Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 09:56:49

Player: Zaros426

Result: Destroyed by L8-K8Y(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (55)      275
Value Destroyed (1274)     1274
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2009

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     126/300
Energy                     125/125
System Corruption          1%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1+2) ------
  Light Ion Engine
>       --- PROPULSION (2) ---
  Light Treads
  Light Treads
>       --- UTILITY (2) ------
  Large Storage Unit
        Power Bank
>       --- WEAPON (2) -------
   Mini Grenade Launcher
   Mini Grenade Launcher
>       --- INVENTORY (15) ---
  Light Treads
        Barrage Gun
        Battle Cannon
   Mini Grenade Launcher

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
             Power Bank
>            --- WEAPON -----------
             Battle Cannon
        Mini Grenade Launcher
>            --- INVENTORY --------
       Light Treads
       Large Storage Unit
             Barrage Gun
        Mini Grenade Launcher
        Mini Grenade Launcher
[Rating: 18]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Power Bank
  Storage                  Large Storage Unit
  Protection               Scrap Shield
Weapon                     Mini Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 6   16  15  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   4   3   
    Treads                 7    | 2   2   3   
    Leg                    2    | .   2   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   3   4   
    Device                 4    | .   2   2   
    Storage                3    | 1   1   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   8   6   
    Energy Gun             4    | 1   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               10   | .   6   4   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 6    | .   3   3   
  Power                    2    | .   1   1   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   93  78  
  Engine                   12   | .   11  12  
  Treads                   21   | .   10  24  
  Leg                      3    | .   17  .   
  Device                   9    | .   9   9   
  Storage                  7    | .   14  5   
  Protection               1    | .   .   1   
  Energy Gun               2    | .   8   .   
  Launcher                 21   | .   18  22  
Naked Turns                .    | .   .   .   
Heaviest Build             33   | 14  29  33  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         9    | 6   12  8   
  Most Carried             15   | 2   13  15  
  Average Carried          8    | 1   7   8   
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 2   13  4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1512 | 260 396 856 
  Remotely                 .    | .   .   .   
Salvage Created            976  | .   498 478 
  Parts                    87   | .   44  43  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      14   | .   .   14  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  35   | .   13  22  
  AOE                      35   | .   13  22  
Classes Destroyed          11   | .   8   3   
  Worker                   8    | .   8   .   
  Builder                  3    | .   3   .   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Turret                   2    | .   .   2   
  Watcher                  3    | .   3   .   
  Swarmer                  10   | .   6   4   
  Grunt                    7    | .   7   .   
  Sentry                   1    | .   .   1   
  Subdweller               17   | .   .   17  
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         5    | .   5   3   
Max Kills in Single Turn   3    | .   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        78   | .    15   63   
  Missed                   27   | .    5    22   
Damage Taken               1287 | .    323  964  
  Core                     272  | .    72   200  
  Absorbed by Shields      31   | .    5    26   
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              102  | .    43   59   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    80   60   
Shots Fired                138  | .    64   74   
  Gun                      38   | .    38   .    
  Cannon                   .    | .    .    .    
  Launcher                 100  | .    26   74   
  Special                  .    | .    .    .    
  Kinetic                  8    | .    .    8    
  Thermal                  10   | .    10   .    
  Explosive                92   | .    26   66   
  Electromagnetic          28   | .    28   .    
  Robot Hit Streak         10   | .    4    10   
  Robot Miss Streak        2    | .    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           57   | .    29   28   
  Core Hits                80   | .    40   40   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           4210 | .    1524 2686 
  Guns                     279  | .    279  .    
  Cannons                  .    | .    .    .    
  Explosions               3919 | .    1233 2686 
  Melee                    .    | .    .    .    
  Ramming                  12   | .    12   .    
  Kinetic                  510  | .    .    510  
  Thermal                  86   | .    86   .    
  Explosive                3409 | .    1233 2176 
  Electromagnetic          193  | .    193  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  35   | .    3    32   
    Message Errors         11   | .    .    11   
    Matter Fused           10   | .    1    9    
    Heat Flow Errors       2    | .    1    1    
    Energy Discharges      5    | .    1    4    
    Data Loss (minor)      6    | .    .    6    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            96   | .    83   13   
  Projectiles              .    | .    .    .    
  Explosions               96   | .    83   13   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      433  | .    223  210  
  Shots                    19   | .    6    13   
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        270  | .    270  216  
  Average Temperature      42   | .    37   120  
  Received Heat Transfer   146  | .    60   86   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         333  | .    333  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             373  | .   373 .   
  Initial                  .    | .   .   .   
  Average                  219  | .   235 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         27   | 100 21  .   
  Level 1                  72   | .   78  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              59   | .   18  41  
  Peak Tracking Total      5    | .   5   5   
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            7    | .   2   5   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          7    | .   4   3   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   4   1   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   14  3   
  Successful               8    | .   5   3   
  Failed                   9    | .   9   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   10   | .   8   2   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   5   3   
  Record                   3    | .   .   3   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               5598 | 87   1147 4364 
Spaces Moved               3276 | 49   613  2614 
  Core                     1    | 1    .    .    
  Treads                   2869 | 48   207  2614 
  Legs                     406  | .    406  .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  160  
  Average Speed            159  | 157  156  160  
  Slowest Speed            240  | 160  190  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       61   | 5    89   91   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             15   | .    .    15   
Spaces Dug                 25   | .    .    25   
Terrain Destroyed          682  | .    196  486  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      682  | .    196  486  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3513 | 56   732  2725 
  Wait                     38   | .    35   3    
  Move                     3274 | 48   612  2614 
  Hop                      .    | .    .    .    
  Pick Up                  30   | 2    17   11   
  Fast Attach              14   | 6    4    4    
  Attach                   8    | .    2    6    
  Detach                   .    | .    .    .    
  Swap                     15   | .    10   5    
  Drop                     30   | .    7    23   
  Fire                     102  | .    43   59   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    2    | .    2    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   88 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  582 | -10/Materials | Discovered new exit (range 4)
  781 | -10/Materials | Discovered new exit (range 12)
  928 | -10/Materials | Discovered new exit (range 12)
 1235 | -10/Materials | Entered Subcaves
 1463 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 1477 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 1581 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1633 | -10/Subcaves  | Disturbed a concealed Subdweller
 1944 | -10/Subcaves  | Visited Clippyterm
 1949 | -10/Subcaves  | Learned location of Deep Caves (-7)
 1949 | -10/Subcaves  | Learned Factory garrison access intel
 2188 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2478 | -10/Subcaves  | Core integrity fell below 50%
 2539 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2543 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2598 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2727 | -10/Subcaves  | Core integrity fell below 20%
 2943 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 3305 | -10/Subcaves  | Discovered new exit (range 10)
 3334 | -10/Subcaves  | A Subdweller sparked back to life
 3334 | -10/Subcaves  | A Subdweller sparked back to life
 3353 | -10/Subcaves  | Found Prototype Device
 3355 | -10/Subcaves  | Identified Power Bank
 3356 | -10/Subcaves  | Attached Power Bank, gained temporary slots: Power x3
 3578 | -10/Subcaves  | Discovered new exit (range 13)
 3986 | -10/Subcaves  | Discovered new exit (range 16)
 5497 | -10/Subcaves  | Learned location of 2 exits from Materials
 5599 | -10/Subcaves  | Destroyed by L8-K8Y(R) with Subdweller Machine Gun

 Last Messages 
---------------
05397_ The unstable cave ceiling collapses. <x2>
05424_ System corrupted: Matter fused (-7).
05439_ System corrupted: Energy discharge (-28).
05447_ The unstable cave ceiling collapses.
05454_ System corrupted: Component data lost.
05470_ Y-45 Defender destroyed.
05477_ Imp. Ion Engine fries itself beyond repair.
05480_ Lgt. Treads fries itself beyond repair.
05482_ Beam Rifle fries itself beyond repair.
05483_ Acquired 42 matter.
05497_ Acquired derelict log, extracted data.
Data stored: Materials exits (x2).
05515_ The unstable cave ceiling collapses.
05533_ Searching scrap...
05533_ Found Sub. Shrapnel Launcher.
05533_ Found 19 Matter.
05534_ Acquired 19 matter.
05594_ BD-NHE(R): "NOSTUCKSUB!"
05594_ BD-NHE(R) destroyed.
05599_ Destroyed Scrap Shield.

 Map 
-----
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| ???????????#         #   #  #### ##   ##      #??# |
| ???????????""                ##               #??# |
| ???????????"    R  &     @                    ##?# |
| ??????????" R      %=  ## #     ##             ##? |
| ??????????         ?????###     ###             ## |
| ???????????    ???????????##     ##              # |
| ???????????????????????????##     ##               |
| ????????????????????????????##     ##              |
| ?????????????????????????????##     #        ###   |
| ??????????????????????????????#### ####      #?##  |
| ??????????????????????????????????##??##     #??## |
| ???????????????????????????????????????#     #???? |
| ???????????????????????????????????????#     #???? |
| ???????????????????????????????????????#######???? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          20
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CobblerStealthAnalyzer
  Manual?         0
Play Time         00:29:32
  Cumulative      63.7 hours
  Start           2024.04.21 @ 09:28:35
  End             2024.04.21 @ 09:56:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          71
  Rogue           71
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          48
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: ac61407d-8c65-4d99-adb5-6c944f8d1e81