Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 17:33:17 Player: Edstelm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (5685) 5685 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 12944 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 213 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Gauss Rifle Ripper Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Structural Scanner Core Analyzer Kinecellerator Weapon Cycler Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Flexi-carbon Leg Improved Light Armor Plating Heavy Laser Phase Cannon [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Kinecellerator Device Kinecellerator Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . 2 . . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . 1 . . Parts Attached 223 | 7 5 . 23 2 60 24 11 3 3 10 29 15 31 Power 27 | 1 . . 2 . 7 2 1 . . 1 4 6 3 Engine 16 | 1 . . 2 . 2 2 1 . . 1 3 3 1 Core 7 | . . . . . 5 . . . . . . . 2 Reactor 4 | . . . . . . . . . . . 1 3 . Propulsion 65 | 2 3 . 10 1 20 5 5 3 . 4 3 . 9 Treads 14 | . . . . . 2 4 5 3 . . . . . Leg 44 | 2 3 . 6 . 17 1 . . . 4 3 . 8 Wheel 1 | . . . . . . . . . . . . . 1 Hover 5 | . . . 3 1 1 . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 78 | 2 . . 4 1 18 11 4 . 2 4 17 6 9 Device 46 | 1 . . 1 . 14 6 2 . . 3 13 4 2 Storage 6 | 1 . . . . 1 3 . . . . . 1 . Processor 8 | . . . . . 1 . 1 . . 1 1 . 4 Hackware 5 | . . . 1 1 . . 1 . 1 . . 1 . Protection 13 | . . . 2 . 2 2 . . 1 . 3 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 2 . 7 . 15 6 1 . 1 1 5 3 10 Energy Gun 5 | 1 . . 2 . 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 32 | 1 2 . 4 . 8 4 1 . 1 1 3 2 5 Ballistic Cannon 3 | . . . . . . . . . . . 2 . 1 Launcher 8 | . . . . . 6 2 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 2 . 1 2 . . . . 1 1 . Corrupted Parts 3 | . . . . . 3 . . . . . . . . System Corruption 21 | . . . . . 21 . . . . . . . . Parts Lost 66 | . . . 1 3 21 1 . 4 . 1 2 1 32 Power 8 | . . . 1 . 3 . . . . . . . 4 Propulsion 24 | . . . . 2 9 1 . 2 . . . . 10 Utility 20 | . . . . . 5 . . 2 . 1 1 1 10 Weapon 14 | . . . . 1 4 . . . . . 1 . 8 Highest Loss Streak 18 | . . . 1 2 9 1 . 4 . 1 1 1 18 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 95 | . 100 100 98 99 88 99 100 83 55 75 99 99 86 Engine 6 | . 14 14 10 11 4 7 7 5 . 4 5 3 1 Core 1 | . . . . . 2 1 . . . . . . 3 Treads 6 | . . . . . 2 16 30 24 7 5 . . . Leg 17 | . 28 28 29 . 18 10 . . . 7 26 23 19 Hover 2 | . . . 3 32 2 . . . . . . . . Device 20 | . 14 14 11 11 24 27 17 21 15 18 26 28 17 Storage 4 | . 14 14 9 . 1 9 7 4 . . . . . Processor 3 | . . . . . 5 . 3 . . 2 5 5 13 Hackware 2 | . . . . 21 6 . . . 2 4 . 1 . Protection 5 | . . . 11 . 3 9 7 5 7 7 6 3 2 Energy Gun 1 | . 8 . 1 11 . . . . . . . . . Ballistic Gun 18 | . 20 28 20 11 13 17 23 20 23 23 24 16 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 14 17 17 22 17 38 69 71 69 19 38 48 61 66 Greatest Support 82 | 20 20 20 30 18 40 60 82 82 20 74 74 66 71 Greatest Overweight (x) 3 | . . . . . 2 1 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 10 20 20 20 5 5 5 5 5 Average Capacity 8 | 7 8 8 7 5 5 12 20 14 5 5 5 5 5 Most Carried 20 | 7 8 8 8 5 10 15 20 20 4 5 5 5 5 Average Carried 7 | 4 7 8 7 4 4 10 17 14 3 4 4 4 3 Final Capacity 20 | 8 8 8 5 5 10 20 20 5 5 5 5 5 5 Final Carried 20 | 7 8 8 5 5 10 15 20 5 4 5 5 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 26% | Scavenger-Gunner 21% | Mutant 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Gunner | -7/Factory Commander-Gunner | -7/Waste Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Matter Collected 5919 | 242 199 . 511 68 1176 867 128 . 103 218 1064 604 739 Remotely 2728 | . . . . . 282 424 . . 103 218 669 604 428 Salvage Created 7078 | 36 263 . 741 163 1779 948 128 . . 219 1221 681 899 Parts 353 | 7 21 . 55 5 83 53 6 . . 12 53 21 37 Haulers Intercepted 7 | . . . 2 . 1 2 1 . . . . 1 . Recyclers Shooed 3 | . . . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Combat Hostiles Destroyed 129 | . 8 . 19 7 27 16 1 . . 5 21 13 12 Melee 5 | . . . . . . . . . . . . . 5 Guns 109 | . 8 . 19 6 20 16 1 . . 5 19 10 5 Cannons 7 | . . . . . . . . . . . 2 3 2 AOE 8 | . . . . 1 7 . . . . . . . . Classes Destroyed 16 | 1 3 . 4 2 3 . . . . 1 1 1 . Worker 2 | . 1 . . . . 1 . . . . . . . Builder 3 | . . . . . 2 . . . . . . 1 . Tunneler 4 | 3 . . . . . . . . . . 1 . . Hauler 7 | . . . 2 . 1 2 1 . . . . 1 . Recycler 4 | . . . . . 2 . . . . . . . 2 Operator 6 | . . . 2 . 2 1 . . . . . . 1 Watcher 7 | . . . 3 . 2 1 . . . . 1 . . Swarmer 28 | . 3 . 9 . . 2 . . . 3 3 5 3 Grunt 62 | . 5 . 8 1 19 6 . . . . 13 6 4 Brawler 4 | . . . . 1 1 . . . . . 1 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 19 | . . . 2 . 4 8 1 . . . 1 . 3 Specialist 4 | . . . . . . . . . . 2 2 . . Hunter 5 | . . . . . 3 . . . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . . . . Best Kill Streak 11 | 3 9 . 8 4 6 3 1 . . 3 8 11 4 Combat Bots Only 9 | . 7 . 7 4 5 3 1 . . 3 7 9 4 Max Kills in Single Turn 3 | 1 1 . 1 1 3 1 1 . . 1 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . 1 . . Exploded 2 | . . . . 1 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Hostile Shots Fired 846 | . 28 . 82 19 197 66 27 3 . 28 81 54 261 Missed 262 | . 9 . 23 6 60 17 6 . . 12 28 17 84 Damage Taken 9895 | . 214 . 563 280 2253 595 148 135 . 451 980 682 3594 Core 1781 | . 36 . 87 53 408 28 14 43 . 18 88 113 893 Absorbed by Shields 88 | . . . . . 8 80 . . . . . . . Ignored by Resistances 18 | . . . . . . 6 12 . . . . . . Regen/Repaired (Parts) 507 | . . . . . . 211 . . . . 167 129 . Core Remaining (%) 74 | 100 . 85 . 65 . 20 . . . 89 89 . . Volleys Fired 386 | 6 20 . 50 13 113 63 6 . . 9 49 27 30 Largest 4 | 2 2 . 2 2 2 2 3 . . 3 4 4 4 Hottest 164 | 70 70 . 100 70 85 56 75 . . 80 133 133 164 Shots Fired 907 | 12 40 . 98 25 168 124 18 . . 27 189 102 104 Gun 827 | 12 40 . 96 25 150 122 18 . . 27 175 81 81 Cannon 58 | . . . . . . . . . . . 14 21 23 Launcher 20 | . . . . . 18 2 . . . . . . . Special 2 | . . . 2 . . . . . . . . . . Kinetic 835 | 6 39 . 95 13 129 122 18 . . 27 189 102 95 Thermal 39 | 6 1 . 2 . 21 . . . . . . . 9 Explosive 2 | . . . . . . 2 . . . . . . . Electromagnetic 31 | . . . 1 12 18 . . . . . . . . Robot Hit Streak 13 | 8 9 . 11 5 9 11 5 . . 7 13 7 9 Robot Miss Streak 7 | 2 2 . 6 6 7 5 2 . . 2 4 7 5 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets 24 | . 3 . 3 1 5 . . . . 3 6 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . 1 1 1 . Shots Hit Robots 551 | 9 30 . 61 15 110 71 11 . . 20 99 50 75 Core Hits 270 | 4 13 . 32 14 62 32 4 . . 7 51 27 24 Critical Kills 9 | . . . . . 4 1 . . . . 1 . 3 Critical Parts Destroyed 9 | . . . . . 1 . . . . . 1 2 5 Critical Strikes 26 | . . . . . 6 1 . . . . 2 3 14 Burn 1 | . . . . . 1 . . . . . . . . Destroy 19 | . . . . . 5 1 . . . . 2 2 9 Blast 3 | . . . . . . . . . . . . 1 2 Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 22 | . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12700 | 96 481 . 981 313 3176 1530 209 . . 383 2295 1345 1891 Guns 9747 | 96 481 . 981 227 2001 1530 209 . . 383 1998 947 894 Cannons 1080 | . . . . . . . . . . . 297 398 385 Explosions 1261 | . . . . 86 1175 . . . . . . . . Melee 612 | . . . . . . . . . . . . . 612 Ramming . | . . . . . . . . . . . . . . Kinetic 10337 | 45 481 . 966 143 1777 1530 209 . . 383 2295 1345 1163 Thermal 576 | 51 . . . 86 323 . . . . . . . 116 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1175 | . . . 15 84 1076 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 612 | . . . . . . . . . . . . . 612 Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 22 22 . . . . 2 5 5 Average Corruption 14 | . . . . . 16 22 . . . . 1 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 122 | . . . . . 47 55 . . . . 1 7 12 Message Errors 23 | . . . . . 9 9 . . . . . 4 1 Matter Fused 28 | . . . . . 13 13 . . . . . 1 1 Heat Flow Errors 13 | . . . . . 2 7 . . . . . . 4 Energy Discharges 12 | . . . . . 4 6 . . . . 1 1 . Parts Rejected 4 | . . . . . 3 . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . 5 6 . . . . . 1 2 Data Loss (major) 5 | . . . . . 2 2 . . . . . . 1 Misfires 7 | . . . . . 1 6 . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . . . . Weapon Failures 12 | . . . . . 7 4 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . 82 . . . . . . . 43 Projectiles . | . . . . . . . . . . . . . . Explosions 82 | . . . . . 82 . . . . . . . . Melee 43 | . . . . . . . . . . . . . 43 Knockbacks 9 | . . . . . . . . . . . 2 4 3 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 2 3 2 Secondary 2 | . . . . . . . . . . . . 1 1 Self-Inflicted Damage 121 | . . . . 41 80 . . . . . . . . Shots 7 | . . . . 1 6 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 353 | 50 30 . 27 1 213 274 119 . . . 212 318 353 Average Temperature 70 | 26 6 . 12 1 42 79 53 . . . 56 135 95 Received Heat Transfer 2922 | . 105 . 138 80 1110 214 42 . . . 378 216 639 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . 2 Heat Transferred 1162 | 148 . . . 100 729 . . . . . . . 185 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Peak Influence 656 | 15 256 22 348 246 588 656 326 83 . 155 503 530 254 Initial 289 | . 9 22 8 78 87 248 289 78 . . 81 196 14 Average 241 | 5 65 22 137 173 363 453 267 62 . 74 296 247 94 Maximum Alert Level 2 | . 1 . 1 1 2 2 1 . . . 2 2 1 Low Security (%) 43 | 100 90 100 76 39 12 . 14 100 100 100 15 48 87 Level 1 32 | . 9 . 23 60 38 29 85 . . . 54 22 12 Level 2 24 | . . . . . 48 70 . . . . 30 28 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 4 . 6 2 2 . . 1 5 2 6 Investigation 13 | . 1 . 3 . 2 1 . . . . 1 1 4 Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 13 | . . . 1 . 4 1 2 . . 1 2 . 2 Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Distress Signals 13 | . 1 . 1 1 5 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 214 | . 11 . 27 19 46 26 4 2 . 5 26 14 34 Peak Tracking Total 11 | . 6 . 7 7 7 5 2 2 . 3 7 5 11 Tactical Retreats 13 | . . . . 5 2 . . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Traps Triggered 6 | . 1 . . . 1 . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . 4 . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Machines Disabled 18 | . . . 1 . 7 4 . . . 1 5 . . Max in Single Turn 2 | . . . 1 . 1 1 . . . 1 2 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Machines Accessed 48 | . 8 . 5 . 4 10 4 . 2 . 2 5 8 Terminals 36 | . 8 . 3 . 2 8 3 . 1 . 1 2 8 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 1 1 . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . 1 . Total Hacks 181 | . 26 . 21 . 35 29 9 . 7 . 7 16 31 Successful 90 | . 14 . 13 . 24 8 4 . 2 . 5 9 11 Failed 90 | . 11 . 8 . 11 21 5 . 5 . 2 7 20 Catastrophic 18 | . 3 . . . . 6 . . . . . 4 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 57 | . 18 . 7 . 8 7 5 . . . 2 2 8 Terminals 126 | . 26 . 10 . 13 22 7 . 4 . 3 10 31 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 8 | . . . . . . 2 . . . . 4 2 . Recycling Units 8 | . . . . . . 5 . . 3 . . . . Scanalyzers 29 | . . . 11 . 16 . . . . . . 2 . Garrison Access 8 | . . . . . 6 . . . . . . 2 . Terminal Hacks 39 | . 11 . 1 . 6 4 . . 1 . 1 4 11 Record 3 | . . . . . . . . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 1 Unreport Threat 5 | . . . 1 . . . . . . . 1 2 1 Locate Traps 4 | . 2 . . . 1 . . . . . . . 1 Disarm Traps 2 | . 1 . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 7 | . 2 . . . . 3 . . . . . . 2 Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . 2 . . . . 4 2 . Scan Component 4 | . . . . . . 1 . . . . 2 1 . Repair 4 | . . . . . . 1 . . . . 2 1 . Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . . . . Report Inventory 2 | . . . . . . 1 . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 26 | . . . 10 . 14 . . . . . . 2 . Insert Component 12 | . . . 5 . 6 . . . . . . 1 . Analyze 14 | . . . 5 . 8 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . 3 . 2 . 3 . 2 . . . . 1 . Terminals 10 | . 3 . 2 . 2 . 2 . . . . 1 . Botnet 10 | . 3 . 2 . 2 . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 8 . 5 . 4 11 3 . 1 . 2 4 7 Full Trace Events 13 | . 2 . 4 . 1 1 . . . . . 1 4 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 5 . 6 . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . Time 24 | . . . . . . . 24 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . 2 1 . Time 183 | . . . . . . 19 . . . . 104 60 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed 12 | . . . 5 . 6 . . . . . . 1 . Part Schematics Acquired 12 | . . . 5 . 6 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Total Allies 16 | . . . . . . 10 . . . . . . 6 Largest Group 10 | . . . . . . 10 6 5 . . . . 3 Highest-Rated Group 173 | . . . . . . 173 106 93 . . . . 101 Highest-Rated Ally 39 | . . . . . . 29 29 29 . . . . 39 Total Orders 3 | . . . . . . . . . . . 2 1 . EXPLORE 3 | . . . . . . . . . . . 2 1 . Ally Attacks 120 | . . . . . . 16 19 68 . . . . 17 Total Damage 1792 | . . . . . . 225 232 955 . . . . 380 Kills 10 | . . . . . . 4 1 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 2 1 . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Turns Passed 7312 | 117 490 184 954 351 1122 1171 586 117 159 157 770 567 567 Spaces Moved 4491 | 71 334 154 685 521 590 481 272 72 97 66 427 387 334 Core 70 | 3 . . . . 5 . . . . . . . 62 Treads 777 | . . . . . 9 280 272 72 97 47 . . . Legs 2768 | 68 334 154 542 . 369 201 . . . 19 427 387 267 Wheels 5 | . . . . . . . . . . . . . 5 Hover 871 | . . . 143 521 207 . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 52 52 52 120 162 156 160 120 105 105 50 Average Speed 113 | 117 120 120 105 52 106 160 162 157 160 170 109 105 102 Slowest Speed 243 | 120 120 120 120 56 190 243 163 163 160 240 120 105 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 64 42 41 75 42 65 9 64 2 52 12 8 52 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . . . . . Terrain Destroyed 75 | . . . 2 8 8 37 . . . . 5 9 6 Melee . | . . . . . . . . . . . . . . Projectile 23 | . . . 2 . 1 . . . . . 5 9 6 AOE 52 | . . . . 8 7 37 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac DSF Fac Fac Ext Total 6050 | 90 387 153 815 575 915 777 405 74 100 100 669 515 475 Wait 653 | . 11 . 25 35 83 165 109 . . . 139 71 15 Move 4479 | 70 333 153 684 520 589 480 272 71 96 65 426 386 334 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 7 7 . 12 3 28 21 7 . 1 6 11 8 10 Fast Attach 83 | 7 1 . 3 . 29 4 . . 1 9 7 5 17 Attach 51 | . . . 6 1 16 5 3 . 2 . 5 5 8 Detach 24 | . 1 . 2 . 13 2 . . . 1 . 1 4 Swap 89 | . 4 . 14 1 15 15 8 3 . 1 17 5 6 Drop 117 | . 10 . 19 2 29 20 . . . 7 15 7 8 Fire 386 | 6 20 . 50 13 113 63 6 . . 9 49 27 30 Melee 22 | . . . . . . . . . . . . . 22 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . Rewire 23 | . . . . . . 2 . . . . . . 21 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Central database locked down 262 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 500 | -10/Materials | Destroyed 7 combat bots 608 | -10/Materials | Entered Mines 635 | -10/Mines | Learned location of Zion (-7) 721 | -10/Mines | Discovered new exit (range 4) 792 | -10/Mines | Entered Materials 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Discovered new exit (range 9) 1367 | -9/Materials | Discovered new exit (range 12) 1398 | -9/Materials | Build established: Scavenger-Mutant 1430 | -9/Materials | Destroyed 7 combat bots 1746 | -9/Materials | Entered Mines 1808 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1812 | -9/Mines | Identified exit to Materials 1827 | -9/Mines | Assembled infested the area 2066 | -9/Mines | Learned 4 Materials zone layouts 2097 | -9/Mines | Entered Materials 2097 | -8/Materials | Evolved 2 slots: Utility x2 2098 | -8/Materials | Identified exit to Factory 2098 | -8/Materials | Identified exit to Storage 2190 | -8/Materials | Lost 3 parts (2n1u) 2312 | -8/Materials | System corruption reached 10% 2500 | -8/Materials | Lost 6 parts (3n2u1w) 2573 | -8/Materials | Core integrity fell below 50% 2659 | -8/Materials | Lost 9 parts (2p3n1u3w) 2780 | -8/Materials | Discovered exit to Factory (range 12) 3219 | -8/Materials | Entered Storage 3614 | -8/Storage | Repaired Arm. Treads 4061 | -8/Storage | Build established: Mutant 4200 | -8/Storage | Identified exit to Recycling 4204 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4308 | -8/Storage | Discovered exit to Factory (range 12) 4390 | -8/Storage | Entered Factory 4390 | -7/Factory | Accompanied by 6 allies 4390 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4515 | -7/Factory | Fabricated Arm. Treads (x2) 4829 | -7/Factory | Build established: Commander-Gunner 4976 | -7/Factory | Sucked down chute 4976 | -7/Factory | Entered Waste 5036 | -7/Waste | Spotted C-40 Crusher 5041 | -7/Waste | 6 allies followed down the chute 5045 | -7/Waste | Spotted C-40 Crusher 5050 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5059 | -7/Waste | Spotted C-40 Crusher 5066 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5069 | -7/Waste | Discovered new exit (range 16) 5069 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5093 | -7/Waste | Entered Factory 5100 | -7/Factory | Lost 4 parts (2n2u) 5252 | -7/Factory | Identified exit to DSF 5252 | -7/Factory | Entered DSF 5281 | -7/DSF | Discovered new exit (range 13) 5299 | -7/DSF | Additional patrols routed to DSF 5409 | -7/DSF | Entered Factory 5409 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5610 | -6/Factory | Build established: Scavenger-Gunner 5840 | -6/Factory | Discovered new exit (range 26) 5863 | -6/Factory | Repaired Kinecellerator 5961 | -6/Factory | Repaired Enh. Autogun 6074 | -6/Factory | Destroyed 7 combat bots 6118 | -6/Factory | Discovered new exit (range 5) 6179 | -6/Factory | Entered another Factory area 6179 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6221 | -5/Factory | Discovered new exit (range 36) 6240 | -5/Factory | Discovered new exit (range 49) 6257 | -5/Factory | Repaired Enh. Autogun 6437 | -5/Factory | Destroyed 9 combat bots 6479 | -5/Factory | First assault squad dispatched 6746 | -5/Factory | Entered Extension 6789 | -5/Extension | Rescued a captive Derelict 7054 | -5/Extension | Lost 3 allies 7128 | -5/Extension | Lost 18 parts (2p5n7u4w) 7242 | -5/Extension | Rescued a captive Derelict 7243 | -5/Extension | Rescued a captive Derelict 7260 | -5/Extension | Spotted B-75 Beast 7265 | -5/Extension | Spotted B-75 Beast 7277 | -5/Extension | Core integrity fell below 50% 7298 | -5/Extension | Core integrity fell below 20% 7313 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07277_ Lgt. Angular Momentum Engine destroyed. 07279_ Penetrated by Slug. 07280_ System corrupted: Heat flow error (+142). 07280_ Machine disabled. 07280_ Gauss Rifle destroyed. 07280_ Carbon-fiber Leg destroyed. 07280_ Knocked back. 07281_ Neutrino Core destroyed. 07281_ Flexi-carbon Leg destroyed. 07281_ Carbon-fiber Leg destroyed. 07283_ Hyp. Coil Gun destroyed. 07283_ G-50 Soldier destroyed. 07294_ Penetrated by Slug. 07297_ Slug penetrates K-01 Serf. 07297_ Penetrated by Slug. 07300_ Adv. Heat Sink destroyed. 07303_ Penetrated by Slug. 07303_ Targeting Computer destroyed. 07307_ Slug penetrates Wall. 07307_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################################???????????? | | u ????????? | | @ ????????? | | g ????????? | | ????????? | | ?????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 15 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation The More The Merrier Challenges ------------ None Game ------ Seed AdvancedDispersionAirjet Manual? 0 Play Time 02:44:08 Cumulative 52.8 hours Start 2024.06.27 @ 21:37:20 End 2024.06.29 @ 17:33:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7facf9f9-db16-4583-9338-688404cf63b0