Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 05:44:44 Player: Dylbot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1905) 1905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4917 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Weapon Cycler System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Kinecellerator Improved Medium Armor Plating System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster System Shield [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . 1 1 Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 95 | 11 4 4 20 33 23 Power 15 | 1 1 . 5 5 3 Engine 13 | 1 1 . 5 5 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 26 | 5 . 2 4 6 9 Treads 3 | 2 . . . 1 . Leg 4 | 2 . . 1 . 1 Wheel 4 | 1 . 2 . . 1 Hover 2 | . . . 2 . . Flight 13 | . . . 1 5 7 Utility 22 | 3 2 2 4 7 4 Device 5 | 2 . . 1 . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . . 1 Protection 12 | . 1 2 3 5 1 Artifact . | . . . . . . Weapon 32 | 2 1 . 7 15 7 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon 3 | . . . . 3 . Ballistic Gun 12 | 1 1 . 2 4 4 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 2 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 41 | . 6 . 3 16 16 Power 9 | . 1 . 1 3 4 Propulsion 15 | . 2 . 2 5 6 Utility 9 | . 1 . . 4 4 Weapon 8 | . 2 . . 4 2 Highest Loss Streak 7 | . 6 . 1 7 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 63 85 85 65 61 Engine 10 | . 8 14 18 13 3 Core 3 | . . . . . 8 Leg 1 | . 16 . 4 . . Wheel 2 | . . 28 7 . . Flight 7 | . . . . 9 10 Device 4 | . 4 . 7 3 4 Processor 3 | . . . . 10 . Protection 10 | . . 28 14 6 10 Energy Gun 3 | . 9 . 1 . 7 Energy Cannon 2 | . . . . 9 . Ballistic Gun 5 | . 9 14 6 2 5 Ballistic Cannon 1 | . . . 7 . . Launcher 1 | . . . 4 2 . Impact Weapon 1 | . . . . 3 . Slashing Weapon 2 | . . . . . 4 Special Melee Weapon 2 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 43 | 15 15 11 20 42 43 Greatest Support 24 | 20 20 20 20 20 24 Greatest Overweight (x) 11 | 1 2 1 6 10 11 Average Overweight (x) 2 | . . . . 2 3 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 6 | 4 6 4 5 5 5 Average Carried 2 | 2 3 1 4 1 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | 3 3 1 4 3 2 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1849 | 328 15 142 499 609 256 Remotely . | . . . . . . Salvage Created 1969 | 151 86 142 444 692 454 Parts 116 | 15 4 9 31 41 16 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 . 13 26 8 Melee 4 | . . . . 1 3 Guns 18 | . 2 . 7 4 5 Cannons 7 | . . . . 7 . AOE 19 | . . . 6 13 . Classes Destroyed 13 | 3 1 . 6 1 2 Worker 6 | 2 . 1 2 1 . Builder 2 | . . . 1 . 1 Tunneler 5 | 2 . 1 1 1 . Hauler 1 | . . . . 1 . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 15 | . . . 3 10 2 Grunt 23 | . 2 . 7 11 3 Brawler 1 | . . . 1 . . Sentry 7 | . . . 2 5 . Programmer 3 | . . . . . 3 Best Kill Streak 12 | 5 2 3 3 12 2 Combat Bots Only 11 | . 2 . 3 11 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 516 | . 85 . 71 148 212 Missed 144 | . 23 . 20 47 54 Damage Taken 5344 | . 800 . 718 1443 2383 Core 1503 | . 229 . 108 453 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 109 | . . . . 109 . Regen/Repaired (Parts) 110 | . . . 110 . . Core Remaining (%) 49 | 100 . 8 73 17 . Volleys Fired 186 | 6 19 6 45 78 32 Largest 3 | 2 2 1 2 3 2 Hottest 204 | 70 70 20 95 204 130 Shots Fired 283 | 12 30 6 69 118 48 Gun 197 | 12 30 6 58 43 48 Cannon 57 | . . . 1 56 . Launcher 29 | . . . 10 19 . Special . | . . . . . . Kinetic 158 | 6 11 6 58 43 34 Thermal 96 | 6 19 . 1 56 14 Explosive 29 | . . . 10 19 . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 6 6 10 25 14 9 Robot Miss Streak 6 | 1 4 . 2 6 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 212 | 8 20 6 56 74 48 Core Hits 115 | 6 6 3 32 53 15 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . 1 . . 2 3 Burn 2 | . 1 . . . 1 Smash 2 | . . . . 2 . Sever 2 | . . . . . 2 Melee Attacks 24 | . . . 3 5 16 Impact 5 | . . . . 5 . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks 5 | . . . 3 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5413 | 103 248 78 1088 2705 1191 Guns 1859 | 103 248 78 497 274 659 Cannons 531 | . . . . 531 . Explosions 2349 | . . . 591 1758 . Melee 669 | . . . . 137 532 Ramming 5 | . . . . 5 . Kinetic 1493 | 65 98 78 482 274 496 Thermal 897 | 38 150 . 15 531 163 Explosive 2349 | . . . 591 1758 . Electromagnetic . | . . . . . . Impact 137 | . . . . 137 . Slashing 532 | . . . . . 532 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 216 | . . . 11 140 65 Projectiles 1 | . . . . 1 . Explosions 82 | . . . 11 71 . Melee 133 | . . . . 68 65 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 294 | . . . 158 136 . Shots 9 | . . . 5 4 . Rammed 3 | . 1 . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 698 | 18 305 . 146 698 415 Average Temperature 162 | 9 151 . 45 224 166 Received Heat Transfer 1887 | . 465 . 210 396 816 Effects 59 | . . . . 39 20 Shutdowns 18 | . . . . 10 8 Energy Bleed 5 | . . . . 2 3 Interference 7 | . . . . 5 2 Matter Decay 5 | . . . . 4 1 Short Circuit 9 | . . . . 4 5 Damage (minor) 2 | . . . . 1 1 Damage (major) 12 | . . . . 12 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2109 | 111 518 . 37 962 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 521 | 25 36 16 289 521 115 Initial 121 | . 16 1 5 121 29 Average 105 | 8 16 11 145 205 30 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 80 | 100 100 100 61 63 100 Level 1 14 | . . . 38 21 . Level 2 4 | . . . . 15 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 2 2 6 Investigation 6 | . . . 2 2 2 Extermination 3 | . . . . . 3 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 . 15 30 16 Peak Tracking Total 8 | . 4 . 3 8 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 3 3 . Max in Single Turn 3 | . . . 3 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 16 | . 1 1 8 3 3 Terminals 11 | . 1 1 6 1 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 58 | . 2 2 30 17 7 Successful 38 | . 1 2 20 13 2 Failed 20 | . 1 . 10 4 5 Catastrophic 6 | . 1 . 2 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 2 2 13 6 3 Fabricators 4 | . . . . . 4 Repair Stations 8 | . . . 8 . . Recycling Units 7 | . . . . 7 . Scanalyzers 13 | . . . 9 4 . Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 2 8 3 1 Record 1 | . . 1 . . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . . 1 3 . Recall Investigation 1 | . . . 1 . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . . 5 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 6 | . . . . 6 . Recycle Component 1 | . . . . 1 . Process 2 | . . . . 2 . Report Inventory 3 | . . . . 3 . Scanalyzer 11 | . . . 7 4 . Insert Component 5 | . . . 3 2 . Analyze 6 | . . . 4 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 11 | . . 1 5 3 2 Full Trace Events 6 | . . . 2 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled 1 | . . . . 1 . Recycled Matter 15 | . . . . 15 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 3 2 . Part Schematics Acquired 5 | . . . 3 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . parse_system 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3698 | 151 168 49 797 1103 1430 Spaces Moved 1551 | 89 97 40 406 341 578 Core 278 | 7 34 . 20 99 118 Treads 50 | 6 . . . 44 . Legs 230 | 76 63 . 87 . 4 Wheels 280 | . . 40 206 . 34 Hover 88 | . . . 88 . . Flight 625 | . . . 5 198 422 Fastest Speed 31 | 50 100 80 80 32 31 Average Speed 186 | 120 114 80 143 244 211 Slowest Speed 840 | 160 150 95 350 840 840 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 6 22 8 35 29 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 183 | . . . 81 102 . Melee . | . . . . . . Projectile . | . . . . . . AOE 183 | . . . 81 102 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2089 | 122 125 51 562 510 719 Wait 84 | . . . 52 . 32 Move 1546 | 88 96 39 405 340 578 Hop . | . . . . . . Pick Up 93 | 13 3 1 19 33 24 Fast Attach 4 | . . . 4 . . Attach 80 | 10 4 4 10 31 21 Detach 6 | 1 1 1 1 2 . Swap 11 | 1 . . 6 2 2 Drop 53 | 3 1 . 17 18 14 Fire 186 | 6 19 6 45 78 32 Melee 23 | . . . 3 4 16 Ram 3 | . 1 . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Core integrity fell below 50% 289 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Core integrity fell below 20% 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Lost 6 parts (1p2n1u2w) 320 | -10/Materials | Entered Mines 343 | -10/Mines | Discovered new exit (range 9) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 861 | -9/Materials | Repaired Lgt. Armor Plating 889 | -9/Materials | Repaired Lgt. Armor Plating 1074 | -9/Materials | Discovered new exit (range 15) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -8/Materials | Lost 4 parts (1p1n1u1w) 1428 | -8/Materials | Destroyed 11 combat bots 1472 | -8/Materials | Lost 7 parts (1p3n1u2w) 1827 | -8/Materials | Core integrity fell below 50% 2061 | -8/Materials | Discovered new exit (range 14) 2140 | -8/Materials | Core integrity fell below 20% 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2464 | -7/Factory | Lost 6 parts (2p2n2u) 3681 | -7/Factory | Core integrity fell below 50% 3692 | -7/Factory | Core integrity fell below 20% 3699 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Hvy. Ion Engine destroyed. Penetrated by Slug. >BPLKZ,#QZ2>F GVASI2LBUEHTXTNSUX K3>P Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????? 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"""" #% "" #?????????? | | ??????????????"""" # %"" @ #?????????? | | ??????????????"""" # u #?????????? | | ???????????????""" # #?????????? | | ?????????????????" #u ######### #?????????? | | ????????????????? #u #????????? #?????????? | | ?????????????????#?# #???????????? #?????????? | | ???????????????????# #???????????????????????? | | ???????????????????# u ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 1 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Everything Is Under Control Made in Tau Ceti IV Oops Universal Adapter Challenges ------------ None Game ------ Seed BiometalAerolevReplicator Manual? 0 Play Time 00:43:26 Cumulative 3.2 hours Start 2024.03.21 @ 05:01:49 End 2024.03.21 @ 05:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8975331d-0ea2-437a-8077-2a50354630b5