Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.27 @ 14:59:17 Player: Demise Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (456) 456 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 3160 Bonus ------- Follower Combat Kills 59 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 268/280 System Corruption 19% Temperature Cool (42) Movement Walking (210) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Humpback Improved Terrain Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (24) --- High-capacity Storage Unit Medium Matter Pod (100) Improved Medium Laser XL Autogun Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Humpback Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- High-capacity Storage Unit Medium Matter Pod Improved Terrain Scanner XL Autogun Array Mining Laser [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Humpback Processor Advanced Targeting Computer Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 9 11 4 20 2 1 5 Power 7 | 3 2 . 2 . . . Engine 7 | 3 2 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 3 . 6 . . . Treads . | . . . . . . . Leg 4 | . . . 4 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 5 | . 3 . 2 . . . Utility 15 | 2 2 2 5 1 1 2 Device 7 | 1 1 1 2 1 . 1 Storage 3 | . 1 1 . . 1 . Processor 5 | 1 . . 3 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 4 2 7 1 . 3 Energy Gun 8 | 1 1 . 3 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . 1 . 2 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 15 | . . 2 8 1 . 4 Power 1 | . . . 1 . . . Propulsion 4 | . . . 4 . . . Utility 3 | . . . 2 . . 1 Weapon 7 | . . 2 1 1 . 3 Highest Loss Streak 4 | . . 2 4 1 . 2 Average Slot Usage (%) 90 | . 95 98 82 98 90 86 Engine 10 | . 11 14 8 11 11 11 Leg 13 | . . . 5 22 22 22 Wheel 1 | . 9 . . . . . Flight 7 | . 16 28 11 . . . Device 9 | . 9 11 21 10 2 4 Storage 4 | . 4 2 . . 8 11 Processor 21 | . 14 14 19 33 24 17 Energy Gun 9 | . 12 3 2 10 11 18 Ballistic Gun 10 | . 12 23 12 11 11 . Naked Turns . | . . . . . . . Heaviest Build 95 | 9 9 8 15 15 94 95 Greatest Support 26 | 26 26 8 26 26 26 26 Greatest Overweight (x) 3 | 1 2 . 3 . 3 3 Average Overweight (x) . | . . . . . 2 3 Largest Inventory Capacity 24 | 4 4 4 4 4 24 24 Average Capacity 10 | 4 4 4 4 4 19 24 Most Carried 9 | 4 4 4 4 4 9 9 Average Carried 4 | 2 3 3 3 4 6 7 Final Capacity 24 | 4 4 4 4 4 24 24 Final Carried 9 | 4 4 3 4 4 9 7 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Mutant 29% | Hauler-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1093 | 462 150 70 225 91 . 95 Remotely . | . . . . . . . Salvage Created 870 | 227 112 44 321 71 . 95 Parts 59 | 17 9 1 22 5 . 5 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 16 | . 3 3 6 2 . 2 Guns 16 | . 3 3 6 2 . 2 Classes Destroyed 7 | 3 2 . 1 . . 1 Worker 3 | 2 1 . . . . . Tunneler 5 | 5 . . . . . . Hauler 4 | . 1 . 3 . . . Recycler 1 | 1 . . . . . . Swarmer 8 | . 3 3 2 . . . Grunt 7 | . . . 4 2 . 1 Duelist 1 | . . . . . . 1 Best Kill Streak 5 | 5 3 3 3 2 . 1 Combat Bots Only 3 | . 3 3 3 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2003 | . 77 263 732 103 . 828 Core 521 | . . 101 138 . . 282 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 59 . . . . Volleys Fired 127 | 24 13 18 36 7 . 29 Largest 2 | 2 2 2 2 2 . 2 Hottest 123 | 60 100 60 123 86 . 100 Shots Fired 191 | 48 17 25 52 12 1 36 Gun 174 | 48 16 25 46 12 1 26 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 17 | . 1 . 6 . . 10 Kinetic 99 | 24 4 18 38 7 1 7 Thermal 49 | . 1 . 14 5 . 29 Explosive . | . . . . . . . Electromagnetic 43 | 24 12 7 . . . . Robot Hit Streak 14 | 4 3 2 14 13 . 14 Robot Miss Streak 8 | 3 2 7 8 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 101 | 25 8 8 31 11 . 18 Core Hits 41 | 10 6 3 12 5 . 5 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1602 | 406 132 63 476 244 . 281 Guns 1448 | 342 132 63 466 164 . 281 Cannons . | . . . . . . . Explosions 139 | 64 . . . 75 . . Melee . | . . . . . . . Ramming 15 | . . . 10 5 . . Kinetic 754 | 139 25 39 378 97 . 76 Thermal 424 | 64 . . 88 67 . 205 Explosive 75 | . . . . 75 . . Electromagnetic 334 | 203 107 24 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 13 13 13 15 Average Corruption 13 | . . . 13 13 13 13 Corruption Purged . | . . . . . . . Effects 80 | . . . 7 23 29 21 Message Errors 17 | . . . 1 3 7 6 Matter Fused 14 | . . . 1 7 4 2 Heat Flow Errors 7 | . . . . 1 3 3 Energy Discharges 9 | . . . 1 4 2 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 1 3 3 Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . 1 1 1 . Alerts 1 | . . . . 1 . . Misdirections 13 | . . . . 4 7 2 Targeting Errors 5 | . . . 2 . 1 2 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 4 | 4 . . . . . . Projectiles . | . . . . . . . Explosions 4 | 4 . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . 5 2 . . Shots . | . . . . . . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 572 | 20 60 66 75 163 262 572 Average Temperature 87 | 20 29 32 21 45 120 134 Received Heat Transfer 396 | . . . 159 57 . 180 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 914 | 100 . . 185 148 . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 212 | 40 212 132 211 62 . 31 Average Influence 74 | 20 122 118 120 34 . 26 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 92 | 100 94 100 74 100 . 100 Level 1 7 | . 5 . 25 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 8 3 14 2 . 5 Peak Tracking Total 5 | . 4 3 5 2 . 3 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 2 | . . . . 2 . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 6 . 5 . 1 . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 17 . 16 . 1 . Successful 22 | . 13 . 8 . 1 . Failed 12 | . 4 . 8 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 9 . 10 . 1 . Terminals 22 | . 11 . 11 . . . Fabricators . | . . . . . . . Repair Stations 7 | . 2 . 5 . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 . Part Schematic 2 | . 2 . . . . . Branch Access Points 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 7 . 10 . . . Terminals 7 | . 3 . 4 . . . Botnet 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 119 | . 119 . . . . . Retrieved Matter 119 | . 119 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 42 | . . 42 42 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . 11 . . . Total Damage 81 | . . . 81 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2471 | 161 243 249 489 389 495 445 Spaces Moved 1842 | 81 341 378 343 299 269 131 Core 33 | 5 . . 28 . . . Treads . | . . . . . . . Legs 783 | . . . 84 299 269 131 Wheels 145 | 76 69 . . . . . Hover . | . . . . . . . Flight 881 | . 272 378 231 . . . Fastest Speed 37 | 50 37 37 37 120 120 210 Average Speed 97 | 88 48 37 87 120 181 210 Slowest Speed 210 | 100 200 37 200 120 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . 3 5 1 . . . Cave-ins Triggered 3 | . . . 1 . . 2 Exploration Rate (%) 49 | 4 65 83 30 65 66 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 17 | . 1 . 6 . . 10 Terrain Destroyed 25 | 4 1 . 6 4 . 10 Melee . | . . . . . . . Projectile 17 | . 1 . 6 . . 10 AOE 8 | 4 . . . 4 . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2272 | 120 397 456 465 317 273 244 Wait 227 | . 26 62 54 7 . 78 Move 1817 | 80 334 367 340 298 268 130 Hop 9 | . 3 5 1 . . . Pick Up 12 | 5 3 . 2 . 2 . Fast Attach 37 | 7 7 1 17 2 1 2 Attach 5 | 1 . 1 2 . . 1 Detach 6 | . 1 . 3 . 1 1 Swap 10 | 1 4 2 1 . . 2 Drop 17 | 2 6 . 8 . 1 . Fire 127 | 24 13 18 36 7 . 29 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Repaired Lgt. Ion Engine 405 | -10/Materials | Entered Mines 427 | -10/Mines | Identified exit to Materials 551 | -10/Mines | Build established: Scavenger-Mutant 654 | -10/Mines | Entered Materials 654 | -9/Materials | Accompanied by 2 allies 654 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 727 | -9/Materials | Repaired Flight Unit 827 | -9/Materials | Identified exit to Mines 828 | -9/Materials | Discovered new exit (range 14) 928 | -9/Materials | Lost 4 parts (1p2n1w) 1034 | -9/Materials | Crushed by falling debris 1034 | -9/Materials | System corruption reached 10% 1065 | -9/Materials | Lost 4 parts (2n2u) 1143 | -9/Materials | Entered Mines 1231 | -9/Mines | Identified exit to Materials 1246 | -9/Mines | Learned Materials machine intel 1342 | -9/Mines | Build established: Mutant 1346 | -9/Mines | Found a hidden stash of uninstalled traps 1347 | -9/Mines | Discovered exit to Materials (range 15) 1512 | -9/Mines | Learned location of Storage (-8) 1526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -9/Mines | Discovered new exit (range 5) 1531 | -9/Mines | Identified exit to Exiles 1532 | -9/Mines | Entered Exiles 1561 | -9/Exiles | Met 8R-AWN 1582 | -9/Exiles | Met EX-HEX 1725 | -9/Exiles | Met EX-BIN 1748 | -9/Exiles | Aligned with FarCom system 1750 | -9/Exiles | Given EX-Vault access code 1799 | -9/Exiles | Opened EX-Vault 1813 | -9/Exiles | Found XL Autogun Array 1859 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1924 | -9/Exiles | Build established: Hauler-Mutant 1928 | -9/Exiles | Met EX-DEC 2010 | -9/Exiles | Discovered new exit (range 10) 2024 | -9/Exiles | Identified exit to Mines 2027 | -9/Exiles | Left Exiles lab with XL Autogun Array 2027 | -9/Exiles | Entered Mines 2068 | -8/Mines | Core integrity fell below 50% 2446 | -8/Mines | Crushed by falling debris 2473 | -8/Mines | Crushed by falling debris 2473 | -8/Mines | Smashed by cave-in Last Messages --------------- 02280_ System corrupted: Matter fused (-9). 02288_ Discarded Adv. Targeting Computer. 02307_ I,8O8QJ7EKDM5V:TQFO%VSOTLI 02322_ 7M FI 5Y 4Q|GKUPHYSU 02370_ System corrupted: Heat flow error (+209). 02399_ System corrupted: Component data lost. 02415_ System corrupted: Matter fused (-7). 02434_ 4TKYK#HLBX|KGDSC:F5=ZQM 02439_ The unstable cave ceiling collapses. 02446_ Crushed by falling debris. 02446_ Mining Laser destroyed. 02446_ System corrupted by crushing effect (+2). 02450_ System corrupted: Heat flow error (+154). 02466_ System corrupted: Energy discharge (-72). 02470_ The unstable cave ceiling collapses. 02471_ System corrupted: Particle Gun targeting data glitched. 02473_ The unstable cave ceiling collapses. 02473_ Crushed by falling debris. 02473_ Melee Analysis Suite destroyed. 02473_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????? ???????????????????????????????# | | ????? ?????????????????#???????????????????????# | | ??????? ???#????#?#????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????#????????????????????????????????# | | ?#??#???#?????#?????????????????????????????????# | | ??????????#??????????????#?????#????????????????# | | ???#???#???????????????#????????????????????????# | | ??#???????????????????#?#?????????????????####??# | | ??#?????????#??####??##???? ??????????????? #??# | | ???????????##?## ##?#?#? ?? ??????????????# #??## | | ?#???????????## #?????? ???????????????## ###?? | | ???#???#???### ##????#?? ??#??????????## ### | | ????????#?## ##???????? ??#?????????## | | ?????????## ##?#??????????????????### ## | | ???????### ##???????#?#?????????## ## | | ?????### #????##???#??#????### # | | ??#### #??????????#?????## # | | ??# #??#??#????#?????# ## | | ?# ###g #????##?????????## ###? | | ?# #### ##?#?#?#???????### ##?? | | ?## ####?#g #???????#?????## | | ??####????## g ###########??## | | ???????????# #" # #@###### ############## | | ??#??????#?# ###### ##### ###?#??????????? | | ??????#????## ##???### ##??????????????? | | ??#?????????## ###?## #???????????????? | | ?????#???????### ### #???????????????? | | ???????????????## #???????????????? | | ?????????????#??## ##???????????????? | | ???????????##?#?### ##????????????????? | | ??????????????????## ##?????????????????? | | ???????????#????#??## ######??????????????????? | | ????????????#???#???## ##???????????????????????? | | ?????????????????????#####?#?????????????????????? | | ?????????????????????????#??#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 5 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAdvancedMinigun Manual? 0 Play Time 00:26:09 Cumulative 130.8 hours Start 2019.11.27 @ 14:34:46 End 2019.11.27 @ 14:59:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 162 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88c7e496-1dab-4f9c-96ed-72614cc51697