Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.12 @ 22:47:21 Player: Akogishi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (779) 779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2259 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 286/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Shield Generator > --- WEAPON (3) ------- Pulse Rifle Assault Cannon Assault Cannon > --- INVENTORY (5) ---- Force Booster Assault Cannon Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Recoil Stabilizer Improved Shield Generator > --- WEAPON ----------- Pulse Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Self-destruct Interrupter Self-destruct Interrupter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Recoil Stabilizer Device Recoil Stabilizer Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . 1 . . . Parts Attached 28 | 9 1 16 . 2 Power 7 | 3 . 4 . . Engine 6 | 3 . 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 5 . . Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 6 | 2 . 3 . 1 Device 4 | . . 3 . 1 Storage . | . . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 8 | 2 1 4 . 1 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . . 4 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 97 76 80 80 Engine 11 | . 12 13 10 10 Core 4 | . . 2 10 10 Leg 17 | . 25 13 20 20 Flight 1 | . . 2 . . Device 10 | . . 13 10 10 Processor 1 | . 12 . . . Protection 1 | . 12 . . . Energy Gun 2 | . 9 . . 3 Ballistic Gun 3 | . 25 1 . . Ballistic Cannon 24 | . . 28 30 26 Naked Turns . | . . . . . Heaviest Build 25 | 6 7 24 24 25 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 7 | 1 . 7 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 4 | 1 1 3 . 4 Average Carried 1 | . . 1 . 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . . . . 4 Class Distribution -------------------- 80% | Hacker-Gunner 10% | Hacker-Tank 8% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 1205 | 303 10 808 28 56 Remotely . | . . . . . Salvage Created 838 | 113 181 538 6 . Parts 62 | 5 15 41 1 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 25 | . 4 18 3 . Guns 4 | . 4 . . . Cannons 21 | . . 18 3 . Classes Destroyed 8 | 2 3 3 . . Builder 4 | . . 4 . . Tunneler 2 | 1 . 1 . . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 12 | . 2 7 3 . Grunt 9 | . 2 7 . . Sentry 4 | . . 4 . . Best Kill Streak 15 | 2 5 15 3 . Combat Bots Only 8 | . 4 8 3 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 549 | . 85 431 33 . Core 101 | . 28 68 5 . Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . 5 . . . Core Remaining (%) 94 | 100 88 . . . Volleys Fired 65 | 8 9 43 5 . Largest 3 | 2 3 3 3 . Hottest 132 | 40 80 132 132 . Shots Fired 182 | 13 25 129 15 . Gun 38 | 13 25 . . . Cannon 144 | . . 129 15 . Launcher . | . . . . . Special . | . . . . . Kinetic 175 | 13 18 129 15 . Thermal 7 | . 7 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 11 14 12 6 . Robot Miss Streak 3 | . 1 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 100 | 11 22 59 8 . Core Hits 46 | 3 13 27 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 1 . Blast 4 | . . 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2086 | 89 211 1555 231 . Guns 300 | 89 211 . . . Cannons 1784 | . . 1553 231 . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 2012 | 89 139 1553 231 . Thermal 72 | . 72 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . 29 19 . Projectiles 48 | . . 29 19 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . . 6 7 . Impact . | . . . . . Kinetic 10 | . . 6 4 . Secondary 3 | . . . 3 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 404 | . 174 350 404 . Average Temperature 127 | . 87 122 196 . Received Heat Transfer 246 | . 72 174 . . Effects 5 | . . 2 3 . Shutdowns 2 | . . 1 1 . Energy Bleed 1 | . . 1 . . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | . 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 349 | 10 133 349 92 . Initial 40 | . 4 40 13 . Average 153 | 7 66 196 60 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 56 | 100 100 39 100 . Level 1 43 | . . 60 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 6 20 3 . Peak Tracking Total 5 | . 3 5 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful . | . . . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 1818 | 127 163 950 81 497 Spaces Moved 922 | 87 114 429 35 257 Core 67 | 32 . 35 . . Treads . | . . . . . Legs 815 | 55 114 354 35 257 Wheels . | . . . . . Hover . | . . . . . Flight 40 | . . 40 . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 168 | 105 120 179 190 189 Slowest Speed 440 | 120 120 440 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 17 22 9 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug 2 | . . 2 . . Terrain Destroyed 25 | . . 22 3 . Melee . | . . . . . Projectile 25 | . . 22 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 1060 | 112 124 518 39 267 Wait . | . . . . . Move 918 | 86 113 428 34 257 Hop . | . . . . . Pick Up 30 | 7 1 16 . 6 Fast Attach . | . . . . . Attach 27 | 9 1 15 . 2 Detach 2 | 2 . . . . Swap 1 | . . 1 . . Drop 16 | . . 14 . 2 Fire 65 | 8 9 43 5 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 16) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Weapon x1 276 | -10/Materials | Identified exit to Materials 276 | -10/Materials | Discovered exit to Materials (range 12) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 458 | -9/Materials | Build established: Hacker-Gunner 750 | -9/Materials | Destroyed 8 combat bots 935 | -9/Materials | Identified exit to Mines 935 | -9/Materials | Discovered exit to Mines (range 14) 1241 | -9/Materials | Entered Mines 1264 | -9/Mines | Identified exit to Materials 1264 | -9/Mines | Discovered exit to Materials (range 9) 1316 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1322 | -9/Mines | Entered Zion 1819 | -7/Zion | Self-destructed Last Messages --------------- through a protective shell to access it. I wonder what they found on the surface... U5-9Q5(z) fiddles with the Twisted Machinery. Searching scrap... Found Imp. Shield Generator. Found Force Booster. Found Pulse Rifle. Found 21 Matter. Acquired 15 matter. Dropped Assault Cannon. Acquired Pulse Rifle. Acquired 6 matter. Acquired Imp. Shield Generator. Dropped Recoil Stabilizer. Acquired Force Booster. Acquired Assault Cannon. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 0N-QE1(z): I've heard rumors about an area named "Section 7," but don't know anyone who's been there. Oddly its entrance is not listed in any known terminal database. Map ----- +----------------------------------------------------+ | ????????????????????????##"" ""##?""#""#??? | | ?????????????????????????#""]! """###""""#?## | | ?????????????????????????#"" " "###"" "#?# | | ?????????????????????????#""!! " "####" #?# | | ??????????????????????####"" ! 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""""" """""##???? | | ??????????????????????????#"" ""#"" ""#####????? | | ??????????????????????????#""" """"#""""#????????? | | ???????????????????????????""""""###"#""#????????? | | ????????????????????????????#""##??###"##????????? | | ??????????????????????????????#???????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Robot Respite Challenges ------------ None Game ------ Seed ChargeCompactExoskeleton Manual? 0 Play Time 00:26:23 Cumulative 6.0 hours Start 2022.08.12 @ 22:18:53 End 2022.08.12 @ 22:47:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d643094-dbc9-4e55-b8eb-55bafdb7041d