Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 16:44:41 Player: Waste Result: Destroyed by PP-RB3FYRMGPH with Enhanced Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (2532) 2532 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2271) 2271 TOTAL SCORE: 12043 Bonus ------- Follower Combat Kills 471 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 99/100 System Corruption 62% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Experimental Signal Interpreter Improved Melee Analysis Suite Ghost Barrier > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Deep Structural Scanner Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced VSS Leg Cargo Legs Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Transmission Jammer Centrium Light Armor Plating Ghost Barrier > --- WEAPON ----------- Companion Sword Vibroblade > --- INVENTORY -------- Vortex Chain Reactor Thunder Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Experimental Power Amplifier Advanced Reaction Control System Advanced Reaction Control System Improved Phase Shifter Enhanced Scrap Shield Advanced Force Field Advanced Force Field Variable Charge Gun Heavy Phase Cannon Neutron Missile Launcher Advanced Micro-nuke Launcher [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Improved Melee Analysis Suite Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Ghost Barrier Protection Medium Armor Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . . . . 10 . . . . 2 2 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 4 . . . . . . . Utility 8 | . . . . . 5 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | . 2 6 7 7 23 2 1 7 7 10 15 21 Power 13 | . . . 1 . 3 . . 1 1 1 3 3 Engine 4 | . . . 1 . 3 . . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor 8 | . . . . . . . . 1 . 1 3 3 Propulsion 27 | . . 2 2 4 9 . . 2 . 1 1 6 Treads 2 | . . . 2 . . . . . . . . . Leg 21 | . . . . 2 9 . . 2 . 1 1 6 Wheel 4 | . . 2 . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 52 | . 2 . . 2 11 2 1 2 5 8 11 8 Device 27 | . . . . . 7 1 . 2 3 5 3 6 Storage 4 | . 1 . . 1 . 1 . . . . 1 . Processor 8 | . . . . . 2 . 1 . . 1 3 1 Hackware 2 | . . . . . . . . . . 1 1 . Protection 11 | . 1 . . 1 2 . . . 2 1 3 1 Artifact . | . . . . . . . . . . . . . Weapon 16 | . . 4 4 1 . . . 2 1 . . 4 Energy Gun 2 | . . 1 . . . . . 1 . . . . Energy Cannon 2 | . . 1 . . . . . 1 . . . . Ballistic Gun 4 | . . . 3 . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 5 | . . 2 . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 3 . . 2 1 2 3 10 Parts Lost 48 | . . . 7 . . . . . 7 4 5 25 Power 7 | . . . 1 . . . . . 1 . 1 4 Propulsion 14 | . . . 2 . . . . . . 1 . 11 Utility 23 | . . . . . . . . . 6 3 4 10 Weapon 4 | . . . 4 . . . . . . . . . Highest Loss Streak 16 | . . . 7 . . . . . 4 4 2 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | . 10 15 20 20 12 15 18 18 17 16 16 15 Power 1 | . 1 1 . . 1 3 2 2 1 1 1 . Propulsion 4 | . 4 4 5 6 3 3 3 3 3 3 4 4 Utility 6 | . 2 4 4 6 5 7 9 9 8 7 7 6 Weapon 4 | . 3 6 9 6 1 2 2 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . 5 . 4 8 2 . . 4 3 . 2 3 Power 2 | . 1 . 1 . . . . . . . . . Propulsion 8 | . 2 . . . 2 . . . 3 . . 1 Utility 11 | . . . 3 2 . . . 3 . . 2 1 Weapon 10 | . 2 . . 6 . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 99 89 75 83 88 88 86 87 89 84 Engine 9 | . 14 14 13 14 8 10 10 9 3 . . . Reactor 2 | . . . . . . . . . 5 5 11 13 Treads 1 | . . . 6 3 . . . . . . . . Leg 18 | . 28 27 . 2 25 26 26 26 27 25 23 21 Wheel 6 | . . . 21 22 . . . . . . . . Device 7 | . . . . . 10 14 15 15 16 20 15 11 Storage 9 | . 14 14 14 14 5 5 5 5 5 5 4 4 Processor 7 | . . . . . 7 10 14 15 12 10 18 18 Protection 9 | . 5 14 14 13 10 10 10 9 4 4 3 3 Energy Gun 2 | . 14 13 . . . . . . . . . . Ballistic Gun 4 | . 14 9 20 4 . . . . . . . . Ballistic Cannon 1 | . . . 3 4 . . . . . . . . Slashing Weapon 4 | . . . . 9 5 5 5 5 5 5 4 4 Peak Build Rating 160 | . 8 13 15 22 83 85 92 122 122 127 151 160 Average Rating 65 | . 7 10 13 18 63 84 91 99 112 120 141 139 On Entrance 62 | 6 6 8 13 14 19 78 85 92 113 111 126 145 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 13 89 102 102 96 61 74 74 80 91 102 106 95 Greatest Support 161 | 20 20 20 40 40 141 141 141 161 161 161 154 154 Greatest Overweight (x) 17 | . 4 5 5 4 . . . . . . . 17 Average Overweight (x) 1 | . 2 4 3 3 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 15 20 20 20 20 20 20 20 Average Capacity 21 | . 22 25 25 24 15 19 20 20 20 20 20 19 Most Carried 25 | . 13 23 25 25 15 17 20 20 20 20 20 20 Average Carried 18 | . 10 16 22 21 12 16 19 19 19 18 18 17 Final Capacity 25 | 8 25 25 25 15 15 20 20 20 20 20 20 5 Final Carried 23 | 6 13 23 17 15 15 17 20 20 20 17 20 2 Class Distribution -------------------- 53% | Mutant 13% | Scavenger-Assassin 13% | Hacker-Assassin 8% | Assassin 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Mutant | -4/Proximity Caves Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -3/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Matter Collected 2192 | 200 24 91 119 111 306 30 10 60 231 223 477 310 Remotely . | . . . . . . . . . . . . . Salvage Created 3533 | . 48 59 206 . 675 . 56 . 199 788 977 525 Parts 172 | . 3 5 6 . 33 . 1 . 16 39 47 22 Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 9 . . . . 1 . 41 . . . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 34 | . 1 3 2 . 5 . . . 2 10 8 3 Melee 28 | . . . . . 5 . . . 2 10 8 3 Guns 3 | . 1 1 1 . . . . . . . . . Cannons 2 | . . 1 1 . . . . . . . . . Classes Destroyed 12 | . 1 2 2 . 4 . . . 1 1 1 . Worker 1 | . . . . . 1 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 2 | . . . . . 1 . . . . 1 . . Recycler 8 | . . . 2 . 1 . . . . . 3 2 Operator 3 | . . . . . . . . . . . 2 1 Turret 2 | . . 2 . . . . . . . . . . Watcher 3 | . . . . . 1 . . . 2 . . . Swarmer 3 | . . 3 . . . . . . . . . . Grunt 10 | . 1 . 1 . 4 . . . . 3 1 . Sentry 5 | . . . 1 . 1 . . . . 1 1 1 Programmer 16 | . . . . . . . . . 2 6 6 2 Best Kill Streak 4 | . 1 2 2 . 2 . . . 2 4 3 4 Combat Bots Only 4 | . 1 2 1 . 2 . . . 2 4 2 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 805 | . . 56 114 . 40 . . 9 72 120 117 277 Missed 287 | . . 20 31 . 16 . . 4 36 49 61 70 Hits 518 | . . 36 83 . 24 . . 5 36 71 56 207 Melee 14 | . . . . . . . . 1 . . . 13 Projectile 504 | . . 36 83 . 24 . . 4 36 71 56 194 AOE 4 | . . . . . . . . . 1 2 . 1 Critical Strikes 27 | . . 1 . . . . . . 1 5 5 15 Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 11 | . . . . . . . . . . . 2 9 Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 8698 | . . 240 672 . 455 . . 113 691 997 820 4710 Core 1780 | . . 27 138 . 79 . . 25 104 100 121 1186 Absorbed by Shields 3061 | . . . . . . . . . 251 653 445 1712 Redirected to Shielding 183 | . . 4 30 . . . . . . 36 113 . Ignored by Resistances 63 | . . . . . 61 . . 2 . . . . Regen/Repaired (Parts) 73 | . . . . . . . . 73 . . . . Core Remaining (%) 76 | 100 . . . 34 . . . . 79 91 . . Volleys Fired 45 | . 2 8 19 . . . . 6 4 . 6 . Largest 2 | . 2 2 2 . . . . 1 1 . 1 . Hottest 225 | . 60 140 93 . . . . 225 43 . 90 . Shots Fired 72 | . 4 16 36 . . . . 6 4 . 6 . Gun 45 | . 4 10 30 . . . . 1 . . . . Cannon 17 | . . 2 6 . . . . 5 . . 4 . Launcher 10 | . . 4 . . . . . . 4 . 2 . Special . | . . . . . . . . . . . . . Kinetic 45 | . 2 8 35 . . . . . . . . . Thermal 21 | . 2 8 1 . . . . 6 . . 4 . Explosive . | . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . 4 . 2 . Robot Hit Streak 10 | . 2 3 8 . . . . . 9 . 10 . Robot Miss Streak 1 | . . 1 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 230 | . 2 3 30 . 42 . 1 1 9 41 47 54 Core Hits 80 | . 2 5 7 . 14 . . . 5 15 19 13 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . 1 . . . . . . . 2 2 4 Meltdown 1 | . . 1 . . . . . . . . . . Melee Attacks 277 | . . . . . 54 . 1 2 12 50 71 87 Impact . | . . . . . . . . . . . . . Slashing 277 | . . . . . 54 . 1 2 12 50 71 87 Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 8 . . . 1 2 3 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 1 1 2 Damage Inflicted 9923 | . 47 229 618 . 1986 . 101 52 597 1834 2083 2376 Guns 527 | . 28 25 474 . . . . . . . . . Cannons 195 | . . 66 129 . . . . . . . . . Explosions 380 | . . 138 . . . . . . 190 . 52 . Melee 8744 | . . . . . 1986 . 101 52 407 1834 2031 2333 Ramming 77 | . 19 . 15 . . . . . . . . 43 Kinetic 756 | . 15 138 603 . . . . . . . . . Thermal 104 | . 13 91 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 242 | . . . . . . . . . 190 . 52 . Impact . | . . . . . . . . . . . . . Slashing 8744 | . . . . . 1986 . 101 52 407 1834 2031 2333 Piercing . | . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . . . . 3 6 17 61 Average Corruption 11 | . . . . . . . . . 2 3 11 25 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 110 | . . . . . . . . . 17 4 48 41 Message Errors 25 | . . . . . . . . . 4 . 13 8 Matter Fused 25 | . . . . . . . . . 5 3 12 5 Heat Flow Errors 10 | . . . . . . . . . 2 1 3 4 Energy Discharges 22 | . . . . . . . . . 1 . 10 11 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . . . 3 . 7 4 Data Loss (major) 6 | . . . . . . . . . 1 . 2 3 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . 1 3 Overload Shots 1 | . . . . . . . . 1 . . . . Overflow Damage 805 | . . 21 . . 184 . 86 . 78 135 146 155 Projectiles . | . . . . . . . . . . . . . Explosions 21 | . . 21 . . . . . . . . . . Melee 784 | . . . . . 184 . 86 . 78 135 146 155 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . 12 7 . . . . . 23 . . . Shots 2 | . . 1 . . . . . . 1 . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 7 | . 2 . 1 . . . . . . . . 4 Kicked 6 | . 2 . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 291 | . . 18 82 . . . . 270 269 279 193 291 Average Temperature 90 | . . 12 47 . . . . 127 139 139 71 100 Received Heat Transfer 1000 | . . 150 219 . 171 . . 9 62 100 59 230 Effects 3 | . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 124 | . 25 99 . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 87 | . 100 . 100 . 100 . . . . 100 58 100 Level 1 12 | . . . . . . . . . . . 41 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 276 | . 30 . 122 . 84 . . . . 100 276 117 Initial 117 | . . . 78 . . . . . . 5 35 117 Average 54 | . 1 . 30 . 25 . . . . 33 123 30 Influence Increases 2190 | . 36 265 235 . 283 . 5 75 167 281 676 167 Destroy 0b10 Robot/C 1000 | . 20 100 40 . 160 . . . 60 200 360 60 Destroy 0b10 Robot/NC 105 | . . . 10 . 30 . 5 . 10 10 25 15 Destroy Leader 196 | . 10 . . . 24 . . . 10 52 80 20 Allied During Kill 106 | . . . . . 14 . . . 12 . 80 . Successful Hack 84 | . 6 . 33 . 24 . . . . . 21 . Select Force Hacks 150 | . . . 150 . . . . . . . . . Disable Machine 105 | . . . . . 15 . . . . 15 30 45 Destroy Structure 84 | . . . 2 . 16 . . . . 4 50 12 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 345 | . . 165 . . . . . 75 75 . 15 15 Influence Decreases 2178 | . 36 101 399 . 259 24 5 21 212 222 536 363 Entered New Map 278 | . . . 86 . . 10 . . 54 4 33 91 Time Decay 1697 | . 36 101 293 . 259 14 5 21 146 178 412 232 Lost Part 143 | . . . 20 . . . . . 12 40 31 40 Lost Ally 60 | . . . . . . . . . . . 60 . Squads Dispatched 23 | . 1 . . . 6 . . . 1 4 7 4 Investigation 3 | . . . . . 1 . . . 1 . 1 . Extermination 7 | . . . . . 1 . . . . 1 4 1 Reinforcement 10 | . 1 . . . 4 . . . . 2 2 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Distress Signals 4 | . 1 . . . . . . 1 2 . . . Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 115 | . 4 9 2 . 12 . . 25 15 15 22 11 Peak Tracking Total 13 | . 3 3 2 . 3 . . 13 5 6 3 4 Tactical Retreats 12 | . . 5 . . . . . 2 3 . 1 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Traps Triggered 3 | . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Machines Disabled 12 | . . 3 . . 1 . . 1 1 1 2 3 Max in Single Turn 1 | . . 1 . . 1 . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Machines Accessed 49 | . 2 1 11 5 4 . . 4 3 3 11 5 Terminals 22 | . 2 . 6 . 2 . . . 1 1 6 4 Fabricators 2 | . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . 5 . . . . . 1 . 1 . Scanalyzers 2 | . . . . . . . . . . 1 1 . Garrison Access 6 | . . . . . 1 . . . . 1 3 1 Total Hacks 112 | . 6 1 23 27 8 . . 4 6 4 24 9 Successful 58 | . 4 1 10 27 2 . . 4 1 2 7 . Failed 54 | . 2 . 13 . 6 . . . 5 2 17 9 Catastrophic 15 | . . . . . . . . . 2 1 7 5 Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 6 . 23 . 3 . . . . 1 17 4 Terminals 51 | . 6 . 18 . 4 . . . 1 1 15 6 Fabricators 5 | . . . . . 2 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . 5 . . . . . 2 . 2 . Scanalyzers 4 | . . . . . . . . . . 2 2 . Garrison Access 11 | . . . . . 2 . . . . 1 5 3 Terminal Hacks 38 | . 4 1 . 27 . . . 4 1 . 1 . Record 27 | . . . . 25 . . . 2 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . 2 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . . . 1 1 . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . 1 1 . Unauthorized Hacks 16 | . . . 10 . 2 . . . . . 4 . Terminals 9 | . . . 5 . 1 . . . . . 3 . Botnet 4 | . . . 1 . 1 . . . . . 2 . Skim 5 | . . . 4 . . . . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 5 . . . . . . . 1 . Tunnel 5 | . . . 5 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 30 | . 2 . 6 . 4 . . . 2 2 9 5 Full Trace Events 2 | . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Total Allies 19 | . . . . . 3 . . . 11 . 5 . Largest Group 11 | . . . . . 3 . . . 11 . 5 . Highest-Rated Group 398 | . . . . . 90 . . . 398 . 320 . Highest-Rated Ally 68 | . . . . . 30 . . . 68 . 64 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 93 | . . . . . 14 . . . 9 . 70 . Total Damage 2701 | . . . . . 442 . . . 509 . 1750 . Kills 15 | . . . . . 3 . . . 1 . 11 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Active Infowar (turns) 6079 | . . . . . 553 535 720 925 589 444 1560 753 Optics 2406 | . . . . . . . . . . 93 1560 753 Sensors 5229 | . . . . . 476 535 720 894 341 438 1339 486 IFF 2668 | . . . . . 77 534 720 925 412 . . . Structural 4432 | . . . . . . 386 720 896 153 443 1342 492 Jamming 1841 | . . . . . . . . . . . 1354 487 Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Turns Passed 12898 | . 575 1619 1011 2862 763 535 720 925 934 641 1560 753 Spaces Moved 7667 | 1 184 402 569 1802 466 432 583 715 590 388 1134 401 Core 2 | . . . . . . . . . . . . 2 Treads 177 | . . . 70 107 . . . . . . . . Legs 5383 | 1 184 390 . 101 466 432 583 715 590 388 1134 399 Wheels 2105 | . . 12 499 1594 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 155 140 100 122 122 122 110 110 110 110 100 Average Speed 147 | 120 285 392 164 156 122 122 122 116 110 110 110 112 Slowest Speed 900 | 120 400 400 325 330 122 122 122 122 110 115 110 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 1 40 29 90 90 14 64 73 84 60 13 34 63 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 12 | . . 1 5 6 . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 14 | . . 5 . 4 . 2 3 . . . . . Spaces Dug 29 | . . . . . 8 . . 1 . 2 12 6 Terrain Destroyed 88 | . . 53 1 . 8 . . 5 . 2 13 6 Melee 26 | . . . . . 8 . . . . 2 10 6 Projectile 9 | . . . 1 . . . . 5 . . 3 . AOE 53 | . . 53 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Total 8804 | . 225 423 608 1857 581 439 590 803 851 523 1330 574 Wait 320 | . 29 . 4 . 20 1 1 48 92 64 56 5 Move 7655 | . 183 401 568 1801 465 431 582 714 589 387 1133 401 Hop . | . . . . . . . . . . . . . Pick Up 87 | . 6 8 4 24 5 3 4 9 8 1 12 3 Fast Attach 24 | . 2 . . 2 8 . 1 1 2 . 1 7 Attach 58 | . . . 7 2 9 1 . 3 6 6 11 13 Detach 13 | . 1 . . . 2 . . 2 1 . 5 2 Swap 100 | . . 6 2 5 8 2 . 7 6 16 30 18 Drop 72 | . . . 3 23 10 1 1 11 4 . 6 13 Fire 45 | . 2 8 19 . . . . 6 4 . 6 . Melee 273 | . . . . . 54 . 1 2 12 49 70 85 Ram 1 | . . . 1 . . . . . . . . . Kick 6 | . 2 . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 150 | . . . . . . . . . 127 . . 23 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [Res] / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Entered Subcaves 685 | -10/Subcaves | Learned location of Zion (-7) 685 | -10/Subcaves | Met a Zionite searching for "candidates" 1121 | -10/Subcaves | Visited 4L-MR0's lab 1180 | -10/Subcaves | Found Cargo Legs 1787 | -10/Subcaves | Discovered new exit (range 13) 2195 | -10/Subcaves | Entered Recycling 2962 | -7/Recycling | Core integrity fell below 50% 3008 | -7/Recycling | Lost 7 parts (1p2n4w) 3128 | -7/Recycling | Scanned before Scraplab entrance 3173 | -7/Recycling | Entered Scraplab 3199 | -7/Recycling | Discovered new exit (range 2) 3206 | -7/Recycling | Entered Scraptown 3653 | -7/Scraptown | Visited UFD Registry 3653 | -7/Scraptown | Registered with UFD as "Pulseshaft" 3734 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3737 | -7/Scraptown | Learned location of Warlord (-5) 3738 | -7/Scraptown | Learned Factory terminal intel 3804 | -7/Scraptown | Visited TADAMA 3818 | -7/Scraptown | Visited Cyclists 3840 | -7/Scraptown | Entered Cyclist Reading Room 3876 | -7/Scraptown | Visited The Evicted 3908 | -7/Scraptown | Visited Fellowship of the Rings 3956 | -7/Scraptown | Visited CPS Storage 3986 | -7/Scraptown | Visited Symbiants 4076 | -7/Scraptown | Visited Sword Containment 4127 | -7/Scraptown | Visited Junk Repository 4153 | -7/Scraptown | Visited Science Guys 4227 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4266 | -7/Scraptown | Visited Botcube Research 4288 | -7/Scraptown | Visited Infowarlord's Domain 4295 | -7/Scraptown | Found Exp. Signal Interpreter 4319 | -7/Scraptown | Visited Abandonware Association 4336 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4362 | -7/Scraptown | Visited Cartography Club 4521 | -7/Scraptown | Found Deep Structural Scanner 4531 | -7/Scraptown | Learned location of Lower Caves (-6) 4531 | -7/Scraptown | Learned location of Cetus (-6) 4531 | -7/Scraptown | Learned location of Armory (-3) 4531 | -7/Scraptown | Learned 8 Materials zone layouts 4531 | -7/Scraptown | Learned 20 Factory zone layouts 4531 | -7/Scraptown | Learned 4 Storage zone layouts 4531 | -7/Scraptown | Learned 24 Factory zone layouts 4531 | -7/Scraptown | Learned 12 Lower Caves zone layouts 4531 | -7/Scraptown | Learned 20 Lower Caves zone layouts 4531 | -7/Scraptown | Learned 4 Recycling zone layouts 4531 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4531 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 4531 | -7/Scraptown | Learned location of 2 exits from Upper Caves 4531 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 4590 | -7/Scraptown | Visited Supply Room 4613 | -7/Scraptown | Visited Curators Association 4663 | -7/Scraptown | Visited Modified Component R&D 5123 | -7/Scraptown | Discovered new exit (range 13) 5960 | -7/Scraptown | Met Optimus 5960 | -7/Scraptown | Accepted into 0bPrime 6065 | -7/Scraptown | Discovered new exit (range 3) 6068 | -7/Scraptown | Entered Factory 6068 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 6069 | -5/Factory | Identified exit to Upper Caves 6070 | -5/Factory | Identified exit to Factory 6071 | -5/Factory | Loaded intel: 26 terminal locations 6075 | -5/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 6587 | -5/Factory | Build established: Scavenger-Mutant 6831 | -5/Factory | Entered Upper Caves 6832 | -5/Upper Caves | Identified exit to Upper Caves 6833 | -5/Upper Caves | UFD Scientist delivered a prototype 6837 | -5/Upper Caves | Found Prototype Protection 6974 | -5/Upper Caves | Learned Factory trap positions 7115 | -5/Upper Caves | Build established: Scavenger-Assassin 7319 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 7366 | -5/Upper Caves | Entered another Upper Caves area 7367 | -5/Upper Caves | Identified exit to Warlord 7711 | -5/Upper Caves | Encountered a Warlord checkpoint 8086 | -5/Upper Caves | Entered Warlord 8087 | -5/Warlord | Identified exit to Proximity Caves 8336 | -5/Warlord | Found Prototype Device 8336 | -5/Warlord | Identified Minesniffer Drone Bay 8573 | -5/Warlord | Found Prototype Reactor 8578 | -5/Warlord | Found Prototype Hackware 8590 | -5/Warlord | Found Spectral Analyzer 8606 | -5/Warlord | Rebuked by Warlord 8631 | -5/Warlord | Warlord's base attacked by MAIN.C 8858 | -5/Warlord | Build established: Assassin 8908 | -5/Warlord | Warlord forces counterattacked 8978 | -5/Warlord | Spotted Striker 9011 | -5/Warlord | Entered Proximity Caves 9016 | -4/Proximity Caves | Lost 3 allies 9225 | -4/Proximity Caves | Spotted B-86 Titan 9284 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9368 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9426 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 9458 | -4/Proximity Caves | Lost 4 parts (4u) 9507 | -4/Proximity Caves | Build established: Mutant 9678 | -4/Proximity Caves | Identified Enh. Scrap Shield 9734 | -4/Proximity Caves | Lost 12 allies 9808 | -4/Proximity Caves | Build established: Commander-Mutant 9833 | -4/Proximity Caves | Spotted B-86 Titan 9896 | -4/Proximity Caves | Lost 4 allies 9945 | -4/Proximity Caves | Entered Factory 9945 | -4/Factory | Evolved 2 slots: Utility x2 9946 | -4/Factory | Loaded intel: 122 trap records 10157 | -4/Factory | Garrison activated, responded to threat 10379 | -4/Factory | Identified Ghost Barrier 10395 | -4/Factory | Discovered new exit (range 7) 10402 | -4/Factory | Identified exit to Research 10495 | -4/Factory | Lost 4 parts (1n3u) 10586 | -4/Factory | Entered Research 10586 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11232 | -3/Research | Scrapoids reinforcements arrived? 11379 | -3/Research | Found Prototype Processor 11379 | -3/Research | Identified Exp. Targeting Computer 11380 | -3/Research | System corruption reached 10% 11496 | -3/Research | Build established: Hacker-Assassin 11540 | -3/Research | Spotted B-86 Titan 11890 | -3/Research | Identified Vortex Chain Reactor 11892 | -3/Research | Discovered new exit (range 17) 11953 | -3/Research | Discovered new exit (range 20) 11958 | -3/Research | Identified exit to Testing 12146 | -3/Research | Entered Testing 12395 | -3/Testing | Found Prototype Launcher 12395 | -3/Testing | Identified Adv. Micro-nuke Launcher 12452 | -3/Testing | Found Prototype Device 12452 | -3/Testing | Identified Exp. EM Disruption Field 12673 | -3/Testing | Spotted PP-RB3FYRMGPH 12722 | -3/Testing | Garrison activated, responded to threat 12726 | -3/Testing | System corruption reached 30% 12789 | -3/Testing | Lost 7 parts (5n2u) 12816 | -3/Testing | Spotted Striker 12872 | -3/Testing | Core integrity fell below 50% 12893 | -3/Testing | Core integrity fell below 20% 12899 | -3/Testing | Destroyed by PP-RB3FYRMGPH with Enhanced Gamma Rifle Last Messages --------------- 12864_ Critical hit (Burn: +50). 12865_ Penetrated by Slug. 12865_ Slug penetrates Wall. 12871_ Penetrated by Slug. 12873_ System corrupted: Heat flow error (+198). 12874_ Penetrated by Slug. 12874_ Slug penetrates Wall. Companion Sword: "Your contribution is appreciated." 12876_ Vortex Chain Reactor destroyed. 12877_ Adv. VSS Leg destroyed. 12878_ Y-72 Warden destroyed. 12884_ U-05 Engineer builds a Wall. 12886_ Mic. Antimatter Reactor destroyed. 12888_ JYUITT,BZDN1<>9IXTBLNMF 12893_ Critical hit (Impale). 12895_ Dropped Variable Charge Gun. 12896_ Dropped Hvy. Phase Cannon. 12896_ Dropped Neutron Missile Launcher. 12897_ Dropped Adv. Micro-nuke Launcher. 12897_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########################################??????? | | ############################ = ! ########### | | " ###### ############### """ ! ########### | | # "" ############### """ ########### | | + T + """ " " ########### | | # ############ ## " " # = =+ | | ###### ### ] # ## ""G"" # # | | ##############= = # ## + ! # | | ################ # ########+##### # | | #####""""""""### """" ]#@###### #### """ """ # | | #####" """""###! """]=+%] " #### """ """ # | | #####"??????"### " "" [#K! p #### """ """ # | | ????????????"### "" ######## #### # | | ????????????"### ######### #########+##### | | ????????????"###[ ! # ## ######## | | ??????????############+"# ## ##### ## | | ??????????############ "# ## ##### ## | | ??????? ############%## ""?" ## ####??????????# | | ??????? ############# "# ""?" ## ####??????????# | | ??????? #####"""T ""#[## ""?" ## ####??????????? | | ???#### #####""" "#/## ""?" # ###??????????? | | ???#### ## %=# + "T ??????????? | | ???#### ## ! !# """" # "" ??????????? | | ??##### ## |# """" # ##???????????? | | ??##### ## "= # """" ## ####???????? """ | | ??##### ## "=" # """" ## ####???????? | | ??##### ## """"% ## ####????????#### | | ??#### *## # ###+ ###+###+####????????#### | | ??#### " ! # ??????????? | | ??#### "T ! + ??????????? | | ??#### # ! # ???????????"""" | | ??########## = # # ??????????????? | | ??######"" = # ????????????? ? | | ??######""" / # ????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 94 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Armor Coverage 800 Resistance: KI 25 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordHardcellMinigun Manual? 0 Play Time 01:20:00 Cumulative 401.3 hours Start 2025.07.24 @ 15:27:44 End 2025.07.24 @ 16:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 501 Adventurer 0 Explorer 0 Win Type - Total 31 Types 15/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b077be96-d832-4e6c-92cd-1a2649335a44