Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.12 @ 14:02:19 Player: Honkmo Jones Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (179) 895 Value Destroyed (7460) 7460 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 13438 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 308 Cogmind --------- Core Integrity 745/1150 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Target Analyzer System Shield > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (15) --- Large Storage Unit Weight Redist. System Advanced Sensor Array Targeting Computer Improved Targeting Computer Core Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Corruption Screen Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Target Analyzer System Shield > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Improved Medium Treads Large Storage Unit Weight Redist. System Targeting Computer Improved Targeting Computer Core Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Corruption Screen Plasma Rifle Remote Datajack [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Reactive Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 2 . . . 1 . 1 Utility 5 | . . . 2 2 . . . 1 Weapon 2 | . . . . . 1 1 . . Parts Attached 129 | 7 8 13 15 31 9 7 24 15 Power 18 | 1 . 4 1 3 1 1 4 3 Engine 9 | 1 . 4 1 1 . . 1 1 Core 8 | . . . . 2 1 1 3 1 Reactor 1 | . . . . . . . . 1 Propulsion 44 | 2 1 7 5 11 2 1 10 5 Treads 15 | . . . . . . . 10 5 Leg 29 | 2 1 7 5 11 2 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 3 . 6 9 1 2 3 3 Device 16 | 1 1 . 4 6 . . 2 2 Storage 4 | 1 1 . . . . 1 1 . Processor 6 | . 1 . . 2 1 1 . 1 Hackware 2 | . . . 2 . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 38 | 2 4 2 3 8 5 3 7 4 Energy Gun 14 | 1 2 2 1 2 . 2 2 2 Energy Cannon 5 | . . . . 2 1 . 2 . Ballistic Gun 8 | 1 1 . 1 1 . . 2 2 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 6 | . . . 1 2 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . 1 . . . 3 . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 69 | . . 5 9 18 3 3 12 19 Power 10 | . . 2 1 1 . . 2 4 Propulsion 27 | . . 1 4 6 1 2 5 8 Utility 9 | . . . 2 6 . 1 . . Weapon 23 | . . 2 2 5 2 . 5 7 Highest Loss Streak 9 | . . 3 3 5 3 2 3 9 To Critical Strikes 3 | . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 99 98 99 98 97 95 89 92 Engine 6 | . 14 10 9 4 . . 1 5 Core 3 | . . . . 2 13 10 8 3 Treads 6 | . . . . . . . 22 25 Leg 25 | . 28 44 35 29 25 27 . . Device 10 | . 9 11 16 17 13 8 5 5 Storage 8 | . 14 11 9 7 6 4 5 5 Processor 7 | . 4 . . 6 12 13 17 20 Hackware 4 | . . . 10 7 6 5 5 5 Energy Gun 7 | . 13 12 16 1 . 5 3 5 Energy Cannon 2 | . . . . 4 4 . 4 4 Ballistic Gun 6 | . 14 8 . 2 . . 8 8 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 14 30 35 37 56 52 56 70 70 Greatest Support 166 | 20 20 40 53 80 60 72 122 166 Greatest Overweight (x) 15 | 1 1 . 1 1 1 1 14 15 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 14 15 15 Most Carried 15 | 5 15 15 15 15 14 15 15 15 Average Carried 13 | 3 9 13 13 14 12 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 12 15 14 12 14 15 13 Class Distribution -------------------- 54% | Scavenger-Mutant 20% | Hacker-Mutant 14% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Matter Collected 3096 | 216 184 371 208 806 . 72 878 361 Remotely . | . . . . . . . . . Salvage Created 7474 | 27 376 1632 1091 1157 94 240 1342 1515 Parts 363 | 3 24 97 62 65 4 13 51 44 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 146 | . 8 33 21 33 2 8 19 22 Guns 88 | . 8 33 16 11 . 1 9 10 Cannons 27 | . . . . 17 . . 5 5 AOE 22 | . . . 5 4 2 7 2 2 Classes Destroyed 17 | 1 4 5 2 3 1 . 1 . Worker 2 | . . . . . 1 . . 1 Builder 6 | . . 2 2 1 . . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | . 1 1 . 1 . . 1 . Operator 1 | . . . 1 . . . . . Watcher 18 | . 3 5 4 3 . . 2 1 Swarmer 27 | . 3 4 3 7 . 3 5 2 Grunt 61 | . 5 17 10 11 . 3 2 13 Brawler 2 | . . 1 1 . . . . . Duelist 3 | . . 2 . . . . . 1 Sentry 27 | . . 9 5 1 . 1 9 2 Specialist 3 | . . . . 3 . . . . Hunter 10 | . . . 2 5 1 . . 2 Programmer 9 | . . . . 4 1 1 1 2 Heavy 2 | . . . . 2 . . . . Behemoth 2 | . . . . . . . 2 . Best Kill Streak 11 | 1 3 6 4 9 2 3 4 11 Combat Bots Only 10 | . 2 6 3 7 1 3 4 10 Max Kills in Single Turn 3 | 1 1 3 1 2 1 3 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 1 1 3 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Damage Taken 10308 | . 295 1112 929 2545 390 474 1978 2585 Core 1654 | . 44 286 193 270 67 61 328 405 Absorbed by Shields 50 | . . . . . . . 50 . Regen/Repaired (Parts) 427 | . 62 . . . . 365 . . Core Remaining (%) 69 | 100 82 28 64 61 92 . 61 . Volleys Fired 453 | 4 26 106 70 87 18 9 64 69 Largest 4 | 2 2 2 2 2 2 3 4 4 Hottest 240 | 70 70 110 110 108 105 177 237 240 Shots Fired 919 | 8 52 204 130 157 21 21 150 176 Gun 682 | 8 52 204 126 50 . 13 93 136 Cannon 205 | . . . . 97 17 . 51 40 Launcher 32 | . . . 4 10 4 8 6 . Special . | . . . . . . . . . Kinetic 340 | 4 26 91 7 87 . . 56 69 Thermal 426 | 4 26 102 56 50 . 7 74 107 Explosive 32 | . . . 4 10 4 8 6 . Electromagnetic 121 | . . 11 63 10 17 6 14 . Robot Hit Streak 49 | 7 23 49 27 24 13 10 28 20 Robot Miss Streak 4 | . 1 2 2 4 1 3 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 8 | . 1 1 3 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . Shots Hit Robots 741 | 7 41 174 108 121 28 12 116 134 Core Hits 393 | 3 20 70 54 113 8 17 51 57 Critical Kills 9 | . . . . 1 . . 5 3 Critical Parts Destroyed 5 | . . . . . . . 2 3 Critical Strikes 50 | 1 2 9 4 6 1 . 13 14 Burn 26 | 1 2 9 2 . . . 4 8 Meltdown 4 | . . . . 1 . . 2 1 Destroy 12 | . . . . . . . 7 5 Blast 5 | . . . . 5 . . . . Corrupt 3 | . . . 2 . 1 . . . Melee Attacks 10 | . . . . . 10 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . . Combat Hostiles 9 | . . . . . 9 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18004 | 76 479 2704 2076 3794 399 1034 3643 3799 Guns 10132 | 76 479 2374 1673 987 . 210 1994 2339 Cannons 4293 | . . . . 1824 127 . 1361 981 Explosions 3569 | . . 324 403 983 268 824 288 479 Melee . | . . . . . . . . . Ramming 10 | . . 6 . . 4 . . . Kinetic 5505 | 27 189 990 142 1805 . . 1281 1071 Thermal 8313 | 49 290 1526 889 867 . 159 1805 2728 Explosive 2567 | . . . 204 983 268 824 288 . Electromagnetic 1609 | . . 182 841 139 127 51 269 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 3 3 2 8 1 Average Corruption 5 | . . . . 1 2 1 7 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . . . . 6 1 3 65 3 Message Errors 26 | . . . . 2 . 1 22 1 Matter Fused 16 | . . . . . . 1 15 . Heat Flow Errors 6 | . . . . . . . 6 . Energy Discharges 11 | . . . . . 1 1 9 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . 3 . . 4 . Data Loss (major) 6 | . . . . 1 . . 4 1 Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . 36 44 10 . 60 31 56 Projectiles 52 | . . . . 9 . . 4 39 Explosions 185 | . . 36 44 1 . 60 27 17 Melee . | . . . . . . . . . Knockbacks 10 | . . . . 10 . . . . Impact . | . . . . . . . . . Kinetic 10 | . . . . 10 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 267 | . . 57 85 20 66 39 . . Shots 8 | . . 1 2 1 2 2 . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . 2 . . 2 . . . Kicked 4 | . . 2 . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 497 | 60 139 144 348 180 271 334 497 312 Average Temperature 83 | 30 33 28 98 27 97 100 155 105 Received Heat Transfer 2696 | . 135 573 486 447 . 81 492 482 Effects 13 | . . . 1 . . 3 9 . Shutdowns 4 | . . . 1 . . . 3 . Interference 6 | . . . . . . 3 3 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . 3 1 4 . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . . . 1 . . 3 5 Combat Hostiles 9 | . . . . 1 . . 3 5 Parts Melted 48 | . 1 11 3 . . . 13 20 Heat Transferred 17329 | 222 999 4259 1963 1369 . 222 3012 5283 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Peak Influence 542 | 5 188 330 542 336 199 243 375 349 Initial 146 | . 2 31 102 146 59 83 98 . Average 135 | . 58 134 222 181 108 142 97 153 Maximum Alert Level 2 | . . 1 2 1 . 1 1 1 Low Security (%) 73 | 100 100 73 53 52 100 74 80 72 Level 1 25 | . . 26 32 47 . 25 19 27 Level 2 1 | . . . 14 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 1 6 2 15 2 2 . 7 Investigation 16 | . 1 5 . 7 . . . 3 Extermination 7 | . . . . 3 1 2 . 1 Reinforcement 11 | . . 1 2 5 1 . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Distress Signals 12 | . 3 4 2 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 245 | . 21 57 40 49 5 12 28 33 Peak Tracking Total 8 | . 4 6 5 6 1 4 8 4 Tactical Retreats 16 | . 2 4 6 1 . 1 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Traps Triggered 3 | . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . 7 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Disabled 20 | . . 3 3 4 5 2 . 3 Max in Single Turn 4 | . . 3 3 1 4 2 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Accessed 55 | . 10 11 8 12 . 2 9 3 Terminals 42 | . 8 9 6 8 . 1 9 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 4 | . 1 . 1 1 . . . 1 Scanalyzers 6 | . . 2 1 2 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 237 | . 43 45 61 46 . 5 18 19 Successful 160 | . 30 35 49 27 . 5 9 5 Failed 77 | . 13 10 12 19 . . 9 14 Catastrophic 9 | . 2 . 3 2 . . . 2 Database Lockouts . | . . . . . . . . . Manual 126 | . 27 27 28 29 . . 5 10 Terminals 169 | . 34 39 36 34 . 1 18 7 Fabricators 3 | . . . . 3 . . . . Repair Stations 7 | . 3 . . . . 4 . . Recycling Units 12 | . 6 . 1 1 . . . 4 Scanalyzers 46 | . . 6 24 8 . . . 8 Garrison Access . | . . . . . . . . . Terminal Hacks 54 | . 15 12 13 5 . 1 8 . Robot Analysis 5 | . 3 1 1 . . . . . Prototype ID Bank 4 | . 1 2 . 1 . . . . Open Door 9 | . . . . . . 1 8 . Open DSF 1 | . . . . 1 . . . . Level Access Points 2 | . 1 . . 1 . . . . Branch Access Points 4 | . 2 1 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . Terminal Index 4 | . 1 1 1 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 6 | . . 4 1 1 . . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Disarm Traps 2 | . 2 . . . . . . . Maintenance Status 2 | . . . 2 . . . . . Security Status 1 | . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 7 | . 3 . . . . 4 . . Scan Component 3 | . 1 . . . . 2 . . Repair 3 | . 1 . . . . 2 . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 41 | . . 6 24 8 . . . 3 Insert Component 19 | . . 3 11 4 . . . 1 Analyze 22 | . . 3 13 4 . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 51 | . 10 17 11 10 . . 1 2 Terminals 49 | . 8 17 11 10 . . 1 2 Track 19 | . 3 7 5 3 . . . 1 Assimilate 2 | . . 1 . 1 . . . . Botnet 28 | . 5 9 6 6 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 46 | . 9 11 7 11 . 1 3 4 Full Trace Events 21 | . 5 6 . 7 . . . 3 Feedback Events 2 | . . . . 2 . . . . Corruption 2 | . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . 2 11 4 . . . 1 Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 51 | . . . . 51 . . . . Total Part Build Rating 1 | . . . . 1 . . . . Parts Repaired 3 | . 1 . . . . 2 . . Time 96 | . 26 . . . . 70 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . Parts Scanalyzed 18 | . . 2 11 4 . . . 1 Part Schematics Acquired 18 | . . 2 11 4 . . . 1 Parts Damaged 2 | . . . . 1 . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total Allies 10 | . . 1 . . . . 9 . Largest Group 5 | . . 1 . . . . 5 3 Highest-Rated Group 218 | . . 10 . . . . 218 211 Highest-Rated Ally 159 | . . 10 . . . . 159 152 Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . . . 20 23 Total Damage 786 | . . . . . . . 374 412 Kills 6 | . . . . . . . 3 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Robot Analysis Total 5 | . 3 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Turns Passed 11085 | 81 1578 2352 1246 2105 337 520 2026 840 Spaces Moved 5474 | 51 800 1165 649 953 170 319 1027 340 Core 18 | 14 . . . . . . 2 2 Treads 1314 | . . . . . . . 976 338 Legs 4142 | 37 800 1165 649 953 170 319 49 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 117 160 152 Average Speed 141 | 102 145 120 120 148 127 118 172 162 Slowest Speed 800 | 190 190 120 190 193 196 196 750 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 90 81 59 22 5 8 94 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 377 | . . 32 96 39 55 75 57 23 Melee . | . . . . . . . . . Projectile 23 | . . . . 2 . . 10 11 AOE 354 | . . 32 96 37 55 75 47 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total 7991 | 72 1172 1917 982 1492 267 441 1161 487 Wait 1739 | 1 307 613 228 376 51 95 19 49 Move 5466 | 50 799 1164 648 952 169 318 1026 340 Hop . | . . . . . . . . . Pick Up 135 | 10 19 10 17 30 6 12 21 10 Fast Attach 12 | 1 3 . . 3 . 3 . 2 Attach 78 | 6 . 7 10 18 8 3 17 9 Detach . | . . . . . . . . . Swap 39 | . 5 6 5 10 1 1 7 4 Drop 53 | . 13 9 4 16 . . 7 4 Fire 453 | 4 26 106 70 87 18 9 64 69 Melee 10 | . . . . . 10 . . . Ram . | . . . . . . . . . Kick 4 | . . 2 . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 949 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Repaired Med. Laser 1660 | -10/Materials | Entered another Materials area 1660 | -9/Materials | Evolved 2 slots: Propulsion x2 1976 | -9/Materials | Build established: Scavenger-Mutant 2068 | -9/Materials | Discovered new exit (range 12) 2167 | -9/Materials | Identified exit to Mines 2167 | -9/Materials | Identified exit to Storage 2861 | -9/Materials | Discovered new exit (range 15) 3492 | -9/Materials | Core integrity fell below 50% 3576 | -9/Materials | Lost 3 parts (1n2w) 4012 | -9/Materials | Entered another Materials area 4012 | -8/Materials | Evolved 2 slots: Utility x2 4385 | -8/Materials | Discovered new exit (range 16) 4871 | -8/Materials | Lost 3 parts (3n) 5203 | -8/Materials | Discovered new exit (range 5) 5258 | -8/Materials | Entered Factory 5258 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Lost 3 parts (1u2w) 5281 | -7/Factory | Build established: Hacker-Mutant 5997 | -7/Factory | Build established: Scavenger-Mutant 6234 | -7/Factory | Cargo convoy interrupted 6286 | -7/Factory | Destroyed 7 combat bots 6709 | -7/Factory | Build established: Hacker-Mutant 6922 | -7/Factory | Identified exit to Factory 7164 | -7/Factory | Fabricated Sensor Array? 7221 | -7/Factory | Lost 5 parts (3n2w) 7363 | -7/Factory | Discovered new exit (range 15) 7363 | -7/Factory | Entered another Factory area 7363 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7384 | -6/Factory | Lost 3 parts (1n1u1w) 7676 | -6/Factory | Discovered new exit (range 7) 7683 | -6/Factory | Identified exit to Factory 7700 | -6/Factory | Entered another Factory area 7700 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7704 | -5/Factory | Lost 3 parts (1n2w) 7754 | -5/Factory | Repaired Mic. Nuclear Core 7782 | -5/Factory | Repaired Lrg. Storage Unit 8047 | -5/Factory | Discovered new exit (range 9) 8050 | -5/Factory | Build established: Scavenger-Mutant 8218 | -5/Factory | Identified exit to Extension 8220 | -5/Factory | Entered Extension 8349 | -5/Extension | Lost 3 parts (2n1w) 8398 | -5/Extension | Lost 3 parts (1n2w) 8634 | -5/Extension | Lost 3 parts (1p2w) 8778 | -5/Extension | Rescued a captive Derelict 8779 | -5/Extension | Rescued a captive Derelict 8801 | -5/Extension | Rescued a captive Derelict 8802 | -5/Extension | Rescued a captive Derelict 8872 | -5/Extension | Rescued a captive Derelict 8979 | -5/Extension | Spotted B-75 Beast 9049 | -5/Extension | Build established: Scavenger-Gunner 9348 | -5/Extension | Destroyed B-75 Beast 9352 | -5/Extension | Spotted B-75 Beast 9378 | -5/Extension | Destroyed B-75 Beast 9505 | -5/Extension | Discovered new exit (range 3) 9507 | -5/Extension | Identified exit to Factory 9604 | -5/Extension | Rescued a captive Derelict 9832 | -5/Extension | Rescued A7 9849 | -5/Extension | Rescued a captive Derelict 9916 | -5/Extension | Rescued a captive Derelict 9957 | -5/Extension | Build established: Scavenger-Mutant 10219 | -5/Extension | Discovered new exit (range 16) 10221 | -5/Extension | Discovered exit to Factory (range 15) 10246 | -5/Extension | Entered Factory 10246 | -4/Factory | Accompanied by 3 allies (A7) 10246 | -4/Factory | Spotted B-86 Titan 10246 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10669 | -4/Factory | Lost 3 parts (1n2w) 10850 | -4/Factory | Lost 3 parts (1p1n1w) 10855 | -4/Factory | Destroyed 10 combat bots 10930 | -4/Factory | Lost 4 parts (2n2w) 10995 | -4/Factory | Garrison activated, responded to threat 11086 | -4/Factory | Self-destructed Last Messages --------------- 11065_ U-05 Engineer destroyed. 11068_ K-01 Serf cleans the Fabricator. 11069_ R-10 Processor collects Wheel. 11070_ Slug penetrates Wall. 11073_ Penetrated by Slug. 11074_ Slug penetrates Wall. 11074_ Plasma Rifle destroyed. 11076_ Slug penetrates Wall. 11078_ H-77 Assassin suffers critical hit (Burn). 11080_ Slug penetrates Wall. 11083_ H-77 Assassin heat damages Coil Gun, Imp. Targeting Computer, Imp. Phase Shifter. 11083_ Slug penetrates Wall. 11083_ Lgt. Antimatter Reactor destroyed. 11083_ Slug penetrates Wall. 11083_ R-10 Processor collects Structural Scanner. 11083_ Slug penetrates Wall. 11083_ R-10 Processor destroyed. 11085_ Wall collapses. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# " = # #? | | ?????????????????????????????# ###"""" """# # | | ????????????????????????????????# ## ### # # | | ??????????????????????????????? ?# #??### + | | ??????????????????????????????###??##?????# # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ????????????????????###########???????????# #? | | ????????????????????# #???????????# #? | | ????????????????????# #?????????### ## | | ????????????????????# #?????????# # | | ????????????????????# #####???##### | | ????????????????????# + ???? | | ????????????????????# %*= #???????###"# | | ???????????????????## @%* #???????# #*% % | | ???????????????????## o %!== #????????# # % | | ???????????????????###h;#+################# % | | ?????????????????????#h % ! | | ?????????????????????# *%% = % | | ????????????????"""" + | ! % ! | | ?????????????????T"" # "" !!== | | ???????????????? ???# """ =%% | | ?????????????????????# "F ######+########### | | ?????????????????????# """ # #???# | | ?????????????????????# "" + #???# | | ?????????????????????+ # #???# | | ???????????????????? # + #???# | | ????????????????????## ###### #???# | | ?????????????????????# #????# #???# | | ?????????????????????# #????# #???# | | ?????????????????????# #????# #???# | | ???????????????????? ?????# #???# | | ??????????????????? ?????# #???# | | ?????????????????? ""?????# #???# | | ?????????????????""""""" ""?????# #???# | | ??????????????????"""""" ??????##+###########???# | | ???????????????????????" ????????????????????????# | | ???????????????????????"?????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Targeting Computer | -7/Factory | Scanalyzed Imp. Medium Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Prison Break Prolific Hacker Challenges ------------ None Game ------ Seed DecoyGrapheneRegenerator Manual? 0 Play Time 01:46:47 Cumulative 20.5 hours Start 2022.04.10 @ 17:17:40 End 2022.04.12 @ 14:02:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 35 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2dca2be-4c3a-4f6e-a701-500ad9599e4b