Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 13:14:36 Player: Endlessblaze Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2065) 2065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4057 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Salvage Targeting Computer Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Target Analyzer Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Grenade Launcher Rocket Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Advanced Visual Processing Unit Salvage Targeting Computer Target Analyzer Actuator Array Light Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher Rocket Launcher Improved Datajack Mining Claw Katana [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 53 | 6 4 7 36 Power 8 | 1 1 1 5 Engine 6 | 1 1 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 1 1 10 Treads . | . . . . Leg 13 | 2 1 1 9 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 10 | 1 1 3 5 Device 2 | . . 1 1 Storage 2 | 1 . 1 . Processor 3 | . . 1 2 Hackware 1 | . 1 . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 1 2 16 Energy Gun 1 | . . . 1 Energy Cannon 7 | . . 2 5 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 8 | . 1 . 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . . 3 System Corruption 11 | . . . 11 Parts Lost 25 | . 1 . 24 Power 4 | . . . 4 Propulsion 9 | . . . 9 Utility 2 | . . . 2 Weapon 10 | . 1 . 9 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 99 79 Engine 10 | . 14 11 7 Leg 21 | . 28 22 17 Device 6 | . . 10 2 Storage 10 | . 14 11 9 Processor 12 | . . 11 18 Hackware 8 | . 8 11 3 Energy Cannon 13 | . . 21 5 Ballistic Gun 3 | . 23 . . Launcher 2 | . 4 . 5 Slashing Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 65 | 12 15 57 65 Greatest Support 39 | 20 20 20 39 Greatest Overweight (x) 16 | 2 . 2 16 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 7 8 19 20 Most Carried 20 | 6 8 20 20 Average Carried 14 | 2 7 16 13 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 6 8 20 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 901 | 193 225 163 320 Remotely . | . . . . Salvage Created 2659 | . 291 1345 1023 Parts 149 | . 20 71 58 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 48 | . 8 17 23 Melee 4 | . . . 4 Guns 6 | . 5 . 1 Cannons 21 | . . 15 6 AOE 13 | . 3 . 10 Classes Destroyed 12 | . 2 5 5 Worker 1 | . . . 1 Builder 3 | . . 1 2 Tunneler 1 | . . . 1 Recycler 4 | . . 4 . Operator 4 | . 2 . 2 Watcher 5 | . . 4 1 Swarmer 6 | . . . 6 Grunt 32 | . 8 11 13 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3303 | . 423 401 2479 Core 729 | . 41 125 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . . 57 . Core Remaining (%) 83 | 100 83 68 . Volleys Fired 144 | . 36 44 64 Largest 2 | . 2 2 2 Hottest 112 | . 50 112 112 Shots Fired 244 | . 65 88 91 Gun 74 | . 62 . 12 Cannon 139 | . . 88 51 Launcher 31 | . 3 . 28 Special . | . . . . Kinetic 62 | . 62 . . Thermal . | . . . . Explosive 21 | . 3 . 18 Electromagnetic 161 | . . 88 73 Robot Hit Streak 12 | . 9 12 7 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 161 | . 33 62 66 Core Hits 107 | . 20 31 56 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 26 | . . . 26 Impact . | . . . . Slashing 26 | . . . 26 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4715 | . 624 1467 2624 Guns 557 | . 434 . 123 Cannons 2166 | . . 1467 699 Explosions 1459 | . 190 . 1269 Melee 533 | . . . 533 Ramming . | . . . . Kinetic 434 | . 434 . . Thermal . | . . . . Explosive 979 | . 190 . 789 Electromagnetic 2769 | . . 1467 1302 Impact . | . . . . Slashing 533 | . . . 533 Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . . . 36 Message Errors 5 | . . . 5 Matter Fused 8 | . . . 8 Heat Flow Errors 5 | . . . 5 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 5 | . . . 5 Data Loss (major) 3 | . . . 3 Misfires 2 | . . . 2 Alerts 2 | . . . 2 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 55 | . . 5 50 Projectiles 5 | . . 5 . Explosions 38 | . . . 38 Melee 12 | . . . 12 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . . 76 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | . 8 195 340 Average Temperature 81 | . 3 69 96 Received Heat Transfer 1635 | . 228 183 1224 Effects 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 4 | . . 2 2 Combat Hostiles 4 | . . 2 2 Parts Fried 21 | . . 10 11 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 517 | . 349 263 517 Initial 74 | . . 74 35 Average 165 | . 110 122 259 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 77 | 100 93 99 37 Level 1 13 | . 6 . 34 Level 2 9 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 1 8 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 20 25 46 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 20 | . 4 10 6 Terminals 12 | . 3 6 3 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 2 | . 1 . 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 80 | . 10 55 15 Successful 62 | . 4 48 10 Failed 18 | . 6 7 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 24 | . 7 13 4 Terminals 36 | . 9 22 5 Fabricators . | . . . . Repair Stations 7 | . . 5 2 Recycling Units 2 | . 1 . 1 Scanalyzers 35 | . . 28 7 Garrison Access . | . . . . Terminal Hacks 11 | . 1 9 1 Record 3 | . . 3 . Terminal Index 1 | . . 1 . Alert Level 2 | . . 1 1 Disarm Traps 1 | . . 1 . Transport Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 5 1 Scan Component 3 | . . 3 . Repair 2 | . . 2 . Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 35 | . . 28 7 Insert Component 18 | . . 14 4 Analyze 17 | . . 14 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 6 . Terminals 8 | . 2 6 . Track 4 | . 1 3 . Botnet 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 16 | . 3 9 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 17 | . . 14 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 62 | . . 62 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 17 | . . 14 3 Part Schematics Acquired 17 | . . 14 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4117 | 79 539 2077 1422 Spaces Moved 1609 | 61 350 743 455 Core 35 | 23 . . 12 Treads . | . . . . Legs 1574 | 38 350 743 443 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 214 | 106 120 248 245 Slowest Speed 850 | 150 120 260 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 45 54 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 176 | . 26 . 150 Melee . | . . . . Projectile . | . . . . AOE 176 | . 26 . 150 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2000 | 72 406 892 630 Wait 98 | . . 65 33 Move 1606 | 60 349 742 455 Hop . | . . . . Pick Up 42 | 6 9 21 6 Fast Attach 20 | 6 2 2 10 Attach 23 | . 1 3 19 Detach 5 | . . 2 3 Swap 10 | . 1 2 7 Drop 24 | . 8 9 7 Fire 144 | . 36 44 64 Melee 26 | . . . 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 1385 | -9/Materials | Repaired Corrupted Aluminum Leg 1746 | -9/Materials | Repaired Grenade Launcher 2427 | -9/Materials | Discovered new exit (range 16) 2696 | -9/Materials | Entered another Materials area 2696 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3158 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Lost 8 parts (2p3n1u2w) 3267 | -8/Materials | Core integrity fell below 50% 3364 | -8/Materials | System corruption reached 10% 3368 | -8/Materials | Lost 7 parts (1n1u5w) 3974 | -8/Materials | Core integrity fell below 20% 4118 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 6 matter. U-05 Engineer lays Concrete. System corrupted: Component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. System corrupted: Energy discharge (-57). R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). Imp. Grenade Launcher destroyed. System corrupted: Substantial component data lost. R-06 Scavenger collects Datajack. Carbon-fiber Leg destroyed. Lgt. Nuclear Core destroyed. Discarded Adv. Visual Processing Unit. KGDFDZ,F JP10FLCIXGFR#P Sneak attack on T-07 Excavator. T-07 Excavator destroyed. Acquired 17 matter. 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""??### #### | | ######### ###### #????? ???????# #??? | | % #?????? #??????????????# #??? | | ##### ##### #?????? #??????????????# #??? | | #??###/#####???????? ###????????????# #??? | | #??#= #????????? +????###?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Target Analyzer | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed HeartEnergyNukerbomber Manual? 0 Play Time 00:44:36 Cumulative 11.9 hours Start 2022.09.19 @ 12:28:35 End 2022.09.19 @ 13:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d4471ac-69de-4f9f-a170-a22eeba369ad