Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 10:03:10 Player: Kenzurith Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (180) 900 Value Destroyed (8416) 8416 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3753) 3753 TOTAL SCORE: 21689 Bonus ------- High Alert Combat Kills 917 Follower Combat Kills 60 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 25/300 Energy 91/100 System Corruption 15% Temperature Cool (2) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Stasis Canceller Improved System Shield Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Field Propulsion Array [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . . . . 2 . 1 . Utility 10 | . . . 2 . . . 1 . . 2 1 . . . 2 2 . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 293 | 1 24 3 13 6 2 . 25 14 30 30 3 7 8 45 33 26 5 . 9 9 Power 27 | . 4 . . . . . 3 1 4 . 1 1 1 5 4 1 . . 1 1 Engine 17 | . 3 . . . . . 2 1 3 . 1 1 1 4 1 . . . . . Core 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 1 . . 1 1 Propulsion 93 | . 15 . 2 . . . 8 4 7 13 1 . . 17 7 10 3 . 2 4 Treads 42 | . 9 . 2 . . . 8 4 5 3 . . . 4 4 1 . . . 2 Leg 34 | . 6 . . . . . . . 1 10 1 . . 13 2 . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . . . Flight 13 | . . . . . . . . . 1 . . . . . . 6 3 . 2 1 Utility 88 | . 2 1 4 2 2 . 7 4 5 10 1 4 5 12 13 7 2 . 4 3 Device 36 | . . . 2 1 . . 3 1 . 4 . 2 . 7 7 3 1 . 4 1 Storage 12 | . 1 . 2 . 2 . 1 . 1 2 . 1 . . . . . . . 2 Processor 6 | . . . . . . . 1 . 1 1 . . . . . 2 1 . . . Hackware 7 | . . . . . . . . . . . . . . 1 4 2 . . . . Protection 27 | . 1 1 . 1 . . 2 3 3 3 1 1 5 4 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 1 3 2 7 4 . . 7 5 14 7 . 2 2 11 9 8 . . 2 1 Energy Gun 17 | . 2 . 1 . . . . . 1 . . . . 5 3 3 . . 2 . Energy Cannon 3 | . . 2 1 . . . . . . . . . . . . . . . . . Ballistic Gun 37 | 1 1 . 4 2 . . 5 3 8 5 . 1 2 3 2 . . . . . Ballistic Cannon 6 | . . . 1 . . . . . . . . . . . 3 1 . . . 1 Launcher 13 | . . . . 2 . . 2 1 3 2 . 1 . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . . . . . 2 . . . . Parts Lost 114 | . 3 1 . . . . 1 1 21 5 . 1 . 22 30 6 2 1 5 15 Power 13 | . . . . . . . . . 3 . . . . 2 5 . . . 1 2 Propulsion 42 | . 1 . . . . . . . 9 2 . 1 . 6 11 3 1 1 . 7 Utility 28 | . . . . . . . . 1 3 1 . . . 8 7 1 1 . 1 5 Weapon 31 | . 2 1 . . . . 1 . 6 2 . . . 6 7 2 . . 3 1 Highest Loss Streak 16 | . 2 1 . . . . 1 1 16 2 . 1 . 7 9 5 2 1 2 15 Average Slot Usage (%) 89 | . 99 100 99 99 93 77 98 99 84 93 88 91 84 91 95 17 52 53 52 57 Engine 6 | . 13 14 11 11 11 11 2 7 6 6 5 5 4 5 4 . . . . . Core 1 | . . . . . . . 6 . . . . . . 2 4 . . . . . Treads 13 | . 17 28 22 22 22 22 27 30 15 10 5 4 . . 2 . . . . . Leg 7 | . 10 . . . . . . . . 11 17 17 17 21 16 . . . . . Flight 1 | . . . . . . . . . 3 . . . . . . 3 13 14 14 14 Device 9 | . . . 20 12 11 11 19 12 2 12 11 8 5 12 14 . 3 4 5 13 Storage 11 | . 19 14 11 22 20 11 9 7 9 6 11 14 17 12 9 . . . . 3 Processor 5 | . . . . . . . 1 7 11 13 11 11 11 9 4 2 10 13 12 11 Hackware 1 | . . . . . . . . . . . . . . . 13 1 6 4 4 4 Protection 7 | . 8 14 11 8 6 . 13 9 11 9 5 7 8 5 6 . . . . . Energy Gun 1 | . 5 3 . . . . . . . . . . . 6 3 . 8 8 8 3 Ballistic Gun 16 | . 22 4 17 21 22 22 17 22 20 19 17 16 16 7 8 . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . 5 1 . . . 2 Heaviest Build 130 | 12 22 30 49 49 62 46 57 61 90 96 96 99 98 116 130 35 38 38 62 64 Greatest Support 92 | 20 40 40 46 46 46 46 69 83 86 68 49 49 49 66 92 40 60 54 67 70 Greatest Overweight (x) 5 | . 1 . 1 1 1 . . . 3 4 1 2 1 5 4 1 . . . . Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 24 | 6 10 8 16 16 24 12 20 12 20 20 20 20 20 20 20 4 4 4 4 12 Average Capacity 13 | 6 8 8 8 16 15 12 12 12 14 13 20 20 20 20 19 4 4 4 4 7 Most Carried 20 | 6 10 8 9 14 16 12 12 12 16 19 20 20 20 20 20 4 4 2 4 8 Average Carried 12 | 6 8 7 7 10 13 12 11 11 11 12 19 19 20 18 18 3 3 2 2 6 Final Capacity 20 | 6 8 8 16 16 12 12 12 12 12 20 20 20 20 20 4 4 4 4 4 4 Final Carried 20 | 6 8 7 9 14 12 12 12 12 12 19 20 20 20 20 4 4 2 2 3 . Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Tank 10% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -4/Factory Mutant | -3/Research Gunner | -2/Research Mutant | -2/Garrison Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Matter Collected 6565 | 200 519 . 95 351 . 27 760 473 711 616 . 298 . 1192 1133 190 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7904 | . 733 . 396 312 . . 1022 624 801 734 . 360 . 1106 1459 357 . . . . Parts 368 | . 45 . 25 20 . . 50 24 26 31 . 25 . 37 60 25 . . . . Haulers Intercepted 5 | . 2 . . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Combat Hostiles Destroyed 151 | . 15 . 8 10 . . 15 11 19 13 . 12 . 19 24 5 . . . . Melee 8 | . . . . . . . . . . . . . . 3 . 5 . . . . Guns 94 | . 15 . 7 3 . . 11 9 11 8 . 8 . 11 11 . . . . . Cannons 10 | . . . 1 . . . . . . . . . . . 9 . . . . . AOE 34 | . . . . 7 . . 4 2 5 5 . 4 . 3 4 . . . . . Classes Destroyed 14 | . 5 . 2 3 . . . 1 1 1 . . . . 1 . . . . . Worker 4 | . . . . . . . . . . . . . . . 4 . . . . . Builder 6 | . 1 . . . . . 1 . . . . . . . 3 1 . . . . Hauler 5 | . 2 . . . . . 3 . . . . . . . . . . . . . Recycler 7 | . . . 1 . . . 2 1 . 1 . . . . 1 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . . . . Swarmer 33 | . 3 . 3 4 . . . . 6 . . 8 . 4 1 4 . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . Grunt 72 | . 12 . 3 4 . . 11 5 8 6 . 2 . 7 14 . . . . . Brawler 11 | . . . . 1 . . 1 . 3 1 . . . 5 . . . . . . Duelist 6 | . . . . 1 . . 1 1 1 2 . . . . . . . . . . Sentry 13 | . . . 2 . . . 2 4 . 2 . 1 . 1 1 . . . . . Hunter 6 | . . . . . . . . . 1 . . . . 1 4 . . . . . Programmer 9 | . . . . . . . . 1 . 1 . 1 . 1 4 1 . . . . Best Kill Streak 9 | . 3 . 4 6 . . 9 6 3 5 . 5 . 4 6 4 . . . . Combat Bots Only 5 | . 3 . 4 5 . . 5 5 3 5 . 5 . 4 5 4 . . . . Max Kills in Single Turn 4 | . 1 . 1 4 . . 4 2 2 2 . 2 . 3 2 1 . . . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . 4 . . 2 1 2 2 . 2 . 3 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Damage Taken 19747 | . 847 157 323 134 . . 624 635 2785 747 . 838 . 2639 3934 1062 276 113 520 4113 Core 3892 | . 160 8 19 . . . 92 45 328 28 . 58 . 210 563 707 65 . 49 1560 Absorbed by Shields 943 | . . . . . . . 239 121 7 . . 7 . . 53 . . . . 516 Core Remaining (%) 71 | 100 . 32 . . . 95 83 . 46 96 . . . 73 51 45 . 95 . . Volleys Fired 474 | . 74 2 23 16 . 1 66 35 48 38 . 25 1 65 78 . . . 1 1 Largest 3 | . 2 1 2 2 . 2 2 3 3 3 . 3 3 3 3 . . . 1 1 Hottest 168 | . 60 63 83 46 . 46 50 75 95 81 . 81 81 168 150 . . . 66 94 Shots Fired 1119 | . 148 2 46 30 . 2 129 101 114 102 . 63 3 159 218 . . . 1 1 Gun 1009 | . 148 . 43 28 . 2 126 99 106 96 . 60 3 152 145 . . . . 1 Cannon 73 | . . 2 3 . . . . . . . . . . . 67 . . . 1 . Launcher 31 | . . . . 2 . . 3 2 8 6 . 3 . 1 6 . . . . . Special 6 | . . . . . . . . . . . . . . 6 . . . . . . Kinetic 946 | . 137 . 43 28 . 2 126 99 99 96 . 60 3 73 179 . . . 1 . Thermal 98 | . 8 . 3 . . . . . . . . . . 56 30 . . . . 1 Explosive 31 | . . . . 2 . . 3 2 8 6 . 3 . 1 6 . . . . . Electromagnetic 38 | . 3 2 . . . . . . 7 . . . . 23 3 . . . . . Robot Hit Streak 17 | . 13 4 7 11 . 1 9 15 17 15 . 7 . 12 16 . . . . 2 Robot Miss Streak 6 | . 4 . 3 2 . 1 2 3 2 4 . 3 . 4 6 . . . . . Penetration Max 1 | . . . . . . . . . . 1 . 1 . . 1 . . . . . Secondary Targets 14 | . 1 . 2 . . . 1 . 4 1 . 2 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 1 . 1 . 1 1 . . . . . Shots Hit Robots 786 | . 98 2 26 24 . 1 93 75 101 70 . 24 . 113 136 22 . . . 1 Core Hits 378 | . 35 1 14 17 . . 41 29 38 47 . 25 . 46 73 12 . . . . Critical Hits 27 | . . . . . . . 2 . . 1 . . . 5 19 . . . . . Critical Kills 15 | . . . . . . . 2 . . 1 . . . 1 11 . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . 3 8 . . . . . Melee Attacks 72 | . . . . . . . . . 25 . . . . 17 . 30 . . . . Impact 25 | . . . . . . . . . 25 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . 17 . 29 . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19366 | . 1033 45 458 845 . 18 1965 1439 2398 1995 . 867 . 2587 4774 810 100 . . 32 Guns 11680 | . 1033 . 412 370 . 18 1534 1179 1081 1128 . 531 . 1972 2390 . . . . 32 Cannons 1564 | . . 45 46 . . . . . . . . . . . 1473 . . . . . Explosions 3985 | . . . . 475 . . 431 260 572 867 . 336 . 133 911 . . . . . Melee 2027 | . . . . . . . . . 745 . . . . 472 . 810 . . . . Ramming 110 | . . . . . . . . . . . . . . 10 . . 100 . . . Kinetic 11703 | . 912 . 412 370 . 18 1534 1179 1020 1128 . 531 . 1090 3509 . . . . . Thermal 1728 | . 80 . 46 . . . . . 118 357 . . . 593 502 . . . . 32 Explosive 3331 | . . . . 475 . . 431 260 454 510 . 336 . 133 732 . . . . . Electromagnetic 467 | . 41 45 . . . . . . 61 . . . . 289 31 . . . . . Impact 745 | . . . . . . . . . 745 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1282 | . . . . . . . . . . . . . . 472 . 810 . . . . Highest Corruption 28 | . . . . . . . . . . 2 . 1 1 28 10 4 3 3 6 15 Average Corruption 5 | . . . . . . . . . . 1 . 1 1 10 6 3 3 3 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . . . 7 . 2 1 52 38 5 . . 2 5 Message Errors 19 | . . . . . . . . . . 2 . 2 . 9 4 1 . . . 1 Matter Fused 11 | . . . . . . . . . . . . . . 4 3 2 . . 1 1 Heat Flow Errors 11 | . . . . . . . . . . 2 . . . 3 4 1 . . . 1 Energy Discharges 10 | . . . . . . . . . . 1 . . 1 4 3 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . 4 . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . Misfires 4 | . . . . . . . . . . . . . . 3 1 . . . . . Targeting Errors 38 | . . . . . . . . . . 2 . . . 17 19 . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . 7 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 489 | . . . . 3 . . 23 . 138 71 . . . 33 168 53 . . . . Projectiles 68 | . . . . . . . . . . . . . . . 68 . . . . . Explosions 297 | . . . . 3 . . 23 . 100 71 . . . . 100 . . . . . Melee 124 | . . . . . . . . . 38 . . . . 33 . 53 . . . . Knockbacks 8 | . . . . . . . . . 1 . . . . . 7 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . . . 133 46 . . . 20 19 . 100 . . . Shots 6 | . . . . . . . . . 3 1 . . . 1 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 40 60 16 . . . 1 171 156 210 . . . 315 213 225 . . 3 240 Average Temperature 48 | . 13 31 12 . . . 1 49 49 45 . . . 116 41 110 . . 3 103 Received Heat Transfer 3031 | . 402 12 90 18 . . 276 200 603 213 . 54 . 441 617 51 . 27 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . Heat Transferred 2475 | . 175 . 74 . . . . . 100 250 . . . 1108 731 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Peak Influence 1031 | . 229 . 293 400 . . 353 312 1031 734 279 503 278 579 734 615 532 404 461 521 Initial 541 | . . . . 114 . . . 65 165 541 279 195 263 194 303 353 345 399 242 294 Average 356 | . 122 . 106 276 . . 204 168 672 632 279 292 271 408 387 478 406 393 315 395 Maximum Alert Level 3 | . 1 . 1 2 . . 1 1 3 3 1 2 1 2 3 2 2 2 2 2 Low Security (%) 28 | 100 86 100 74 . . 100 42 51 4 . . 7 . 11 . . . . . . Level 1 33 | . 13 . 25 85 . . 57 48 9 . 100 82 100 35 61 28 66 90 85 48 Level 2 29 | . . . . 13 . . . . 37 82 . 9 . 52 34 71 33 9 14 51 Level 3 8 | . . . . . . . . . 48 17 . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 1 1 . . 1 2 . 3 . . . . 10 2 . . . . Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . 1 . . . . 2 . . . . . Reinforcement 12 | . 1 . 1 . . . 1 . . 1 . . . . 7 1 . . . . Assault 4 | . . . . 1 . . . . . 1 . . . . 1 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 4 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Distress Signals 14 | . 4 . 1 . . . 1 . . . . . . . 4 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 24 11 15 13 . . 23 12 21 17 . 15 1 24 38 16 16 1 16 27 Peak Tracking Total 18 | . 4 11 4 6 . . 5 6 7 6 . 6 1 8 7 7 13 1 8 18 Tactical Retreats 27 | . 1 . 1 1 . . 2 . 3 . . 2 . 3 1 2 2 . 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Traps Triggered 45 | . 3 2 . . . . . . 14 1 . 4 4 5 1 1 . 1 . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Machines Disabled 20 | . . . . . . . . . 4 7 . . 1 2 6 . . . . . Max in Single Turn 5 | . . . . . . . . . 2 5 . . 1 1 3 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . . 2 . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Machines Accessed 28 | . 5 1 1 . 1 . 1 1 . 2 1 . 2 . 3 1 2 . 3 4 Terminals 20 | . 5 . 1 . . . . . . 2 . . . . 3 1 1 . 3 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . 1 . . . 1 . . . Total Hacks 48 | . 10 1 2 . 1 . 2 1 . 4 1 . 3 . 6 1 5 . 6 5 Successful 25 | . 6 1 2 . 1 . 1 1 . . 1 . 3 . 1 1 3 . 3 1 Failed 23 | . 4 . . . . . 1 . . 4 . . . . 5 . 2 . 3 4 Catastrophic 6 | . 1 . . . . . . . . 2 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 8 . 2 . . . . . . 2 . . . . 3 . 3 . . 5 Terminals 38 | . 10 . 2 . . . . . . 4 . . . . 6 1 4 . 6 5 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 1 . 2 . . . 1 . . . Terminal Hacks 17 | . 6 1 2 . 1 . . . . . . . . . 1 1 2 . 3 . Record 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 . 2 . . . 1 . . . Unlock Access 4 | . . . . . . . . 1 . . 1 . 1 . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 1 . . . 1 1 . 2 1 . 1 . 3 . 1 . 2 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Used RIF Installer 4 | . . . . . . . . . 1 . . 1 . 1 . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . 1 . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 18 | . . . . . . . . . 8 . . . . 9 1 . . . . . Machine Destruction 18 | . . . . . . . . . 8 . . . . 9 1 . . . . . Attached 6 | . . . . . . . . . . . . . . 1 4 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Total Allies 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . 29 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . 29 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 11 | . . . . 7 . . . . . . . . . 4 . . . . . . Total Damage 157 | . . . . 85 . . . . . . . . . 72 . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Turns Passed 11198 | 2 1250 269 378 316 821 488 831 460 1319 1410 26 482 87 986 1127 341 109 65 223 208 Spaces Moved 6865 | 1 619 161 174 145 473 282 378 211 587 664 12 248 46 405 485 451 275 160 603 485 Core 194 | . . . . . . . . . . . . . . . 12 181 . . . 1 Treads 3413 | . 380 161 174 145 473 282 378 211 587 547 . . . 11 63 . . . . 1 Legs 1470 | 1 239 . . . . . . . . 117 12 248 46 394 410 . . . . 3 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 70 | . . . . . . . . . . . . . . . . 70 . . . . Flight 1718 | . . . . . . . . . . . . . . . . 200 275 160 603 480 Fastest Speed 31 | 120 120 160 160 160 160 160 160 160 160 130 156 156 156 153 50 34 31 31 34 34 Average Speed 127 | 120 145 160 161 179 171 160 160 160 178 180 156 156 156 158 157 45 33 33 34 35 Slowest Speed 260 | 120 160 160 180 180 180 160 160 160 205 240 156 186 156 260 240 120 37 34 34 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . 1 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 91 54 27 30 88 59 25 7 91 14 1 49 2 51 13 14 9 37 21 29 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 . 1 1 . 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . . 1 . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 375 | . . . 1 20 . . 32 5 111 91 . 35 . 7 72 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . 1 . . . . . 1 . . 9 . . 30 . . . . . AOE 333 | . . . . 20 . . 32 5 110 91 . 26 . 7 42 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Gar Fac Res Res Gar Acc Com Total 8331 | 1 844 172 235 172 486 318 501 276 747 807 20 295 55 595 681 536 288 170 613 519 Wait 255 | . 62 2 4 1 . 34 4 3 7 42 . . . 10 58 12 7 1 1 7 Move 6835 | . 618 160 173 144 472 281 377 211 584 663 12 247 46 404 484 450 272 159 595 483 Hop 5 | . . . . . . . . . . . . . . . . . 1 . 3 1 Pick Up 155 | . 31 2 7 3 3 1 9 5 17 17 2 . . 21 21 6 2 . 3 5 Fast Attach 111 | . 6 1 7 2 2 . 8 3 7 15 . 1 8 12 8 21 2 . 5 3 Attach 95 | . 5 2 1 . . . 5 3 14 3 3 1 . 21 19 5 3 . 4 6 Detach 28 | . 1 . 2 2 3 . 2 . 2 1 2 1 . 5 2 2 . . 1 2 Swap 87 | 1 13 . 5 4 . . 12 8 9 12 . 5 . 12 6 . . . . . Drop 137 | . 34 3 13 . 6 1 18 8 6 16 1 . . 12 5 10 . . . 4 Fire 474 | . 74 2 23 16 . 1 66 35 48 38 . 25 1 65 78 . . . 1 1 Melee 72 | . . . . . . . . . 25 . . . . 17 . 30 . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . 28 . . 15 . 15 . . . 10 . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Core integrity fell below 50% 531 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 9) 1192 | -10/Materials | Identified exit to Mines 1253 | -10/Materials | Entered Mines 1302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1341 | -10/Mines | Assembled infested the area 1404 | -10/Mines | Learned 2 Materials zone layouts 1516 | -10/Mines | Discovered new exit (range 4) 1522 | -10/Mines | Entered Materials 1522 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Identified exit to Mines 1900 | -9/Materials | Entered Mines 2017 | -9/Mines | Discovered new exit (range 7) 2018 | -9/Mines | Met a Derelict testing a Signal Generator 2209 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2209 | -9/Mines | Discovered new exit (range 5) 2216 | -9/Mines | Entered Exiles 2243 | -9/Exiles | Discovered new exit (range 14) 2269 | -9/Exiles | Met 8R-AWN 2297 | -9/Exiles | Met EX-HEX 2350 | -9/Exiles | Met EX-BIN 2497 | -9/Exiles | Met EX-DEC 2608 | -9/Exiles | Visited The Gauntlet 2784 | -9/Exiles | Learned location of Zion (-6) 3024 | -9/Exiles | Discovered new exit (range 10) 3037 | -9/Exiles | Entered Mines 3511 | -8/Mines | Discovered new exit (range 7) 3525 | -8/Mines | Entered Materials 3525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3942 | -8/Materials | Build established: Scavenger-Mutant 4332 | -8/Materials | Discovered new exit (range 7) 4355 | -8/Materials | Identified exit to Factory 4356 | -8/Materials | Entered Factory 4356 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4722 | -7/Factory | Garrison activated, responded to threat 4816 | -7/Factory | Identified exit to Garrison 4816 | -7/Factory | Entered Garrison 4866 | -7/Garrison | Triggered checkpoint 4968 | -7/Garrison | Phase Generator disabled 4989 | -7/Garrison | Garrison Relay disabled 5195 | -7/Garrison | Lost 4 parts (2n2w) 5327 | -7/Garrison | Core integrity fell below 50% 5346 | -7/Garrison | Lost 16 parts (3p6n3u4w) 5462 | -7/Garrison | Triggered checkpoint 5544 | -7/Garrison | Triggered checkpoint 5576 | -7/Garrison | Discovered new exit (range 10) 5591 | -7/Garrison | Identified exit to Factory 5665 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5750 | -7/Garrison | Build established: Scavenger-Tank 5818 | -7/Garrison | Triggered checkpoint 5892 | -7/Garrison | Garrison Relay disabled 5938 | -7/Garrison | Discovered exit to Factory (range 8) 6026 | -7/Garrison | Triggered checkpoint 6097 | -7/Garrison | Discovered exit to Factory (range 11) 6127 | -7/Garrison | Installed Relay Interface Framework 6135 | -7/Garrison | Entered Factory 6135 | -6/Factory | Evolved 2 slots: Utility x2 6485 | -6/Factory | First assault squad dispatched 7191 | -6/Factory | Discovered new exit (range 7) 7203 | -6/Factory | Identified exit to Factory 7510 | -6/Factory | Build established: Scavenger-Skirmisher 7545 | -6/Factory | Entered another Factory area 7545 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7571 | -5/Factory | Identified exit to Garrison 7571 | -5/Factory | Entered Garrison 7598 | -5/Garrison | Triggered checkpoint 7682 | -5/Garrison | Spotted B-75 Beast 7916 | -5/Garrison | Triggered checkpoint 8007 | -5/Garrison | Discovered new exit (range 14) 8036 | -5/Garrison | Identified exit to Factory 8047 | -5/Garrison | Expanded RIF knowledge: Robot Detection 8053 | -5/Garrison | Entered Factory 8140 | -5/Factory | Identified exit to Garrison 8140 | -5/Factory | Entered Garrison 8194 | -5/Garrison | Triggered checkpoint 8272 | -5/Garrison | Lost 7 parts (1p2n2u2w) 8324 | -5/Garrison | Garrison Relay disabled 8399 | -5/Garrison | Triggered checkpoint 8486 | -5/Garrison | Lost 5 parts (1n3u1w) 8656 | -5/Garrison | Garrison Relay disabled 8754 | -5/Garrison | Triggered checkpoint 8822 | -5/Garrison | Discovered new exit (range 15) 8865 | -5/Garrison | System corruption reached 10% 8936 | -5/Garrison | Lost 7 parts (3n3u1w) 9120 | -5/Garrison | Expanded RIF knowledge: Program Shield 9126 | -5/Garrison | Entered Factory 9126 | -4/Factory | Evolved 2 slots: Utility x2 9148 | -4/Factory | Build established: Scavenger-Tank 9902 | -4/Factory | Lost 9 parts (1p3n3u2w) 10022 | -4/Factory | Lost 3 parts (1n2w) 10034 | -4/Factory | System corruption reached 10% 10068 | -4/Factory | Lost 4 parts (1p1n1u1w) 10222 | -4/Factory | Lost 6 parts (1p3n2u) 10228 | -4/Factory | Discovered new exit (range 16) 10248 | -4/Factory | Released all parts (11) 10253 | -4/Factory | Entered Research 10253 | -3/Research | Evolved 2 slots: Utility x2 10278 | -3/Research | Lost 6 parts (2p3n1w) 10487 | -3/Research | Core integrity fell below 50% 10503 | -3/Research | First assault squad dispatched 10530 | -3/Research | Lost 5 parts (3n1u1w) 10558 | -3/Research | Identified exit to Research 10594 | -3/Research | Entered another Research area 10594 | -2/Research | Evolved 2 slots: Propulsion x2 10613 | -2/Research | Identified exit to Access 10701 | -2/Research | Identified exit to Garrison 10703 | -2/Research | Entered Garrison 10719 | -2/Garrison | Spotted B-90 Cyclops 10732 | -2/Garrison | Discovered exit to Access (range 15) 10739 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 10762 | -2/Garrison | Triggered checkpoint 10768 | -2/Garrison | Entered Access 10768 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10841 | -1/Access | Spotted B-99 Colossus 10979 | -1/Access | Discovered new exit (range 7) 10991 | -1/Access | Entered Command 11038 | -1/Command | Build established: Mutant 11148 | -1/Command | Spotted M Guard 11148 | -1/Command | Spotted M Guard 11148 | -1/Command | Spotted Combat Programmer 11161 | -1/Command | Spotted B-99 Colossus 11171 | -1/Command | Spotted Alpha 7 11172 | -1/Command | Spotted Alpha 7 11172 | -1/Command | Spotted Striker 11173 | -1/Command | Spotted Executioner 11173 | -1/Command | Spotted Executioner 11174 | -1/Command | System corruption reached 10% 11174 | -1/Command | Spotted Striker 11174 | -1/Command | Spotted B-99 Colossus 11174 | -1/Command | Spotted Executioner 11174 | -1/Command | Spotted Executioner 11177 | -1/Command | Spotted B-99 Colossus 11182 | -1/Command | Discovered new exit (range 14) 11188 | -1/Command | Spotted Combat Programmer 11193 | -1/Command | Core integrity fell below 50% 11193 | -1/Command | Released all parts (4) 11196 | -1/Command | Core integrity fell below 20% 11199 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 11195_ Slug penetrates Wall. 11195_ Combat Programmer resets B-99 Colossus, system corruption cleaned. 11196_ Penetrated by Slug. 11196_ Slug penetrates Executioner. 11196_ Executioner suffers critical hit. 11196_ Stasis field depleted. 11196_ Penetrated by Slug. 11196_ Slug penetrates Wall. 11197_ Penetrated by EMDS Slug. 11197_ Slug penetrates B-99 Colossus. 11197_ Slug penetrates Wall. 11197_ Penetrated by Slug. 11197_ Slug penetrates Reinforced Barrier. 11198_ Penetrated by Slug. 11198_ Slug penetrates B-99 Colossus. 11198_ Knocked back. 11198_ Slug penetrates Wall. 11199_ EMDS Slug penetrates Executioner. 11199_ Executioner destroyed. 11199_ B-99 Colossus suffers critical hit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ??????????????????# ????????? #?????????????????? | | ??????????????????# ?"""""" #?????????????????? | | ??????????????????# ?? " #?????????????????? | | ??????????????????# ? <" " #?????????????????? | | ??????????????????# ? "" "^ #?????????????????? | | ??????????????????# ? " #?????????????????? | | ?????????????????## "" " #?????????????????? | | ?????????????????#; ^ #?????????????????? | | ??????????????????# ??????????????????? | | ??????????????????# BB ???????????????????? | | ???????????????????#;;BB ##???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????#; @BB;#???????????????????? | | ????????????????????# ^ BB ##??????????????????? | | ????????????????????## EE [;;#??????????????????? | | ????????????????????# ^ !*^%;#??????????????????? | | ???????????????????##; E==;#??????????????????? | | ???????????????????#; /7! ;#??????????????????? | | ???????????????????#;; %^=;;#??????????????????? | | ???????????????????##; 7 ^= ;##??????????????????? | | ????????????????????###////;;#???????????????????? | | ??????????????????????# ;;####????????????????? | | ??????????????????????# Rp #????????????????? | | ??????????????????????; R #????????????????? | | ?????????????????????## p #????????????????? | | ??????????????????????# % #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# ###########??????? | | ??????????????????????# #??????? | | ??????????????????????+ #??????? | | ??????????????????????# #??????? | | ??????????????????????# ?? | | ??????????#########???# ####"#########???? | | ?????????? #???# #????#???????????? | | ?????????? ]] #???# ######???????????? | | ????????? ] #???# # #?????????? | | ???????? #???# # """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 290 Matter Stores 316 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 25 Resistance: TH 25 Core Shielding 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Stasis Canceling 2 Defensive Hacking 12 Relay Coupler Types 101 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionRelayDesublimator Manual? 0 Play Time 02:34:48 Cumulative 206.1 hours Start 2021.06.14 @ 17:55:59 End 2021.06.16 @ 10:03:10 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 113 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 866e028c-af6f-4cfc-b084-faf34d5346be