Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 21:54:17 Player: GiggleBox Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (5081) 5081 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 8830 Bonus ------- High Alert Combat Kills 155 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 30/100 System Corruption 12% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Shield Generator > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Cooling System Improved Cooling System Medium Matter Pod (100) Medium Matter Pod (100) Armor Integrity Analyzer Particle Charger Hardened Heavy Armor Plating Improved Field Recycling Unit (0) Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Kinecellerator Transmission Jammer > --- WEAPON ----------- Gatling Laser Minigun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Cooling System Improved Cooling System Medium Matter Pod Medium Matter Pod Advanced Targeting Computer Advanced Targeting Computer Particle Charger Hardened Light Armor Plating Shield Generator High-powered Tractor Beam Improved Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Grenade Launcher Katana Chainsword [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 213 | 8 27 43 23 98 9 5 Power 27 | 1 2 5 3 12 4 . Engine 16 | 1 2 4 3 6 . . Core 11 | . . 1 . 6 4 . Reactor . | . . . . . . . Propulsion 65 | 2 12 10 9 30 1 1 Treads 43 | . 8 10 9 15 . 1 Leg 10 | . . . . 9 1 . Wheel 9 | 2 4 . . 3 . . Hover 3 | . . . . 3 . . Flight . | . . . . . . . Utility 54 | 2 5 13 6 26 1 1 Device 35 | 1 3 11 2 17 . 1 Storage 7 | 1 2 1 1 2 . . Processor 7 | . . 1 1 4 1 . Hackware . | . . . . . . . Protection 5 | . . . 2 3 . . Artifact . | . . . . . . . Weapon 67 | 3 8 15 5 30 3 3 Energy Gun 5 | 1 . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 33 | 2 6 9 3 12 1 . Ballistic Cannon 4 | . . . . 4 . . Launcher 13 | . 2 2 2 5 . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon 10 | . . 3 . 4 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 75 | . 1 6 15 40 4 9 Power 17 | . 1 1 3 9 1 2 Propulsion 28 | . . 4 6 14 1 3 Utility 15 | . . 1 2 10 1 1 Weapon 15 | . . . 4 7 1 3 Highest Loss Streak 10 | . 1 3 10 6 5 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 99 89 91 88 67 Engine 6 | . 13 9 8 7 . . Core 3 | . . 1 . 4 12 4 Treads 18 | . 22 32 23 21 . 3 Leg 4 | . . . . 3 22 6 Device 10 | . 14 12 16 14 . 2 Storage 9 | . 14 11 9 7 7 7 Processor 13 | . . 9 9 11 29 27 Protection 1 | . . . 5 2 . . Ballistic Gun 10 | . 26 21 17 4 7 . Ballistic Cannon 1 | . . . . 4 . . Launcher 1 | . 1 . . . 1 4 Slashing Weapon 2 | . . . . 2 5 9 Peak Build Rating 51 | 7 11 16 21 51 38 37 Average Rating 25 | 5 8 14 17 35 35 27 On Entrance 17 | . 7 11 15 21 29 37 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 33 40 58 80 66 66 Greatest Support 85 | 32 40 60 63 85 30 30 Greatest Overweight (x) 24 | . . . 17 24 2 5 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 10 15 18 20 20 20 Most Carried 20 | 3 15 15 16 20 15 12 Average Carried 13 | 2 10 14 13 16 13 11 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 16 | 3 15 15 16 15 12 10 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 4830 | 271 441 1178 687 1949 210 94 Remotely 1770 | . 283 520 403 551 13 . Salvage Created 5285 | 114 457 1371 1146 1881 270 46 Parts 338 | 7 38 82 73 110 22 6 Haulers Intercepted 7 | . 2 3 1 1 . . Recyclers Shooed 6 | . 2 3 . 1 . . Parts Field Recycled 42 | . . 31 . 11 . . Retrieved Matter 238 | . . 169 . 69 . . Parts Self-Destructed 25 | . . . . . 10 15 Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 109 | . 13 28 25 36 6 1 Melee 9 | . . . . 7 1 1 Guns 77 | . 10 26 20 18 3 . Cannons 6 | . . . . 6 . . AOE 16 | . 3 2 5 4 2 . Classes Destroyed 17 | 2 5 4 . 5 1 . Worker 6 | . . 1 2 3 . . Builder 6 | . . 1 1 4 . . Tunneler 4 | 3 . . 1 . . . Hauler 7 | . 2 3 1 1 . . Recycler 3 | 1 . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 5 | . 2 1 . 2 . . Watcher 6 | . 1 3 1 1 . . Swarmer 14 | . 6 2 3 . 3 . Grunt 55 | . 7 16 15 14 3 . Duelist 2 | . . 2 . . . . Sentry 22 | . . 8 7 7 . . Specialist 4 | . . . . 4 . . Hunter 2 | . . . . 2 . . Programmer 9 | . . . . 8 . 1 Heavy 1 | . . . . 1 . . Decomposer 1 | . . . . . 1 . Samaritan 2 | . . . . . 2 . Best Kill Streak 14 | 2 4 6 14 6 4 1 Combat Bots Only 11 | . 4 5 11 3 4 1 Max Kills in Single Turn 5 | 1 3 2 2 5 2 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 3 1 2 2 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 1146 | . 66 143 206 640 18 73 Missed 389 | . 14 42 68 234 6 25 Damage Taken 9683 | . 544 1320 2057 4904 263 595 Core 1189 | . 23 115 349 559 32 111 Absorbed by Shields 548 | . 12 77 . 438 . 21 Redirected to Shielding 53 | . . . 53 . . . Regen/Repaired (Parts) 84 | . 84 . . . . . Core Remaining (%) 74 | 100 90 71 36 . . . Volleys Fired 393 | 13 48 100 80 141 10 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 128 | 40 50 53 58 128 67 28 Shots Fired 716 | 26 95 195 148 229 20 3 Gun 617 | 26 93 189 139 150 18 2 Cannon 62 | . . . . 62 . . Launcher 37 | . 2 6 9 17 2 1 Special . | . . . . . . . Kinetic 645 | 26 93 189 139 178 18 2 Thermal 20 | . . . . 20 . . Explosive 37 | . 2 6 9 17 2 1 Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 27 | 6 10 20 14 27 11 6 Robot Miss Streak 4 | 2 4 3 3 3 2 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . . 4 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 545 | 17 61 139 108 197 21 2 Core Hits 262 | 5 25 61 62 95 13 1 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 9 | . . 2 . 6 1 . Destroy 4 | . . 2 . 1 1 . Blast 2 | . . . . 2 . . Corrupt 2 | . . . . 2 . . Sever 1 | . . . . 1 . . Melee Attacks 51 | . . 8 . 34 6 3 Impact 2 | . . 1 . 1 . . Slashing 49 | . . 7 . 33 6 3 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . 6 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 12538 | 227 978 2523 2377 5548 816 69 Guns 7466 | 227 809 2223 1591 2288 300 28 Cannons 1193 | . . . . 1193 . . Explosions 2519 | . 155 295 786 1118 165 . Melee 1298 | . . . . 906 351 41 Ramming 62 | . 14 5 . 43 . . Kinetic 8028 | 227 809 2223 1591 2850 300 28 Thermal 495 | . . . . 495 . . Explosive 2411 | . 155 239 786 1066 165 . Electromagnetic 244 | . . 56 . 188 . . Impact . | . . . . . . . Slashing 1298 | . . . . 906 351 41 Piercing . | . . . . . . . Highest Corruption 12 | . . 2 . 12 12 12 Average Corruption 8 | . . 2 . 6 12 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 220 | . . 11 . 111 27 71 Message Errors 55 | . . 3 . 24 6 22 Matter Fused 46 | . . 4 . 28 5 9 Heat Flow Errors 29 | . . . . 10 5 14 Energy Discharges 30 | . . 2 . 16 4 8 Parts Rejected 3 | . . . . 3 . . Parts Fused 3 | . . . . 2 1 . Data Loss (minor) 21 | . . 2 . 14 . 5 Data Loss (major) 16 | . . . . 6 2 8 Misfires 7 | . . . . 1 4 2 Alerts 4 | . . . . 2 . 2 Misdirections 2 | . . . . 1 . 1 Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 334 | . 31 . . 217 86 . Projectiles 27 | . . . . 27 . . Explosions 196 | . 31 . . 134 31 . Melee 111 | . . . . 56 55 . Knockbacks 4 | . . . . 4 . . Impact 3 | . . . . 3 . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 239 | . 19 79 . 80 61 . Shots 7 | . 1 2 . 3 1 . Rammed 15 | 1 4 1 . 9 . . Targets Rammed 17 | 1 4 1 . 11 . . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 261 | 6 28 20 21 261 254 259 Average Temperature 73 | 6 12 7 9 67 102 106 Received Heat Transfer 3219 | . 238 528 936 1395 72 50 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1000 | . . . . 1000 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 619 | 20 201 422 567 619 . . Initial 198 | . 13 35 165 198 . . Average 173 | 10 63 259 368 126 . . Maximum Alert Level 2 | . 1 2 2 2 . . Low Security (%) 57 | 100 93 17 7 76 . . Level 1 33 | . 6 78 39 21 . . Level 2 8 | . . 4 53 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 1 3 6 17 . . Investigation 4 | . . 2 . 2 . . Extermination 7 | . . . . 7 . . Reinforcement 12 | . 1 1 3 7 . . Assault . | . . . . . . . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 3 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 12 | . 1 6 4 1 . . Communications Jammed 13 | . . . . 13 . . Distress Signals . | . . . . . . . Times Spotted 175 | . 25 49 34 54 5 8 Peak Tracking Total 7 | . 4 5 7 4 4 3 Tactical Retreats 7 | . . 2 . 3 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . . 1 . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 15 | . . 3 2 10 . . Max in Single Turn 4 | . . 2 1 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 30 | . 7 11 2 10 . . Terminals 22 | . 6 9 2 5 . . Fabricators 3 | . . . . 3 . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 106 | . 24 48 5 29 . . Successful 55 | . 13 25 4 13 . . Failed 51 | . 11 23 1 16 . . Catastrophic 5 | . 1 3 1 . . . Database Lockouts . | . . . . . . . Manual 58 | . 13 34 4 7 . . Terminals 86 | . 21 44 5 16 . . Fabricators 7 | . . . . 7 . . Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . . 2 . 4 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 21 | . 4 9 1 7 . . Record 4 | . . . . 4 . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 4 | . 1 2 1 . . . Terminal Index 2 | . 1 1 . . . . Alert Level 3 | . . 3 . . . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . 1 . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 2 | . . 1 . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 7 13 3 2 . . Terminals 25 | . 7 13 3 2 . . Track 4 | . . 4 . . . . Assimilate 7 | . 2 5 . . . . Botnet 9 | . 3 3 1 2 . . Operators 4 | . 2 1 1 . . . Skim 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . . Used 2 | . 1 1 . . . . Hacking Detections 30 | . 7 11 2 10 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 106 | . . . . 106 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . 10 . 10 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 3 | . 1 2 . . . . Largest Group 2 | . 1 2 2 . . . Highest-Rated Group 20 | . 10 20 20 . . . Highest-Rated Ally 10 | . 10 10 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 11310 | 134 1394 1933 1024 4091 873 1861 Spaces Moved 4853 | 76 736 937 437 1722 342 603 Core 11 | 3 . . 6 2 . . Treads 3727 | . 517 937 431 1544 . 298 Legs 794 | . . . . 147 342 305 Wheels 312 | 73 219 . . 20 . . Hover 9 | . . . . 9 . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 120 190 190 Average Speed 190 | 98 142 160 172 187 239 305 Slowest Speed 1250 | 100 160 160 900 1250 260 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 5 85 82 40 46 70 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 21 | . 7 8 . 6 . . Terrain Destroyed 362 | . 16 45 42 208 34 17 Melee 14 | . . 8 . 6 . . Projectile 6 | . . . . 6 . . AOE 342 | . 16 37 42 196 34 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 6059 | 105 988 1157 558 2265 371 615 Wait 406 | 5 142 45 3 206 3 2 Move 4847 | 75 735 936 436 1721 341 603 Hop . | . . . . . . . Pick Up 80 | 3 18 10 12 35 1 1 Fast Attach 33 | 7 2 1 5 15 2 1 Attach 61 | . . 8 11 35 4 3 Detach 4 | . . . . 4 . . Swap 119 | 1 25 34 7 48 3 1 Drop 49 | . 14 14 4 16 1 . Fire 393 | 13 48 100 80 141 10 1 Melee 48 | . . 8 . 31 6 3 Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush 16 | . 4 1 . 11 . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 15) 1027 | -10/Materials | Repaired Assault Rifle 1041 | -10/Materials | Discovered new exit (range 15) 1395 | -10/Materials | Discovered new exit (range 9) 1529 | -10/Materials | Entered another Materials area 1529 | -9/Materials | Accompanied by 1 ally 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -9/Materials | Lost 3 parts (1p2n) 1878 | -9/Materials | Discovered new exit (range 9) 1922 | -9/Materials | Discovered new exit (range 3) 2519 | -9/Materials | Build established: Scavenger-Mutant 2868 | -9/Materials | Discovered new exit (range 16) 3309 | -9/Materials | Discovered new exit (range 11) 3462 | -9/Materials | Entered another Materials area 3462 | -8/Materials | Accompanied by 2 allies 3462 | -8/Materials | Evolved 2 slots: Utility x2 3999 | -8/Materials | Discovered new exit (range 13) 4054 | -8/Materials | Garrison activated, responded to threat 4070 | -8/Materials | Core integrity fell below 50% 4117 | -8/Materials | Destroyed 11 combat bots 4118 | -8/Materials | Lost 10 parts (1p3n2u4w) 4371 | -8/Materials | Build established: Mutant 4486 | -8/Materials | Entered Factory 4486 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4788 | -7/Factory | Build established: Scavenger-Mutant 5010 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 5542 | -7/Factory | Lost 3 parts (1p2n) 5666 | -7/Factory | Lost 5 parts (1p1n3u) 6975 | -7/Factory | Lost 3 parts (3n) 7272 | -7/Factory | Lost 6 parts (3u3w) 7437 | -7/Factory | Core integrity fell below 50% 7723 | -7/Factory | System corruption reached 10% 8393 | -7/Factory | Lost 4 parts (1p1n2u) 8502 | -7/Factory | Garrison activated, responded to threat 8539 | -7/Factory | Discovered new exit (range 15) 8577 | -7/Factory | Entered Lower Caves 8584 | -7/Lower Caves | Core integrity fell below 20% 8610 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 9416 | -7/Lower Caves | Discovered new exit (range 14) 9450 | -7/Lower Caves | Entered another Lower Caves area 9481 | -7/Lower Caves | Learned location of 1 exit from Factory 9505 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9920 | -7/Lower Caves | Encountered a Warlord checkpoint 10307 | -7/Lower Caves | Build established: Mutant 10557 | -7/Lower Caves | Spotted B-75 Beast 11301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11311 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10816_ System corrupted: Heat flow error (+292). 10834_ System corrupted: IFF burst signal emitted. 10852_ System corrupted: Component data lost. 10872_ System corrupted: Heat flow error (+226). 10887_ System corrupted: Heat flow error (+252). 10904_ System corrupted: Component data lost. 10969_ KMM&TMRSS,>KJGYJTD=GW1KKE9 10990_ System corrupted: Matter fused (-5). 11011_ System corrupted: Heat flow error (+252). 11041_ System corrupted: Substantial component data lost. 11073_ System corrupted: Matter fused (-8). 11175_ System corrupted: Energy discharge (-20). 11196_ U4>R 8R VCU0WUL926H0DKK:FA1A78>Q>O|/5 11214_ System corrupted: Energy discharge (-37). 11235_ KLOLOZAY :WR/V6 11254_ System corrupted: Heat flow error (+209). 11286_ System corrupted: Energy discharge (-38). 11301_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 11302_ System corrupted: Component data lost. 11311_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????#######?????? | | ???????????????????????????? ??????#"""" #?????? | | ???????????????????????????? ??????#"" "#?????? | | ###????????###?????????????? ??????#" ""###???? | | ##?###### ##????????????? ????????#" ## ##??? | | ### ##??????????? ???????##" # ##?# | | ## #??????????? #??????##" "" ### | | #?# ##?????????? #??????# | | ### #?#???????? ##?????# | | #??## ??????? ??????### | | ##?## ?????##b #????????#### | | #####??# ????#% #???????????### | | ### ####???# #???#! ##????????????# % | | ??## ##???# ####l #????????????## | | ??## ##????# @ #???##????????## % | | ?## #????## #???# #####????## # | | ?# #?????## ##???# ##????# # | | ?## #??????# ## #???## ###### | | ??## ######## ## % #??## ## | | ???## ## ###!%#??# | | ????## #?# #??# # | | ????###### #?#% #??## ## | | ???## ########## ### #???##% ## ## | | ???# ##???### ## #??### ### # | | #?## ##### ###### % #??# % ## | | ### #????# #??# | | # ##??## #?## % % % % % | | ## #?## %%### % % | | ?# ## ### % % % % | | ?# #?# ### % % % % #### | | ####??# ##?## %##### ##??## | | # #???# #???# ###???# #????##### | | #### #???## ## #?????## ####????????? | | ##???## ### % ##??????# #???????????? | | ##???###?# #???????# #???????????? | | #???????# %#???????## ##???????????? | | #???????##% ####?????####????????????? | | # ##????????# #?????????????????????? | | #### ##???????## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 336 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 45 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed KineticPropulsionRipteeth Manual? 0 Play Time 01:36:37 Cumulative 30.5 hours Start 2025.03.21 @ 18:31:17 End 2025.03.21 @ 21:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aef6b249-5664-4a41-b41a-3498df97d1e0