Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 05:02:04 Player: Conner Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (4293) 4293 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 12341 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 55 Friendly Fire -44 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Reinforced Fission Core Peak State ------------ > --- POWER ------------ Heavy Ion Engine Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Target Analyzer Improved Force Field Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Gun HERF Cannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Fission Core High-powered Shock Rifle Electrolaser Heavy Gauss Cannon [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Thunder Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . . . Utility 10 | . . 2 1 2 2 . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 173 | 6 16 48 27 7 36 6 . . 1 . 14 . 5 6 1 Power 19 | 2 4 6 2 . 2 . . . . . 2 . . 1 . Engine 16 | 2 4 6 2 . 1 . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . 1 . . . . . 1 . . 1 . Propulsion 31 | 2 2 8 8 . 4 1 . . . . 4 . 1 1 . Treads 5 | . . 1 . . . . . . . . 3 . 1 . . Leg 4 | . . . 1 . 2 . . . . . 1 . . . . Wheel 21 | 2 2 7 7 . 2 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 60 | . 3 15 9 4 16 2 . . 1 . 6 . 1 3 . Device 31 | . 2 9 4 1 9 . . . . . 3 . 1 2 . Storage 7 | . 1 3 . . . 1 . . . . 2 . . . . Processor 4 | . . 2 . . 1 1 . . . . . . . . . Hackware 6 | . . . 2 . 1 . . . 1 . 1 . . 1 . Protection 12 | . . 1 3 3 5 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | 2 7 19 8 3 14 3 . . . . 2 . 3 1 1 Energy Gun 31 | 1 3 16 2 1 4 1 . . . . 1 . 2 . . Energy Cannon 16 | . . . 4 2 7 1 . . . . 1 . 1 . . Ballistic Gun 10 | 1 4 3 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 3 . . . . . . . . 2 1 Parts Lost 66 | . 1 13 5 4 15 10 2 . 2 1 . 6 6 . 1 Power 3 | . . . . . . 1 . . . . . 2 . . . Propulsion 17 | . . 4 2 1 4 3 . . . . . 1 1 . 1 Utility 23 | . . 1 1 1 8 3 1 . 2 1 . 2 3 . . Weapon 23 | . 1 8 2 2 3 3 1 . . . . 1 2 . . Highest Loss Streak 6 | . 1 3 1 2 6 5 2 . 1 1 . 2 5 . 1 Average Slot Usage (%) 75 | . 91 87 96 92 86 65 45 23 21 14 45 49 25 7 14 Engine 5 | . 14 11 9 7 1 . . . . . 2 1 . . . Reactor 1 | . . . . . 4 2 . . . . 3 3 . . . Leg 2 | . . . 2 . 9 3 . . . . . 1 . . . Wheel 10 | . 28 13 21 20 4 . . . . . . . . . . Device 14 | . 14 19 9 9 26 16 5 . . . 3 9 5 3 4 Storage 7 | . 5 13 9 7 6 6 5 . . . 3 5 . . . Processor 5 | . . 10 . . 2 11 13 11 9 5 5 5 3 . . Hackware 7 | . . . 16 8 6 13 13 11 11 8 7 10 8 2 4 Protection 3 | . . . 8 23 9 . . . . . . . . . . Energy Gun 5 | . 14 11 2 . 2 1 . . . . 4 1 1 . . Energy Cannon 4 | . . . 13 13 6 2 . . . . 2 1 2 . . Ballistic Gun 3 | . 14 7 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 4 5 . . . . . . . . Naked Turns 82 | . . . . . . . . . . . . . 48 34 . Heaviest Build 87 | 8 26 50 42 51 63 58 25 . . . 87 87 21 18 . Greatest Support 132 | 26 26 20 36 32 40 40 3 3 3 3 132 132 75 12 3 Greatest Overweight (x) 15 | 2 1 9 11 2 5 15 8 . . . . . 6 5 . Average Overweight (x) 1 | . . 2 1 1 1 4 6 . . . . . . . . Largest Inventory Capacity 16 | 4 10 16 10 10 10 10 10 4 4 4 16 16 4 4 4 Average Capacity 9 | 4 6 11 10 10 10 10 9 4 4 4 8 10 4 4 4 Most Carried 16 | 2 10 16 10 10 10 10 9 4 4 4 6 6 4 4 4 Average Carried 8 | 1 5 10 9 9 9 9 8 4 4 4 3 5 4 4 3 Final Capacity 16 | 4 10 10 10 10 10 10 4 4 4 4 16 4 4 4 4 Final Carried 10 | 2 10 10 10 9 10 9 4 4 4 4 6 4 4 4 2 Class Distribution -------------------- 42% | Mutant 38% | Hacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Matter Collected 2614 | 245 249 788 368 65 322 298 26 . 37 1 140 . 35 40 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5574 | . 324 1712 1798 332 851 169 . . . . 300 . 88 . . Parts 289 | . 33 113 74 7 41 8 . . . . 10 . 3 . . Haulers Intercepted 11 | . 1 5 4 . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Combat Hostiles Destroyed 100 | . 9 34 25 9 11 6 . . . . 4 . 2 . . Guns 51 | . 9 31 9 . . . . . . . 2 . . . . Cannons 32 | . . . 11 5 7 6 . . . . 1 . 2 . . AOE 7 | . . . 3 3 1 . . . . . . . . . . Classes Destroyed 14 | . 6 4 1 . 1 2 . . . . . . . . . Worker 6 | . 3 1 2 . . . . . . . . . . . . Builder 6 | . 1 2 . . 3 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 11 | . 1 5 4 . 1 . . . . . . . . . . Recycler 6 | . . 1 5 . . . . . . . . . . . . Watcher 10 | . 3 3 2 1 1 . . . . . . . . . . Swarmer 30 | . 8 12 6 3 . . . . . . . . 1 . . Grunt 38 | . 1 11 12 6 3 3 . . . . 2 . . . . Brawler 2 | . . . . . . 1 . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 21 | . . 10 6 . 4 . . . . . . . 1 . . Hunter 3 | . . . 1 . 2 . . . . . . . . . . Programmer 4 | . . . . . 2 1 . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 5 4 6 4 3 . . . . 3 . 1 . . Combat Bots Only 5 | . 3 4 4 5 3 3 . . . . 3 . 1 . . Max Kills in Single Turn 4 | . 2 2 2 4 2 1 . . . . 1 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 1 3 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Damage Taken 11276 | . 500 1748 1147 757 1654 927 187 . 781 273 419 281 1122 986 494 Core 4628 | . 151 358 196 122 196 217 139 . 739 253 204 110 618 981 344 Absorbed by Shields 259 | . . . . 53 61 . . . . . 118 27 . . . Core Remaining (%) 43 | 100 39 10 64 82 . . 35 . . . . . 18 . . Volleys Fired 425 | . 51 145 85 34 52 33 . . . . 11 6 8 . . Largest 2 | . 2 2 2 2 2 2 . . . . 2 2 2 . . Hottest 220 | . 70 126 126 132 165 220 . . . . 176 176 198 . . Shots Fired 731 | . 101 256 161 41 73 56 . . . . 22 12 9 . . Gun 458 | . 101 256 71 . 2 7 . . . . 11 6 4 . . Cannon 269 | . . . 90 41 67 49 . . . . 11 6 5 . . Launcher 4 | . . . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 204 | . 51 96 31 . 4 22 . . . . . . . . . Thermal 309 | . 34 131 40 15 29 34 . . . . 11 6 9 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 218 | . 16 29 90 26 40 . . . . . 11 6 . . . Robot Hit Streak 18 | . 8 18 12 9 11 11 . . . . 6 6 8 . . Robot Miss Streak 7 | . 4 4 6 2 3 7 . . . . 1 1 5 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . 4 8 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 486 | . 49 163 122 27 56 41 . . . . 16 9 3 . . Core Hits 246 | . 22 63 77 14 29 25 . . . . 9 3 4 . . Critical Hits 9 | . . . 1 2 2 3 . . . . . . 1 . . Critical Kills 3 | . . . . 1 1 . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . 1 1 1 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12119 | . 754 2436 2761 1514 2210 1443 . . 5 . 591 183 204 10 8 Guns 4314 | . 563 2436 789 . . 93 . . . . 277 131 25 . . Cannons 5789 | . . . 1711 688 1517 1350 . . . . 314 52 157 . . Explosions 1971 | . 191 . 261 826 693 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 45 | . . . . . . . . . 5 . . . 22 10 8 Kinetic 1844 | . 209 806 302 . 122 405 . . . . . . . . . Thermal 5905 | . 429 1336 748 1011 753 1038 . . . . 277 131 182 . . Explosive 241 | . . . . . 241 . . . . . . . . . . Electromagnetic 4084 | . 116 294 1711 503 1094 . . . . . 314 52 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . 6 8 8 . 5 5 . . 5 . 5 Average Corruption 4 | . . 1 . . 5 7 8 . 3 5 . . 5 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 119 | . . 14 . . 38 53 9 . 1 1 . . 2 . 1 Message Errors 31 | . . 9 . . 9 11 2 . . . . . . . . Matter Fused 24 | . . . . . 11 10 2 . . . . . . . 1 Heat Flow Errors 12 | . . . . . 3 7 2 . . . . . . . . Energy Discharges 11 | . . . . . 2 5 2 . 1 . . . 1 . . Data Loss (minor) 14 | . . . . . 5 6 1 . . 1 . . 1 . . Data Loss (major) 6 | . . . . . 2 4 . . . . . . . . . Misfires 4 | . . . . . . 4 . . . . . . . . . Targeting Errors 14 | . . 5 . . 5 4 . . . . . . . . . Weapon Failures 3 | . . . . . 1 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 512 | . 29 . 85 383 13 2 . . . . . . . . . Projectiles 109 | . . . 77 23 7 2 . . . . . . . . . Explosions 403 | . 29 . 8 360 6 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . 74 . 40 94 17 . . . 2 . . . 9 5 4 Shots 7 | . 1 . 2 2 2 . . . . . . . . . . Rammed 6 | . . . . . . . . . 1 . . . 3 1 1 Targets Rammed 6 | . . . . . . . . . 1 . . . 3 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 571 | . 90 438 126 99 414 187 195 . 8 . 571 . 69 . . Average Temperature 67 | . 38 75 35 38 60 59 99 . 8 . 289 . 15 . . Received Heat Transfer 2367 | . 78 465 423 387 320 312 9 . 84 36 64 . 108 54 27 Effects 18 | . . 2 . . . . . . . . 16 . . . . Shutdowns 4 | . . 1 . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . Damage (major) 7 | . . . . . . . . . . . 7 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 3 1 4 . . . . . 1 . . . . Combat Hostiles 7 | . . . 2 1 3 . . . . . 1 . . . . Parts Fried 25 | . . . 11 7 4 . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . 3 . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . Parts Melted 11 | . . 7 . . 4 . . . . . . . . . . Heat Transferred 8194 | . 759 2937 1040 933 1083 750 . . . . 370 185 137 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Peak Influence 736 | . 181 518 633 736 491 . . 11 . . 110 31 155 246 127 Initial 287 | . . 52 102 287 272 . . . . . 46 31 . 81 67 Average 239 | . 70 270 327 450 331 . . 7 . . 57 5 45 126 97 Maximum Alert Level 3 | . . 2 2 3 2 . . . . . . . . 1 . Low Security (%) 42 | 100 100 32 17 . . . . 100 . . 100 100 100 94 100 Level 1 40 | . . 48 54 46 81 . . . . . . . . 5 . Level 2 15 | . . 18 28 36 18 . . . . . . . . . . Level 3 . | . . . . 17 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 7 7 6 6 . . . . . 2 . . 3 . Investigation 13 | . . 6 2 3 1 . . . . . 1 . . . . Extermination 3 | . . . . . 2 . . . . . 1 . . . . Reinforcement 8 | . . 1 2 . 2 . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . Garrison 7 | . . . 3 3 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Distress Signals 15 | . 2 3 3 2 1 . . . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 232 | . 18 54 40 11 17 8 4 . 11 7 13 5 11 22 11 Peak Tracking Total 12 | . 5 5 4 4 4 3 7 . 8 7 9 5 7 12 10 Tactical Retreats 26 | . 1 4 5 1 2 1 . . 4 . . . 2 6 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Traps Triggered 16 | . . 4 . 1 6 . . . . . 1 . 1 3 . Indirectly 4 | . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Machines Disabled 20 | . 2 1 6 4 7 . . . . . . . . . . Max in Single Turn 4 | . 2 1 4 4 2 . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Machines Accessed 53 | . 10 13 8 3 7 . . 2 . . 4 . 2 3 1 Terminals 36 | . 8 9 5 2 4 . . 2 . . 3 . 1 1 1 Fabricators 5 | . . . . . 2 . . . . . 1 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . Total Hacks 203 | . 46 55 24 13 20 . . 12 . . 16 . 9 4 4 Successful 124 | . 28 36 15 6 14 . . 7 . . 11 . 7 . . Failed 78 | . 17 19 9 7 6 . . 5 . . 5 . 2 4 4 Catastrophic 8 | . . 3 . 1 1 . . . . . 1 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 145 | . 30 41 21 11 11 . . 9 . . 11 . 5 2 4 Terminals 172 | . 39 48 19 11 15 . . 12 . . 15 . 8 1 4 Fabricators 8 | . . . . . 4 . . . . . 1 . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 15 | . 7 5 3 . . . . . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . . . . . . . 1 . Terminal Hacks 49 | . 11 14 2 2 5 . . 3 . . 8 . 4 . . Record 5 | . . . . . 1 . . 1 . . 2 . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 3 1 1 . . . 1 . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 7 | . 2 1 1 1 1 . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 8 | . 3 2 . . . . . . . . 1 . 2 . . Unreport Threat 3 | . . 3 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 1 4 . . . . . 1 . . 1 . . . . Fabricator Hacks 4 | . . . . . 3 . . . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 3 | . . . . . 2 . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 2 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 2 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 65 | . 15 20 11 4 6 . . 4 . . 3 . 2 . . Terminals 52 | . 12 16 8 3 5 . . 4 . . 2 . 2 . . Track 7 | . 2 3 2 . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . Botnet 27 | . 5 9 5 1 3 . . 2 . . 1 . 1 . . Detonate 1 | . 1 . . . . . . . . . . . . . . Disrupt 3 | . 1 2 . . . . . . . . . . . . . Operators 11 | . 1 2 1 1 2 . . 2 . . 1 . 1 . . Sabotage 1 | . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 2 1 . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Reject 5 | . 2 2 1 . . . . . . . . . . . . Scanalyzers 4 | . . 2 1 . 1 . . . . . . . . . . Extract 4 | . . 2 1 . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Reprogram 2 | . . . 1 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 10 10 5 3 4 . . 2 . . 3 . 1 3 1 Full Trace Events 4 | . 1 1 . 2 . . . . . . . . . . . Feedback Events 2 | . . 1 . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . . . . 285 . . Time 50 | . . . . . . . . . . . . . 50 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . Part Schematics Acquired 23 | . . 6 5 . 12 . . . . . . . . . . Parts Built 3 | . . . . . 3 . . . . . . . . . . Matter 420 | . . . . . 420 . . . . . . . . . . Time 216 | . . . . . 216 . . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 36 | . 10 19 7 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Total Allies 9 | . 1 . 2 2 . . . . . . 1 1 2 . . Largest Group 2 | . 1 . 2 2 . . . . . . 1 1 2 . . Highest-Rated Group 47 | . 10 . 10 24 . . . . . . 47 46 28 . . Highest-Rated Ally 47 | . 10 . 5 12 . . . . . . 47 46 14 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . 5 10 . . . . . . 2 5 2 . . Total Damage 374 | . . . 43 123 . . . . . . 79 129 . . . Kills 3 | . . . . 2 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Turns Passed 11557 | 43 1119 2629 1954 468 1472 1689 301 24 170 27 576 218 336 456 75 Spaces Moved 7357 | 36 951 1472 1234 377 734 508 81 47 335 54 329 129 254 677 139 Core 1855 | 13 . 94 7 . . 224 81 47 335 54 47 . 137 677 139 Treads 531 | . . 3 . . . . . . . . 282 129 117 . . Legs 803 | . . . 5 . 526 272 . . . . . . . . . Wheels 4168 | 23 951 1375 1222 377 208 12 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 93 95 130 50 50 50 50 50 152 50 50 50 Average Speed 120 | 92 89 124 101 95 137 304 370 50 50 50 146 156 115 61 50 Slowest Speed 800 | 150 90 500 600 105 180 800 450 50 50 50 165 160 350 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 94 83 74 11 22 77 10 2 64 9 12 73 8 22 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . . . . . 4 . . 3 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 150 | . 29 . 40 57 18 5 . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 3 5 . . . . . . 1 . . AOE 141 | . 29 . 40 57 15 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Was Fac Res Tes Total 9343 | 42 1128 2045 1776 442 1123 598 81 46 336 53 395 134 286 713 145 Wait 1161 | . 81 298 400 14 274 49 . . . . 31 . 13 . 1 Move 7343 | 35 950 1471 1233 376 733 507 80 46 334 53 329 128 253 676 139 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 1 13 34 7 2 10 1 . . . . 5 . . . . Fast Attach 81 | 5 3 11 11 2 24 2 . . 1 . 11 . 4 6 1 Attach 24 | . 1 7 2 3 6 2 . . . . 3 . . . . Detach . | . . . . . . . . . . . . . . . . Swap 68 | 1 12 30 14 2 6 2 . . . . . . 1 . . Drop 119 | . 17 49 24 1 18 2 1 . . . . . 4 . 3 Fire 425 | . 51 145 85 34 52 33 . . . . 11 6 8 . . Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . 1 . . . 2 1 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . Escape Stasis 38 | . . . . 8 . . . . . . . . . 30 . Rewire 5 | . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Testing History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Central database locked down 1124 | -10/Materials | Discovered new exit (range 7) 1163 | -10/Materials | Entered another Materials area 1163 | -9/Materials | Evolved 2 slots: Utility x2 1830 | -9/Materials | Discovered new exit (range 12) 2079 | -9/Materials | Lost 3 parts (1n2w) 2771 | -9/Materials | Discovered new exit (range 16) 2927 | -9/Materials | Core integrity fell below 50% 2947 | -9/Materials | Discovered new exit (range 5) 3017 | -9/Materials | Identified exit to Materials 3573 | -9/Materials | Core integrity fell below 20% 3696 | -9/Materials | Discovered exit to Materials (range 11) 3792 | -9/Materials | Entered another Materials area 3792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4212 | -8/Materials | Build established: Hacker-Mutant 4517 | -8/Materials | Discovered new exit (range 16) 4782 | -8/Materials | Garrison activated, responded to threat 5003 | -8/Materials | Discovered new exit (range 8) 5173 | -8/Materials | Discovered new exit (range 12) 5746 | -8/Materials | Entered Factory 5746 | -7/Factory | Evolved 2 slots: Utility x2 5845 | -7/Factory | Hacking Suite fried by hacking feedback 5958 | -7/Factory | Garrison activated, responded to threat 6025 | -7/Factory | Discovered new exit (range 12) 6132 | -7/Factory | Build established: Mutant 6214 | -7/Factory | Entered another Factory area 6214 | -6/Factory | Evolved 2 slots: Utility x2 6376 | -6/Factory | Fabricated Hvy. Ion Engine (x1) 6478 | -6/Factory | Identified exit to Lower Caves 6514 | -6/Factory | Garrison activated, responded to threat 6614 | -6/Factory | Lost 6 parts (3n3u) 6719 | -6/Factory | Build established: Scavenger-Mutant 6983 | -6/Factory | Lost 3 parts (1n1u1w) 7068 | -6/Factory | Lost 4 parts (2u2w) 7634 | -6/Factory | Fabricated Hvy. Neutron Cannon (x2) 7686 | -6/Factory | Entered Lower Caves 7761 | -6/Lower Caves | Encountered a Warlord checkpoint 8175 | -6/Lower Caves | Spotted B-75 Beast 8209 | -6/Lower Caves | Destroyed B-75 Beast 8234 | -6/Lower Caves | Lost 5 parts (3n1u1w) 8454 | -6/Lower Caves | Build established: Hacker-Mutant 8535 | -6/Lower Caves | Lost 5 parts (1p2u2w) 9352 | -6/Lower Caves | Discovered new exit (range 3) 9375 | -6/Lower Caves | Entered another Lower Caves area 9384 | -6/Lower Caves | Discovered new exit (range 10) 9667 | -6/Lower Caves | Core integrity fell below 50% 9676 | -6/Lower Caves | Entered Factory 9676 | -5/Factory | Evolved 2 slots: Propulsion x2 9691 | -5/Factory | Discovered new exit (range 8) 9700 | -5/Factory | Entered Upper Caves 9769 | -5/Upper Caves | P-70 Sage assimilated allied RZ-6YW(S) 9781 | -5/Upper Caves | Encountered a Warlord checkpoint 9795 | -5/Upper Caves | Core integrity fell below 50% 9821 | -5/Upper Caves | Learned Factory trap positions 9858 | -5/Upper Caves | Discovered new exit (range 14) 9870 | -5/Upper Caves | Entered another Upper Caves area 9873 | -5/Upper Caves | Core integrity fell below 20% 9882 | -5/Upper Caves | Discovered new exit (range 12) 9897 | -5/Upper Caves | Entered Factory 9897 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9898 | -4/Factory | Loaded intel: 95 trap records 10174 | -4/Factory | Build established: Mutant 10254 | -4/Factory | Identified exit to Upper Caves 10254 | -4/Factory | Identified exit to Extension 10473 | -4/Factory | Sucked down chute 10473 | -4/Factory | Entered Waste 10474 | -4/Waste | Met a frightened Derelict 10483 | -4/Waste | Build established: Hacker-Mutant 10492 | -4/Waste | Spotted C-40 Crusher 10496 | -4/Waste | Spotted C-40 Crusher 10524 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10535 | -4/Waste | Spotted C-40 Crusher 10546 | -4/Waste | Spotted C-40 Crusher 10555 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10558 | -4/Waste | Crushed by Compactor (1 part destroyed) 10588 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10611 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10617 | -4/Waste | Crushed by Compactor (1 part destroyed) 10642 | -4/Waste | Spotted C-40 Crusher 10675 | -4/Waste | Discovered new exit (range 11) 10691 | -4/Waste | Entered Factory 10895 | -4/Factory | Fabricated E-15 Imp (x2) 10961 | -4/Factory | Core integrity fell below 50% 10984 | -4/Factory | Core integrity fell below 20% 11010 | -4/Factory | Lost 5 parts (3u2w) 11016 | -4/Factory | Discovered new exit (range 12) 11027 | -4/Factory | Entered Research 11027 | -3/Research | Evolved 2 slots: Utility x2 11259 | -3/Research | Build established: Mutant 11450 | -3/Research | Core integrity fell below 50% 11462 | -3/Research | Discovered new exit (range 15) 11483 | -3/Research | Entered Testing 11491 | -3/Testing | Spotted PL-KMIFR4YD7C 11507 | -3/Testing | Found Prototype Slashing Weapon 11507 | -3/Testing | Identified Centrium Greatsword 11538 | -3/Testing | Core integrity fell below 20% 11545 | -3/Testing | Spotted Striker 11547 | -3/Testing | Spotted Striker 11552 | -3/Testing | Spotted Alpha 7 11558 | -3/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 11493_ PL-KMIFR4YD7C springs to life. 11503_ Slug penetrates Wall. 11507_ Acquired Prototype Slashing Weapon. 11507_ Identified Centrium Greatsword. 11507_ Malfunction: System corrupted (+4). 11508_ Dropped Faulty Centrium Greatsword. 11526_ W-44 Eye sends out distress signal. 11527_ System corrupted: Matter fused (-6). 11543_ Connecting with Terminal... 11543_ Current location identified: Testing 11550_ Slammed into Striker. 11550_ Knocked back. 11552_ Machine disabled. 11553_ Slug penetrates Machine. 11555_ Dropped Hvy. Gauss Cannon. 11555_ Dropped Hpw. Shock Rifle. 11556_ Knocked back. 11558_ Antigrav Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????##########?????????????????????? | | ????# """""""#?????????????????????? | | ????#" """" #?????????????????????? | | ????#" ]@"#?????????????????????? | | ???## [""#?????????????????????? | | ???# 7KK"""#?????????????????????? | | ???# """#?????????????????????? | | ???####++#####?????????????????????? | | ?????## ##????????????????????????? | | ?????# #????????????????????????? | | ?????## ##????????????????????????? | | ??????# #?????????????????????????? | | ??????# #??#####??????????????????? | | ??????# #?? ???????????????????? | | ??????# #? ???????????????????? | | ??????# #?"""" ???????????????????? | | ??????# # """" ??##########???????? | | ??????# # """" "?# ????????? | | ??????# + """" "?# = ????????? | | ??????# # # ???###### | | ??????# # # """#??# | | ??????# #? # """#??# | | ??????# #?"" ""###!!! """#??# """ | | ??????# #??"T""#?#!!! """???# R" | | ??????# #??""" #?#!!! "?????# """ | | ?????## ##??####?# ????????? | | ?????# ##########+#############+# | | ?????# T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 20 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Lrn. Terrain Scanner | -6/Factory | Extracted Imp. EM Pulse Cannon | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Deuterium Engine | -6/Factory | Extracted Cmb. Airjet | -6/Factory | Extracted Coolant Injector | -6/Factory | Extracted Imp. Weapon Shielding | -6/Factory | Extracted Imp. Integration Mediator | -6/Factory | Extracted Assault Cannon | -6/Factory | Extracted Hyp. Gauss Rifle | -6/Factory | Extracted Focal Shield | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -6/Factory Hvy. Neutron Cannon | x2 | -6/Factory | Preloaded E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainOpticalProcessor Manual? 0 Play Time 01:08:52 Cumulative 49.3 hours Start 2022.02.17 @ 03:53:59 End 2022.02.17 @ 05:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d3ecc3-4b45-44ea-8493-c382c0b1aea2