Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 02:50:49 Player: Vexic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (828) 828 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 3584 Bonus ------- Follower Combat Kills 331 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 149/400 Matter 276/300 Energy 300/300 System Corruption 5% Temperature Warning (332) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Layered Medium Armor Plating Makeshift System Shield > --- WEAPON (2) ------- Plasma Rifle Heavy Battle Rifle > --- INVENTORY (5) ---- Cryofiber Web Sensor Array Gatling Laser Datajack GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Layered Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Plasma Rifle Heavy Battle Rifle > --- INVENTORY -------- Cryofiber Web Sensor Array Gatling Laser Datajack GAL Module [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Armored Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Makeshift System Shield Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 59 | 6 21 19 . 4 9 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 7 11 . . 2 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 3 | . 3 . . . . Flight 14 | . 3 11 . . . Utility 10 | 1 5 1 . 1 2 Device 4 | . 4 . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 3 | . . 1 . 1 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 9 6 . 3 3 Energy Gun 15 | 2 8 3 . . 2 Energy Cannon 3 | . 1 2 . . . Ballistic Gun 4 | . . . . 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 12 | . . 8 . . 4 Power 1 | . . 1 . . . Propulsion 8 | . . 6 . . 2 Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 5 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 97 90 55 64 72 Engine 7 | . 14 11 . . 8 Treads 2 | . . . . . 7 Flight 20 | . 22 36 22 22 12 Device 4 | . 12 10 . . . Processor 2 | . 11 . . . . Hackware 11 | . . 9 11 20 13 Protection 3 | . . . . . 8 Energy Gun 10 | . 28 19 . . 4 Energy Cannon 3 | . . 2 22 9 . Ballistic Gun 9 | . . . . 12 17 Peak Build Rating 30 | 6 11 22 11 20 30 Average Rating 18 | 4 8 19 11 17 26 On Entrance 9 | . 6 11 11 11 20 Naked Turns . | . . . . . . Heaviest Build 30 | 11 13 13 8 8 30 Greatest Support 40 | 32 32 19 8 8 40 Greatest Overweight (x) 9 | . 1 1 . . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | . 5 5 2 4 5 Average Carried 3 | . 3 4 2 2 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 4 2 2 4 5 Class Distribution -------------------- 42% | Hacker-Sprinter 23% | Mutant 22% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1028 | 238 199 240 . 92 259 Remotely . | . . . . . . Salvage Created 1239 | . 298 610 . . 331 Parts 74 | . 31 35 . . 8 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 13 | . . . . . 13 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 7 13 . . 4 Guns 23 | . 7 12 . . 4 Classes Destroyed 9 | . 6 3 . . . Worker 2 | . 1 1 . . . Tunneler 1 | . 1 . . . . Hauler 2 | . 1 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 6 | . 3 3 . . . Swarmer 12 | . 5 7 . . . Grunt 7 | . 2 1 . . 4 Sentry 5 | . . 5 . . . Best Kill Streak 5 | . 5 5 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 2 | . 2 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 247 | . 21 121 1 . 104 Missed 101 | . 8 51 . . 42 Damage Taken 1685 | . 103 670 6 . 906 Core 280 | . 29 128 6 . 117 Absorbed by Shields . | . . . . . . Ignored by Resistances 479 | . 32 195 2 . 250 Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 109 | . 28 51 . 1 29 Largest 2 | . 2 2 . 2 2 Hottest 136 | . 112 136 . 101 113 Shots Fired 220 | . 56 102 . 2 60 Gun 209 | . 56 92 . 1 60 Cannon 11 | . . 10 . 1 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 51 | . . . . 1 50 Thermal 169 | . 56 102 . 1 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 12 17 . . 22 Robot Miss Streak 3 | . 2 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 163 | . 38 75 . . 50 Core Hits 62 | . 15 23 . . 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . 1 5 . . 1 Burn 6 | . 1 5 . . . Destroy 1 | . . . . . 1 Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2940 | . 574 1274 . . 1092 Guns 2837 | . 574 1171 . . 1092 Cannons 103 | . . 103 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 885 | . . . . . 885 Thermal 2055 | . 574 1274 . . 207 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 413 | . 333 390 . 21 413 Average Temperature 107 | . 105 104 . 10 116 Received Heat Transfer 861 | . 60 309 . . 492 Effects 6 | . 2 1 . . 3 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . 1 . . . . Interference 1 | . . . . . 1 Matter Decay 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 14 | . 3 11 . . . Heat Transferred 5137 | . 1554 3108 . . 475 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 301 | . 162 301 48 . . Initial 48 | . . 33 48 . . Average 81 | . 67 114 48 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 84 100 . . Level 1 5 | . . 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 11 34 3 . 19 Peak Tracking Total 11 | . 3 11 3 . 5 Tactical Retreats 10 | . 1 7 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 12 15 . . . Successful 18 | . 7 11 . . . Failed 9 | . 5 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 25 | . 10 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 11 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 1435 | . . . . . 1435 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3221 | 43 660 470 81 836 1131 Spaces Moved 2990 | 35 443 586 238 1100 588 Core 7 | 2 . . . . 5 Treads 225 | . . . . . 225 Legs . | . . . . . . Wheels 108 | 33 75 . . . . Hover 5 | . 5 . . . . Flight 2645 | . 363 586 238 1100 358 Fastest Speed 26 | 50 37 26 32 32 32 Average Speed 65 | 97 74 28 32 32 170 Slowest Speed 595 | 100 120 112 32 32 595 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . 4 10 . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 75 54 61 93 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 8 | . . . . 4 4 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4003 | 40 710 776 242 1579 656 Wait 823 | . 202 117 5 472 27 Move 2956 | 34 434 566 237 1099 586 Hop 14 | . 4 9 . . 1 Pick Up 16 | . 9 4 . 2 1 Fast Attach 14 | 6 2 1 . 1 4 Attach 7 | . . 6 . . 1 Detach . | . . . . . . Swap 38 | . 19 12 . 3 4 Drop 23 | . 12 8 . 1 2 Fire 109 | . 28 51 . 1 29 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 4) 622 | -10/Materials | Identified exit to Materials 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 1035 | -9/Materials | Discovered new exit (range 14) 1080 | -9/Materials | Build established: Hacker-Sprinter 1142 | -9/Materials | Discovered new exit (range 15) 1174 | -9/Materials | Entered Mines 1201 | -9/Mines | Lost 5 parts (1p4n) 1207 | -9/Mines | Discovered new exit (range 3) 1244 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1255 | -9/Mines | Entered Zion 1328 | -7/Zion | Learned Factory emergency access door positions 1446 | -7/Zion | Learned location of Quarantine (-3) 1459 | -7/Zion | Met Imprinter 1477 | -7/Zion | Imprinted 1479 | -7/Zion | Declared Zion's savior 1833 | -7/Zion | Found GAL Module 1982 | -7/Zion | Discovered new exit (range 8) 2091 | -7/Zion | Entered Proximity Caves 2091 | -6/Proximity Caves | Accompanied by 4 allies 2108 | -6/Proximity Caves | Spotted B-75 Beast 2130 | -6/Proximity Caves | Allies destroyed B-75 Beast 2350 | -6/Proximity Caves | Lost 3 allies 2441 | -6/Proximity Caves | Build established: Hacker-Mutant 2680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2763 | -6/Proximity Caves | Core integrity fell below 50% 3145 | -6/Proximity Caves | Build established: Scavenger-Mutant 3222 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02938_ System corrupted: Hvy. Battle Rifle misfires. 02941_ Acquired 13 matter. 03036_ System corrupted: Matter fused (-10). 03066_ System corrupted: Matter fused (-8). 03105_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 03105_ System corrupted: Hvy. Battle Rifle misfires. 03141_ Searching scrap... 03141_ Found ECM Suite. 03141_ Found Battle Cannon. 03141_ Found Mak. Axe. 03141_ Found 54 Matter. 03142_ Acquired 21 matter. 03146_ System corrupted: Matter fused (-9). 03183_ FWO2YP /X>GONO3TTT >XR 03197_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 03210_ G//DYFRTSAJOIIWWUFM #, 03218_ Power failure, Angular Momentum Engine shutdown. 03220_ Overheating: System interference. 03220_ Plasma Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????????## #???????????????????? | | ???????????????????????### ???????????????????? | | ??????????????????????## ??????????????####??? | | ??????????????????????# ?????????????## ##?? | | ??????????????????????# ?????####????## #?? | | ??????????????????????# g ????## ##???# ##? | | ???????????????????????#g g###### #???? ## | | ???????????????????????# g ####### # | | ???????????????????????# g # | | ???????????????????????## #### ## | | ????????????????????????# #??# ## ######## | | ????????????????????????#@ #??# ## #??????### | | ????????????????????????# #??# ????###### | | ????????????????????????# #??# ???# | | ????????????????????????# #??# ??# | | ????????????????????????# #??# ##?# ###### | | ????????????????????????# ### #??#??????# | | ???????????????????????? ## #?????????? | | ???????????????????????? ?????????? | | ??????????????????????? ##?????????? | | ??????????????????????? #??????????? | | ???????????????????????# ##??????????? | | ???????????????????????# ## ##???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????##?## | | ???????????????????????# #??????## ## | | ???????????????????????# #??????# | | ???????????????????????# #??????# | | ???????????????????????# ######## | | ????????????????????????# = ! ## | | ????????????????????????## %!% %! | | ?????????????????????????## ## #### !% | | ??????????????????????????#???####???# #### | | ????????????????????????????????????## #???### | | ????????????????????????????????????# ##????# | | ????????????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed ThiefWeaponsBallwheel Manual? 0 Play Time 00:54:39 Cumulative 18.6 hours Start 2024.08.08 @ 01:46:06 End 2024.08.08 @ 02:50:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 37 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3315036-26f5-4759-9886-33732521c04e