Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 14:24:44 Player: Lazuli Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (577) 577 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 2284 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Heat Sink Heat Sink Machine Analyzer ECM Suite Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Titanium Leg Improved Titanium Leg Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Heat Sink Heat Sink Machine Analyzer ECM Suite Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 54 | 6 10 10 28 Power 7 | 1 1 1 4 Engine 4 | 1 1 . 2 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 17 | 2 2 2 11 Treads . | . . . . Leg 15 | 2 2 2 9 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 12 | 1 3 2 6 Device 7 | . 2 1 4 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 18 | 2 4 5 7 Energy Gun 7 | 1 2 2 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 5 | . 2 . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 97 83 71 Engine 8 | . 14 . . Core 3 | . . 13 6 Leg 25 | . 28 28 18 Device 11 | . 11 . 18 Storage 8 | . 14 . . Processor 2 | . . . 7 Protection 3 | . . 12 4 Energy Gun 10 | . 13 14 1 Ballistic Gun 10 | . 14 12 2 Ballistic Cannon 3 | . . . 10 Naked Turns . | . . . . Heaviest Build 30 | 12 19 30 26 Greatest Support 65 | 20 20 35 65 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 6 9 5 5 Most Carried 10 | 4 10 9 5 Average Carried 6 | 2 8 5 4 Final Capacity 10 | 8 10 5 5 Final Carried 9 | 4 9 5 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 907 | 175 358 200 174 Remotely . | . . . . Salvage Created 578 | . 312 77 189 Parts 51 | . 31 7 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 10 2 6 Guns 14 | . 9 2 3 Cannons 4 | . 1 . 3 Classes Destroyed 5 | . 3 1 1 Watcher 2 | . 2 . . Swarmer 7 | . 6 . 1 Grunt 8 | . 4 . 4 Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 244 | . 43 34 167 Missed 82 | . 11 15 56 Damage Taken 2240 | . 299 447 1494 Core 653 | . 85 16 552 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 80 | . 36 9 35 Largest 2 | . 2 2 2 Hottest 96 | . 70 88 96 Shots Fired 129 | . 57 19 53 Gun 95 | . 45 19 31 Cannon 34 | . 12 . 22 Launcher . | . . . . Special . | . . . . Kinetic 91 | . 36 9 46 Thermal 38 | . 21 10 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 6 Robot Miss Streak 7 | . 7 1 2 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | . 30 16 37 Core Hits 35 | . 18 4 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1470 | . 389 254 827 Guns 1022 | . 352 254 416 Cannons 429 | . 37 . 392 Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 1043 | . 214 120 709 Thermal 408 | . 175 134 99 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 6 . Average Corruption 5 | . 5 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . 31 8 . Message Errors 10 | . 6 4 . Matter Fused 8 | . 7 1 . Heat Flow Errors 8 | . 6 2 . Energy Discharges 3 | . 3 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 2 | . 2 . . Misfires 2 | . 1 1 . Alerts 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact 2 | . . . 2 Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 320 | . 274 233 320 Average Temperature 91 | . 65 51 155 Received Heat Transfer 996 | . 90 114 792 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 830 | . 518 187 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 158 | . 156 . 158 Initial 7 | . . . 7 Average 64 | . 58 . 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 17 9 30 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 9 . 2 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 28 . 4 Successful 14 | . 12 . 2 Failed 18 | . 16 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 13 | . 11 . 2 Terminals 28 | . 26 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 3 | . 3 . . Disarm Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 9 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1951 | 45 1119 257 530 Spaces Moved 1347 | 31 802 117 397 Core 68 | 6 . . 62 Treads . | . . . . Legs 1185 | 25 802 117 241 Wheels . | . . . . Hover . | . . . . Flight 94 | . . . 94 Fastest Speed 35 | 50 120 120 35 Average Speed 115 | 106 120 169 92 Slowest Speed 190 | 120 120 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 96 10 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1611 | 40 905 161 505 Wait 53 | . 32 4 17 Move 1338 | 30 801 116 391 Hop 3 | . . . 3 Pick Up 35 | 4 14 7 10 Fast Attach 25 | 6 1 4 14 Attach 11 | . 1 . 10 Detach 7 | . . . 7 Swap 18 | . 8 6 4 Drop 37 | . 12 13 12 Fire 80 | . 36 9 35 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 396 | -10/Materials | Discovered new exit (range 4) 549 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered new exit (range 10) 1159 | -10/Materials | Discovered new exit (range 6) 1165 | -10/Materials | Entered Subcaves 1234 | -10/Subcaves | Learned Materials stockpile data 1254 | -10/Subcaves | Discovered new exit (range 13) 1290 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1371 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1401 | -10/Subcaves | Ambushed by swarm of Subdwellers 1402 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1422 | -10/Subcaves | Entered Materials 1422 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1474 | -8/Materials | Garrison activated, responded to threat 1517 | -8/Materials | Core integrity fell below 50% 1532 | -8/Materials | Core integrity fell below 20% 1569 | -8/Materials | Lost 9 parts (2p4n3w) 1593 | -8/Materials | Discovered new exit (range 3) 1877 | -8/Materials | Build established: Scavenger-Mutant 1952 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Processor. 01929_ K-01 Serf collects debris. 01931_ R-06 Scavenger collects Wheel. 01932_ Acquired 4 matter. 01933_ K-01 Serf collects debris. 01933_ Acquired 5 matter. 01934_ U-05 Engineer destroyed. 01934_ Acquired 21 matter. 01937_ Slug penetrates G-47 Trooper. 01937_ K-01 Serf collects debris. 01940_ G-47 Trooper destroyed. 01944_ U-05 Engineer builds a Wall. 01944_ Slug penetrates Wall. 01944_ Acquired 7 matter. 01947_ Acquired 4 matter. 01948_ U-05 Engineer builds a Wall. 01948_ Kicked U-05 Engineer out of the way. 01948_ U-05 Engineer knocked back. 01952_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########????????????????????"""?"""??????????????? | | # #????????????????????"""?"""??????????????? | | # """ #???###########??????"""?"""??????????????? | | # """ #####= #???????????????????????????? | | # """ # # ! #???????????????????????????? | | # # < # """"""" #???????????????????????????? | | ?? # # """"""" #???????????????????????????? | | ####+### + """"""" #???"""?"""?????????????????? | | # """"""" #???"""?"""?????????????????? | | # """"""" #???"""?"""?????????????????? | | # #???? ?????????????????????? | | #######+#####+##########;#####+## #???????????? | | ## + #???????????? | | ## """ """ ######### #???????????? | | ## """ """ ## # #####+#####???????????? | | ## """ """ = ## """ # #?????"""?????????????? | | ## ## """ + h#?????"T"?????????????? | | #####/########## """ # #?"""?"?"?????????????? | | #??????# # #?"""?????????????????? | | #??????# # %#?"""?????????????????? | | """ #???########### # ??????????????????? | | """ #???# ^ /u # ??????????????? | | """ !#???# # |# #???????????? | | #???# #@ #?#########???????????? | | [ [ #???# "T" #!=#?????????????????????? | | """ #???########### #?????????????????????? | | """ ##????????????# #?????????????????????? | | """ #??#########?# #?????????????????????? | | #### ?# #?????????????????????? | | + # ################??????? | | #######+####### # # #??????? | | ]#?? ????# == + # #??????? | | # #???# == # # #??????? | | " # ] #???# # ###### + #??????? | | " # #???# ?# #????# # #??????? | | "?# #???# ?# #????#!= # #??????? | | ?#########???########??#+#????#%| ########??????? | | ???????????????????????????????#* #?????????????? | | ??????????????????????????????# #?????????????? | | ##??""?????????????????????????# #?????????????? | | ????"Y?????????????????????????# #?????????????? | | ????""?????????????????????????# #????####?????? | | ???????????????????????????????# #?##?#T"#?????? | | ?????????????????####+########## ###### "####### | | ?????????????? % | | ?????????????? % | | ?????????????? % % = | | ???????????????######+### #######"############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed AngularForceTearclaws Manual? 0 Play Time 00:48:59 Cumulative 34.0 hours Start 2024.03.15 @ 23:41:31 End 2024.03.17 @ 14:24:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a5213a5c-47b2-41fa-b761-ba8e5218e7c8