Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 21:38:42 Player: WazdakkaGutsmek Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4615) 4615 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3934) 3934 TOTAL SCORE: 14339 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 743 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Core Shielding Relay Coupler [NC] (20) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating High-powered Tractor Beam Shock Rifle Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Improved Datajack Remote Datajack > --- INVENTORY -------- Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Reactive Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Field Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Carbide Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . Utility 6 | . . . . . 4 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 133 | . 4 3 1 . 39 10 . 16 12 18 29 1 . Power 13 | . . 1 . . 7 1 . 1 . 1 2 . . Engine 9 | . . 1 . . 7 . . 1 . . . . . Core 4 | . . . . . . 1 . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | . 2 . . . 9 1 . 3 1 3 10 . . Treads 8 | . 2 . . . 1 . . 2 . 3 . . . Leg . | . . . . . . . . . . . . . . Wheel 15 | . . . . . 8 1 . 1 1 . 4 . . Hover 1 | . . . . . . . . . . . 1 . . Flight 5 | . . . . . . . . . . . 5 . . Utility 41 | . 1 . 1 . 11 1 . 8 3 6 9 1 . Device 12 | . 1 . . . 3 . . 2 . 2 4 . . Storage 2 | . . . 1 . . . . 1 . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . Hackware 7 | . . . . . . . . 1 2 4 . . . Protection 18 | . . . . . 7 1 . 4 1 . 4 1 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | . 1 2 . . 12 7 . 4 8 8 8 . . Energy Gun 4 | . . . . . 3 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 29 | . 1 1 . . 5 5 . 2 6 5 4 . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . Launcher 4 | . . . . . 2 2 . . . . . . . Special Weapon 8 | . . 1 . . . . . 1 2 3 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 . . . . Parts Lost 44 | . . . . 1 7 5 . . . 12 18 . 1 Power 4 | . . . . . . 1 . . . 2 1 . . Propulsion 13 | . . . . . 3 . . . . 1 9 . . Utility 19 | . . . . . 4 1 . . . 8 5 . 1 Weapon 8 | . . . . 1 . 3 . . . 1 3 . . Highest Loss Streak 8 | . . . . 1 4 2 . . . 5 8 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 99 100 99 77 97 90 71 95 78 60 14 13 Engine 7 | . 14 14 14 14 9 6 . 5 7 4 . . . Core 1 | . . . . . . 2 9 2 . 2 4 . . Treads 9 | . 24 28 28 27 5 9 9 8 6 5 . . . Wheel 7 | . . . . . 10 8 9 8 7 7 12 . . Device 10 | . 10 14 14 14 12 16 9 8 7 9 10 . . Storage 7 | . 14 14 14 14 9 9 9 4 7 6 . . . Processor 3 | . . . . . 5 9 9 2 . . 4 6 . Hackware 5 | . . . . . . . . 2 20 18 7 6 6 Protection 10 | . . . . . 9 17 18 12 21 7 7 1 6 Ballistic Gun 14 | . 14 27 28 28 13 16 18 11 11 12 4 . . Special Weapon 1 | . . . . . . . . 4 2 1 1 . . Peak Build Rating 70 | . 7 7 12 12 45 45 41 70 48 45 54 12 12 Average Rating 33 | . 6 6 10 11 30 43 41 51 43 36 32 7 9 On Entrance 19 | 6 6 7 7 12 10 45 41 41 30 45 5 7 12 Naked Turns 1 | . . . . . . . . 1 . . . . . Heaviest Build 112 | 13 15 15 50 50 98 101 92 112 104 104 48 2 2 Greatest Support 54 | 20 40 40 40 40 26 12 12 12 22 40 54 3 3 Greatest Overweight (x) 28 | . . . 1 2 16 28 7 26 8 4 6 . . Average Overweight (x) 3 | . . . . 1 5 7 7 7 7 2 . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 14 | . 8 8 12 20 20 20 20 11 20 19 5 5 5 Most Carried 20 | . 6 3 8 7 20 20 18 17 20 20 5 5 5 Average Carried 10 | . 3 2 5 7 13 18 17 7 15 16 4 5 5 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 3 1 7 7 20 17 18 6 20 5 5 5 5 Class Distribution -------------------- 55% | Mutant 20% | Bothacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Matter Collected 4592 | 200 42 172 . 83 1409 468 . 332 507 310 1010 59 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4983 | . 28 270 . 97 1937 576 . . 567 258 1205 45 . Parts 250 | . 4 28 . 5 97 35 . . 30 22 29 . . Haulers Intercepted 5 | . . . . . 4 . . . 1 . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 86 | . . 7 . 2 28 16 . . 13 12 8 . . Guns 72 | . . 7 . 2 19 13 . . 13 12 6 . . Cannons 6 | . . . . . 6 . . . . . . . . AOE 6 | . . . . . 3 3 . . . . . . . Classes Destroyed 16 | . 1 3 . . 9 1 . . 1 . 1 . . Worker 18 | . . . . . 12 . . . 3 . 3 . . Builder 1 | . . . . . . . . . . . 1 . . Tunneler 6 | . . 4 . . 1 . . . . . 1 . . Hauler 5 | . . . . . 4 . . . 1 . . . . Recycler 9 | . . . . . 3 . . . 1 . 5 . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . . Swarmer 23 | . . 3 . . 3 3 . . 7 7 . . . Cutter 5 | . . . . . . 3 . . . 2 . . . Grunt 32 | . . 4 . 2 15 5 . . 3 3 . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 4 | . . . . . 1 2 . . 1 . . . . Sentry 11 | . . . . . 6 3 . . . . 2 . . Hunter 3 | . . . . . 1 . . . . . 2 . . Programmer 6 | . . . . . . . . . 2 . 4 . . Heavy 1 | . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . Best Kill Streak 7 | . 1 7 . 1 6 3 . . 7 7 3 . . Combat Bots Only 7 | . . 3 . 1 4 3 . . 5 7 2 . . Max Kills in Single Turn 3 | . 1 2 . 1 3 2 . . 2 2 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Hostile Shots Fired 771 | . 2 22 . 28 131 68 . 14 97 135 224 42 8 Missed 231 | . 1 4 . 4 33 20 . 6 25 51 71 14 2 Damage Taken 8120 | . 9 152 . 382 1766 814 . 101 832 1258 2344 350 112 Core 1811 | . . 50 . 121 352 28 . 20 109 277 450 332 72 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 79 | . . . . . 51 . . . . . . . 28 Ignored by Resistances 509 | . . . . . . 44 . 6 283 176 . . . Core Remaining (%) 50 | 100 . . . 31 . . . 27 . 44 . . . Volleys Fired 439 | . 5 25 . 14 158 68 . 3 47 52 67 . . Largest 2 | . 2 2 . 2 2 2 . 1 2 2 2 . . Hottest 105 | . 60 40 . 40 88 61 . 25 56 56 105 . . Shots Fired 799 | . 10 47 . 28 288 129 . 3 88 85 121 . . Gun 752 | . 10 44 . 28 263 126 . 3 84 75 119 . . Cannon 21 | . . . . . 21 . . . . . . . . Launcher 7 | . . . . . 4 3 . . . . . . . Special 19 | . . 3 . . . . . . 4 10 2 . . Kinetic 705 | . 5 44 . 28 238 126 . 3 84 75 102 . . Thermal 71 | . 5 3 . . 46 . . . . . 17 . . Explosive 7 | . . . . . 4 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . 2 7 . 13 16 11 . . 6 10 11 . . Robot Miss Streak 9 | . 3 5 . 4 7 5 . . 9 8 3 . . Penetration Max 1 | . . . . . 1 . . . . 1 1 . . Secondary Targets 6 | . . 4 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . Shots Hit Robots 519 | . 4 22 . 19 176 69 . 6 60 67 96 . . Core Hits 272 | . 2 13 . 6 82 35 . . 52 53 29 . . Critical Kills 2 | . . . . . . . . . . . 2 . . Critical Parts Destroyed 16 | . . . . . . 1 . . 1 1 13 . . Critical Strikes 26 | . . . . . 5 1 . . 1 1 18 . . Burn 2 | . . . . . . . . . . . 2 . . Destroy 12 | . . . . . . 1 . . 1 1 9 . . Blast 5 | . . . . . 5 . . . . . . . . Smash 7 | . . . . . . . . . . . 7 . . Melee Attacks 32 | . . . . . . . . 6 . . 26 . . Impact 22 | . . . . . . . . . . . 22 . . Slashing 4 | . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 6 . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10438 | . 49 296 . 246 3898 1532 . 12 950 1058 2383 14 . Guns 7808 | . 45 296 . 241 2670 1224 . 12 950 1058 1312 . . Cannons 773 | . . . . . 773 . . . . . . . . Explosions 758 | . . . . . 450 308 . . . . . . . Melee 1049 | . . . . . . . . . . . 1049 . . Ramming 50 | . 4 . . 5 5 . . . . . 22 14 . Kinetic 7716 | . 22 296 . 241 2898 1224 . 12 950 1058 1015 . . Thermal 865 | . 23 . . . 545 . . . . . 297 . . Explosive 758 | . . . . . 450 308 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 982 | . . . . . . . . . . . 982 . . Slashing 67 | . . . . . . . . . . . 67 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 1 6 11 11 11 Average Corruption 3 | . . . . . . . . . 1 3 5 11 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 9 10 21 7 . Message Errors 9 | . . . . . . . . . 2 5 2 . . Matter Fused 9 | . . . . . . . . . 4 1 2 2 . Heat Flow Errors 8 | . . . . . . . . . 1 . 5 2 . Energy Discharges 5 | . . . . . . . . . . . 5 . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . . . . 1 1 4 1 . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 1 1 . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 720 | . . . . . 74 66 . . . . 572 8 . Projectiles 74 | . . . . . 74 . . . . . . . . Explosions 66 | . . . . . . 66 . . . . . . . Melee 580 | . . . . . . . . . . . 572 8 . Knockbacks 11 | . . . . . 7 . . . . . 4 . . Impact 4 | . . . . . . . . . . . 4 . . Kinetic 6 | . . . . . 6 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . 10 7 . Shots . | . . . . . . . . . . . . . . Rammed 8 | . 1 . . 1 2 . . . . . 2 2 . Targets Rammed 8 | . 1 . . 1 2 . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | . . 5 . 20 529 338 . . 263 3 237 248 . Average Temperature 116 | . . 5 . 13 177 85 . . 145 3 56 131 . Received Heat Transfer 1458 | . . 12 . 138 540 288 . 27 39 255 66 93 . Effects 12 | . . . . . 9 3 . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . Interference 4 | . . . . . 1 3 . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 6 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 7 | . . . . . . . . . . . 7 . . Impact Corruptions 19 | . . . . . . . . . . . 17 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . . . 4 . . Heat Transferred 2121 | . 50 . . . 1221 . . . . . 850 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Peak Influence 991 | . 59 104 . 109 550 855 416 991 580 702 423 . . Initial 520 | . . 22 . . 38 311 416 75 520 231 368 . . Average 312 | . 15 61 . 82 296 569 231 624 292 497 128 . . Maximum Alert Level 3 | . . . . . 2 3 2 3 2 3 2 . . Low Security (%) 46 | . 100 100 . 100 41 . 56 28 42 . 72 . . Level 1 18 | . . . . . 10 21 9 5 40 29 25 . . Level 2 24 | . . . . . 48 57 33 2 17 68 2 . . Level 3 9 | . . . . . . 21 . 64 . 1 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 . 1 . 6 . 8 . . Investigation 3 | . 1 . . . 2 . . . . . . . . Extermination 10 | . . . . . . . . . 5 . 5 . . Reinforcement 7 | . . . . . 2 . 1 . 1 . 3 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Distress Signals 11 | . 1 . . 1 5 . . 4 . . . . . Communications Jammed 10 | . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . 10 . . Times Spotted 191 | . 6 8 . 9 52 19 . 6 29 30 20 10 2 Peak Tracking Total 8 | . 5 3 . 3 6 3 . 7 5 7 3 8 3 Tactical Retreats 15 | . . . . . 2 . . 1 1 5 1 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Traps Triggered 13 | . 1 . . . 1 5 . 3 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Machines Disabled 6 | . . . . . 1 2 . 1 . 2 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 . . . Garrison Relay 5 | . . . . . . 2 . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Machines Accessed 29 | . 3 . 1 . 9 1 4 1 4 1 5 . . Terminals 21 | . 2 . . . 7 1 3 1 2 1 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Total Hacks 54 | . 5 . 1 . 20 1 8 1 9 2 7 . . Successful 17 | . 3 . 1 . 6 . 3 . 2 . 2 . . Failed 37 | . 2 . . . 14 1 5 1 7 2 5 . . Catastrophic 16 | . . . . . 5 1 3 1 2 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 3 . 1 . 16 . 7 . 1 . 1 . . Terminals 41 | . 3 . . . 17 1 7 1 5 2 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 . . . 3 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Terminal Hacks 8 | . 1 . 1 . 2 . 2 . . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . 1 . . . . Retrieve Components 3 | . 1 . . . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 8 1 3 1 2 1 5 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 10 . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Used RIF Installer 4 | . . . . . . 2 . 2 . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . 2 4 1 . . Non-combat 2 | . . . . . . . . . 1 . 1 . . Combat 5 | . . . . . . . . . 1 4 . . . Robot Hacks Applied 9 | . . . . . . . . . 3 5 1 . . purge_threat 2 | . . . . . . . . . 1 . 1 . . scatter_targeting 1 | . . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . . . 1 3 . . . Relay Couplers Released 20 | . . . . . . 8 . 5 . 7 . . . Machine Destruction 20 | . . . . . . 8 . 5 . 7 . . . Attached 6 | . . . . . . . . 1 1 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Total Allies 14 | . . 5 . . . . . 3 2 4 . . . Largest Group 4 | . . 4 4 3 . . . 3 4 2 . . . Highest-Rated Group 92 | . . 71 71 40 . . . 63 92 85 . . . Highest-Rated Ally 85 | . . 31 31 16 . . . 21 32 85 . . . Total Orders 4 | . . . . . . . . 4 . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . 2 . . . . . Ally Attacks 403 | . . 8 . 22 . . . 308 45 20 . . . Total Damage 5548 | . . 147 . 235 . . . 3993 849 324 . . . Kills 66 | . . 4 . 4 . . . 48 8 2 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . . . 1 . Drone Launches 30 | . . . . . . . . 30 . . . . . Drone Recoveries 5 | . . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Turns Passed 13325 | . 313 1121 764 167 2913 1228 302 1504 2349 558 1928 162 16 Spaces Moved 6181 | 1 164 315 422 44 1045 491 154 647 823 223 1506 316 30 Core 906 | . . . . . 5 1 . 4 . 43 507 316 30 Treads 1036 | . 132 315 422 44 61 . . . . 62 . . . Legs 33 | 1 32 . . . . . . . . . . . . Wheels 4066 | . . . . . 979 490 154 643 823 118 859 . . Hover 47 | . . . . . . . . . . . 47 . . Flight 93 | . . . . . . . . . . . 93 . . Fastest Speed 31 | 120 120 160 160 240 105 195 195 50 145 50 31 50 50 Average Speed 155 | 120 152 160 180 250 174 208 195 201 202 155 87 50 50 Slowest Speed 1450 | 120 160 160 240 320 850 1450 195 1350 210 250 350 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 46 51 90 8 75 51 10 79 18 40 25 55 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 5 | . . 2 . . . . . . . . . 3 . Spaces Dug 3 | . . . . . . . . . . . 3 . . Terrain Destroyed 96 | . . . . . 51 35 . . . 3 7 . . Melee 3 | . . . . . . . . . . . 3 . . Projectile 11 | . . . . . 6 . . . . 2 3 . . AOE 80 | . . . . . 45 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Total 9189 | . 217 885 424 73 1898 637 155 845 1418 351 1938 318 30 Wait 2253 | . 39 539 . 15 623 45 . 142 515 46 289 . . Move 6171 | . 163 314 421 43 1045 490 154 646 823 222 1505 315 30 Hop . | . . . . . . . . . . . . . . Pick Up 59 | . 1 1 1 . 17 4 1 8 16 2 8 . . Fast Attach 63 | . 1 . . . 15 4 . 9 2 7 24 1 . Attach 30 | . . 1 . . 6 3 . 7 3 6 4 . . Detach 7 | . . . . . 3 . . . 2 1 1 . . Swap 40 | . 3 2 1 . 18 3 . . 7 5 1 . . Drop 55 | . 4 3 1 . 11 4 . 8 3 10 11 . . Fire 439 | . 5 25 . 14 158 68 . 3 47 52 67 . . Melee 32 | . . . . . . . . 6 . . 26 . . Ram 5 | . . . . . 1 . . . . . 2 2 . Kick . | . . . . . . . . . . . . . . Crush 3 | . 1 . . 1 1 . . . . . . . . Escape Stasis 32 | . . . . . . 16 . 16 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 317 | -10/Mines | Met a Derelict bent on vengeance 335 | -10/Mines | Identified exit to Subcaves 348 | -10/Mines | Learned location of 2 exits from Materials 415 | -10/Mines | Discovered new exit (range 8) 556 | -10/Mines | Excavation squad dispatched 556 | -10/Mines | A large section of the Mines collapsed 806 | -10/Mines | Excavation squad dispatched 1056 | -10/Mines | Excavation squad dispatched 1295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1423 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Entered Exiles 1435 | -10/Exiles | Accompanied by 4 allies 1465 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1475 | -10/Exiles | Met 8R-AWN 1501 | -10/Exiles | Met EX-HEX 1544 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Aligned with FarCom system 1565 | -10/Exiles | Given EX-Vault access code 1602 | -10/Exiles | Opened EX-Vault 1613 | -10/Exiles | Found Army-in-a-Box 1648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1691 | -10/Exiles | Met EX-DEC 1743 | -10/Exiles | Visited The Gauntlet 2166 | -10/Exiles | Discovered new exit (range 14) 2199 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2199 | -10/Exiles | Entered Mines 2199 | -9/Mines | Accompanied by 3 allies 2260 | -9/Mines | Discovered new exit (range 12) 2323 | -9/Mines | Lost 3 allies 2363 | -9/Mines | Core integrity fell below 50% 2366 | -9/Mines | Entered Materials 2366 | -8/Materials | Evolved 4 slots: Utility x4 2367 | -8/Materials | Identified exit to Factory 3110 | -8/Materials | Build established: Scavenger-Mutant 3701 | -8/Materials | Core integrity fell below 50% 3734 | -8/Materials | Lost 4 parts (2n2u) 5279 | -8/Materials | Identified exit to Garrison 5279 | -8/Materials | Entered Garrison 5330 | -8/Garrison | Installed Relay Interface Framework 5438 | -8/Garrison | Build established: Mutant 5523 | -8/Garrison | Triggered checkpoint 5571 | -8/Garrison | Garrison Relay disabled 5711 | -8/Garrison | Triggered checkpoint 5805 | -8/Garrison | Discovered new exit (range 12) 6221 | -8/Garrison | Triggered checkpoint 6314 | -8/Garrison | Garrison Relay disabled 6351 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6468 | -8/Garrison | Discovered new exit (range 11) 6507 | -8/Garrison | Entered Materials 6809 | -8/Materials | Identified exit to Garrison 6809 | -8/Materials | Entered Garrison 7230 | -8/Garrison | Released all parts (11) 7265 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Triggered checkpoint 7307 | -8/Garrison | Triggered checkpoint 7323 | -8/Garrison | Triggered checkpoint 7329 | -8/Garrison | Triggered checkpoint 7345 | -8/Garrison | Discovered exit to Factory (range 55) 7349 | -8/Garrison | Discovered exit to Factory (range 42) 7361 | -8/Garrison | Triggered checkpoint 7362 | -8/Garrison | Discovered exit to Factory (range 37) 7371 | -8/Garrison | Triggered checkpoint 7395 | -8/Garrison | Triggered checkpoint 7440 | -8/Garrison | Lost 3 allies 7569 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7819 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 7942 | -8/Garrison | Garrison Relay disabled 8313 | -8/Garrison | Entered Factory 8313 | -7/Factory | Accompanied by 3 allies 8313 | -7/Factory | Evolved 2 slots: Utility x2 8314 | -7/Factory | Identified exit to Storage 8489 | -7/Factory | Build established: Bothacker-Mutant 9534 | -7/Factory | Lost 3 allies 10662 | -7/Factory | Identified exit to Garrison 10662 | -7/Factory | Entered Garrison 10761 | -7/Garrison | Garrison Relay disabled 10924 | -7/Garrison | Destroyed 7 combat bots 11022 | -7/Garrison | Lost 5 parts (1p3u1w) 11116 | -7/Garrison | Spotted B-75 Beast 11161 | -7/Garrison | Hijacked Beast 4a control node with streamctrl_high 11164 | -7/Garrison | Garrison Relay disabled 11215 | -7/Garrison | Discovered new exit (range 10) 11218 | -7/Garrison | Core integrity fell below 50% 11220 | -7/Garrison | Entered Factory 11220 | -6/Factory | Evolved 2 slots: Propulsion x2 11461 | -6/Factory | Build established: Mutant 11627 | -6/Factory | Lost 5 parts (4n1u) 11812 | -6/Factory | Discovered new exit (range 16) 12128 | -6/Factory | Build established: Assassin 12509 | -6/Factory | Build established: Skirmisher 12655 | -6/Factory | Lost 8 parts (1p2n4u1w) 12880 | -6/Factory | Lost 3 parts (2n1w) 12895 | -6/Factory | Build established: Mutant 13113 | -6/Factory | System corruption reached 10% 13147 | -6/Factory | Core integrity fell below 50% 13148 | -6/Factory | Entered Lower Caves 13151 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13154 | -6/Lower Caves | Learned location of 1 exit from Factory 13179 | -6/Lower Caves | Encountered a Warlord checkpoint 13215 | -6/Lower Caves | Spotted B-75 Beast 13266 | -6/Lower Caves | Core integrity fell below 20% 13300 | -6/Lower Caves | Discovered new exit (range 20) 13310 | -6/Lower Caves | Entered another Lower Caves area 13325 | -6/Lower Caves | Spotted B-75 Beast 13326 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 13281_ MX-PYW(k) system terminally corrupted. 13283_ Slammed into U5-A4H(k). 13283_ Destroyed Tractor Beam. 13283_ U5-A4H(k) system corrupted by crushing effect. 13284_ Searching scrap... 13284_ Found Arm. Leg. 13284_ Found Hcp. Matter Pod. 13284_ Found Imp. Core Shielding. 13284_ Found 62 Matter. 13284_ U5-A4H(k) system terminally corrupted. 13285_ Acquired Imp. Core Shielding. 13285_ GE-2FA(r) collects Arm. Leg. 13286_ Acquired 10 matter. 13291_ System corrupted: Component data lost. 13300_ EXIT=FOUND 13309_ System corrupted: Matter fused (-8). LOCATION=UNKNOWN GOAL=ESCAPE 13319_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ????????????????????????#####????????????????? | | ????????????????????????? #??###??????????### | | ?????????????????????????# ### #??????????# # # | | ??????????????????????#### ## #??????????# # | | ????????????????#????## # #???????????# | | ???????????????## ### #?????????#### | | ??????????????## % #?????????# | | ??????????????# #?????????# ## ### | | ????????????# @ ######????# #####?? | | ????????????# ## ##???# #?????? | | ?????????????????# ##??# ##### | | ?????????????????## ## #### | | ??????????????????# ###?# s ### | | ????????????????? ?????# #????? | | ??????????????? ??????## ##########????? | | ?????????????? ????????## ;###?????????????? | | ????????????? ??????????##### ?????????????? | | ????????????? ???????????????? ????????????? | | ?????????????? ????????????????? BB ????????????# | | ???????????????????????????????? BB ????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Resistance: KI 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 47 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPowerSpecial Manual? 0 Play Time 01:28:51 Cumulative 74.6 hours Start 2024.11.06 @ 19:56:23 End 2024.11.06 @ 21:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 42 Adventurer 16 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bf2dc41-49ff-4852-ad74-211408b2505d