Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 12:31:39

Player: Minty

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (607)      607
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1237

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
          Small Storage Unit
                Core Shielding
>               --- WEAPON (2) -------
                Beam Cannon
>               --- INVENTORY (8) ----
                Wheel
                Wheel
  High-capacity Matter Pod (200)
                Sensor Array
       Improved Terrain Scanner
                Seismic Detector
                Recalibrator
                Datajack

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
          Small Storage Unit
                Visual Processing Unit
>               --- WEAPON -----------
                Assault Rifle
                Assault Rifle
>               --- INVENTORY --------
          Light Treads
          Light Treads
                Wheel
  High-capacity Matter Pod
       Improved Terrain Scanner
                Seismic Detector
                Beam Cannon
                Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
  Protection               Core Shielding
Weapon                     Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | .   24  1   
  Power                    1    | .   1   .   
    Engine                 1    | .   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | .   11  .   
    Treads                 .    | .   .   .   
    Leg                    2    | .   2   .   
    Wheel                  9    | .   9   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 1    | .   1   .   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | .   9   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          4    | .   3   1   
    Ballistic Gun          3    | .   3   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   3    | .   3   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   5   2   
  Power                    .    | .   .   .   
  Propulsion               4    | .   3   1   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      3    | .   3   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   95  85  
  Engine                   13   | .   13  14  
  Leg                      8    | .   9   .   
  Wheel                    17   | .   17  21  
  Device                   4    | .   4   .   
  Storage                  14   | .   14  14  
  Processor                4    | .   4   .   
  Protection               2    | .   2   14  
  Energy Cannon            2    | .   2   14  
  Ballistic Gun            23   | .   23  7   
  Special Melee Weapon     1    | .   1   .   
Peak Build Rating          9    | .   9   8   
  Average Rating           7    | .   7   7   
  On Entrance              6    | 6   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             16   | 14  16  16  
  Greatest Support         32   | 20  32  20  
  Greatest Overweight (x)  4    | .   4   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | .   8   8   
  Average Capacity         8    | .   8   8   
  Most Carried             8    | .   8   8   
  Average Carried          7    | .   7   8   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   8   

 Class Distribution 
--------------------
 89% | Mutant
 10% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Min  
Matter Collected           1109 | 200  868  41   
  Remotely                 .    | .    .    .    
Salvage Created            1103 | .    1103 .    
  Parts                    73   | .    73   .    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           1    | .    1    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   15  .   
  Guns                     15   | .   15  .   
Classes Destroyed          10   | .   10  .   
  Worker                   6    | .   6   .   
  Builder                  1    | .   1   .   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | .   3   .   
  Mechanic                 1    | .   1   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    12   | .   12  .   
Best Kill Streak           4    | .   4   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | .   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        145  | .    139  6    
  Missed                   39   | .    38   1    
Damage Taken               1217 | .    1144 73   
  Core                     253  | .    238  15   
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  10   | .    7    3    
  Regen/Repaired (Parts)   41   | .    41   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              95   | .    95   .    
  Largest                  2    | .    2    .    
  Hottest                  80   | .    80   .    
Shots Fired                187  | .    187  .    
  Gun                      170  | .    170  .    
  Cannon                   17   | .    17   .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  170  | .    170  .    
  Thermal                  17   | .    17   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    9    .    
  Robot Miss Streak        4    | .    4    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           117  | .    117  .    
  Core Hits                54   | .    54   .    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1607 | .    1607 .    
  Guns                     1431 | .    1431 .    
  Cannons                  176  | .    176  .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1431 | .    1431 .    
  Thermal                  176  | .    176  .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        186  | .    186  .    
  Average Temperature      47   | .    47   .    
  Received Heat Transfer   603  | .    585  18   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    2    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         370  | .    370  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             239  | .   239 78  
  Initial                  78   | .   .   78  
  Average                  110  | .   111 76  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         90   | .   90  100 
  Level 1                  9    | .   9   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   27  2   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         62   | .   62  .   
  Triggered                1    | .   1   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             8    | .   8   .   
  Reused                   2    | .   2   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                2    | .   2   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          6    | .   6   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                26   | .   26  .   
  Successful               15   | .   15  .   
  Failed                   11   | .   11  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Alert Level              2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Maintenance Status       1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       3    | .   3   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
  Retrieve Matter          1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 1    | .   1   .   
    Search                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          253  | .   253 .   
  Retrieved Matter         435  | .   435 .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1094 | .    1069 25   
Spaces Moved               710  | 1    682  27   
  Core                     5    | .    5    .    
  Treads                   .    | .    .    .    
  Legs                     177  | 1    176  .    
  Wheels                   528  | .    501  27   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            80   | 120  80   80   
  Average Speed            93   | 120  93   80   
  Slowest Speed            250  | 120  250  95   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       32   | 2    87   8    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      953  | .   923 30  
  Wait                     38   | .   37  1   
  Move                     708  | .   681 27  
  Hop                      .    | .   .   .   
  Pick Up                  11   | .   11  .   
  Fast Attach              7    | .   7   .   
  Attach                   3    | .   3   .   
  Detach                   1    | .   1   .   
  Swap                     15   | .   14  1   
  Drop                     13   | .   12  1   
  Fire                     95   | .   95  .   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     62   | .   62  .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-10/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  273 | -10/Materials | Lost 3 parts (2n1w)
  308 | -10/Materials | Build established: Mutant
  350 | -10/Materials | Repaired Ion Engine
  464 | -10/Materials | Discovered new exit (range 15)
  585 | -10/Materials | Discovered new exit (range 17)
  628 | -10/Materials | Core integrity fell below 50%
  668 | -10/Materials | Discovered new exit (range 15)
  860 | -10/Materials | Core integrity fell below 20%
  908 | -10/Materials | Discovered new exit (range 13)
 1070 | -10/Materials | Entered Mines
 1095 | -10/Mines     | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
00922_ K-01 Serf destroyed.
00925_ Acquired 13 matter.
00926_ Dropped Wheel.
00947_ Acquired 10 matter.
00958_ K-01 Serf destroyed.
00962_ K-01 Serf collects debris.
00964_ Acquired 3 matter.
00965_ K-01 Serf collects debris. <x2>
00995_ A-02 Transporter destroyed.
00998_ Acquired 3 matter.
01036_ K-01 Serf destroyed.
LOCATION=UNKNOWN
GOAL=ESCAPE
01076_ Searching scrap...
01076_ Found Med. Matter Pod.
01076_ Found 69 Matter.
01077_ Acquired 41 matter.
01089_ Wheel destroyed.
01089_ Assault Rifle destroyed.
01090_ Dropped Ion Engine.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????????????????????????       |
| ????????????????????????????????????????????       |
| ????????????????????????????????????????????       |
| ????????????????????????????????????????????       |
| ????????????????????????????????????????????       |
| ????????????????????????????????????????????       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegTripodStripper
  Manual?         0
Play Time         00:05:47
  Cumulative      917.5 hours
  Start           2024.09.04 @ 12:26:01
  End             2024.09.04 @ 12:31:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1112
  Rogue           832
  Adventurer      124
  Explorer        156
Win Type          -
  Total           39
  Types           28/0/8/1/1/0/0/1/0
Lore%             79
Gallery%          90
Achievement%      78
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 53414a1e-83f6-47aa-8727-045e09287119