Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 03:50:14 Player: DURANDAL Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1999) 1999 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 7229 Bonus ------- Pacifist 270 High Alert Combat Kills 175 Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Medium Matter Pod Layered Medium Armor Plating Force Field Improved Hacking Suite > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Enhanced Fission Core Light Treads Light Treads Improved Heat Sink Large Storage Unit Medium Matter Pod Large Matter Pod Particle Charger EM Pulse Gun Medium Laser Assault Rifle Heavy Machine Gun Missile Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon 2 | . . . . 2 . Parts Attached 39 | 6 3 . . 21 9 Power 8 | 1 1 . . 3 3 Engine 3 | 1 . . . 2 . Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 8 | 2 . . . 3 3 Treads 8 | 2 . . . 3 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . . 7 1 Device 1 | . . . . 1 . Storage 7 | 1 1 . . 4 1 Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . . . 8 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . . 5 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 31 | . . . . 5 26 Power 7 | . . . . 2 5 Propulsion 7 | . . . . 1 6 Utility 7 | . . . . 1 6 Weapon 10 | . . . . 1 9 Highest Loss Streak 25 | . . . . 4 25 To Critical Strikes . | . . . . . . Average Backups 10 | 1 4 7 10 11 13 Power 1 | . 1 2 2 1 2 Propulsion 1 | . . . 1 1 1 Utility 4 | . 1 3 3 5 5 Weapon 3 | 1 1 2 4 3 4 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 1 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 92 100 71 96 88 Engine 4 | . 6 . . 9 6 Core 10 | . 7 14 14 8 8 Treads 25 | . 28 28 28 25 19 Device 2 | . . . . 5 3 Storage 14 | . 14 14 14 12 16 Processor 7 | . 7 14 14 4 . Hackware 1 | . . . . 1 4 Protection 1 | . . . . . 4 Energy Gun 4 | . 14 14 . 6 . Ballistic Gun 9 | . 14 14 . 13 15 Launcher 2 | . . . . 5 4 Peak Build Rating 71 | 6 10 10 10 48 71 Average Rating 27 | 4 8 10 9 34 58 On Entrance 14 | . 6 10 10 10 48 Naked Turns 2 | . . . . . 2 Heaviest Build 101 | 14 29 29 29 74 101 Greatest Support 96 | 40 40 40 40 83 96 Greatest Overweight (x) 18 | 1 . . . . 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 14 Most Carried 15 | 4 7 8 14 15 15 Average Carried 10 | 1 4 7 10 11 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 2 7 8 14 14 5 Class Distribution -------------------- 52% | Mutant 32% | Tank 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1907 | 235 25 60 18 434 1135 Remotely . | . . . . . . Salvage Created 2210 | . . . . 421 1789 Parts 105 | . . . . 15 90 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 32 | . . . . 7 25 Guns 23 | . . . . 7 16 AOE 9 | . . . . . 9 Classes Destroyed 13 | . . . . 6 7 Worker 1 | . . . . 1 . Builder 3 | . . . . 1 2 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Swarmer 3 | . . . . . 3 Grunt 14 | . . . . 5 9 Protector 1 | . . . . . 1 Sentry 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 5 | . . . . . 5 Programmer 6 | . . . . 1 5 Best Kill Streak 14 | . . . . 6 14 Combat Bots Only 11 | . . . . 4 11 Max Kills in Single Turn 5 | . . . . 2 5 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 436 | . . . . 117 319 Missed 132 | . . . . 35 97 Hits 304 | . . . . 82 222 Melee 5 | . . . . . 5 Projectile 299 | . . . . 82 217 Critical Strikes 15 | . . . . 2 13 Part Disruptions 1 | . . . . . 1 Damage Taken 4823 | . . . . 1061 3762 Core 1108 | . . . . 107 1001 Absorbed by Shields 1135 | . . . . 432 703 Core Remaining (%) 95 | 100 . . 100 87 . Volleys Fired 109 | . 3 . . 37 69 Largest 4 | . 2 . . 3 4 Hottest 139 | . 70 . . 110 139 Shots Fired 294 | . 6 . . 97 191 Gun 282 | . 6 . . 97 179 Cannon . | . . . . . . Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 256 | . 3 . . 74 179 Thermal 13 | . 3 . . 10 . Explosive 7 | . . . . . 7 Electromagnetic 18 | . . . . 13 5 Robot Hit Streak 10 | . 3 . . 9 10 Robot Miss Streak 6 | . 1 . . 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . . 3 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 179 | . 5 . . 67 107 Core Hits 106 | . . . . 26 80 Critical Kills 15 | . . . . . 15 Critical Parts Destroyed 10 | . . . . . 10 Critical Strikes 25 | . . . . . 25 Destroy 25 | . . . . . 25 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4981 | . 67 . . 1277 3637 Guns 2457 | . 64 . . 990 1403 Cannons . | . . . . . . Explosions 2499 | . . . . 267 2232 Melee . | . . . . . . Ramming 25 | . 3 . . 20 2 Kinetic 2218 | . 26 . . 789 1403 Thermal 966 | . 38 . . 354 574 Explosive 1375 | . . . . . 1375 Electromagnetic 397 | . . . . 114 283 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . 2 15 Average Corruption 3 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 5 6 Message Errors 3 | . . . . 1 2 Matter Fused 1 | . . . . 1 . Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 123 | . . . . 106 17 Projectiles . | . . . . . . Explosions 123 | . . . . 106 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 356 | . . . . 210 146 Shots 7 | . . . . 3 4 Rammed 5 | . 1 . . 3 1 Targets Rammed 6 | . 1 . . 4 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 429 | . 45 . . 429 410 Average Temperature 150 | . 24 . . 158 151 Received Heat Transfer 1040 | . . . . 244 796 Effects 16 | . . . . 8 8 Shutdowns 3 | . . . . 2 1 Energy Bleed 6 | . . . . 4 2 Interference 3 | . . . . . 3 Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 820 | . 111 . . 459 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 1 5 Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 73 | 100 100 . . 91 36 Level 1 19 | . . . . 8 42 Level 2 6 | . . . . . 18 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 742 | . . . . 231 742 Initial 72 | . . . . . 72 Average 150 | . . . . 107 279 Influence Increases 1537 | . . . . 523 1014 Destroy 0b10 Robot/C 720 | . . . . 240 480 Destroy 0b10 Robot/NC 55 | . . . . 20 35 Destroy Leader 154 | . . . . 50 104 Allied During Kill 18 | . . . . 18 . Disable Machine 195 | . . . . 75 120 Destroy Structure 245 | . . . . 45 200 Lose Combat Pursuer 150 | . . . . 75 75 Influence Decreases 997 | . . . . 374 623 Entered New Map 77 | . . . . . 77 Time Decay 590 | . . . . 304 286 Lost Part 310 | . . . . 50 260 Lost Ally 20 | . . . . 20 . Squads Dispatched 13 | . . . . 4 9 Investigation 1 | . . . . 1 . Extermination 2 | . . . . 1 1 Reinforcement 7 | . . . . 2 5 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 6 . . 18 40 Peak Tracking Total 11 | . 5 . . 4 11 Tactical Retreats 8 | . . . . 3 5 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 13 | . . . . 5 8 Max in Single Turn 4 | . . . . 4 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 9 | . 1 1 3 4 . Terminals 3 | . 1 . . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 1 4 12 5 . Successful 20 | . 1 4 12 3 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 4 | . 1 . . 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 1 4 12 1 . Record 17 | . . 4 12 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 12 | . . . . 12 . Largest Group 8 | . . . . 8 . Highest-Rated Group 186 | . . . . 186 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 23 | . . . . 23 . Total Damage 358 | . . . . 358 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1752 | . 115 166 849 622 . Optics 1752 | . 115 166 849 622 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 2779 | 91 220 166 849 815 638 Spaces Moved 1323 | 54 110 99 526 370 164 Core 21 | 13 . . . . 8 Treads 1302 | 41 110 99 526 370 156 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 168 | 144 160 160 160 161 227 Slowest Speed 950 | 160 160 160 160 162 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 40 11 52 13 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 183 | . . . . 53 130 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 178 | . . . . 53 125 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 1648 | 67 147 107 535 510 282 Wait 109 | . 23 8 4 55 19 Move 1318 | 53 109 98 525 369 164 Hop . | . . . . . . Pick Up 48 | 8 7 1 4 18 10 Fast Attach . | . . . . . . Attach 35 | 6 1 . . 16 12 Detach 2 | . . . 2 . . Swap 15 | . 2 . . 9 4 Drop 6 | . 1 . . 2 3 Fire 109 | . 3 . . 37 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 1 . . 4 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 224 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Entered Subcaves 313 | -10/Subcaves | Continued accompanying wandering Federalists (5) 313 | -10/Subcaves | Approached by a straggling Scientist 438 | -10/Subcaves | Visited Clippyterm 443 | -10/Subcaves | Learned Factory trap positions 472 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 478 | -10/Subcaves | Entered Scraptown 790 | -9/Scraptown | Visited Shadow of the Wyrm 811 | -9/Scraptown | Visited Cave Peace 891 | -9/Scraptown | Visited UFD Registry 891 | -9/Scraptown | Registered with UFD as "Beamtorch" 963 | -9/Scraptown | Visited Abandonware Association 1005 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1122 | -9/Scraptown | Met Optimus 1122 | -9/Scraptown | Accepted into 0bPrime 1184 | -9/Scraptown | Visited Infowarlord's Domain 1218 | -9/Scraptown | Visited Junk Repository 1270 | -9/Scraptown | Visited Cartography Club 1319 | -9/Scraptown | Discovered new exit (range 5) 1327 | -9/Scraptown | Entered Factory 1327 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 1328 | -6/Factory | Loaded intel: 113 trap records 1628 | -6/Factory | Build established: Tank 1872 | -6/Factory | Lost 4 parts (1p1n1u1w) 2010 | -6/Factory | Loaded intel: 8 recycling unit locations 2136 | -6/Factory | Discovered new exit (range 5) 2142 | -6/Factory | Entered another Factory area 2142 | -5/Factory | Evolved 2 slots: Utility x2 2600 | -5/Factory | Build established: Scavenger-Tank 2613 | -5/Factory | Garrison activated, responded to threat 2646 | -5/Factory | Cargo convoy interrupted 2699 | -5/Factory | Destroyed 11 combat bots 2725 | -5/Factory | System corruption reached 10% 2759 | -5/Factory | Core integrity fell below 50% 2772 | -5/Factory | Core integrity fell below 20% 2780 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02766_ The unstable cave ceiling collapses. 02766_ U-05 Engineer lays Concrete. 02767_ Imp. Hacking Suite destroyed. 02768_ U-05 Engineer lays Concrete. 02769_ Med. Laser destroyed. 02770_ U-05 Engineer lays Concrete. 02773_ Acquired Com. Battery. 02774_ U-05 Engineer lays Concrete. 02774_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 02775_ U-05 Engineer lays Concrete. 02778_ The unstable cave ceiling collapses. 02778_ Acquired Energy Well. 02778_ Knocked back. 02778_ U-05 Engineer lays Concrete. 02778_ Lrg. Storage Unit destroyed. 02779_ Acquired 20 matter. 02779_ U-05 Engineer lays Concrete. 02779_ Dropped Particle Charger. 02780_ Acquired Corrupted Gauss Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????? ??????????? | | ????????????????????????????? ????????? | | ???????????????????????????# ??????? | | ???????????????????????????# ????? | | ??????????????????????????? # [ ??? | | ??????????????????????????? *%# #? | | ???????????????????????????# #! #? | | ????????????????###+######### # #? | | ??????????????? # # #? | | ??????????????? ## # #? | | ???????????????? ## %# #? | | ???????????????? ## | %# #? | | ??????????????????? ## ! %#= #? | | ??????????????????????# ## ![=[=# #? | | ??????????????????????# ##### #? | | ??????????????????????# !!! %g * ## | | ??????????????????????# !@ [! !|p* ## | | ??????????????????????# != ! g! |u # | | ??????????????????????# bgg !% | | ??????????????????????# = | | ??????????????????????######### #i# | | ??????????????????????????? = | | ????????????????????????? "" #%" | | ????????????????????????# " ! # #? | | ????????????????????????# "" # #? | | ????????????????????????# " " G" # #? | | ????????????????????????# """ """ # #? | | ????????????????????????# # #? | | ??????????????????????############### #? | | ??????????????????????# #? | | ??????????????????????# #? | | ????????????#######???# #? | | ?????????####"""""##### #? | | ?????????# # #? | | ?????????# " # #? | | ?????????# # #? | | ?????????# + !######### | | ?????????# # *# # | | ?????????#!* + = / # | | ?????????#! # [# # | | ?????????# # * # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 48 Energy Capacity 990 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileZioniteWheel Manual? 0 Play Time 00:39:59 Cumulative 22.2 hours Start 2025.07.31 @ 03:09:42 End 2025.07.31 @ 03:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12b72531-1e12-4901-9ed0-0e0ca7663b0c