Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 00:06:33 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (3952) 3952 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 10328 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 150 Friendly Fire -215 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 33/100 System Corruption 17% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Aerolev Unit Advanced Cooling System Huge Storage Unit Advanced Sensor Array Experimental Targeting Computer Advanced Cloaking Device Medium Reactive Plating Advanced Hacking Suite Advanced Hacking Suite Authchip [Power] Authchip [Device] Authchip [Device] Authchip [Device] Improved Component Analysis Suite Heavy Phase Cannon Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Improved Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Bomb Launcher Tiamat Missile Launcher > --- INVENTORY -------- Cooled Aerolev Unit Advanced Cooling System Huge Storage Unit Advanced Sensor Array Experimental Targeting Computer Advanced Cloaking Device Medium Reactive Plating Advanced Hacking Suite Advanced Hacking Suite Authchip [Power] Authchip [Device] Authchip [Device] Authchip [Device] Improved Component Analysis Suite Heavy Phase Cannon Neutron Cannon Smartbomb Launcher Chainsword [Rating: 111] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Improved Gravmag System Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Phase Cannon Energy Gun Improved Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . 1 . . Utility 6 | . . . 2 . . . . 3 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 285 | 7 18 4 38 10 23 50 11 30 8 7 54 1 24 Power 16 | 1 3 . 3 . 2 4 . 1 . . 1 . 1 Engine 10 | 1 3 . 3 . 2 1 . . . . . . . Core 6 | . . . . . . 3 . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 3 . 4 . 5 15 8 6 . . 3 . 4 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 30 | 2 3 . 4 . 5 11 4 1 . . . . . Hover 20 | . . . . . . 4 4 5 . . 3 . 4 Flight . | . . . . . . . . . . . . . . Utility 142 | 2 3 4 23 6 9 17 3 19 5 3 40 1 7 Device 108 | 1 2 3 21 4 7 15 2 10 2 3 32 1 5 Storage 4 | 1 1 1 . . . . . 1 . . . . . Processor 1 | . . . . . . 1 . . . . . . . Hackware 14 | . . . . . . . . 7 1 . 6 . . Protection 15 | . . . 2 2 2 1 1 1 2 . 2 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 9 . 8 4 7 14 . 4 3 4 10 . 12 Energy Gun 4 | 1 1 . . . . 1 . . 1 . . . . Energy Cannon 22 | . 2 . 6 2 . 1 . 1 . . 4 . 6 Ballistic Gun 20 | 1 5 . . . 4 9 . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 13 | . . . 1 2 . 1 . . 2 . 2 . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . 1 . 3 2 . 2 . 2 . . . Slashing Weapon 7 | . . . . . . . . . . 2 4 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . . System Corruption 5 | . . . . . . . . . . . 5 . . Parts Lost 40 | . . . 4 1 . 16 3 1 1 . 1 . 13 Power 5 | . . . 1 . . 1 . . . . 1 . 2 Propulsion 17 | . . . 2 . . 9 2 . . . . . 4 Utility 11 | . . . 1 . . 4 1 1 1 . . . 3 Weapon 7 | . . . . 1 . 2 . . . . . . 4 Highest Loss Streak 13 | . . . 1 1 . 6 3 1 1 . 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 100 93 87 98 92 92 92 86 88 86 Engine 3 | . 14 14 10 11 9 3 . . . . . . . Core 4 | . . . . . . 4 9 6 6 6 4 5 4 Wheel 11 | . 28 28 20 22 29 25 21 1 . . . . . Hover 14 | . . . . . . 1 13 24 26 26 24 23 22 Device 15 | . 14 14 27 26 21 18 8 11 12 13 16 17 16 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 5 5 5 Processor 4 | . . . . . . 5 9 6 6 6 5 5 5 Hackware 10 | . . . . . . . . 20 19 20 17 17 17 Protection 1 | . . . 4 6 5 . 9 . . . . . . Energy Gun 1 | . 8 . . . . . . . 5 . . . . Energy Cannon 5 | . 1 . 21 19 7 1 . 5 6 6 3 5 4 Ballistic Gun 6 | . 17 28 . . 8 15 18 2 . . . . . Peak Build Rating 111 | 7 11 11 20 19 24 28 32 69 74 74 105 104 111 Average Rating 50 | 6 8 11 16 18 20 23 29 60 69 68 90 103 101 On Entrance 40 | . 7 11 11 19 19 24 27 30 69 73 69 103 104 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 12 32 53 60 60 61 59 55 78 84 65 79 71 71 Greatest Support 77 | 26 26 20 22 20 46 46 46 50 50 50 72 72 77 Greatest Overweight (x) 5 | . 1 2 5 2 3 5 3 2 1 1 1 . 1 Average Overweight (x) . | . . 1 2 2 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 18 19 19 19 19 19 19 17 20 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 20 20 19 20 20 20 18 20 20 19 20 16 Class Distribution -------------------- 30% | Scavenger-Mutant 16% | Hacker-Skirmisher 14% | Mutant 12% | Hacker-Assassin 9% | Hacker-Ninja 9% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Matter Collected 4582 | 315 380 60 393 91 371 1267 289 225 189 99 473 128 302 Remotely . | . . . . . . . . . . . . . . Salvage Created 5917 | 195 352 95 1153 147 416 1444 413 155 61 194 690 . 602 Parts 348 | 15 40 6 95 11 25 69 23 4 5 1 21 . 33 Haulers Intercepted 2 | . . . 1 . . . . . . . . . 1 Recyclers Shooed 6 | . 2 . . 1 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Combat Hostiles Destroyed 100 | . 13 2 27 7 3 22 4 2 4 . 5 . 11 Melee 2 | . . . . . . . . . . . 2 . . Guns 36 | . 11 2 . . 2 17 4 . . . . . . Cannons 32 | . 2 . 22 1 1 2 . 1 1 . . . 2 AOE 28 | . . . 4 6 . 3 . . 3 . 3 . 9 Classes Destroyed 14 | 3 4 . 3 1 . 1 . 1 . . . . 1 Worker 26 | 2 . . 4 1 1 8 . 1 . . . . 9 Builder 9 | . . . 4 . 1 2 . . . . . . 2 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . 1 Recycler 15 | 1 . . 1 . 3 2 2 . . . 4 . 2 Operator 8 | . 2 . 3 . 1 1 . 1 . . . . . Watcher 11 | . 3 . 2 . 1 2 . 1 . . 1 . 1 Swarmer 44 | . 9 . 12 4 1 4 . . 4 . 3 . 7 Grunt 30 | . 4 2 9 2 . 12 . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 17 | . . . 6 . 2 5 4 . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . 1 . . 2 . 2 Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 19 | 3 5 2 8 4 3 7 3 1 5 . 3 . 19 Combat Bots Only 8 | . 5 2 5 4 1 4 2 1 4 . 3 . 8 Max Kills in Single Turn 4 | 1 2 2 3 2 2 2 1 1 3 . 3 . 4 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 3 | . . . 2 2 . 2 . . 3 . 3 . 3 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Hostile Shots Fired 685 | . 40 5 153 24 16 129 22 19 14 . 35 . 228 Missed 196 | . 11 3 43 7 6 29 8 4 3 . 11 . 71 Damage Taken 7125 | . 242 33 1056 157 107 1635 209 239 154 . 480 15 2798 Core 1740 | . 49 3 174 30 17 328 28 62 40 . 59 . 950 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . . . 153 Ignored by Resistances 57 | . . . . . . . . . 57 . . . . Regen/Repaired (Parts) 430 | . . . . . . . . . . . 236 . 194 Core Remaining (%) 69 | 100 . 79 . 49 . . 32 . . 88 . . . Volleys Fired 477 | 15 56 3 78 18 20 117 17 34 12 20 42 2 43 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 1 1 2 Hottest 180 | 60 136 46 136 136 91 125 50 110 145 85 98 90 180 Shots Fired 794 | 30 111 6 152 35 40 218 34 43 15 20 42 2 46 Gun 384 | 30 93 6 . . 24 182 34 12 3 . . . . Cannon 373 | . 18 . 149 21 16 33 . 31 11 20 39 2 33 Launcher 37 | . . . 3 14 . 3 . . 1 . 3 . 13 Special . | . . . . . . . . . . . . . . Kinetic 329 | 15 62 6 . . 24 176 34 12 . . . . . Thermal 419 | 15 49 . 149 21 16 33 . 31 11 20 39 2 33 Explosive 37 | . . . 3 14 . 3 . . 1 . 3 . 13 Electromagnetic 9 | . . . . . . 6 . . 3 . . . . Robot Hit Streak 15 | 9 11 3 14 5 11 12 15 6 7 11 3 . 7 Robot Miss Streak 7 | 2 5 2 6 2 5 7 2 2 3 1 2 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 473 | 18 64 5 91 23 25 144 27 17 2 12 25 . 20 Core Hits 247 | 9 24 5 44 11 19 64 11 2 5 3 13 . 37 Critical Kills 3 | . . . 1 1 1 . . . . . . . . Critical Parts Destroyed 4 | 1 . . . . . 2 . 1 . . . . . Critical Strikes 8 | 1 . . 1 1 1 2 . 1 . . 1 . . Meltdown 2 | . . . 1 1 . . . . . . . . . Destroy 4 | 1 . . . . 1 2 . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 106 | . . . 1 . 1 3 . 33 . . 46 . 22 Impact 38 | . . . 1 . 1 3 . 33 . . . . . Slashing 68 | . . . . . . . . . . . 46 . 22 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 . . 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14311 | 214 906 83 2453 1105 539 3203 477 536 188 369 1372 . 2866 Guns 4149 | 214 676 76 . . 266 2290 477 150 . . . . . Cannons 4394 | . 230 . 1897 289 273 568 . 187 61 369 183 . 337 Explosions 4403 | . . . 556 816 . 345 . . 127 . 374 . 2185 Melee 1358 | . . . . . . . . 199 . . 815 . 344 Ramming 7 | . . 7 . . . . . . . . . . . Kinetic 3787 | 92 534 76 . . 266 2192 477 150 . . . . . Thermal 4658 | 122 372 . 1897 289 273 568 . 187 61 369 183 . 337 Explosive 4403 | . . . 556 816 . 345 . . 127 . 374 . 2185 Electromagnetic 98 | . . . . . . 98 . . . . . . . Impact 199 | . . . . . . . . 199 . . . . . Slashing 1159 | . . . . . . . . . . . 815 . 344 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 1 1 1 1 5 10 17 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 10 10 Corruption Purged 7 | . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . . . . . . 2 13 4 9 3 2 2 42 Message Errors 22 | . . . . . . . 2 1 2 1 . 1 15 Matter Fused 18 | . . . . . . 2 5 . 1 1 1 . 8 Heat Flow Errors 11 | . . . . . . . 2 1 2 1 1 . 4 Energy Discharges 6 | . . . . . . . 2 . 2 . . . 2 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . . 1 . . . 5 Data Loss (major) 4 | . . . . . . . 1 . 1 . . . 2 Misfires 4 | . . . . . . . . 1 . . . . 3 Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 562 | . 36 . 51 23 6 17 . 115 4 22 101 . 187 Projectiles 150 | . 36 . 29 . 6 . . 30 4 22 2 . 21 Explosions 129 | . . . 22 23 . 17 . . . . . . 67 Melee 283 | . . . . . . . . 85 . . 99 . 99 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . 3 . 9 . 33 . . 44 . . . 168 Shots 8 | . . . . 2 . 1 . . 1 . . . 4 Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 375 | 20 60 . 136 6 . 123 245 375 261 154 121 76 200 Average Temperature 45 | 20 26 . 28 2 . 33 68 87 69 48 27 39 51 Received Heat Transfer 1188 | . 30 18 207 42 18 702 63 54 . . 54 . . Effects 1 | . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . 1 . 3 . . . . . Impact Corruptions 4 | . . . . . . . . 4 . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 14 | 1 1 . 10 . 1 . . 1 . . . . . Heat Transferred 7349 | 275 784 . 3404 518 481 814 . 185 74 444 222 . 148 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Peak Influence 507 | 40 300 131 507 299 221 411 330 486 . . 200 117 471 Initial 464 | . 26 51 . 197 94 46 160 464 . . . 47 81 Average 156 | 14 133 96 263 251 94 281 155 161 . . 74 68 101 Maximum Alert Level 2 | . 1 . 2 1 1 2 1 2 . . 1 . 2 Low Security (%) 70 | 100 80 100 23 34 93 19 68 76 . . 99 100 93 Level 1 24 | . 19 . 66 65 6 79 31 2 . . . . 1 Level 2 4 | . . . 10 . . . . 20 . . . . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 3 . 1 9 . 5 . . 9 . 2 Investigation 18 | . 1 . 2 . . 3 . 3 . . 8 . 1 Extermination 4 | . . . . . . . . 2 . . 1 . 1 Reinforcement 7 | . 2 . 1 . 1 3 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Distress Signals 15 | . 3 . 5 . 1 1 . 1 . . . . 4 Communications Jammed 4 | . . . . . . . . 1 . . 1 . 2 Distress Signals 4 | . . . . . . . . 1 . . 1 . 2 Times Spotted 204 | . 25 3 43 7 11 34 4 11 4 . 26 6 30 Peak Tracking Total 14 | . 5 2 7 4 5 8 2 4 4 . 5 6 14 Tactical Retreats 17 | . . 1 2 . 2 1 . 2 . . 6 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Traps Triggered 10 | . 2 . 1 . . 2 . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Machines Disabled 12 | . 1 . 2 1 . 1 . . . . 2 . 5 Max in Single Turn 2 | . 1 . 1 1 . 1 . . . . 1 . 2 Garrison Access 2 | . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Machines Accessed 78 | . 7 . 9 . 3 6 11 13 . 1 17 . 11 Terminals 45 | . 6 . 6 . 2 4 6 6 . . 8 . 7 Fabricators 10 | . . . . . . . . 2 . . 6 . 2 Repair Stations 4 | . . . 1 . . . . . . . 1 . 2 Recycling Units 12 | . 1 . 1 . . 1 5 2 . . 2 . . Scanalyzers 4 | . . . 1 . 1 . . 2 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 211 | . 17 . 27 . 9 9 36 32 . 1 56 . 24 Successful 119 | . 5 . 15 . 7 3 16 19 . 1 37 . 16 Failed 92 | . 12 . 12 . 2 6 20 13 . . 19 . 8 Catastrophic 11 | . 2 . 1 . 1 . 4 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 100 | . 13 . 15 . 2 4 16 13 . . 24 . 13 Terminals 123 | . 15 . 20 . 5 7 20 15 . . 26 . 15 Fabricators 39 | . . . . . . . . 9 . . 25 . 5 Repair Stations 7 | . . . 1 . . . . . . . 2 . 4 Recycling Units 26 | . 2 . 2 . . 1 16 2 . . 3 . . Scanalyzers 11 | . . . 4 . 4 . . 3 . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . Terminal Hacks 38 | . 1 . 6 . 2 1 6 6 . 1 10 . 5 Part Schematic 7 | . . . 1 . . . 1 1 . . 4 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . 1 . 1 Terminal Index 5 | . 1 . 1 . . . . 1 . . 1 . 1 Unreport Threat 8 | . . . 1 . 2 . 2 1 . . 1 . 1 Locate Traps 2 | . . . . . . . . 1 . . . . 1 Recall Extermination 2 | . . . . . . . . 1 . . . . 1 Zone Layout 5 | . . . 1 . . . 1 . . . 3 . . Fabricator Hacks 22 | . . . . . . . . 5 . . 15 . 2 Network Status 3 | . . . . . . . . 1 . . 1 . 1 Load Schematic 14 | . . . . . . . . 3 . . 10 . 1 Build 5 | . . . . . . . . 1 . . 4 . . Repair Station Hacks 5 | . . . . . . . . . . . 2 . 3 Scan Component 3 | . . . . . . . . . . . 1 . 2 Repair 2 | . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 10 | . 1 . . . . 1 4 2 . . 2 . . Retrieve Components 10 | . 1 . . . . 1 4 2 . . 2 . . Scanalyzer 11 | . . . 4 . 4 . . 3 . . . . . Insert Component 6 | . . . 2 . 2 . . 2 . . . . . Analyze 5 | . . . 2 . 2 . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . Unauthorized Hacks 31 | . 3 . 5 . 1 . 6 2 . . 8 . 6 Terminals 16 | . 2 . 4 . 1 . 1 1 . . 2 . 5 Track 1 | . . . . . . . . . . . 1 . . Assimilate 4 | . . . 1 . . . . . . . . . 3 Botnet 8 | . 1 . 1 . 1 . 1 1 . . 1 . 2 Disrupt 2 | . 1 . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . 6 . 1 Prioritize 2 | . . . . . . . . . . . 2 . . Recompile 6 | . . . . . . . . 1 . . 4 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 5 . . . . . . Tunnel 7 | . 1 . 1 . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 66 | . 7 . 9 . 3 5 8 9 . . 15 . 10 Full Trace Events 11 | . . . . . . 2 4 2 . . 3 . . Feedback Events 1 | . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . 2 . 1 2 . . 4 . . Parts Built 5 | . . . . . . . . 1 . . 4 . . Authchips 5 | . . . . . . . . 1 . . 4 . . Time 323 | . . . . . . . . 35 . . 288 . . Total Part Build Rating 29 | . . . . . . . . 6 . . 23 . . Parts Repaired 2 | . . . . . . . . . . . 1 . 1 Time 69 | . . . . . . . . . . . 22 . 47 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 31 | . 10 . . . . 10 5 3 . . 3 . . Parts Scanalyzed 5 | . . . 2 . 2 . . 1 . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Total Allies 22 | . . . . . . . . . . . . 19 3 Largest Group 19 | . . . . . . . . . . . . 19 2 Highest-Rated Group 702 | . . . . . . . . . . . . 702 52 Highest-Rated Ally 50 | . . . . . . . . . . . . 50 26 Total Orders 4 | . . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . . 2 Ally Attacks 48 | . . . . . . . . . . . . 48 . Total Damage 2696 | . . . . . . . . . . . . 2696 . Kills 8 | . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Turns Passed 13063 | 146 1065 438 1014 516 588 1159 1143 1709 1448 1076 1628 61 1072 Spaces Moved 10951 | 84 690 361 514 376 399 666 770 1234 1204 987 2204 108 1354 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3826 | 83 690 361 514 376 399 662 630 111 . . . . . Hover 7124 | . . . . . . 4 140 1123 1204 987 2204 108 1354 Flight . | . . . . . . . . . . . . . . Fastest Speed 43 | 50 90 95 110 110 95 95 95 98 98 98 44 48 43 Average Speed 85 | 88 98 109 116 110 106 102 117 102 98 98 46 48 47 Slowest Speed 296 | 90 105 110 155 110 125 296 236 120 98 98 102 48 102 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 70 68 56 85 29 68 98 28 92 97 41 72 38 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . 1 . 1 . . . 5 . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 10 | . . 2 . 1 . . . . 3 4 . . . Spaces Dug 139 | . . . 1 . 1 4 . 42 8 4 47 2 30 Terrain Destroyed 503 | . . . 31 96 1 23 . 52 27 8 95 2 168 Melee 72 | . . . 1 . 1 3 . 26 . . 24 . 17 Projectile 111 | . . . . 1 . 9 . 26 9 8 32 2 24 AOE 320 | . . . 30 95 . 11 . . 18 . 39 . 127 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Total 13787 | 123 967 397 789 439 523 950 989 1590 1453 1074 2686 114 1693 Wait 1665 | 7 170 20 111 36 56 80 172 217 227 57 278 1 233 Move 10939 | 83 689 360 513 375 398 665 769 1233 1203 986 2204 107 1354 Hop . | . . . . . . . . . . . . . . Pick Up 147 | 8 19 7 21 . 9 15 10 19 3 . 28 2 6 Fast Attach 44 | 7 4 . 1 . 3 10 2 2 . 4 6 1 4 Attach 47 | . . . 6 1 1 8 5 5 1 . 14 . 6 Detach 15 | . . . . . 1 2 . 1 . . 8 . 3 Swap 194 | . 14 4 31 9 19 32 4 23 7 3 34 . 14 Drop 152 | 3 15 2 27 . 15 18 10 23 . 4 26 1 8 Fire 477 | 15 56 3 78 18 20 117 17 34 12 20 42 2 43 Melee 106 | . . . 1 . 1 3 . 33 . . 46 . 22 Ram 1 | . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 15) 967 | -10/Materials | Discovered new exit (range 14) 1198 | -10/Materials | Discovered new exit (range 7) 1212 | -10/Materials | Entered Mines 1236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1505 | -10/Mines | Learned Materials stockpile data 1557 | -10/Mines | Assembled infested the area 1562 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1633 | -10/Mines | Discovered new exit (range 10) 1637 | -10/Mines | Discovered new exit (range 12) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Utility x2 1651 | -9/Materials | Identified exit to Mines 2089 | -9/Materials | Build established: Scavenger-Mutant 2664 | -9/Materials | Entered Mines 2673 | -9/Mines | Met a Derelict bent on vengeance 2838 | -9/Mines | Learned location of 2 exits from Materials 3008 | -9/Mines | Discovered new exit (range 9) 3056 | -9/Mines | Discovered new exit (range 15) 3086 | -9/Mines | Core integrity fell below 50% 3180 | -9/Mines | Entered Materials 3180 | -8/Materials | Evolved 2 slots: Propulsion x2 3181 | -8/Materials | Identified exit to Storage 3768 | -8/Materials | Entered Storage 3859 | -8/Storage | Garrison activated, responded to threat 3923 | -8/Storage | Lost 6 parts (2n3u1w) 4704 | -8/Storage | Core integrity fell below 50% 4739 | -8/Storage | Lost 4 parts (1p2n1u) 4923 | -8/Storage | Used back door to open Recycling access 4923 | -8/Storage | Discovered new exit (range 5) 4926 | -8/Storage | Identified exit to Recycling 4927 | -8/Storage | Entered Recycling 5257 | -8/Recycling | Discovered new exit (range 15) 5281 | -8/Recycling | Identified exit to Factory 5499 | -8/Recycling | Scanned before Scraplab entrance 5709 | -8/Recycling | Lost 3 parts (2n1u) 6070 | -8/Recycling | Entered Factory 6070 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6420 | -6/Factory | Search patrols dispatched 6492 | -6/Factory | Build established: Hacker-Skirmisher 7442 | -6/Factory | Discovered new exit (range 4) 7444 | -6/Factory | Identified exit to Factory 7522 | -6/Factory | Identified exit to Lower Caves 7614 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7616 | -6/Factory | Hacking Suite fried by hacking feedback 7779 | -6/Factory | Entered Lower Caves 8735 | -6/Lower Caves | Discovered new exit (range 8) 8741 | -6/Lower Caves | Identified exit to Lower Caves 9030 | -6/Lower Caves | Learned 8 Factory zone layouts 9227 | -6/Lower Caves | Entered another Lower Caves area 9388 | -6/Lower Caves | Discovered exit to Factory (range 10) 9527 | -6/Lower Caves | Build established: Hacker-Assassin 9695 | -6/Lower Caves | Discovered new exit (range 6) 9705 | -6/Lower Caves | Identified exit to Zion 9999 | -6/Lower Caves | Encountered a Warlord checkpoint 10303 | -6/Lower Caves | Entered Factory 10303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10469 | -5/Factory | Discovered new exit (range 4) 10476 | -5/Factory | Found Prototype Launcher 10479 | -5/Factory | Fabricated Adv. Hacking Suite? 10503 | -5/Factory | Identified exit to Upper Caves 10644 | -5/Factory | Discovered new exit (range 4) 10645 | -5/Factory | Identified exit to Factory 10718 | -5/Factory | Identified Tesla Bomb Launcher 10901 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11174 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11673 | -5/Factory | Repaired Med. Reactive Plating 11791 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 11931 | -5/Factory | Sucked down chute 11931 | -5/Factory | Entered Waste 11938 | -5/Waste | Spotted C-40 Crusher 11944 | -5/Waste | Spotted C-40 Crusher 11944 | -5/Waste | Spotted C-40 Crusher 11944 | -5/Waste | Spotted C-40 Crusher 11946 | -5/Waste | EMP discharged 11946 | -5/Waste | System corruption reached 10% 11952 | -5/Waste | Spotted C-40 Crusher 11953 | -5/Waste | Spotted C-40 Crusher 11966 | -5/Waste | Met Warlord forces unprepared to attack 11968 | -5/Waste | Allies destroyed C-40 Crusher 11968 | -5/Waste | Allies destroyed C-40 Crusher 11981 | -5/Waste | Allies destroyed C-40 Crusher 11983 | -5/Waste | Discovered new exit (range 16) 11986 | -5/Waste | Allies destroyed C-40 Crusher 11991 | -5/Waste | Identified exit to Factory 11992 | -5/Waste | Entered Factory 12133 | -5/Factory | Repaired Broken Cmb. Antigrav System? 12562 | -5/Factory | Build established: Hacker-Ninja 12592 | -5/Factory | Discovered exit to Factory (range 7) 12726 | -5/Factory | Found Prototype Processor 12745 | -5/Factory | Identified Exp. Targeting Computer 12847 | -5/Factory | Discovered exit to Factory (range 15) 13040 | -5/Factory | Core integrity fell below 50% 13059 | -5/Factory | Core integrity fell below 20% 13061 | -5/Factory | Cargo convoy interrupted 13061 | -5/Factory | Destroyed 8 combat bots 13064 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13060_ System corrupted: Substantial component data lost. 13060_ R-10 Processor collects Mic. Fission Core. 13060_ U-05 Engineer lays Concrete. 13060_ C-30 ARC bursts open, deploying its payload. 13060_ H-66 Slayer unfolds itself. 13060_ P-70 Sage unfolds itself. 13060_ E-15 Imp unfolds itself. 13060_ Adv. Hacking Suite destroyed. 13061_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13061_ U-05 Engineer lays Concrete. 13061_ Penetrated by Slug. 13061_ Neutron Cannon destroyed. 13062_ K-01 Serf collects debris. 13062_ U-05 Engineer lays Concrete. 13062_ K-01 Serf collects debris. 13063_ Imp. Transmission Jammer blown off. 13063_ Adv. Hacking Suite blown off. 13063_ E-15 Imp destroyed. 13063_ U-05 Engineer lays Concrete. 13064_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #### ## #T ########+##############+#### | | ######+####### | | | | | | | | ######+####### | | ######### #### #####+#############+### | | ?? ##???#### #### ## ##### # | | ######### #### ##??????????## """ # | | #########/#### ##?????? ##### """ # | | # # ##?????? ##### """ # | | # """"" #*%% ##?????? + + # | | # """"" # ##?????? ##### """ # | | # """ # %##?????? ##### """ ## | | ######## Cs #% ##??????????## """ ## | | ######## """"" i hh#u ##??????????## ## | | ??????## """"" pA su% ##??????????##+######### | | ??????## """ pssh %= ##??????????## ######### | | ??????## *%s ##??????###### ###?????? | | ??????## ! ##??????######+###?????? | | ??????## ##??????## ##?????? | | ??????## # ###?????## ##?????? | | ??????############### ####????## ##?????? | | ??????##### # ######### ##?????? | | ?????????# =%/ ######## ##????## | | ?????????## """ [!!# @ ## + """" ##????## | | ?????????## """ [! # * # """" ##????## | | ?????????## """ [! # + """" ##????## | | ?????????## "" #u # """" ##????## | | ?????????## ?"" # # """" + ???? + | | ?????????## ^ # % k # # """" ######## | | ???????????######+### # """" ######## | | ??????????? k # ### ## | | ?????????????????? # ! ### | | ????????????????? ########## [ | | ????????????????! u #######?## | | ???????????????! %""" R ##??????## | | ??????????????? " " =% ########## | | ???????????????? ########## | | ??????????????????"" "" T ^ | | ??????????????????????""" ###### | | ???????????????????????"" ######## ^ # | | ??????????????????????? ???????## ^ ^ [ ! # | | ????????????????????? ######## [!! # | | ?????????????????????####/##########+# !!! # | | ????????????????????? """"" # # # | | ????????????????????? ""T"" + # """ # | | ??????????????????????""" #! # """ # | | ??????????????????????""" # # """ # | | ??????????????????????""" # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Utility Shielding 90 Evasion (%) 56 Offensive Hacking 42 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. System Restoration Module | -8/Recycling | Hacked Rocket Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Hvy. Reactive Plating | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAblativeManipulator Manual? 0 Play Time 03:01:07 Cumulative 332.4 hours Start 2025.03.31 @ 00:13:53 End 2025.04.01 @ 00:06:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be3ad381-a1fa-46d1-8565-b0e7c986da6b