Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 21:42:12 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (2374) 2374 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2083) 2083 TOTAL SCORE: 10547 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 1696 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -537 Cogmind --------- Core Integrity 85/1000 Matter 286/300 Energy 295/295 System Corruption 11% Temperature Cool (0) Movement Rolling (116) Ox3 Location -5/Zhirov Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (3) --- Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced System Shield > --- WEAPON (5) ------- Heavy EM Pulse Gun Coil Gun KE Penetrator Power Sword Power Sword > --- INVENTORY (28) --- Enhanced Nuclear Core Light Neutrino Core Micro Fission Core Wheel Armored Wheel Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod (172) High-capacity Matter Pod (0) Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Improved Powered Armor Improved EM Pulse Cannon Long-range Proton Cannon YOLO Cannon Precision Assault Rifle Missile Launcher Missile Launcher Missile Launcher Rocket Array Katana Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Improved Powered Armor > --- WEAPON ----------- Improved EM Pulse Cannon Coil Gun KE Penetrator KE Penetrator Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Light Neutrino Core Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Heavy EM Pulse Gun Improved EM Pulse Cannon Long-range Proton Cannon YOLO Cannon Precision Assault Rifle Missile Launcher Missile Launcher Missile Launcher Rocket Array Katana Power Sword Power Sword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 1 1 . . . Weapon 3 | . . . 1 . . . 1 . 1 . . . . Parts Attached 136 | 5 8 1 16 3 2 6 18 8 25 14 15 12 3 Power 12 | . 1 . 2 . . . 1 . 4 2 1 . 1 Engine 6 | . 1 . 2 . . . 1 . 2 . . . . Core 5 | . . . . . . . . . 2 2 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 1 1 2 1 . 4 2 2 4 2 . . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 22 | 2 1 1 2 1 . 4 2 2 4 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 33 | 1 3 . 2 . 2 . 1 4 4 4 6 5 1 Device 13 | . 2 . . . . . . . . 3 5 3 . Storage 8 | 1 1 . 1 . 2 . 1 1 1 . . . . Processor 4 | . . . 1 . . . . 2 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 7 | . . . . . . . . 1 2 1 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 3 . 10 2 . 2 14 2 13 6 8 7 . Energy Gun 6 | . 1 . . 1 . 1 1 . . 1 . 1 . Energy Cannon 5 | . . . . . . . 2 . 1 1 1 . . Ballistic Gun 22 | 2 1 . 8 . . . 3 1 4 1 2 . . Ballistic Cannon 6 | . 1 . 2 . . . . 1 . 2 . . . Launcher 14 | . . . . 1 . 1 3 . 2 1 3 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 5 . 6 . 2 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . . 1 Parts Lost 15 | . . . . . . . 2 1 4 1 4 3 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 4 | . . . . . . . . . 1 1 2 . . Weapon 9 | . . . . . . . 2 . 2 . 2 3 . Highest Loss Streak 4 | . . . . . . . 2 1 4 1 4 2 . Average Slot Usage (%) 99 | . 98 100 100 100 100 100 98 99 99 99 99 99 100 Engine 6 | . 13 14 11 11 11 11 9 7 3 . . . . Core 1 | . . . . . . . . . 2 5 5 5 2 Wheel 18 | . 28 28 22 22 22 22 18 15 13 17 17 17 17 Device 5 | . 12 14 7 . . . . . . 8 10 10 11 Storage 19 | . 14 14 22 22 22 22 25 23 20 17 17 17 17 Processor 11 | . . . 3 11 11 11 9 15 20 17 15 11 11 Protection 2 | . . . . . . . . 6 5 2 1 5 2 Energy Gun 4 | . 5 . . 4 11 10 10 7 2 . . 3 5 Energy Cannon 2 | . . . . . . . 1 . 3 7 5 1 . Ballistic Gun 16 | . 22 14 29 22 22 22 17 14 12 7 12 11 11 Ballistic Cannon 2 | . . 14 3 6 . . . 3 1 6 3 . . Slashing Weapon 4 | . . . . . . . 6 3 11 4 3 . 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 148 | 8 43 43 64 64 79 80 120 122 129 136 144 148 135 Greatest Support 45 | 20 20 20 20 20 20 22 20 22 24 45 45 36 36 Greatest Overweight (x) 6 | . 2 2 3 3 3 3 5 6 6 3 3 4 3 Average Overweight (x) 3 | . 1 2 2 3 3 3 4 5 5 2 2 3 3 Largest Inventory Capacity 36 | 6 14 12 18 18 20 20 28 36 28 28 28 28 28 Average Capacity 24 | 5 11 12 18 18 19 20 26 28 28 28 28 28 28 Most Carried 28 | 4 12 12 18 18 20 20 27 28 28 28 28 24 24 Average Carried 21 | 1 9 12 15 17 18 19 22 26 25 27 26 21 23 Final Capacity 28 | 6 12 12 18 18 20 20 28 28 28 28 28 28 28 Final Carried 28 | 4 12 12 18 18 17 20 27 27 27 28 24 22 24 Class Distribution -------------------- 48% | Hauler-Mutant 19% | Hauler-Gunner 11% | Mutant 7% | Hauler-Skirmisher 6% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -6/Factory Hauler-Gunner | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Zhirov Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Matter Collected 3997 | 250 270 147 815 53 30 111 256 171 510 348 464 362 210 Remotely . | . . . . . . . . . . . . . . Salvage Created 2622 | . 275 . 608 29 . 42 150 137 246 521 267 81 266 Parts 162 | . 22 . 41 8 . 9 12 10 14 34 5 6 1 Haulers Intercepted 8 | . 1 . 4 . . . 1 . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 6 9 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Combat Hostiles Destroyed 49 | . 3 . 9 3 . 3 7 1 3 8 7 5 . Melee 2 | . . . . . . . . . 2 . . . . Guns 19 | . 3 . 8 1 . 1 1 1 . 2 1 1 . Cannons 6 | . . . 1 . . . . . . 4 1 . . AOE 22 | . . . . 2 . 2 6 . 1 2 5 4 . Classes Destroyed 13 | . 5 . 3 . . 2 . . 1 . 1 1 . Worker 10 | . 3 . 3 1 . . 1 . 1 1 . . . Builder 3 | . . . . . . 1 . . . 2 . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 8 | . 1 . 4 . . . 1 . 1 1 . . . Operator 3 | . 2 . . . . . . . 1 . . . . Watcher 8 | . 1 . 1 . . . 1 3 . 2 . . . Swarmer 22 | . . . 1 3 . 3 6 . . 4 2 3 . Grunt 13 | . 3 . 4 . . . . 1 2 1 2 . . Brawler 3 | . . . 2 . . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 6 | . . . 2 . . . 1 . . 3 . . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 . 6 4 . 4 4 1 1 5 4 3 . Combat Bots Only 4 | . 2 . 3 3 . 3 4 1 1 4 4 3 . Max Kills in Single Turn 4 | . 1 . 1 2 . 1 2 1 1 4 2 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 2 . 1 2 1 2 . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Damage Taken 3854 | . 158 6 267 74 . 57 285 206 535 417 886 808 155 Core 535 | . 38 . 25 23 . 9 77 7 109 22 94 116 15 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 49 . . . 69 81 96 76 . . . . Volleys Fired 167 | . 36 . 47 4 . 8 8 12 6 24 14 8 . Largest 5 | . 2 . 3 3 . 3 4 4 3 5 5 5 . Hottest 263 | . 65 . 82 88 . 88 151 136 119 263 218 180 . Shots Fired 480 | . 72 . 141 10 . 14 19 34 16 91 56 26 1 Gun 327 | . 72 . 129 8 . 11 12 22 8 27 23 14 1 Cannon 116 | . . . 12 1 . . 2 12 4 62 23 . . Launcher 37 | . . . . 1 . 3 5 . 4 2 10 12 . Special . | . . . . . . . . . . . . . . Kinetic 367 | . 63 . 141 7 . 8 8 26 8 59 33 13 1 Thermal . | . . . . . . . . . . . . . . Explosive 37 | . . . . 1 . 3 5 . 4 2 10 12 . Electromagnetic 76 | . 9 . . 2 . 3 6 8 4 30 13 1 . Robot Hit Streak 13 | . 6 . 10 4 . 5 4 8 9 13 7 6 6 Robot Miss Streak 5 | . 4 . 5 3 . 4 2 3 3 2 3 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 271 | . 39 . 83 5 . 5 10 15 18 57 18 14 7 Core Hits 137 | . 17 . 27 6 . 7 12 5 9 27 16 10 1 Critical Hits 10 | . . . 2 . . . 2 . 1 2 1 1 1 Critical Kills 4 | . . . . . . . 1 . 1 1 . 1 . Critical Parts Destroyed 6 | . . . 2 . . . 1 . . 1 1 . 1 Melee Attacks 62 | . . . . . . . 7 5 29 6 8 . 7 Impact . | . . . . . . . . . . . . . . Slashing 62 | . . . . . . . 7 5 29 6 8 . 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . . . 2 Damage Inflicted 7582 | . 472 . 987 221 . 212 677 249 1067 1351 964 644 738 Guns 2270 | . 472 . 871 71 . 44 87 184 30 197 163 128 23 Cannons 1214 | . . . 116 23 . . 45 . 37 763 230 . . Explosions 2597 | . . . . 127 . 168 545 65 377 228 571 516 . Melee 1501 | . . . . . . . . . 623 163 . . 715 Ramming . | . . . . . . . . . . . . . . Kinetic 2490 | . 377 . 987 77 . 28 31 68 30 527 214 128 23 Thermal 65 | . . . . . . . . 65 . . . . . Explosive 2532 | . . . . 127 . 168 545 . 377 228 571 516 . Electromagnetic 994 | . 95 . . 17 . 16 101 116 37 433 179 . . Impact . | . . . . . . . . . . . . . . Slashing 1501 | . . . . . . . . . 623 163 . . 715 Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 . . . . . . . 2 10 10 11 Average Corruption 5 | . 2 3 . . . . . . . 2 4 10 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 85 | . 9 2 . . . . . . . 6 22 31 15 Message Errors 27 | . 5 1 . . . . . . . 3 5 9 4 Matter Fused 12 | . 3 . . . . . . . . . 1 7 1 Heat Flow Errors 6 | . . . . . . . . . . 1 1 4 . Energy Discharges 10 | . 1 . . . . . . . . . 4 2 3 Data Loss (minor) 5 | . . 1 . . . . . . . . 2 1 1 Data Loss (major) 2 | . . . . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . . . . 1 1 1 Misdirections 10 | . . . . . . . . . . . 4 2 4 Targeting Errors 7 | . . . . . . . . . . 2 2 2 1 Weapon Failures 3 | . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 503 | . . . . . . 17 36 . 65 . 5 17 363 Projectiles 2 | . . . . . . . . . 2 . . . . Explosions 75 | . . . . . . 17 36 . . . 5 17 . Melee 426 | . . . . . . . . . 63 . . . 363 Knockbacks 1 | . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . 16 . 48 . . . . 41 63 . Shots 6 | . . . . 1 . 1 . . . . 1 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 211 | . 9 . 34 42 . 21 78 108 54 165 172 211 . Average Temperature 32 | . 3 . 9 19 . 14 33 39 21 50 53 89 . Received Heat Transfer 315 | . 93 . 93 . . . 18 . 9 48 54 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Peak Influence 957 | . 135 167 706 327 . 136 401 299 957 947 . . . Average Influence 330 | . 52 161 427 267 . 96 153 145 468 703 . . . Maximum Alert Level 3 | . . . 3 1 . . 2 1 3 3 . . . Low Security (%) 47 | 100 100 100 24 . . 100 62 88 22 . . . . Level 1 12 | . . . 10 100 . . 32 11 8 . . . . Level 2 26 | . . . 63 . . . 5 . 45 49 . . . Level 3 12 | . . . 1 . . . . . 22 50 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 2 2 8 5 . . . Investigation 4 | . 1 . . . . . 1 . . 2 . . . Extermination 5 | . . . . . . . . 2 2 1 . . . Reinforcement 11 | . 1 . 2 . . . 1 . 5 2 . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Distress Signals 9 | . . . 4 . . . 1 2 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 12 1 33 3 . 3 13 9 14 20 11 7 3 Peak Tracking Total 7 | . 3 3 7 3 . 3 5 2 4 4 7 5 3 Tactical Retreats 2 | . . . . . . . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Traps Triggered 11 | . 3 . . . . . 1 3 3 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Machines Disabled 43 | . 1 2 . . . . 1 . 29 6 1 . 3 Max in Single Turn 1 | . 1 . . . . . 1 . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Machines Accessed 44 | . 7 . 9 . 1 . 4 2 11 7 . . 3 Terminals 23 | . 5 . 6 . . . 2 2 6 2 . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 7 | . 2 . 1 . . . . . 1 3 . . . Scanalyzers 6 | . . . 2 . . . 2 . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 109 | . 15 . 24 . 1 . 12 5 34 14 . . 4 Successful 58 | . 6 . 12 . 1 . 7 . 18 10 . . 4 Failed 51 | . 9 . 12 . . . 5 5 16 4 . . . Catastrophic 9 | . 2 . 2 . . . 1 . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 4 . 1 . 1 . 3 . . 1 . . . Terminals 51 | . 11 . 14 . . . 4 5 13 4 . . . Fabricators 8 | . . . . . . . . . 8 . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units 16 | . 4 . 2 . . . . . 4 6 . . . Scanalyzers 27 | . . . 8 . . . 8 . 9 2 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . 4 . 3 . 1 . . . 6 4 . . 4 Record 3 | . . . . . . . . . . 1 . . 2 Part Schematic 2 | . . . . . . . . . . . . . 2 Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . Locate Traps 4 | . 3 . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 1 . . . . . 1 3 . . . Recycle Component 1 | . . . . . . . . . . 1 . . . Process 1 | . . . . . . . . . 1 . . . . Retrieve Components 4 | . 1 . 1 . . . . . . 2 . . . Scanalyzer 23 | . . . 8 . . . 6 . 7 2 . . . Insert Component 11 | . . . 4 . . . 3 . 3 1 . . . Analyze 12 | . . . 4 . . . 3 . 4 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . 1 . . . . Used 3 | . 1 . 1 . . . . . 1 . . . . Hacking Detections 36 | . 6 . 7 . . . 4 2 10 7 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . 3 . 2 1 . . 2 Parts Built 2 | . . . . . . . . . 2 . . . . Matter 124 | . . . . . . . . . 124 . . . . Time 31 | . . . . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . Recycled Matter 8 | . . . . . . . . . 8 . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . 9 . . . . . . 2 . . . Parts Scanalyzed 11 | . . . 4 . . . 3 . 3 1 . . . Part Schematics Acquired 10 | . . . 4 . . . 3 . 2 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Total Allies 2 | . 1 1 . . . . . . . . . . . Largest Group 2 | . 1 2 2 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 123 | . 59 90 94 65 65 65 81 94 110 121 113 120 123 Highest-Rated Ally 123 | . 59 59 65 65 65 65 81 94 110 121 113 120 123 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 171 | . 12 2 61 . . 2 15 14 29 24 4 3 5 Total Damage 10283 | . 202 208 1340 16 . 90 447 892 4306 1910 250 114 508 Kills 88 | . 3 3 26 . . 2 6 6 26 13 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Turns Passed 9008 | 37 734 230 869 245 425 460 897 749 1772 932 749 659 250 Spaces Moved 6496 | 33 591 225 586 203 347 371 630 509 1079 661 568 510 183 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 6495 | 32 591 225 586 203 347 371 630 509 1079 661 568 510 183 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 110 110 120 130 130 106 110 120 116 Average Speed 118 | 79 99 100 106 110 110 110 128 134 139 108 112 120 119 Slowest Speed 140 | 80 100 100 110 110 110 115 130 140 140 120 120 130 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 3 83 58 66 40 71 60 51 14 26 20 71 66 62 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . . . 1 . Scrap Searched 7 | . . 2 . . . . . . . . 2 3 . Spaces Dug 92 | . . . . . . 9 7 6 17 16 37 . . Terrain Destroyed 388 | . . . . 10 . 30 48 16 21 26 128 109 . Melee 33 | . . . . . . . 7 4 17 3 2 . . Projectile 23 | . . . . . . . . 4 . 5 11 3 . AOE 332 | . . . . 10 . 30 41 8 4 18 115 106 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Total 7374 | 41 666 231 728 217 395 408 687 541 1288 809 625 531 207 Wait 384 | . 10 5 59 5 31 22 13 3 133 86 17 . . Move 6483 | 32 590 224 585 202 346 370 629 508 1078 660 567 509 183 Hop . | . . . . . . . . . . . . . . Pick Up 61 | 4 11 . 8 . 6 1 8 4 8 8 2 1 . Fast Attach 32 | 5 6 . 3 1 . . 4 1 6 4 . . 2 Attach 25 | . . . 2 . . . 3 3 7 3 4 3 . Detach 18 | . 3 . 2 1 . . 2 . 4 4 . . 2 Swap 79 | . 2 1 11 2 2 6 11 4 12 7 11 9 1 Drop 57 | . 8 1 11 2 10 1 2 1 10 8 2 1 . Fire 167 | . 36 . 47 4 . 8 8 12 6 24 14 8 . Melee 53 | . . . . . . . 7 5 24 5 8 . 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Identified exit to Mines 772 | -10/Materials | Entered Mines 772 | -10/Mines | Accompanied by 1 ally 780 | -10/Mines | Core integrity fell below 50% 797 | -10/Mines | Assembled infested the area 802 | -10/Mines | Assisted by a Guerilla fighting off Assembled 929 | -10/Mines | Learned Materials non-interactive machine intel 935 | -10/Mines | Discovered new exit (range 13) 961 | -10/Mines | Received a Mining Laser from a helpful Derelict 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Accompanied by 2 allies 1002 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Loaded intel: 46 non-interactive machine locations 1334 | -9/Materials | Build established: Skirmisher 1378 | -9/Materials | Discovered new exit (range 15) 1467 | -9/Materials | Identified exit to Mines 1477 | -9/Materials | Discovered new exit (range 16) 1601 | -9/Materials | Discovered new exit (range 11) 1871 | -9/Materials | Entered Mines 1871 | -9/Mines | Accompanied by 1 ally 1896 | -9/Mines | Build established: Scavenger-Gunner 1907 | -9/Mines | Learned Materials security intel 1920 | -9/Mines | Met a Derelict bent on vengeance 2020 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2099 | -9/Mines | Discovered new exit (range 5) 2116 | -9/Mines | Entered Exiles 2116 | -9/Exiles | Accompanied by 1 ally 2143 | -9/Exiles | Met 8R-AWN 2162 | -9/Exiles | Met EX-HEX 2232 | -9/Exiles | Met EX-DEC 2343 | -9/Exiles | Met EX-BIN 2357 | -9/Exiles | Aligned with FarCom system 2358 | -9/Exiles | Given EX-Vault access code 2383 | -9/Exiles | Opened EX-Vault 2392 | -9/Exiles | Found PSU Rigger 2396 | -9/Exiles | Found Firepult 2401 | -9/Exiles | Found YOLO Cannon 2424 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2432 | -9/Exiles | Exiles lab attacked by MAIN.C 2496 | -9/Exiles | Discovered new exit (range 10) 2498 | -9/Exiles | Build established: Hauler-Mutant 2541 | -9/Exiles | Left Exiles lab with YOLO Cannon 2541 | -9/Exiles | Entered Mines 2541 | -8/Mines | Accompanied by 1 ally 2656 | -8/Mines | Discovered new exit (range 6) 2920 | -8/Mines | Build established: Hauler-Skirmisher 3001 | -8/Mines | Entered Materials 3001 | -8/Materials | Accompanied by 1 ally 3001 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3314 | -8/Materials | Discovered new exit (range 4) 3621 | -8/Materials | Discovered new exit (range 16) 3898 | -8/Materials | Entered Factory 3898 | -7/Factory | Accompanied by 1 ally 3898 | -7/Factory | Evolved 2 slots: Utility x2 4148 | -7/Factory | Build established: Hauler-Mutant 4510 | -7/Factory | Build established: Hauler-Gunner 4587 | -7/Factory | Discovered new exit (range 14) 4616 | -7/Factory | Identified exit to Factory 4647 | -7/Factory | Entered another Factory area 4647 | -6/Factory | Accompanied by 1 ally 4647 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4900 | -6/Factory | Build established: Hauler-Mutant 4928 | -6/Factory | Fabricated Arm. Wheel? 5048 | -6/Factory | Local fabrication network quarantined 5371 | -6/Factory | Spotted B-75 Beast 5389 | -6/Factory | Lost 4 parts (1p1u2w) 5567 | -6/Factory | Found Prototype Launcher 5859 | -6/Factory | Identified Rocket Array 6316 | -6/Factory | Discovered new exit (range 15) 6345 | -6/Factory | Identified exit to Factory 6397 | -6/Factory | First assault squad dispatched 6419 | -6/Factory | Entered another Factory area 6419 | -5/Factory | Accompanied by 1 ally 6419 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7049 | -5/Factory | Discovered new exit (range 11) 7066 | -5/Factory | Identified exit to Factory 7076 | -5/Factory | Found Imp. Powered Armor 7099 | -5/Factory | Build established: Hauler-Gunner 7157 | -5/Factory | Identified exit to Upper Caves 7351 | -5/Factory | Entered Upper Caves 7351 | -5/Upper Caves | Accompanied by 1 ally 7382 | -5/Upper Caves | Learned 8 Factory zone layouts 7404 | -5/Upper Caves | Encountered a Warlord checkpoint 7519 | -5/Upper Caves | Learned Factory stockpile data 7550 | -5/Upper Caves | Discovered new exit (range 6) 7554 | -5/Upper Caves | Identified exit to Upper Caves 7778 | -5/Upper Caves | Learned Factory emergency access door positions 7861 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7881 | -5/Upper Caves | Crushed by falling debris 7881 | -5/Upper Caves | System corruption reached 10% 7914 | -5/Upper Caves | Lost 4 parts (2u2w) 8100 | -5/Upper Caves | Entered another Upper Caves area 8100 | -5/Upper Caves | Accompanied by 1 ally 8106 | -5/Upper Caves | Discovered new exit (range 6) 8234 | -5/Upper Caves | Build established: Hauler-Mutant 8293 | -5/Upper Caves | Learned location of Armory (-4) 8428 | -5/Upper Caves | Learned Factory garrison access intel 8545 | -5/Upper Caves | Build established: Hauler-Gunner 8759 | -5/Upper Caves | Entered Zhirov 8759 | -5/Zhirov | Accompanied by 1 ally 8759 | -5/Zhirov | Discovered new exit (range 3) 8781 | -5/Zhirov | Met Zhirov 8830 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8874 | -5/Zhirov | Build established: Hauler-Mutant 8934 | -5/Zhirov | Attacked by Zhirov 8978 | -5/Zhirov | Core integrity fell below 50% 9000 | -5/Zhirov | Core integrity fell below 20% 9009 | -5/Zhirov | Self-destructed Last Messages --------------- 08951_ Player 2 attaches Magnetic Acceleration Cannon. 08952_ Player 2 held in stasis. 08954_ Machine disabled. 08956_ Player 2 held in stasis. 08959_ DB QH7DQVA>YPD2VTMIU I8JTPU7WD&HHDTW7SXH 08960_ Player 2 held in stasis. Player 2: "Hey that wasn't you, was it?" 08961_ Player 2 attaches Alien Artifact. 08962_ Player 2 attaches Imp. Deuterium Engine. 08964_ Player 2 held in stasis. 08965_ Player 2 removes Imp. Heat Sink. 08965_ Player 2 drops Imp. Heat Sink. 08966_ Player 2 removes Point Defense System. 08966_ Player 2 removes Alien Artifact. 08967_ Player 2 removes Imp. Deuterium Engine. 08968_ Player 2 drops Imp. Deuterium Engine. 08968_ Player 2 attaches Alien Artifact. 08969_ Player 2 attaches Prototype Device. 08976_ System corrupted: Energy discharge (-64). 08997_ F7ACML5OU 0%X6HYWIA7PR9GIKG