Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.26 @ 22:23:04 Player: birdman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1131) 1131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4221 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 19/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (10) --- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Dirty Datajack Dirty Datajack Dirty Datajack > --- INVENTORY -------- Light Treads Armored Treads Heat Sink High-capacity Storage Unit Particle Gun Dirty Datajack Dirty Datajack [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 63 | 8 3 8 1 20 3 13 7 Power 6 | 1 . 1 . 3 1 . . Engine 6 | 1 . 1 . 3 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 3 . 3 . 5 . 2 . Treads 9 | 1 . 1 . 5 . 2 . Leg 4 | 2 . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 3 1 5 1 1 3 Device 9 | . 1 1 . 3 . 1 3 Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 4 | . . 2 . 1 1 . . Artifact . | . . . . . . . . Weapon 27 | 3 1 1 . 7 1 10 4 Energy Gun 8 | 2 1 1 . . . 2 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 7 | 1 . . . 4 1 1 . Ballistic Cannon 3 | . . . . 1 . 2 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . . . . 4 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 1 3 . 13 1 15 5 Power 3 | . . 1 . 1 . 1 . Propulsion 11 | . . 1 . 5 . 5 . Utility 8 | . . . . 2 . 4 2 Weapon 16 | . 1 1 . 5 1 5 3 Highest Loss Streak 11 | . 1 2 . 8 1 11 5 Average Slot Usage (%) 77 | . 96 95 100 89 88 76 47 Engine 6 | . 14 10 11 7 7 5 . Treads 8 | . . 8 . 15 23 14 . Leg 8 | . 28 23 33 10 . . . Device 10 | . 13 11 11 7 7 5 19 Storage 8 | . 14 11 11 9 7 7 7 Processor 9 | . . . 7 13 15 14 7 Protection 3 | . . 10 3 2 4 5 . Energy Gun 6 | . 11 10 11 2 . 1 12 Ballistic Gun 8 | . 14 11 11 11 13 10 . Ballistic Cannon 2 | . . . . . 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 26 29 28 37 45 45 27 Greatest Support 60 | 20 20 30 30 60 60 60 3 Greatest Overweight (x) 8 | . 1 2 . 1 . 6 8 Average Overweight (x) 1 | . . . . . . 1 7 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 Most Carried 10 | 4 9 6 8 10 8 10 6 Average Carried 5 | 2 6 4 6 7 6 5 2 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 8 | 4 7 5 8 7 5 2 1 Class Distribution -------------------- 45% | Mutant 30% | Gunner 19% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1224 | 162 36 212 148 261 92 268 45 Remotely . | . . . . . . . . Salvage Created 1305 | . 167 247 105 537 92 157 . Parts 70 | . 15 14 7 27 2 5 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 34 | . 8 4 2 15 2 3 . Melee 3 | . . . . 3 . . . Guns 25 | . 8 4 2 8 2 1 . Cannons 5 | . . . . 3 . 2 . AOE 1 | . . . . 1 . . . Classes Destroyed 7 | . 2 3 . 2 . . . Worker 3 | . . 2 . 1 . . . Hauler 1 | . . . . 1 . . . Swarmer 12 | . 6 . . 6 . . . Grunt 11 | . 2 2 1 4 . 2 . Brawler 2 | . . 1 1 . . . . Duelist 3 | . . . . 2 . 1 . Sentry 6 | . . 1 . 3 2 . . Best Kill Streak 6 | . 5 6 2 4 1 3 . Combat Bots Only 5 | . 5 4 2 4 1 3 . Max Kills in Single Turn 4 | . 1 2 1 4 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4806 | . 389 211 33 1656 360 1720 437 Core 1105 | . 91 22 . 282 45 452 213 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 63 . 94 48 . . . Volleys Fired 117 | . 24 17 4 44 9 15 4 Largest 3 | . 2 2 2 3 3 3 2 Hottest 155 | . 70 60 76 125 89 90 155 Shots Fired 230 | . 33 34 9 86 24 36 8 Gun 196 | . 33 34 9 70 15 27 8 Cannon 34 | . . . . 16 9 9 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 168 | . 24 17 4 69 24 30 . Thermal 37 | . 3 . 5 17 . 4 8 Explosive . | . . . . . . . . Electromagnetic 25 | . 6 17 . . . 2 . Robot Hit Streak 17 | . 7 17 3 11 10 13 . Robot Miss Streak 7 | . 5 2 1 7 1 1 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 175 | . 21 29 5 70 21 29 . Core Hits 68 | . 10 9 4 28 7 10 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 27 | . . . . 24 . 2 1 Impact . | . . . . . . . . Slashing 24 | . . . . 24 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3877 | . 298 438 100 2099 430 500 12 Guns 1969 | . 298 373 82 585 263 357 11 Cannons 598 | . . . . 288 167 143 . Explosions 540 | . . 65 . 475 . . . Melee 751 | . . . . 751 . . . Ramming 19 | . . . 18 . . . 1 Kinetic 1881 | . 223 175 24 615 430 414 . Thermal 491 | . 26 65 58 258 . 73 11 Explosive 475 | . . . . 475 . . . Electromagnetic 260 | . 49 198 . . . 13 . Impact . | . . . . . . . . Slashing 751 | . . . . 751 . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 6 5 5 . . . . Average Corruption 4 | . 3 5 5 . . . . Corruption Purged . | . . . . . . . . Effects 21 | . 2 7 12 . . . . Message Errors 5 | . 1 1 3 . . . . Matter Fused 6 | . . 2 4 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 4 | . 1 . 3 . . . . Misfires 1 | . . . 1 . . . . Targeting Errors 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 219 | . . 7 . 203 9 . . Projectiles 9 | . . . . . 9 . . Explosions 185 | . . 7 . 178 . . . Melee 25 | . . . . 25 . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . 20 . 83 . . . Shots 2 | . . 1 . 1 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . 1 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 217 | . 36 28 217 143 16 68 . Average Temperature 37 | . 16 16 64 55 9 20 . Received Heat Transfer 1014 | . 78 72 6 378 120 324 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 939 | . 74 100 148 444 . 148 25 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 200 | . 200 139 104 200 123 . . Average Influence 65 | . 46 70 92 56 94 . . Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 99 | 100 99 100 100 98 100 . . Level 1 . | . . . . 1 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . 1 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 13 8 2 24 3 4 4 Peak Tracking Total 6 | . 6 5 2 6 2 3 4 Tactical Retreats 2 | . . . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 5 | . 5 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 5 | . . 1 . 4 . . . Max in Single Turn 2 | . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 4 | . 2 . . 1 . 1 . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 3 . . 1 . 1 . Successful 4 | . 2 . . 1 . 1 . Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . Open Door 1 | . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 157 | . . . . . . . 157 Highest-Rated Ally 157 | . . . . . . . 157 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 5410 | 56 535 220 444 878 321 1672 1284 Spaces Moved 2572 | 32 352 102 341 401 176 871 297 Core 367 | 3 . . . . . 67 297 Treads 1230 | 3 . . . 247 176 804 . Legs 975 | 26 352 102 341 154 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 160 160 300 Average Speed 186 | 117 131 139 120 157 160 183 418 Slowest Speed 450 | 160 150 180 120 180 160 350 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 46 13 74 36 4 95 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . 3 . . 12 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . 5 . 8 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 12 | . . 5 . 7 . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 2938 | 51 392 146 367 532 198 923 329 Wait 80 | . 2 10 18 25 9 4 12 Move 2565 | 31 351 101 340 400 175 870 297 Hop . | . . . . . . . . Pick Up 62 | 10 8 7 3 17 1 10 6 Fast Attach . | . . . . . . . . Attach 54 | 8 2 6 . 17 2 12 7 Detach 4 | 2 . . . . . 2 . Swap 9 | . 1 2 1 3 1 1 . Drop 18 | . 4 3 . 2 1 7 1 Fire 117 | . 24 17 4 44 9 15 4 Melee 27 | . . . . 24 . 2 1 Ram 1 | . . . . . . . 1 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Discovered new exit (range 12) 812 | -9/Materials | Entered Mines 892 | -9/Mines | Met a Derelict bent on vengeance 925 | -9/Mines | Learned Materials non-interactive machine intel 1080 | -9/Mines | Discovered new exit (range 14) 1256 | -9/Mines | Entered Materials 1256 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1257 | -8/Materials | Loaded intel: 42 non-interactive machine locations 1514 | -8/Materials | Garrison activated, responded to threat 1639 | -8/Materials | Lost 8 parts (3n2u3w) 2047 | -8/Materials | Core integrity fell below 50% 2047 | -8/Materials | Discovered new exit (range 7) 2078 | -8/Materials | Lost 5 parts (1p2n2w) 2134 | -8/Materials | Entered Factory 2134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2135 | -7/Factory | Identified exit to Storage 2313 | -7/Factory | Discovered new exit (range 8) 2455 | -7/Factory | Entered Lower Caves 2456 | -7/Lower Caves | Encountered a Warlord checkpoint 2671 | -7/Lower Caves | Build established: Gunner 3755 | -7/Lower Caves | Discovered new exit (range 5) 3812 | -7/Lower Caves | Spotted B-75 Beast 3885 | -7/Lower Caves | Core integrity fell below 50% 3908 | -7/Lower Caves | Lost 11 parts (1p3n3u4w) 3950 | -7/Lower Caves | Learned Factory non-interactive machine intel 3970 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4110 | -7/Lower Caves | Build established: Mutant 4127 | -7/Lower Caves | Entered another Lower Caves area 4604 | -7/Lower Caves | Build established: Derelict-Mutant 5386 | -7/Lower Caves | Core integrity fell below 20% 5411 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04272_ Found 45 Matter. 04272_ Found Thermal Converter. 04272_ Found Imp. Sensor Array. 04272_ Found Gatling Laser. 04272_ Found Remote Datajack. 04273_ Acquired 45 matter. 04281_ Acquired Remote Datajack. 04285_ Acquired Gatling Laser. 04292_ Acquired Imp. Sensor Array. 04296_ Acquired Thermal Converter. 04304_ Dropped Broken Dirty Datajack. 04343_ Acquired Adv. Heat Sink. 04372_ Acquired Plasma Rifle. 05373_ Thermal Converter destroyed. A strange signal echoes through the caves. 05389_ Plasma Rifle destroyed. 05391_ Gatling Laser destroyed. 05401_ Dirty Datajack destroyed. 05408_ Slammed into L-41 Fighter. 05410_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????? ???? ?????????????????? | | ???????????????????????? "??" ?????????????????? | | ????????????????????????? """ *#?????????????????? | | ????????????????????????? " %#??????? ?????????? | | ????????????????????????? " #????? ????????? | | ?????????????????????????"""" #????# ????????? | | ?????????????????????????? " #????# ???????? | | ?????????????????????????? ??#### ???????? | | ?????????????????????????? #??? #???????? | | ?????????????????????##??? ????? #??????? | | ?????????????????????? ??# #?????? #???#### | | ???????????????????????# ## #??????? ##?? | | ???????????????????????# % #????????? ### | | ???????????????????????#### ##????????# | | ??????????????????#########g ##??????## | | ??????????????????# l@g ###???## # | | ?????????????????# ##### ##?## #$ | | ????????????????????????# #?# | | ?????????????????????#### #### ##?? | | ?????????????????????# # #?? | | ?????????????????????# #?? | | ?????????????????????# ##" " #?? | | ?????????????????????# ##" """"" ### #?? | | ?????????????????????# ## "" " #?## ##? | | ?????????????????????# #"" """ "# #??## ## | | ?????????????????????# """" "" "## #???## # | | ?????????????????????# " "" ## #????## | | ?????????????????????# ## #?????### | | ?????????????????????# #????#### | | ?????????????????????# #????# | | ?????????????????????#################????## # | | ???????????????????????????????????????????### # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullNeutrinoThruster Manual? 0 Play Time 00:28:18 Cumulative 7.5 hours Start 2020.05.26 @ 21:52:02 End 2020.05.26 @ 22:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d772cc46-7a27-47f2-a454-1e671c3aa383