Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:25:49 Player: amhumam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (4821) 4821 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 12420 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/1600 Matter 109/300 Energy 16/100 System Corruption 19% Temperature Hot (223) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Faulty Experimental Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Faulty Diametric Drive Advanced Matter Compressor (0) Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Coolant Network Huge Storage Unit Energy Well Improved Core Shielding Experimental Thermal Defense Suite Improved System Shield > --- WEAPON ----------- Cooled Plasma Cannon Nova Cannon Coil Gun Railgun Shock Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core Compact Particle Reactor Compact Particle Reactor Compact Particle Reactor Wheel Impulse Thruster Array Impulse Thruster Array High-capacity Storage Unit Matter Compressor Improved Signal Interpreter ECM Suite Advanced ECM Suite Layered Heavy Armor Plating Rocket Launcher Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Micro-nuke Launcher Advanced Datajack [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . 2 1 1 . . . . 2 . Utility 8 | . . . 1 1 1 1 2 1 . 1 Weapon 3 | . . . . . 1 1 . 1 . . Parts Attached 161 | 7 6 14 8 6 13 13 27 44 10 13 Power 18 | 1 1 2 . . 3 2 3 6 . . Engine 5 | 1 1 2 . . 1 . . . . . Core 8 | . . . . . 2 2 2 2 . . Reactor 5 | . . . . . . . 1 4 . . Propulsion 71 | 3 2 5 5 3 2 2 9 22 6 12 Treads 22 | 2 . 4 5 3 . 1 6 1 . . Leg 2 | . 1 . . . . . . 1 . . Wheel 16 | 1 1 1 . . 2 1 3 5 2 . Hover 13 | . . . . . . . . 7 4 2 Flight 18 | . . . . . . . . 8 . 10 Utility 35 | 1 . 2 2 1 4 5 9 9 2 . Device 12 | . . . . 1 1 4 2 4 . . Storage 5 | 1 . 2 . . . . . 1 1 . Processor 6 | . . . . . 2 . . 3 1 . Hackware 3 | . . . 1 . 1 1 . . . . Protection 9 | . . . 1 . . . 7 1 . . Artifact . | . . . . . . . . . . . Weapon 37 | 2 3 5 1 2 4 4 6 7 2 1 Energy Gun 8 | 1 2 1 1 1 . 1 1 . . . Energy Cannon 4 | . . . . . . . . 3 . 1 Ballistic Gun 10 | 1 . 3 . . 1 2 . 3 . . Ballistic Cannon 5 | . . . . . 1 . 2 . 2 . Launcher 6 | . 1 . . . . 1 3 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 13 | . . . . . 1 1 2 7 1 1 Parts Lost 122 | . 2 7 5 . 14 11 18 41 8 16 Power 12 | . 1 2 . . 3 2 1 2 . 1 Propulsion 62 | . 1 3 4 . 6 2 8 20 7 11 Utility 22 | . . . . . 3 3 5 8 1 2 Weapon 26 | . . 2 1 . 2 4 4 11 . 2 Highest Loss Streak 12 | . 1 3 2 . 12 6 3 12 4 7 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 18 | 1 5 15 18 23 22 23 21 16 4 4 Power 2 | . . . 1 2 1 1 3 3 1 . Propulsion 1 | . . . . 1 1 2 1 1 . . Utility 3 | . . 1 3 3 4 5 5 4 1 1 Weapon 10 | . 3 12 13 14 14 13 10 5 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 2 . . . 1 . 4 11 1 3 Power 3 | . . . . . . . 1 1 . 1 Propulsion 2 | . . . . . . . . 1 . 1 Utility 5 | . . . . . . . 1 4 . . Weapon 11 | . 2 . . . 1 . 2 4 1 1 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 79 82 90 95 82 71 85 65 25 13 Engine 3 | . 12 8 9 7 2 . . . . . Core 1 | . . . . . 2 4 3 1 . . Treads 19 | . 21 26 42 42 22 3 16 3 . . Wheel 5 | . 1 8 . . 8 12 5 5 2 . Device 4 | . . . . 6 6 7 5 5 . . Storage 7 | . 14 17 9 7 6 5 5 5 1 . Processor 3 | . . . . . 4 5 5 4 13 5 Hackware 6 | . . . 7 7 8 6 10 5 . . Protection 5 | . . . 3 7 1 . 11 6 . . Energy Gun 5 | . 15 3 13 8 8 4 5 1 . . Ballistic Gun 4 | . 8 17 4 . 1 6 4 5 . . Launcher 1 | . 4 . . . . 1 4 1 . . Impact Weapon 1 | . . . . 3 3 . . 1 . . Peak Build Rating 137 | 6 9 16 23 33 59 73 82 137 43 79 Average Rating 48 | 4 7 12 20 30 45 60 73 89 30 37 On Entrance 28 | . 6 8 16 23 33 55 60 72 25 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 140 | 11 15 93 91 92 98 107 132 140 5 13 Greatest Support 171 | 40 40 80 103 131 136 84 171 71 28 61 Greatest Overweight (x) 13 | . 1 9 1 1 3 1 11 13 . . Average Overweight (x) 1 | . . 3 . . . 1 2 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 7 8 22 24 25 25 25 25 19 5 5 Most Carried 25 | 2 8 20 20 25 25 25 25 25 5 5 Average Carried 18 | 1 5 15 18 23 23 23 22 18 4 4 Final Capacity 25 | 8 8 20 25 25 25 25 25 5 5 5 Final Carried 25 | 2 8 20 18 25 22 23 25 4 5 3 Class Distribution -------------------- 29% | Scavenger-Mutant 27% | Mutant 16% | Hacker-Tank 13% | Scavenger-Tank 5% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3764 | 159 216 344 182 85 179 347 1358 638 45 211 Remotely . | . . . . . . . . . . . Salvage Created 3773 | . 423 517 300 . 184 305 1221 665 62 96 Parts 192 | . 24 35 14 . 11 20 53 29 4 2 Haulers Intercepted 4 | . . 1 . . . . 2 . . 1 Recyclers Shooed 5 | . . . . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 93 | . 13 15 7 . 4 6 32 15 1 . Melee 1 | . . . . . 1 . . . . . Guns 54 | . 7 15 7 . 2 5 12 6 . . Cannons 14 | . . . . . . . 8 5 1 . AOE 22 | . 6 . . . . 1 12 3 . . Classes Destroyed 13 | . 3 3 1 . 2 2 2 . . . Worker 4 | . 2 . . . . . 1 1 . . Builder 5 | . . . . . . 1 3 . 1 . Tunneler 1 | . . . . . . . 1 . . . Hauler 4 | . . 1 . . . . 2 . . 1 Mechanic 2 | . . . . . . 1 . 1 . . Operator 1 | . . . 1 . . . . . . . Swarmer 24 | . 3 4 . . . . 9 8 . . Grunt 32 | . 10 5 5 . 1 3 8 . . . Brawler 3 | . . 2 . . . 1 . . . . Sentry 13 | . . 4 2 . 1 . 5 1 . . Specialist 1 | . . . . . 1 . . . . . Hunter 9 | . . . . . . . 4 4 1 . Programmer 11 | . . . . . 1 2 6 2 . . Best Kill Streak 6 | . 5 4 5 . 2 3 6 4 2 1 Combat Bots Only 5 | . 4 4 5 . 2 2 4 4 1 . Max Kills in Single Turn 3 | . 3 2 1 . 1 2 3 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 2 . . . . 1 2 3 . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1743 | . 49 101 55 21 182 52 291 512 198 282 Missed 656 | . 6 29 9 11 56 17 80 209 99 140 Hits 1087 | . 43 72 46 10 126 35 211 303 99 142 Melee 3 | . . 1 . . . . 2 . . . Projectile 1084 | . 43 71 46 10 126 35 209 303 99 142 AOE 1 | . . . . . 1 . . . . . Critical Strikes 52 | . . . 5 1 2 2 20 7 4 11 Actively Blocked 1 | . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 20794 | . 571 899 723 159 1702 1269 4589 5267 2336 3279 Core 4956 | . 38 145 32 43 107 82 524 1157 1213 1615 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 184 | . . . 17 71 25 . . 71 . . Core Remaining (%) 69 | 100 84 63 94 93 87 91 54 11 16 . Volleys Fired 262 | . 27 55 24 2 10 14 86 36 6 2 Largest 4 | . 2 2 2 2 3 3 4 4 2 1 Hottest 241 | . 110 88 126 126 163 124 181 241 113 81 Shots Fired 618 | . 53 102 48 4 24 34 241 98 12 2 Gun 460 | . 49 102 48 4 20 25 158 54 . . Cannon 120 | . . . . . 4 . 61 41 12 2 Launcher 38 | . 4 . . . . 9 22 3 . . Special . | . . . . . . . . . . . Kinetic 343 | . 19 90 19 . 4 16 127 55 12 1 Thermal 222 | . 23 12 29 4 20 9 92 33 . . Explosive 38 | . 4 . . . . 9 22 3 . . Electromagnetic 15 | . 7 . . . . . . 7 . 1 Robot Hit Streak 13 | . 13 11 8 8 13 3 9 11 4 5 Robot Miss Streak 12 | . 2 4 2 . 3 2 12 2 1 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 4 | . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 449 | . 39 81 38 6 25 20 169 61 9 1 Core Hits 295 | . 28 27 18 . 8 21 153 34 6 . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . Critical Strikes 17 | . 1 2 2 1 2 . 7 2 . . Burn 13 | . 1 2 1 1 2 . 5 1 . . Destroy 4 | . . . 1 . . . 2 1 . . Melee Attacks 43 | . . 2 . 3 9 6 . 23 . . Impact 29 | . . 2 . 1 4 . . 22 . . Slashing 12 | . . . . . 5 6 . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13440 | . 867 1200 713 69 506 775 6215 2773 284 38 Guns 6513 | . 458 1200 713 69 305 283 2502 983 . . Cannons 2607 | . . . . . 99 . 1051 1140 279 38 Explosions 4143 | . 409 . . . . 492 2662 580 . . Melee 172 | . . . . . 102 . . 70 . . Ramming 5 | . . . . . . . . . 5 . Kinetic 5201 | . 170 1020 309 . 99 153 2075 1096 279 . Thermal 3732 | . 208 180 404 69 305 130 1559 877 . . Explosive 4062 | . 409 . . . . 492 2581 580 . . Electromagnetic 268 | . 80 . . . . . . 150 . 38 Impact 70 | . . . . . . . . 70 . . Slashing 102 | . . . . . 102 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . 2 . . . 4 7 13 2 19 Average Corruption 4 | . . 1 . . . 4 5 5 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 72 | . . 5 . . . 13 34 9 4 7 Message Errors 18 | . . 1 . . . 3 11 1 1 1 Matter Fused 9 | . . . . . . 2 5 1 . 1 Heat Flow Errors 14 | . . 1 . . . 1 7 2 1 2 Energy Discharges 7 | . . 1 . . . 2 1 2 1 . Parts Rejected 2 | . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 3 3 . . . Data Loss (major) 3 | . . . . . . . 1 1 1 . Misfires 5 | . . . . . . 2 3 . . . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . 1 . . . . 3 . . . Overload Shots 7 | . . . . . . . . 7 . . Overflow Damage 282 | . . . . . 32 . 116 134 . . Projectiles 19 | . . . . . . . 19 . . . Explosions 169 | . . . . . . . 97 72 . . Melee 94 | . . . . . 32 . . 62 . . Knockbacks 35 | . . . . . 6 . 19 2 8 . Impact 1 | . . . . . . . . 1 . . Kinetic 29 | . . . . . 6 . 18 1 4 . Secondary 5 | . . . . . . . 1 . 4 . Self-Inflicted Damage 200 | . 30 . . . . 36 105 27 2 . Shots 6 | . 1 . . . . 1 3 1 . . Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 575 | . 222 136 225 39 213 151 575 177 142 223 Average Temperature 93 | . 65 39 84 21 85 43 120 62 93 91 Received Heat Transfer 2825 | . 276 252 405 42 531 138 700 166 63 252 Effects 12 | . . . 1 . . . 11 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . 1 . . . Interference 6 | . . . . . . . 6 . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . 3 . 2 Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 11 | . . 2 . . . 2 3 4 . . Heat Transferred 7494 | . 559 518 962 222 814 259 2899 1261 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . 2 2 1 1 Low Security (%) 70 | 100 100 100 100 100 100 100 20 60 25 69 Level 1 24 | . . . . . . . 58 37 74 30 Level 2 5 | . . . . . . . 20 1 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 590 | . 150 95 112 15 71 72 590 418 286 241 Initial 286 | . . 40 10 14 . . 7 286 222 141 Average 124 | . 56 42 59 . 12 23 293 183 222 144 Influence Increases 4170 | . 399 404 189 32 223 241 1216 887 254 325 Destroy 0b10 Robot/C 1860 | . 260 300 140 . 80 120 640 300 20 . Destroy 0b10 Robot/NC 85 | . 10 5 5 . . 10 35 10 5 5 Destroy Leader 408 | . 50 82 40 . 30 10 124 60 10 2 Successful Hack 39 | . 17 . 1 17 4 . . . . . Disable Machine 180 | . . . . 15 15 15 105 30 . . Destroy Structure 503 | . 32 2 3 . 4 86 252 112 9 3 Partial Spotted 45 | . . 15 . . 15 . . . 15 . Lose Combat Pursuer 1050 | . 30 . . . 75 . 60 375 195 315 Influence Decreases 3974 | . 302 475 182 65 223 224 686 1039 413 365 Entered New Map 631 | . . 57 16 19 . . 10 261 173 95 Time Decay 2059 | . 141 296 126 36 172 154 496 368 160 110 Lost Part 1031 | . 20 40 40 . 51 50 180 410 80 160 Lost Ally 20 | . . . . . . 20 . . . . Purge Threat 233 | . 141 82 . 10 . . . . . . Squads Dispatched 41 | . 4 1 4 5 8 2 5 7 1 4 Investigation 9 | . 3 . 1 1 1 . 1 . . 2 Extermination 11 | . . . . 2 1 . 3 3 1 1 Reinforcement 18 | . 1 1 3 2 3 2 1 4 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 21 | . 1 2 2 . 1 . 5 6 . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 247 | . 16 20 9 8 10 18 48 58 24 36 Peak Tracking Total 18 | . 4 4 5 2 5 4 7 18 11 18 Tactical Retreats 24 | . 2 . . . 2 . 4 8 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 2 2 . 2 2 . 3 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . . 1 1 1 7 2 . . Max in Single Turn 4 | . . . . 1 1 1 4 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 31 | . 4 4 2 6 5 1 4 2 1 2 Terminals 26 | . 4 4 2 6 4 . 3 1 1 1 Fabricators 3 | . . . . . 1 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 78 | . 14 12 4 14 15 1 9 3 1 5 Successful 26 | . 5 4 1 7 5 1 3 . . . Failed 52 | . 9 8 3 7 10 . 6 3 1 5 Catastrophic 13 | . 1 1 1 2 2 . 1 1 1 3 Database Lockouts . | . . . . . . . . . . . Manual 68 | . 14 12 4 13 14 . 8 2 1 . Terminals 72 | . 14 12 4 14 14 . 8 2 1 3 Fabricators 3 | . . . . . 1 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 9 | . 3 1 . 3 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 4 | . 1 1 . 1 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . Network Status 2 | . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 2 3 1 4 2 . 2 . . . Terminals 14 | . 2 3 1 4 2 . 2 . . . Botnet 14 | . 2 3 1 4 2 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 29 | . 4 4 2 6 4 1 3 2 1 2 Full Trace Events 4 | . 1 . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . parse_system 2 | . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2879 | . . . . 993 849 43 877 117 . . Sensors 2762 | . . . . 993 849 43 877 . . . Triangulation 106 | . . . . . . . . 106 . . ECM 11 | . . . . . . . . 11 . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7205 | 88 391 722 306 1096 857 485 1857 843 333 227 Spaces Moved 4766 | 51 184 318 133 635 578 342 888 597 550 490 Core 304 | 3 . . . . . . . . 255 46 Treads 1438 | 44 136 94 133 635 162 . 234 . . . Legs 4 | . 4 . . . . . . . . . Wheels 1883 | 4 44 224 . . 416 342 654 199 . . Hover 115 | . . . . . . . . 51 2 62 Flight 1022 | . . . . . . . . 347 293 382 Fastest Speed 30 | 50 95 95 160 160 115 115 115 33 40 30 Average Speed 118 | 148 145 162 166 165 129 115 158 83 47 36 Slowest Speed 605 | 160 190 215 240 240 325 115 560 605 80 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 3 . 15 Potential Cave-ins 2 | . . . . . . . . 2 . . Cave-ins Triggered 2 | . . . . . . 1 . 1 . . Exploration Rate (%) 20 | 4 41 37 18 19 14 14 25 21 19 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 31 | . . 2 . . 3 5 . 20 . 1 Terrain Destroyed 320 | . 35 2 . . 3 57 163 56 3 1 Melee 30 | . . 2 . . 3 5 . 20 . . Projectile 19 | . . . . . . . 2 13 3 1 AOE 271 | . 35 . . . . 52 161 23 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 5707 | 60 253 420 169 668 647 391 1161 815 606 517 Wait 286 | . 22 12 . 15 24 2 112 57 31 11 Move 4724 | 50 183 317 132 634 577 341 887 590 549 464 Hop 14 | . . . . . . . . 3 . 11 Pick Up 99 | 2 9 17 4 7 6 9 25 14 2 4 Fast Attach 96 | 7 3 7 2 4 8 6 11 28 8 12 Attach 71 | . 1 4 6 . 8 6 15 22 2 7 Detach 17 | . . . . . . . 1 10 3 3 Swap 29 | . 4 3 1 3 3 4 3 8 . . Drop 56 | 1 4 3 . . 2 3 13 24 3 3 Fire 262 | . 27 55 24 2 10 14 86 36 6 2 Melee 43 | . . 2 . 3 9 6 . 23 . . Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 10) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x2 586 | -9/Materials | Lost 3 parts (1p1n1w) 777 | -9/Materials | Discovered new exit (range 15) 1081 | -9/Materials | Build established: Scavenger-Mutant 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1484 | -8/Materials | Met 7R-MNS 1503 | -8/Materials | Discovered new exit (range 4) 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Caught up to 7R-MNS 2585 | -7/Factory | Discovered new exit (range 7) 2604 | -7/Factory | Entered another Factory area 2604 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2605 | -6/Factory | Caught up to 7R-MNS 2864 | -6/Factory | Garrison activated, responded to threat 2939 | -6/Factory | Lost 12 parts (2p6n2u2w) 2991 | -6/Factory | Discovered new exit (range 8) 2999 | -6/Factory | Identified exit to Factory 3146 | -6/Factory | Build established: Mutant 3450 | -6/Factory | Build established: Hacker-Mutant 3461 | -6/Factory | Entered another Factory area 3461 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3462 | -5/Factory | Caught up to 7R-MNS 3504 | -5/Factory | Crushed by falling debris 3535 | -5/Factory | Lost 6 parts (1p2n2u1w) 3754 | -5/Factory | Spotted B-75 Beast 3934 | -5/Factory | Discovered new exit (range 14) 3945 | -5/Factory | Identified exit to Factory 3946 | -5/Factory | Entered another Factory area 3946 | -4/Factory | Evolved 2 slots: Utility x2 3968 | -4/Factory | Lost 4 parts (1u3w) 4272 | -4/Factory | Build established: Hacker-Tank 4982 | -4/Factory | Found Quantum Capacitor 5219 | -4/Factory | Lost 3 parts (2n1w) 5440 | -4/Factory | Lost 3 parts (3n) 5489 | -4/Factory | Build established: Scavenger-Tank 5645 | -4/Factory | Discovered new exit (range 7) 5654 | -4/Factory | Identified exit to Research 5803 | -4/Factory | Entered Research 5803 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6073 | -3/Research | Found Prototype Device 6073 | -3/Research | Identified Exp. Thermal Defense Suite 6086 | -3/Research | Lost 12 parts (1p5n1u5w) 6195 | -3/Research | Lost 7 parts (3n3u1w) 6464 | -3/Research | Crushed by falling debris 6495 | -3/Research | Lost 9 parts (4n3u2w) 6498 | -3/Research | Found Prototype Processor 6498 | -3/Research | Identified Exp. Melee Analysis Suite 6499 | -3/Research | System corruption reached 10% 6511 | -3/Research | Core integrity fell below 50% 6607 | -3/Research | Core integrity fell below 20% 6643 | -3/Research | Discovered new exit (range 10) 6646 | -3/Research | Identified exit to Research 6646 | -3/Research | Entered another Research area 6646 | -2/Research | Evolved 2 slots: Propulsion x2 6658 | -2/Research | Lost 9 parts (6n1u2w) 6827 | -2/Research | Lost 3 parts (3n) 6861 | -2/Research | Spotted B-90 Cyclops 6879 | -2/Research | Core integrity fell below 50% 6908 | -2/Research | Build established: Mutant 6962 | -2/Research | Core integrity fell below 20% 6973 | -2/Research | Discovered new exit (range 11) 6979 | -2/Research | Entered Access 6979 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6985 | -1/Access | Lost 4 parts (4n) 7062 | -1/Access | Lost 3 parts (1n2u) 7136 | -1/Access | Lost 7 parts (1p5n1w) 7141 | -1/Access | Core integrity fell below 50% 7142 | -1/Access | System corruption reached 10% 7169 | -1/Access | Core integrity fell below 20% 7206 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07171_ W-44 Eye sends out distress signal. 07172_ Acquired Imp. Linear Gravjet. 07182_ Imp. Linear Gravjet destroyed. 07186_ Connecting with Garrison Access... 07186_ ALERT: Suspicious activity at Garrison Access A002. Dispatching Investigation squad. 07187_ Z8KSE1BPJO:IWU9Z0RBHVR 07195_ W-44 Eye sends out distress signal. 07196_ P-80 Master resets W-44 Eye, system corruption cleaned. 07197_ Imp. Linear Gravjet destroyed. 07200_ Acquired Impulse Thruster. 07203_ Penetrated by Slug. 07203_ Slug penetrates Wall. 07203_ Impulse Thruster destroyed. 07203_ Terminal disabled. 07205_ System corrupted: Heat flow error (+273). 07206_ Penetrated by Slug. 07206_ Impulse Thruster destroyed. 07206_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+##+#???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???? ????? | | ????????????????????????????????# #??? ! +??? | | ????????????????????????????????# #??? #??? | | ???????????????????############## #??? = ???? | | ???????????????????# # #???# #???? | | ???????????????????# # #???# #???? | | ???????????????????#"" # #???# #???? | | ???????????????????#"" !# #???# #???? | | ???????????????????#"" = p# ##### #???? | | ???????????????????#T == ppp #???? | | ???????????????????#"" @= p# #???? | | ???????????????????# # #???? | | ???????????????????#" [ # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# Y # ! ##### | | ???????????????????####### ###### # | | ?????????????????????????###????# = # | | ????????????????????????????????# ############ # | | ????????????????????????????????# ############ # | | ?????????????????????############ ## # # | | ???????????????????? ## # # | | ???????????????????? ##/ # # | | ???????????????????? ## " " # # | | ???????????????????? / " " # # | | ???????????????????????????###### ## ""G"" # # | | ????????????????????????????????# ## + # | | ????????????????????????????????# ## # # | | ?????????????????### ########???# ############ # | | ????????????????# #### #??????????# # | | ????????????????# + #??????????# # | | ????????????????# #### #??????????# # | | ????????????????# ???# #??????????# # | | ????????????????#! "" ????# #??????????+ # | | ????????????????# "" ????# #??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedStrikeMatter Manual? 1 Play Time 02:33:03 Cumulative 206.8 hours Start 2025.05.22 @ 19:31:48 End 2025.05.23 @ 17:25:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7c83811-562a-4f3b-abe5-092c962ca724