Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 20:52:25 Player: TryingToLearn Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (1635) 1635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1044) 1044 TOTAL SCORE: 9499 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 470/850 System Corruption 2% Temperature Cool (26) Movement Flying (37) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (8) ------ Compact Battery Compact Battery Energy Well Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Gravmag System Gravmag System Improved Airjet Antigrav Array > --- UTILITY ---------- Experimental Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Biometal Medium Treads Impulse Thruster Enhanced Quantum Rifle Deploy-a-Sentry Deploy-a-Sentry [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Battery Device Dynamic Insulation System Storage Small Battery Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . . . . . Utility 6 | . . . 1 . . . 1 2 . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 105 | 6 5 . 16 7 6 1 8 7 3 . 14 4 6 13 . 3 6 Power 11 | 1 1 . 2 1 . . 1 . . . 1 1 . 2 . 1 . Engine 8 | 1 1 . 2 1 . . 1 . . . 1 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 . 1 . Propulsion 35 | 2 2 . 6 2 3 . 4 1 . . 5 1 1 5 . . 3 Treads 5 | 2 . . . . . . 1 . . . . . 1 1 . . . Leg 10 | . . . . . . . 3 1 . . 5 1 . . . . . Wheel 7 | . 2 . 3 2 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . . . Flight 9 | . . . 3 . 3 . . . . . . . . . . . 3 Utility 32 | 1 2 . 2 1 2 1 1 4 2 . 2 1 3 5 . 2 3 Device 12 | . 1 . 1 . . . . 3 1 . 2 1 1 2 . . . Storage 12 | 1 . . . 1 2 . 1 1 . . . . 2 1 . . 3 Processor 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . . . . . . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 6 3 1 . 2 2 1 . 6 1 2 1 . . . Energy Gun 8 | . . . 4 1 . . 1 . . . 1 . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . Ballistic Gun 11 | 2 . . 1 1 . . . 2 1 . 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 1 . . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . 1 . . 2 . . . Parts Lost 43 | . . . 8 2 . . . . . . 6 . 11 . . 4 12 Power 5 | . . . 2 . . . . . . . . . . . . 1 2 Propulsion 16 | . . . 3 . . . . . . . 1 . 6 . . 1 5 Utility 14 | . . . 1 1 . . . . . . 3 . 3 . . 2 4 Weapon 8 | . . . 2 1 . . . . . . 2 . 2 . . . 1 Highest Loss Streak 12 | . . . 5 2 . . . . . . 4 . 11 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 67 90 98 100 90 99 100 100 93 92 90 78 84 76 64 Engine 8 | . 14 14 5 9 11 11 9 7 7 7 6 11 10 . . . . Treads 6 | . 21 . . . . . 6 7 7 7 2 . . 7 5 5 4 Leg 12 | . . . . . . . 9 23 23 23 30 34 30 . . . . Wheel 6 | . 6 28 11 29 27 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 15 21 20 11 Flight 2 | . . . 9 . 5 33 17 . . . . . . . . . 1 Device 14 | . 11 14 9 . . . . 12 23 23 22 21 23 20 21 16 13 Storage 9 | . 2 . . 9 11 22 11 20 15 15 11 5 5 2 5 5 5 Processor 9 | . 11 14 12 22 20 11 18 12 6 . . . . 4 5 5 5 Hackware 2 | . . . . . . . . . . 7 6 5 5 5 5 5 5 Energy Gun 2 | . . . 6 11 8 . 2 . . . 1 . . 2 . . . Ballistic Gun 12 | . 28 28 11 6 11 11 4 3 15 15 10 5 9 . . . . Launcher 1 | . . . . . 2 11 9 5 . . . . . . . . . Peak Build Rating 89 | 6 7 7 13 15 14 15 32 46 47 46 62 66 79 89 89 89 84 Average Rating 35 | 5 6 7 8 12 13 14 21 39 46 46 54 64 73 76 88 84 69 On Entrance 37 | . 6 7 7 13 13 14 15 32 46 46 46 55 66 40 89 89 84 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 14 15 8 10 9 10 10 21 44 43 42 48 59 88 36 35 42 45 Greatest Support 109 | 40 40 32 32 32 32 12 54 54 54 54 90 109 109 62 62 62 53 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 5 5 5 15 15 15 15 15 20 15 5 5 5 Average Capacity 9 | 7 5 5 5 5 5 5 5 13 15 15 15 15 17 5 5 5 5 Most Carried 17 | 7 8 5 5 5 5 5 5 15 15 15 15 13 17 14 5 5 5 Average Carried 8 | 5 5 5 4 4 4 5 4 9 14 15 14 12 13 5 4 5 4 Final Capacity 15 | 8 5 5 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 7 5 5 4 5 5 5 5 15 15 15 13 13 14 5 5 5 . Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 12% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Tank | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Matter Collected 1889 | 302 216 11 100 287 10 50 114 39 238 . 231 . . 269 . 5 17 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1905 | 111 292 11 310 224 . . 456 39 18 . 264 . 180 . . . . Parts 131 | 4 24 2 29 13 . . 37 1 . . 13 . 8 . . . . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Combat Hostiles Destroyed 49 | . 8 1 11 8 . . 11 1 . . 7 . 2 . . . . Guns 33 | . 8 1 11 5 . . 1 1 . . 4 . 2 . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . AOE 15 | . . . . 3 . . 9 . . . 3 . . . . . . Classes Destroyed 12 | 2 4 . 1 1 . . 3 1 . . . . . . . . . Worker 4 | . . . . 2 . . 1 . . . 1 . . . . . . Builder 3 | . . . . . . . 3 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 25 | . 3 1 8 6 . . 4 . . . 3 . . . . . . Grunt 17 | . 5 . 1 2 . . 4 . . . 3 . 2 . . . . Sentry 4 | . . . 2 . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 1 3 1 7 3 . . 16 1 . . 4 . 2 . . . . Combat Bots Only 8 | . 3 1 6 3 . . 8 1 . . 4 . 2 . . . . Max Kills in Single Turn 5 | 1 1 1 2 2 . . 5 1 1 . 3 . 1 . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Hostile Shots Fired 706 | . 45 4 79 27 . . 40 6 36 . 36 . 164 . . 62 207 Missed 275 | . 14 4 26 4 . . 15 2 20 . 11 . 47 . . 35 97 Damage Taken 6869 | . 401 . 633 271 . . 321 60 51 . 748 . 1833 . . 561 1990 Core 1560 | . 38 . 148 52 . . 17 15 26 . 111 . 282 . . 167 704 Absorbed by Shields 133 | . . . . 19 . . . . . . . . 104 . . . 10 Redirected to Shielding 327 | . . . . . . . . . . . . . . . . 150 177 Ignored by Resistances 97 | . . . . . . . . . . . . . 97 . . . . Regen/Repaired (Parts) 117 | . . . . . . . 42 . . . 75 . . . . . . Core Remaining (%) 87 | 100 . 84 . . . 50 96 . . 94 86 100 . . . . . Volleys Fired 141 | 7 33 2 17 19 . . 15 3 1 . 22 2 9 1 1 1 8 Largest 3 | 2 2 2 2 2 . . 2 2 2 . 2 1 3 1 1 1 1 Hottest 137 | 40 40 40 90 78 . . 96 53 53 . 114 5 137 5 5 5 5 Shots Fired 257 | 14 66 4 34 24 . . 28 6 2 . 41 2 25 1 1 1 8 Gun 217 | 14 66 4 34 23 . . 6 6 2 . 37 . 25 . . . . Cannon 7 | . . . . . . . 7 . . . . . . . . . . Launcher 17 | . . . . 1 . . 15 . . . 1 . . . . . . Special 16 | . . . . . . . . . . . 3 2 . 1 1 1 8 Kinetic 162 | 14 66 4 21 4 . . . 6 2 . 28 . 17 . . . . Thermal 23 | . . . . . . . 6 . . . 9 . 8 . . . . Explosive 16 | . . . . 1 . . 15 . . . . . . . . . . Electromagnetic 40 | . . . 13 19 . . 7 . . . 1 . . . . . . Robot Hit Streak 17 | 4 8 1 10 13 . . 17 6 7 . 8 7 9 1 2 3 8 Robot Miss Streak 6 | 3 2 3 6 2 . . 1 3 1 . 2 . 2 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 185 | 7 48 1 21 22 . . 22 4 2 . 31 2 16 1 1 1 6 Core Hits 109 | 3 18 1 16 15 . . 28 3 2 . 16 . 7 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . . . 1 . . . . . . Burn 2 | . . . . . . . 1 . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4173 | 85 597 13 369 440 . . 1187 80 44 . 1040 . 318 . . . . Guns 2515 | 85 597 13 369 265 . . 103 80 44 . 641 . 318 . . . . Cannons 153 | . . . . . . . 153 . . . . . . . . . . Explosions 1505 | . . . . 175 . . 931 . . . 399 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1711 | 85 597 13 141 18 . . . 80 44 . 486 . 247 . . . . Thermal 719 | . . . . 28 . . 103 . . . 517 . 71 . . . . Explosive 1078 | . . . . 147 . . 931 . . . . . . . . . . Electromagnetic 665 | . . . 228 247 . . 153 . . . 37 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 231 | . . . . 39 . . 21 . . . 171 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 231 | . . . . 39 . . 21 . . . 171 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . 38 75 . . . . . . 313 . . . . . . Shots 8 | . . . 1 2 . . . . . . 5 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 22 . 60 18 . . 135 . . . 158 . 362 . . . 36 Average Temperature 69 | . 8 . 28 9 . . 43 . . . 76 . 193 . . . 12 Received Heat Transfer 1390 | . 261 . 171 56 . . 117 . . . 120 . 168 . . 48 449 Effects 2 | . . . . . . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . 1 . . . . . . Heat Transferred 1157 | . . . . 50 . . 296 . . . 700 . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Peak Influence 561 | 10 173 58 420 409 . . 561 350 . . 228 111 145 12 53 37 15 Initial 254 | . 6 28 22 159 . . . 254 . . . 111 53 12 8 37 9 Average 109 | 3 52 27 225 277 . . 213 296 . . 31 111 62 12 27 17 5 Maximum Alert Level 2 | . . . 2 2 . . 2 1 . . 1 . . . . . . Low Security (%) 75 | 100 100 100 48 5 . 100 61 . . . 91 100 100 100 100 100 100 Level 1 20 | . . . 40 87 . . 9 100 . . 8 . . . . . . Level 2 3 | . . . 11 6 . . 29 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . . . 1 . . . . . . 1 . . Investigation 3 | . 1 . 1 . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Distress Signals 7 | . . 1 3 . . . 1 . . . 1 . 1 . . . . Communications Jammed 12 | . . . . . . . . . . . 12 . . . . . . Distress Signals 12 | . . . . . . . . . . . 12 . . . . . . Times Spotted 114 | . 13 4 28 9 . . 18 2 1 . 9 2 9 . 1 3 15 Peak Tracking Total 15 | . 3 3 7 3 . . 9 2 1 . 4 1 8 . . 4 15 Tactical Retreats 11 | . 1 1 3 1 . . 1 . 1 . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Traps Triggered 7 | . . . 1 . . . . . . . . . 1 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Machines Disabled 8 | . . . . 2 . . 1 . . . 5 . . . . . . Max in Single Turn 5 | . . . . 1 . . 1 . . . 5 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Machines Accessed 23 | . 6 . 1 . 1 . 5 1 . 2 3 . 1 . 2 . 1 Terminals 16 | . 5 . 1 . . . 3 1 . . 2 . 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 71 | . 17 . 3 . 4 . 19 2 . 7 11 . 1 . 6 . 1 Successful 44 | . 7 . 1 . 4 . 11 2 . 7 7 . . . 4 . 1 Failed 27 | . 10 . 2 . . . 8 . . . 4 . 1 . 2 . . Catastrophic 1 | . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 9 . 3 . 1 . 10 2 . . 8 . 1 . 3 . . Terminals 54 | . 16 . 3 . . . 16 2 . . 9 . 1 . 6 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 26 | . 2 . 1 . 4 . 5 . . 7 3 . . . 3 . 1 Record 12 | . . . . . 4 . 1 . . 6 . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 1 . . . . . 2 . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . 2 . . . . . . Scan Component 2 | . . . . . . . 1 . . . 1 . . . . . . Repair 2 | . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 4 . . . . . 3 2 . . 2 . . . 1 . . Terminals 12 | . 4 . . . . . 3 2 . . 2 . . . 1 . . Assimilate 2 | . 1 . . . . . . 1 . . . . . . . . . Botnet 10 | . 3 . . . . . 3 1 . . 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 1 . . . 2 1 . . 2 . 1 . 2 . 1 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . . . . Time 54 | . . . . . . . 32 . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . . . 1 1 . Non-combat 2 | . . . . . . . . . . . 1 . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . . . . . . 3 . . . 1 1 . parse_system 2 | . . . . . . . . . . . 1 . . . . 1 . no_distress 1 | . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 1 . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Total Allies 5 | . . 1 . . . . . . . . . 1 . . . . 3 Largest Group 3 | . . 1 . . . . . . . . . 1 1 . . . 3 Highest-Rated Group 36 | . . 31 . . . . . . . . . 29 29 . . . 36 Highest-Rated Ally 31 | . . 31 . . . . . . . . . 29 29 . . . 12 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 5 . . . . . . . . . 2 1 . . . 4 Total Damage 110 | . . 41 . . . . . . . . . 20 . . . . 49 Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Turns Passed 6060 | 139 901 190 277 452 380 95 375 350 830 267 632 271 277 204 150 72 198 Spaces Moved 5302 | 65 496 176 338 462 514 180 440 260 640 221 390 210 191 192 223 101 203 Core 76 | 1 . . 67 . . . . . . . . . . . . . 8 Treads 423 | 64 355 . . . . . . . . . . . 4 . . . . Legs 1983 | . . . . . . . 75 260 640 221 390 210 187 . . . . Wheels 1246 | . 141 176 88 462 379 . . . . . . . . . . . . Hover 663 | . . . . . . . . . . . . . . 192 223 101 147 Flight 911 | . . . 183 . 135 180 365 . . . . . . . . . 48 Fastest Speed 34 | 50 100 100 34 83 34 34 34 120 120 120 120 121 121 65 65 65 34 Average Speed 94 | 158 142 100 56 83 70 34 56 120 120 120 120 121 124 72 65 65 66 Slowest Speed 250 | 160 160 100 100 90 83 34 120 120 120 120 120 121 250 88 65 72 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 5 . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 77 33 40 92 91 45 33 7 79 21 10 6 7 81 5 81 31 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 . 1 . . . . . Scrap Searched 8 | . . . . 2 . 1 . . 5 . . . . . . . . Spaces Dug 8 | . . . . . . . 8 . . . . . . . . . . Terrain Destroyed 172 | . . . 4 28 . . 94 . . . 46 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 172 | . . . 4 28 . . 94 . . . 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Gar Total 6083 | 84 623 186 389 502 536 211 533 291 702 223 517 225 213 257 229 104 258 Wait 397 | . 75 9 10 12 1 31 68 8 49 3 74 4 2 41 . . 10 Move 5265 | 64 495 175 337 461 513 175 429 259 639 220 389 209 191 191 222 100 196 Hop 9 | . . . . . . 2 5 . . . . . . . . . 2 Pick Up 55 | 7 7 . 2 1 6 . 2 10 3 . 8 2 4 1 2 . . Fast Attach 58 | 6 3 . 8 6 2 1 6 4 3 . 6 1 2 4 . 3 3 Attach 26 | . . . 1 1 4 . 1 . . . 5 2 2 7 . . 3 Detach 12 | . . . . 1 2 1 . 2 2 . 1 . 1 2 . . . Swap 21 | . 2 . 7 . . . 1 3 . . 3 1 2 2 . . . Drop 56 | . 8 . 7 1 7 1 6 2 4 . 9 . . 6 4 . 1 Fire 141 | 7 33 2 17 19 . . 15 3 1 . 22 2 9 1 1 1 8 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . 30 Rewire 13 | . . . . . 1 . . . 1 . . 4 . 2 . . 5 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -4/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 6) 1007 | -10/Materials | Discovered new exit (range 9) 1027 | -10/Materials | Discovered new exit (range 9) 1040 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Entered Mines 1044 | -10/Mines | Received a Mining Laser from a helpful Derelict 1121 | -10/Mines | Assembled infested the area 1126 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1220 | -10/Mines | Discovered new exit (range 12) 1230 | -10/Mines | Identified exit to Materials 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -9/Materials | Discovered new exit (range 7) 1507 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Entered Mines 1512 | -9/Mines | Discovered new exit (range 11) 1513 | -9/Mines | Lost 5 parts (2n1u2w) 1544 | -9/Mines | Identified exit to Materials 1650 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1699 | -9/Mines | Discovered exit to Materials (range 3) 1872 | -9/Mines | Build established: Scavenger-Mutant 1956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1956 | -9/Mines | Discovered new exit (range 5) 1959 | -9/Mines | Identified exit to Exiles 1960 | -9/Mines | Entered Exiles 1980 | -9/Exiles | Met 8R-AWN 1995 | -9/Exiles | Met EX-HEX 2068 | -9/Exiles | Met EX-DEC 2092 | -9/Exiles | Visited The Gauntlet 2193 | -9/Exiles | Learned location of Zion (-7) 2215 | -9/Exiles | Met EX-BIN 2235 | -9/Exiles | Aligned with FarCom system 2236 | -9/Exiles | Given EX-Vault access code 2257 | -9/Exiles | Opened EX-Vault 2279 | -9/Exiles | Found Deploy-a-Sentry 2281 | -9/Exiles | Found Deploy-a-Sentry 2290 | -9/Exiles | Found Deploy-a-Sentry 2305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2337 | -9/Exiles | Discovered new exit (range 11) 2340 | -9/Exiles | Identified exit to Mines 2340 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2340 | -9/Exiles | Entered Mines 2424 | -8/Mines | Discovered exit to Materials (range 9) 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -8/Materials | Identified exit to Factory 2516 | -8/Materials | Repaired Arm. Wheel 2722 | -8/Materials | Destroyed 8 combat bots 2810 | -8/Materials | Entered Factory 2810 | -7/Factory | Evolved 2 slots: Utility x2 2964 | -7/Factory | Build established: Mutant 3109 | -7/Factory | Discovered new exit (range 10) 3160 | -7/Factory | Entered Lower Caves 3184 | -7/Lower Caves | Encountered a Warlord checkpoint 3621 | -7/Lower Caves | Spotted B-75 Beast 3898 | -7/Lower Caves | Learned Factory garrison access intel 3985 | -7/Lower Caves | Discovered new exit (range 5) 3990 | -7/Lower Caves | Entered another Lower Caves area 3992 | -7/Lower Caves | Discovered new exit (range 12) 4123 | -7/Lower Caves | Learned Extension security intel 4123 | -7/Lower Caves | Learned Factory terminal intel 4257 | -7/Lower Caves | Entered Factory 4257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -6/Factory | Identified exit to Factory 4259 | -6/Factory | Loaded intel: 26 terminal locations 4260 | -6/Factory | Loaded intel: 4 garrison access locations 4688 | -6/Factory | Repaired Imp. Carbon-fiber Leg 4859 | -6/Factory | Lost 4 parts (1n1u2w) 4865 | -6/Factory | Build established: Infiltrator-Mutant 4889 | -6/Factory | Entered another Factory area 4889 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4932 | -5/Factory | Discovered new exit (range 16) 5160 | -5/Factory | Entered another Factory area 5160 | -4/Factory | Accompanied by 1 ally 5160 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5277 | -4/Factory | Spotted B-86 Titan 5437 | -4/Factory | Sucked down chute 5437 | -4/Factory | Entered Waste 5437 | -4/Waste | The area was eerily silent 5465 | -4/Waste | Lost 11 parts (6n3u2w) 5577 | -4/Waste | Discovered new exit (range 16) 5641 | -4/Waste | Entered Factory 5665 | -4/Factory | Identified exit to DSF 5791 | -4/Factory | Entered DSF 5818 | -4/DSF | Additional patrols routed to DSF 5843 | -4/DSF | Discovered new exit (range 12) 5849 | -4/DSF | Lost 3 parts (1p2u) 5863 | -4/DSF | Entered Garrison 5985 | -4/Garrison | Lost 3 allies 5994 | -4/Garrison | Spotted B-86 Titan 5997 | -4/Garrison | Triggered checkpoint 6001 | -4/Garrison | Core integrity fell below 50% 6022 | -4/Garrison | Discovered new exit (range 14) 6025 | -4/Garrison | Triggered checkpoint 6032 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6044 | -4/Garrison | Core integrity fell below 20% 6061 | -4/Garrison | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06043_ Penetrated by Slug. 06046_ Knocked back. 06046_ Connecting with Garrison Terminal... 06046_ Current location identified: Garrison >>Access(Emergency) Found 66 emergency access points. Map updated. 06046_ Adv. Weight Redist. System destroyed. 06047_ G-67 Veteran suffers critical hit (Burn). 06049_ Critical hit (Burn: +50). 06049_ Arm. Medium Treads destroyed. 06049_ Knocked back. 06049_ Impulse Thruster destroyed. 06052_ Slug penetrates Wall. 06056_ Triggered Alarm Trap. 06056_ An alarm sounds. 06057_ Extracted 200 energy. 06057_ Acquired Com. Battery. 06059_ Extracted 200 energy. 06059_ Acquired Com. Battery. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ?????????????????????????????#######? | | ?????????????????????????????# #? | | ?????????????????????????????# < #? | | ?????????????????????????????# #? | | ?????????????????????????????### #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ## | | ???????????????????????????????# % #? | | ???????????????????????????????# #? | | ??????????????????????????????##% #? | | ??????????????????????????????#T #? | | ??????????????????????????????## #? | | ???????????####???????????????#% #? | | ??????????##!!################## #? | | ??????????#!@ ss x ggpg +? | | ??????????#! s##s p +? | | ??????????## ##+#### ########" #? | | ???????????####?s???# #???????# #? | | ????????????????????" #???????# #? | | ???????????????+??+?" ???????# +? | | ????????????????????" "??????# #? | | ????????????????????" "#?????# #? | | ????????????????????" #"#?????# ## | | ????????????????????# ###?????# | | ????????????????????##+#???????# | | ???????????????????????????????+ | | ???????????????????????????????###### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????####???????????????????? | | ?????????????# =#???????????????????? | | ?????????????#*%##################### | | ???????????###%= | | ???????????# =#+############### | | ???????????# # #?????????????# ## | | ???????????###### #?????????????# #? | | ????????????????# #?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 1010 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence root@ Challenges ------------ None Game ------ Seed SeismicBurstScrap Manual? 0 Play Time 01:34:11 Cumulative 33.9 hours Start 2025.03.04 @ 20:44:36 End 2025.03.05 @ 20:52:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08c5afb3-0cbc-4496-868c-8038f11ddf0c