Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 23:26:23 Player: GDW Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (621) 621 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2621 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 90/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Armored Treads Small Storage Unit Sensor Array Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Wheel VTOL Module VTOL Module Small Storage Unit Terrain Scan Processor [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 36 | 8 9 11 1 7 Power 7 | 1 3 2 1 . Engine 5 | 1 2 1 1 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 12 | 3 2 4 . 3 Treads 2 | 2 . . . . Leg 3 | . 2 1 . . Wheel 2 | 1 . . . 1 Hover . | . . . . . Flight 5 | . . 3 . 2 Utility 9 | 2 1 3 . 3 Device 4 | 1 . 2 . 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 8 | 2 3 2 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 3 1 1 11 Power 2 | . . 1 . 1 Propulsion 8 | . 2 . . 6 Utility 4 | . 1 . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . 3 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 96 84 99 46 Engine 9 | . 11 4 11 4 Core 1 | . 2 . . . Treads 15 | . 24 . . . Leg 3 | . 3 13 . . Flight 8 | . . 19 33 15 Device 12 | . 12 14 21 6 Storage 10 | . 14 5 . 4 Protection 2 | . . 5 11 4 Energy Gun 4 | . 7 . . . Ballistic Gun 16 | . 18 18 11 5 Special Weapon 2 | . . 2 11 4 Peak Build Rating 14 | 7 10 14 14 14 Average Rating 8 | 5 7 10 13 7 On Entrance 7 | . 7 6 14 11 Naked Turns 72 | . . . . 72 Heaviest Build 30 | 13 30 27 12 15 Greatest Support 40 | 40 40 30 12 16 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 8 Average Capacity 10 | 7 13 9 5 6 Most Carried 12 | 4 10 12 5 5 Average Carried 6 | 2 7 6 5 3 Final Capacity 15 | 8 15 5 5 5 Final Carried 10 | 4 10 5 5 4 Class Distribution -------------------- 77% | Mutant 13% | Scavenger-Sprinter 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 895 | 239 436 170 49 1 Remotely . | . . . . . Salvage Created 960 | 38 638 200 25 59 Parts 76 | 6 53 14 . 3 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 17 3 2 2 Guns 22 | . 17 3 1 1 Cannons 1 | . . . 1 . Classes Destroyed 9 | 1 5 2 1 . Worker 4 | . 4 . . . Tunneler 2 | 2 . . . . Hauler 2 | . . 2 . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 8 . . 1 Grunt 11 | . 9 2 . . Sentry 2 | . . 1 . 1 Assembled 2 | . . . 2 . Best Kill Streak 5 | 2 5 2 1 1 Combat Bots Only 3 | . 3 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 197 | . 109 25 6 57 Missed 63 | . 30 10 2 21 Damage Taken 2345 | . 809 180 92 1264 Core 782 | . 144 40 46 552 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 42 . 78 . Volleys Fired 156 | 7 90 29 15 15 Largest 2 | 2 2 2 2 1 Hottest 120 | 70 70 120 120 100 Shots Fired 278 | 14 176 53 20 15 Gun 261 | 14 176 52 11 8 Cannon . | . . . . . Launcher . | . . . . . Special 17 | . . 1 9 7 Kinetic 213 | 7 135 52 11 8 Thermal 65 | 7 41 1 9 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 8 9 5 8 6 Robot Miss Streak 5 | 1 5 3 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 151 | 10 91 32 10 8 Core Hits 66 | 2 39 11 6 8 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 4 | 1 1 . . 2 Burn 2 | 1 1 . . . Smash 2 | . . . . 2 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1829 | 141 1088 362 96 142 Guns 1676 | 141 1082 338 72 43 Cannons . | . . . . . Explosions . | . . . . . Melee 80 | . . . . 80 Ramming 25 | . 6 . . 19 Kinetic 1355 | 67 835 338 72 43 Thermal 369 | 74 247 24 24 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 80 | . . . . 80 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 29 | . . . 4 29 Average Corruption 21 | . . . 4 24 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 1 14 Message Errors 3 | . . . 1 2 Matter Fused 3 | . . . . 3 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misdirections 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 80 | . . . . 80 Projectiles . | . . . . . Explosions . | . . . . . Melee 80 | . . . . 80 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 10 | . 2 . . 8 Targets Rammed 11 | . 3 . . 8 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 141 | 45 141 52 134 52 Average Temperature 38 | 19 31 18 72 17 Received Heat Transfer 624 | . 288 93 . 243 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1210 | 296 814 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 217 | 10 214 217 152 186 Initial 84 | . 6 58 84 59 Average 95 | 3 96 136 123 64 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 98 | 100 97 98 100 100 Level 1 1 | . 2 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 1 . 4 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 4 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 32 7 6 19 Peak Tracking Total 11 | . 4 5 3 11 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 6 2 . 6 Terminals 13 | . 6 2 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 36 | . 22 3 . 11 Successful 15 | . 10 2 . 3 Failed 21 | . 12 1 . 8 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 16 | . 8 3 . 5 Terminals 33 | . 22 3 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 7 | . 7 . . . Record 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 3 2 . 2 Terminals 7 | . 3 2 . 2 Assimilate 1 | . . . . 1 Botnet 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 2 . 5 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2335 | 134 1416 260 271 254 Spaces Moved 1547 | 65 663 158 400 261 Core 198 | 6 . . . 192 Treads 648 | 58 590 . . . Legs 121 | . 73 48 . . Wheels 24 | 1 . . . 23 Hover . | . . . . . Flight 556 | . . 110 400 46 Fastest Speed 26 | 50 160 29 29 26 Average Speed 98 | 148 163 59 29 49 Slowest Speed 190 | 160 190 190 29 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 6 . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 34 | 6 76 17 44 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 10 | . . . 4 6 Terrain Destroyed 10 | . . . 4 6 Melee . | . . . . . Projectile 10 | . . . 4 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2054 | 86 827 267 518 356 Wait 277 | . 58 59 102 58 Move 1533 | 64 662 147 399 261 Hop 4 | . . 4 . . Pick Up 19 | 5 3 9 . 2 Fast Attach 14 | 7 . 5 . 2 Attach 12 | 1 3 3 . 5 Detach 6 | 1 2 1 . 2 Swap 10 | . 6 3 1 . Drop 9 | 1 . 7 1 . Fire 156 | 7 90 29 15 15 Melee 2 | . . . . 2 Ram 9 | . . . . 9 Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Discovered new exit (range 5) 714 | -10/Materials | Discovered new exit (range 6) 957 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Core integrity fell below 50% 1411 | -10/Materials | Lost 3 parts (2n1u) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -9/Materials | Discovered new exit (range 16) 1811 | -9/Materials | Entered Mines 1820 | -9/Mines | Assembled infested the area 1916 | -9/Mines | Learned location of Storage (-9) 2048 | -9/Mines | Build established: Scavenger-Sprinter 2078 | -9/Mines | Discovered new exit (range 14) 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -8/Materials | Crushed by falling debris 2201 | -8/Materials | Lost 3 parts (3n) 2206 | -8/Materials | Crushed by falling debris 2206 | -8/Materials | System corruption reached 10% 2222 | -8/Materials | Core integrity fell below 50% 2243 | -8/Materials | Core integrity fell below 20% 2253 | -8/Materials | Lost 8 parts (1p3n2u2w) 2336 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02318_ >> Machine Analyzer network decryption results: 02318_ Recycling Unit x1 02328_ System corrupted: Component data lost. 02328_ U-05 Engineer works on Electrolysis Chamber. 02333_ S-10 Pest suffers critical hit (Smash). 02333_ Destroyed Lgt. Ion Engine. 02333_ S-10 Pest system corrupted by crushing effect. 02333_ S-10 Pest knocked back. 02334_ U-05 Engineer works on Electrolysis Chamber. 02335_ S-10 Pest suffers critical hit (Smash). 02335_ Destroyed Flight Unit. 02335_ Destroyed Lgt. Assault Rifle. 02335_ S-10 Pest system corrupted by crushing effect. 02336_ S-10 Pest system terminally corrupted. 02336_ Flight Unit fried. 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I Survived The Infestation Quantum Hacking Challenges ------------ None Game ------ Seed RemoteIonicInterpreter Manual? 0 Play Time 00:41:21 Cumulative 25.9 hours Start 2025.01.16 @ 22:45:02 End 2025.01.16 @ 23:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a38f3256-1cb1-4e24-81aa-131c7740fd78