage | Lost 6 parts (3p2n1u) 2513 | -8/Storage | Identified exit to Factory 2513 | -8/Storage | Discovered exit to Factory (range 16) 2572 | -8/Storage | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2871 | -7/Factory | Build established: Hacker-Gunner 3154 | -7/Factory | Fabricated Fusion Compressor? 3405 | -7/Factory | Identified exit to Lower Caves 3908 | -7/Factory | Identified exit to Factory 3908 | -7/Factory | Discovered exit to Factory (range 15) 3942 | -7/Factory | Entered another Factory area 3942 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4084 | -6/Factory | Lost 4 parts (1p1n2u) 4436 | -6/Factory | Identified exit to Lower Caves 4436 | -6/Factory | Discovered exit to Lower Caves (range 13) 4458 | -6/Factory | Entered Lower Caves 4623 | -6/Lower Caves | Learned location of 1 exit from Factory 4625 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4690 | -6/Lower Caves | Destroyed 7 combat bots 5349 | -6/Lower Caves | Identified exit to Lower Caves 5349 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 5362 | -6/Lower Caves | Entered another Lower Caves area 5379 | -6/Lower Caves | Learned location of 1 exit from Factory 5409 | -6/Lower Caves | Encountered a Warlord checkpoint 5477 | -6/Lower Caves | Identified exit to Factory 5477 | -6/Lower Caves | Discovered exit to Factory (range 13) 5503 | -6/Lower Caves | Entered Factory 5503 | -5/Factory | Evolved 2 slots: Utility x2 5504 | -5/Factory | Identified exit to Factory 5504 | -5/Factory | Identified exit to Extension 5812 | -5/Factory | Build established: Hacker-Skirmisher 6179 | -5/Factory | Lost 5 parts (3p2w) 6418 | -5/Factory | Build established: Hacker-Mutant 6524 | -5/Factory | Sucked down chute 6524 | -5/Factory | Entered Waste 6525 | -5/Waste | Met a frightened Derelict 6539 | -5/Waste | EMP discharged 6554 | -5/Waste | Spotted C-40 Crusher 6577 | -5/Waste | Spotted C-40 Crusher 6579 | -5/Waste | Spotted C-40 Crusher 6579 | -5/Waste | Allies destroyed C-40 Crusher 6580 | -5/Waste | Spotted C-40 Crusher 6589 | -5/Waste | Destroyed C-40 Crusher 6593 | -5/Waste | Spotted C-40 Crusher 6607 | -5/Waste | Crushed by Compactor (1 part destroyed) 6626 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6629 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6632 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6635 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6638 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6639 | -5/Waste | EMP discharged 6641 | -5/Waste | Spotted C-40 Crusher 6641 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6670 | -5/Waste | Identified exit to Factory 6670 | -5/Waste | Discovered exit to Factory (range 16) 6672 | -5/Waste | Lost 8 parts (4n2u2w) 6686 | -5/Waste | Entered Factory 6788 | -5/Factory | Identified exit to DSF 6788 | -5/Factory | Entered DSF 6837 | -5/DSF | Additional patrols routed to DSF 6943 | -5/DSF | Core integrity fell below 50% 7039 | -5/DSF | Core integrity fell below 20% 7050 | -5/DSF | Lost 7 parts (1p2n2u2w) 7056 | -5/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07008_ Slug penetrates Earth. 07008_ Hvy. Treads destroyed. 07009_ Slammed into H-66 Slayer. 07014_ Penetrated by Slug. 07015_ Slammed into H-66 Slayer. 07019_ Penetrated by Slug. 07019_ Imp. Medium Treads destroyed. 07019_ Slug penetrates Wall. 07026_ F1QAGB%K8,N%5Z3D5FAOQMWB<,GD|POG% 07028_ The unstable cave ceiling collapses. 07032_ Penetrated by Slug. 07038_ C-30 ARC bursts open, deploying its payload. 07038_ S-27 Virus unfolds itself. 07042_ System corrupted: Energy discharge (-25). 07043_ Slug penetrates Wall. 07043_ Penetrated by Slug. 07049_ Slug penetrates Wall. 07055_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????##????????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#???????????????????????????????????? | | ??????####"##?????????????###??????????????????? | | ??????#"""""#########?? !!#??????????????????? | | ??????#"""""## #!!!# !!#??????????????????? | | ????"##"" ????????????????? | | ????""""" ????????????????? | | ????###"" ##*=#]!!### ##???????????????????? | | ??????### ### =#!!!### ##???????????????????? | | ???????## ######?### !????????????????????? | | ???????#% * #???????? !????????????????????? | | ???????# = #???????? !????????????????????? | | ???????## ###??????### ###??????????????????? | | ???????#! ! #??????#!! !!???????????????????? | | ???????#! ! #???????!! !!???????????????????? | | ???????#! ! #????????! !????????????????????? | | ??????### ########???#A #???###?###??????????? | | ??????# % ##===#!!!### ##?!!!# #??????????? | | ?????## ##===#!!!## A##!!!# ## ??????? | | ?????#"!!^ s ^ ]]?????? | | ?????##!!^^ @ s%A ]]?????? | | ??????#!! % s ^ ]]?????? | | ??????# ## #===##A ##!!!#]]]##?????????? | | ??????# #? #=?=### ;##!!!#??????????????? | | ??????### ######??### # #?????????????????? | | ???????#= ==#?????#" !h!#??????????????????? | | ???????#= ==#?????## !!##?????????????????? | | ???????#= ==#?????# % !! #?????????????????? | | ???????## ###?????## % # # #????????????????? | | ???????#= #?????##!! ###????????????????? | | ???????#= ## #### #????????????????? | | ???????## # ! ##????????????????? | | ??????### == === % #????????????????? | | ??????#"" ==#= = #" #????????????????? | | ????"""" % ###????????????????? | | ????"##"" * % #??????????????????? | | ??????#""" == ! !!% #??????????????????? | | ??????#"" # ### #!!%!! #??????????????????? | | ??????### # # "###??????????????????? | | ?????????# # # # ##????????????????????? | | ?????????"" # ## ### #?????????????????????? | | ????????????##?##?##??####?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 45 Energy Capacity 1040 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Just What I Needed More Dakka Please No Signal Novice Programmer Safety First Total Silence Challenges ------------ None Game ------ Seed TransdimensionalDirtyMount Manual? 0 Play Time 01:44:37 Cumulative 14.9 hours Start 2024.10.22 @ 17:09:14 End 2024.10.23 @ 08:07:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc7033d-0dc9-430e-bc05-8f352036e11c