Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 18:07:14 Player: Valguris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (183) 915 Value Destroyed (5782) 5782 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4734) 4734 TOTAL SCORE: 15431 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2715 Follower Combat Kills 1500 Aligned with FarCom 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (3) Light Treads Utility (7) Weapon (2) Heavy Assault Rifle Inventory (4) Hardened Heavy Armor Plating Peak State ------------ Power Antimatter Reactor Propulsion Improved Treads Heavy Treads Utility Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Damper Plating Weapon Plasma Cannon Plasma Cannon Inventory Improved Cooling System Improved Cooling System High-capacity Battery Advanced Terrain Scanner Improved Targeting Computer Hardened Heavy Armor Plating Damper Plating Plasma Cannon Matter Neutralizer AWS/Gauss Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 2 . . Weapon . | . . . . . . . . . Parts Attached 169 | 13 13 7 3 5 47 32 11 38 Power 14 | 1 1 . . 1 5 3 1 2 Engine 8 | 1 . . . 1 4 2 . . Core 3 | . 1 . . . 1 1 . . Reactor 3 | . . . . . . . 1 2 Propulsion 27 | 2 1 . . . 8 7 2 7 Treads 22 | 2 1 . . . 8 2 2 7 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . . . . 5 . . Flight . | . . . . . . . . . Utility 45 | 5 3 1 1 . 13 8 4 10 Device 12 | 1 . . . . 3 3 2 3 Storage 17 | 3 1 . 1 . 5 3 1 3 Processor 5 | 1 . . . . 2 1 . 1 Hackware 1 | . . . . . 1 . . . Protection 10 | . 2 1 . . 2 1 1 3 Artifact . | . . . . . . . . . Weapon 83 | 5 8 6 2 4 21 14 4 19 Energy Gun 9 | 2 . . . . 7 . . . Energy Cannon 30 | . 1 . . . 10 7 3 9 Ballistic Gun 11 | 2 4 . . . 1 3 . 1 Ballistic Cannon 11 | . 1 3 1 1 . 2 1 2 Launcher 14 | . . . . 3 3 1 . 7 Special Weapon 6 | 1 2 3 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . Unidentified Prototypes 8 | . . . . . 5 3 . . Parts Lost 38 | . . . . 2 4 1 . 31 Power 4 | . . . . 1 . . . 3 Propulsion 8 | . . . . . 1 . . 7 Utility 10 | . . . . . 1 1 . 8 Weapon 16 | . . . . 1 2 . . 13 Highest Loss Streak 13 | . . . . 2 1 1 . 13 Average Slot Usage (%) 95 | . 100 99 100 94 98 91 95 86 Engine 3 | . 3 . . 12 7 6 . . Core 5 | . 10 14 14 1 1 . 4 . Reactor 1 | . . . . . . . 2 6 Treads 23 | . 28 28 28 28 26 21 5 14 Hover 1 | . . . . . . 1 13 . Device 3 | . . . . . 5 6 14 7 Storage 23 | . 14 14 26 28 25 23 23 27 Processor 4 | . . . . . 8 7 13 7 Protection 5 | . 13 13 1 . 3 6 1 6 Energy Cannon 11 | . 2 14 14 1 15 12 14 12 Ballistic Gun 1 | . 18 . . . . 1 . . Ballistic Cannon 4 | . 5 13 . 9 . . . . Launcher 1 | . . . . 12 . . . . Special Melee Weapon 1 | . . . 13 . . . . . Naked Turns 11 | . . . . . . . . 11 Heaviest Build 141 | 16 51 51 76 76 120 141 90 120 Greatest Support 93 | 40 40 40 40 40 60 66 90 93 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 30 | 8 12 12 20 20 28 28 22 30 Average Capacity 15 | 5 7 12 19 20 23 27 22 26 Most Carried 30 | 8 12 12 16 18 28 28 22 30 Average Carried 14 | 5 7 11 14 16 22 27 21 25 Final Capacity 28 | 8 12 12 20 20 28 22 22 4 Final Carried 28 | 8 12 12 16 18 28 22 22 2 Class Distribution -------------------- 52% | Mutant 40% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Scout | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2787 | 405 223 232 20 75 542 282 296 712 Remotely . | . . . . . . . . . Salvage Created 7794 | 128 351 148 . 32 1925 756 1728 2726 Parts 322 | 6 26 5 . 6 108 37 30 104 Haulers Intercepted 7 | . 1 . . . 5 1 . . Recyclers Shooed 5 | . 1 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 142 | 8 7 14 . 6 32 12 6 57 Melee 1 | . . . . . . 1 . . Guns 18 | 8 4 . . . 2 4 . . Cannons 68 | . 3 14 . . 13 5 6 27 AOE 44 | . . . . 6 11 2 . 25 Classes Destroyed 17 | 3 4 . . 1 4 1 1 3 Worker 8 | . . . . 1 3 3 . 1 Builder 7 | . . . . . 3 1 . 3 Tunneler 2 | 1 . . . . 1 . . . Hauler 7 | . 1 . . . 5 1 . . Recycler 6 | 1 1 . . . 2 . . 2 Mechanic 2 | . . . . . . . . 2 Watcher 8 | . 2 . . . 5 1 . . Swarmer 29 | . 3 6 . 6 10 . . 4 Grunt 55 | . 4 . . . 11 9 . 31 Brawler 10 | . . . . . 2 . . 8 Duelist 9 | . . . . . . . . 9 Protector 2 | . . . . . . . . 2 Sentry 11 | . . . . . 8 1 . 2 Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 2 . 1 Compactor 6 | . . . . . . . 6 . Assembled 16 | 8 . 8 . . . . . . Thug 1 | . . . . . . . . 1 Best Kill Streak 27 | 4 3 3 . 3 6 6 1 27 Combat Bots Only 25 | 4 3 3 . 3 6 4 1 25 Max Kills in Single Turn 5 | 1 1 1 . 3 4 3 1 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 3 3 2 . 4 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 7180 | 233 129 336 . 97 1205 758 . 4422 Core 927 | 26 24 53 . . 120 111 . 593 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 69 | . . . . . . . . 69 Core Remaining (%) 75 | 89 . . . 58 78 . . . Volleys Fired 575 | 129 24 54 . 3 98 55 80 132 Largest 2 | 2 2 2 . 1 2 2 2 2 Hottest 160 | 100 100 100 . 33 160 160 136 160 Shots Fired 949 | 154 44 89 . 3 185 95 153 226 Gun 149 | 50 28 . . . 24 47 . . Cannon 626 | . 12 72 . . 154 47 153 188 Launcher 49 | . . . . 3 7 1 . 38 Special 125 | 104 4 17 . . . . . . Kinetic 169 | 25 36 37 . . 1 48 7 15 Thermal 580 | 129 4 17 . . 75 46 146 163 Explosive 29 | . . . . 3 7 . . 19 Electromagnetic 171 | . 4 35 . . 102 1 . 29 Robot Hit Streak 46 | 8 13 4 . . 46 27 31 33 Robot Miss Streak 5 | 4 2 5 . . 3 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 612 | 30 26 39 9 . 133 71 127 177 Core Hits 315 | 13 16 18 . 8 63 32 21 144 Critical Hits 18 | . . . . . . 1 13 4 Critical Kills 7 | . . . . . . . 4 3 Critical Parts Destroyed 5 | . . . . . . 1 3 1 Melee Attacks 10 | . . . 9 . . 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 8 . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19449 | 321 438 657 . 349 4476 2161 2735 8312 Guns 1571 | 321 263 . . . 351 636 . . Cannons 10757 | . 166 623 . . 2729 799 2735 3705 Explosions 6838 | . . . . 307 1351 651 . 4529 Melee . | . . . . . . . . . Ramming 283 | . 9 34 . 42 45 75 . 78 Kinetic 1794 | 159 381 386 . . . 636 . 232 Thermal 9090 | 162 . . . . 1579 799 2735 3815 Explosive 4662 | . . . . 307 908 551 . 2896 Electromagnetic 3620 | . 48 237 . . 1944 100 . 1291 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 2 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Effects 28 | . . . . . . 5 6 17 Message Errors 12 | . . . . . . 2 2 8 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 . Targeting Errors 9 | . . . . . . 2 3 4 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 390 | . . 29 . 11 101 8 . 241 Projectiles 166 | . . 29 . . 70 8 . 59 Explosions 220 | . . . . 7 31 . . 182 Melee 4 | . . . . 4 . . . . Knockbacks 6 | . . 4 . . . . . 2 Impact . | . . . . . . . . . Kinetic 6 | . . 4 . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 611 | . . . . 46 129 . . 436 Shots 21 | . . . . 1 3 . . 17 Rammed 32 | . 3 7 . 2 3 8 . 9 Targets Rammed 35 | . 4 7 . 3 3 9 . 9 Kicked . | . . . . . . . . . Crushed 3 | . 1 . . 1 . 1 . . Highest Temperature 474 | 144 90 366 . . 350 309 91 474 Average Temperature 81 | 48 28 121 . . 84 136 27 87 Received Heat Transfer 2392 | . 45 100 . . 432 333 . 1482 Effects 6 | . . . . . . 3 . 3 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations 2 | . . . . . . . . 2 Total Turns 56 | . . . . . . . . 56 Longest Duration 33 | . . . . . . . . 33 Robots Corrupted 11 | . . . . . 6 . . 5 Combat Hostiles 11 | . . . . . 6 . . 5 Parts Fried 26 | . . . . . 18 . . 8 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 19 | . . . . . 5 3 . 11 Heat Transferred 15858 | 375 . . . . 2516 1487 4921 6559 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . . . . 3 . . 9 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 3439 | 15 215 75 . 70 750 591 239 3439 Average Influence 272 | 1 104 17 . 20 364 210 109 1712 Maximum Alert Level 5 | . 1 . . . 3 2 1 5 Low Security (%) 75 | . . . . . . . . . Level 1 8 | . . . . . . . . . Level 2 6 | . . . . . . . . . Level 3 1 | . . . . . . . . . Level 4 1 | . . . . . . . . . Level 5 2 | . . . . . . . . . High Security 3 | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 53 | . 2 . . . 10 5 . 36 Investigation 7 | . 2 . . . 2 1 . 2 Extermination 5 | . . . . . . 2 . 3 Reinforcement 6 | . . . . . 2 2 . 2 Assault 26 | . . . . . . . . 26 Garrison 9 | . . . . . 6 . . 3 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 14 | . 1 2 . . 3 . . 8 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 278 | 8 15 15 . 6 50 12 6 166 Peak Tracking Total 20 | 3 3 3 . 3 4 4 3 20 Tactical Retreats 22 | . 1 1 . . 4 1 1 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 51 | . . . . . 2 21 . 28 Max in Single Turn 9 | . . . . . 2 9 . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 35 | . 9 1 5 . 9 5 . 6 Terminals 17 | . 6 1 . . 7 1 . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 4 | . 1 . . . 1 1 . 1 Recycling Units 6 | . 2 . . . 1 1 . 2 Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 122 | . 26 3 49 . 23 8 . 13 Successful 90 | . 20 1 49 . 12 3 . 5 Failed 32 | . 6 2 . . 11 5 . 8 Catastrophic 6 | . . 2 . . 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 40 | . 14 3 1 . 9 3 . 10 Terminals 44 | . 19 3 . . 16 2 . 4 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 13 | . 2 . . . 6 2 . 3 Recycling Units 12 | . 5 . . . 1 1 . 5 Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 11 1 49 . 4 1 . . Record 48 | . . . 48 . . . . . Robot Schematic 2 | . 2 . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 2 | . 2 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 5 . . 1 Scan Component 5 | . 1 . . . 3 . . 1 Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 38 | . 15 . . . 7 5 . 11 Terminals 8 | . 5 . . . 2 . . 1 Track 4 | . 4 . . . . . . . Botnet 4 | . 1 . . . 2 . . 1 Fabricators 2 | . . . . . . 1 . 1 Haulers 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . 2 Tunnel 6 | . 2 . . . 1 1 . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 1 . . 8 4 . 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 126 | . 26 . . . 100 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . 5 . . 1 . . Non-combat 4 | . . . 3 . . 1 . . Combat 2 | . . . 2 . . . . . Robot Hacks Applied 8 | . . . 7 . . 1 . . parse_system 7 | . . . 7 . . . . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 20 | . . . . 1 . . 19 . Largest Group 19 | . . . . 1 . . 19 19 Highest-Rated Group 477 | . . . . 31 . . 477 477 Highest-Rated Ally 35 | . . . . 31 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 207 | . . . . . . . . 207 Total Damage 6425 | . . . . . . . . 6425 Kills 65 | . . . . . . . . 65 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 20535 | 7090 968 2438 1400 1951 2308 1165 982 2233 Spaces Moved 8979 | 2361 491 1199 764 1062 798 480 678 1146 Core 219 | 2 . . . . . . . 217 Treads 8238 | 2359 491 1199 764 1062 798 405 231 929 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 522 | . . . . . . 75 447 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 72 72 50 Average Speed 164 | 159 165 180 180 180 181 180 103 152 Slowest Speed 200 | 160 180 180 180 180 200 200 160 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 76 | 112 80 98 93 100 64 16 96 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 2 . 1 1 1 1 . 2 Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 120 | 31 4 12 . 13 55 1 3 1 Terrain Destroyed 393 | 40 4 17 . 29 155 27 3 118 Melee . | . . . . . . . . . Projectile 84 | 40 4 17 . . 16 1 3 3 AOE 309 | . . . . 29 139 26 . 115 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 13510 | 5315 594 1351 779 1094 1477 695 813 1392 Wait 3519 | 2787 44 73 . 19 467 81 5 43 Move 8972 | 2360 490 1198 763 1061 797 480 677 1146 Hop . | . . . . . . . . . Pick Up 105 | 16 8 6 3 3 28 12 15 14 Fast Attach 53 | 10 4 . 1 1 17 8 5 7 Attach 34 | 1 1 1 . 1 9 2 4 15 Detach 11 | 1 2 . . . 4 . 1 3 Swap 82 | 2 8 6 2 3 21 22 2 16 Drop 113 | 9 9 6 1 . 33 25 24 6 Fire 575 | 129 24 54 . 3 98 55 80 132 Melee 10 | . . . 9 . . 1 . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 33 | . 4 7 . 3 3 9 . 7 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 6639 | -11/Scrapyard | Assembled infested the area 7091 | -11/Scrapyard | Entered Materials 7092 | -10/Materials | Build established: Mutant 7168 | -10/Materials | Repaired Assault Rifle 7377 | -10/Materials | Identified exit to Mines 7514 | -10/Materials | Discovered new exit (range 8) 7814 | -10/Materials | Discovered new exit (range 11) 8059 | -10/Materials | Entered Mines 8582 | -10/Mines | Assembled infested the area 9570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 9570 | -10/Mines | Discovered new exit (range 5) 9592 | -10/Mines | Learned 4 Materials zone layouts 9635 | -10/Mines | Discovered new exit (range 5) 10030 | -10/Mines | Discovered new exit (range 8) 10035 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 10497 | -10/Mines | Entered Exiles 10524 | -10/Exiles | Discovered new exit (range 14) 10544 | -10/Exiles | Met 8R-AWN 10578 | -10/Exiles | Met EX-HEX 10709 | -10/Exiles | Met EX-DEC 10777 | -10/Exiles | Visited The Gauntlet 10959 | -10/Exiles | Build established: Hauler-Mutant 10996 | -10/Exiles | Learned location of Zion (-6) 11150 | -10/Exiles | Discovered new exit (range 10) 11264 | -10/Exiles | Met EX-BIN 11426 | -10/Exiles | Aligned with FarCom system 11428 | -10/Exiles | Given EX-Vault access code 11469 | -10/Exiles | Opened EX-Vault 11478 | -10/Exiles | Found AWS/Gauss 11519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 11897 | -10/Exiles | Left Exiles lab with AWS/Gauss 11897 | -10/Exiles | Entered Mines 11897 | -9/Mines | Discovered new exit (range 10) 12045 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 12061 | -9/Mines | Learned location of Storage (-7) 12532 | -9/Mines | Received a Mining Laser from a helpful Derelict 13015 | -9/Mines | Discovered new exit (range 7) 13848 | -9/Mines | Entered Materials 13848 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 13849 | -8/Materials | Identified exit to Factory 13991 | -8/Materials | Garrison activated, responded to threat 14346 | -8/Materials | Repaired Cmb. Airjet 14396 | -8/Materials | Repaired Cmb. Airjet 14622 | -8/Materials | Garrison activated, responded to threat 16156 | -8/Materials | Entered Factory 16156 | -7/Factory | Evolved 2 slots: Utility x2 17321 | -7/Factory | Manually triggered Chute Trap 17321 | -7/Factory | Sucked down chute 17321 | -7/Factory | Entered Waste 17334 | -7/Waste | Spotted C-40 Crusher 17357 | -7/Waste | Spotted C-40 Crusher 17377 | -7/Waste | Spotted C-40 Crusher 17379 | -7/Waste | Destroyed C-40 Crusher 17445 | -7/Waste | Spotted C-40 Crusher 17466 | -7/Waste | Destroyed C-40 Crusher 17489 | -7/Waste | Found Damper Plating 17501 | -7/Waste | Destroyed C-40 Crusher 17509 | -7/Waste | Spotted C-40 Crusher 17523 | -7/Waste | Destroyed C-40 Crusher 17531 | -7/Waste | Build established: Scavenger-Scout 17532 | -7/Waste | Spotted C-40 Crusher 17582 | -7/Waste | Destroyed C-40 Crusher 17680 | -7/Waste | Destroyed C-40 Crusher 17728 | -7/Waste | Warlord forces began an assault 17778 | -7/Waste | Discovered new exit (range 15) 17855 | -7/Waste | Found Damper Plating 18303 | -7/Waste | Entered Factory 18303 | -7/Factory | Accompanied by 19 allies 18319 | -7/Factory | Build established: Scavenger-Mutant 18712 | -7/Factory | Build established: Hauler-Mutant 19045 | -7/Factory | Discovered new exit (range 6) 19056 | -7/Factory | Identified exit to Factory 19103 | -7/Factory | First assault squad dispatched 19189 | -7/Factory | Discovered new exit (range 14) 19219 | -7/Factory | Identified exit to Storage 19854 | -7/Factory | High security lockdown imminent 19934 | -7/Factory | High security lockdown engaged 20130 | -7/Factory | Destroyed 11 combat bots 20159 | -7/Factory | Core integrity fell below 50% 20199 | -7/Factory | Lost 7 parts (1p1n1u4w) 20260 | -7/Factory | Destroyed 25 combat bots 20263 | -7/Factory | Lost 3 parts (1p2w) 20304 | -7/Factory | Garrison activated, responded to threat 20381 | -7/Factory | Lost 3 parts (1n1u1w) 20413 | -7/Factory | Released all parts (7) 20418 | -7/Factory | Core integrity fell below 20% 20431 | -7/Factory | Destroyed 10 combat bots 20444 | -7/Factory | Lost 13 parts (1p1n5u6w) 20536 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20413_ Adv. Assault Cannon crushed and broken. 20414_ Acquired 22 matter. 20414_ W-25 Informer sends out distress signal. 20417_ Slammed into W-25 Informer. 20422_ Acquired Lgt. Treads. 20428_ Acquired Imp. Light Armor Plating. 20430_ Acquired Lgt. Treads. 20434_ System corrupted: Energy discharge (-21). 20435_ Acquired 2 matter. 20483_ W-25 Informer sends out distress signal. 20491_ Lgt. Treads destroyed. 20494_ Slammed into G-47 Trooper. 20501_ Acquired 28 matter. 20503_ Acquired Lgt. Treads. 20507_ Acquired 10 matter. 20508_ Lgt. Treads destroyed. 20521_ System corrupted: Heat flow error (+285). 20523_ Imp. Light Armor Plating destroyed. 20528_ Lgt. Treads destroyed. 20534_ Acquired Hvy. Assault Rifle. 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