Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 06:53:30 Player: Patryk Z Result: Destroyed by C7-QBP(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2876) 2876 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 8647 Bonus ------- Follower Combat Kills 143 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 640/640 System Corruption 8% Temperature Cool (-150) Movement Walking (140) Location -6/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (7) ------ Improved Cryofiber Web Energy Well Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Makeshift ECM Suite System Shield > --- WEAPON (3) ------- Barrage Gun Makeshift Shrapnel Gun Makeshift Axe > --- INVENTORY (5) ---- Light Nuclear Core Makeshift Leg Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Signal Interpreter Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Improved Arc Projector Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Cryofiber Web Coolant Injector Energy Well Advanced Targeting Computer System Shield [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 1 . 2 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 102 | 6 5 1 3 1 28 6 8 6 13 2 23 Power 8 | 1 . . . . 2 . 1 . 2 . 2 Engine 4 | 1 . . . . 1 . 1 . . . 1 Core 4 | . . . . . 1 . . . 2 . 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . . . 9 1 3 1 2 1 6 Treads 4 | 2 . . . . 1 . . . . . 1 Leg 21 | . . . . . 8 1 3 1 2 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 3 . 2 1 5 1 . 3 2 1 8 Device 11 | . 2 . 1 . 2 . . . . 1 5 Storage 4 | 1 . . 1 1 . . . . . . 1 Processor 9 | . 1 . . . 2 1 . 2 2 . 1 Hackware 3 | . . . . . 1 . . 1 . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 1 1 . 12 4 4 2 7 . 7 Energy Gun 28 | 2 2 1 1 . 10 2 3 2 4 . 1 Energy Cannon 5 | . . . . . 2 2 1 . . . . Ballistic Gun 4 | . . . . . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . 1 Parts Lost 27 | . . 1 . . . 1 1 . 11 3 10 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . 4 1 2 Utility 6 | . . . . . . . . . 2 1 3 Weapon 13 | . . 1 . . . 1 1 . 5 1 4 Highest Loss Streak 9 | . . 1 . . . 1 1 . 6 3 9 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 96 85 90 99 99 99 88 70 80 Engine 7 | . 14 14 14 14 5 7 6 6 4 . . Core 1 | . . . . . 3 . . . 1 6 5 Treads 9 | . 28 28 28 28 9 . . . . . . Leg 18 | . . . . . 25 29 30 26 20 7 12 Device 6 | . 4 . . . 10 7 7 6 6 8 12 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 Processor 16 | . 7 14 14 14 9 15 15 25 30 26 24 Hackware 3 | . . . . . 6 7 7 6 1 . 1 Energy Gun 16 | . 27 28 25 14 10 20 17 18 10 13 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 33 | 14 15 14 18 23 28 31 31 32 33 30 33 Greatest Support 80 | 40 40 40 40 40 66 66 68 68 66 32 80 Greatest Overweight (x) 5 | 4 . . . . 1 . . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 7 9 10 10 10 10 10 10 8 Most Carried 10 | 4 8 8 8 9 10 10 10 10 10 6 8 Average Carried 7 | 2 6 7 7 8 8 9 9 9 6 6 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 7 8 8 9 9 10 9 10 6 6 3 Class Distribution -------------------- 52% | Mutant 25% | Skirmisher 12% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Matter Collected 1485 | 220 90 10 . 28 243 89 132 42 329 19 283 Remotely . | . . . . . . . . . . . . Salvage Created 3333 | . 314 174 . . 913 161 284 42 1111 26 308 Parts 182 | . 25 9 . . 51 15 7 . 48 3 24 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 40 7 . Prevented 6 | . . . . . . . . . 3 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Combat Hostiles Destroyed 64 | . 9 4 . . 14 3 5 1 25 1 2 Melee 2 | . . . . . . . . . . . 2 Guns 54 | . 6 3 . . 12 3 3 1 25 1 . Cannons 1 | . . . . . 1 . . . . . . AOE 4 | . 3 1 . . . . . . . . . Classes Destroyed 15 | . 4 . . . 5 1 . . 3 . 2 Builder 1 | . 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 7 | . 2 . . . 3 1 1 . . . . Swarmer 24 | . 6 2 . . 3 . . . 12 1 . Grunt 13 | . 3 3 . . 4 . 1 . 2 . . Brawler 2 | . . . . . . . . . 2 . . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 10 | . . . . . 6 . 2 . 2 . . Specialist 3 | . . . . . . . . . 3 . . Hunter 2 | . . . . . . . . . 2 . . Programmer 7 | . . . . . . 3 2 1 1 . . Zionite 9 | . . . . . . . . . . . 9 Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 4 | . 3 1 . . 4 1 1 1 4 1 4 Combat Bots Only 4 | . 3 1 . . 4 1 1 1 4 1 2 Max Kills in Single Turn 3 | . 3 2 . . 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . 3 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Hostile Shots Fired 541 | . 31 16 . . 41 14 62 5 158 13 201 Missed 183 | . 12 5 . . 12 1 25 . 59 3 66 Damage Taken 4875 | . 228 141 . . 400 199 393 78 1587 156 1693 Core 1062 | . 39 17 . . . 44 94 31 246 34 557 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 328 | . 35 . . . 91 58 144 . . . . Core Remaining (%) 89 | 100 . . . 77 100 . 80 . . . . Volleys Fired 181 | . 19 11 . . 16 8 18 4 71 5 29 Largest 3 | . 2 2 . . 2 3 3 3 3 3 2 Hottest 218 | . 90 80 . . 100 170 180 218 218 167 134 Shots Fired 454 | . 38 21 . . 98 23 55 12 158 11 38 Gun 435 | . 38 21 . . 94 22 48 11 157 11 33 Cannon 13 | . . . . . 4 1 7 1 . . . Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . . . . 1 . 5 Kinetic 78 | . . . . . . . . . 47 1 30 Thermal 273 | . 5 . . . 88 16 45 12 99 5 3 Explosive . | . . . . . . . . . . . . Electromagnetic 99 | . 33 21 . . 10 7 10 . 11 5 2 Robot Hit Streak 29 | . 8 5 . . 20 13 29 21 24 5 17 Robot Miss Streak 4 | . 3 2 . . 2 1 2 1 4 1 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 6 | . . . . . . . . . 5 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 Autonomous 69 | . . . . . 69 . . . . . . Shots Hit Robots 355 | . 23 14 . . 86 22 42 12 116 7 33 Core Hits 149 | . 15 8 . . 28 12 18 3 45 2 18 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 Critical Strikes 6 | . . . . . . 1 . . 4 . 1 Destroy 5 | . . . . . . . . . 4 . 1 Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7045 | . 402 231 . . 2136 364 830 247 2204 104 527 Guns 6568 | . 283 148 . . 2049 342 733 247 2204 104 458 Cannons 189 | . . . . . 70 22 97 . . . . Explosions 202 | . 119 83 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 63 | . . . . . 17 . . . . . 46 Kinetic 1158 | . . . . . . . . . 744 . 414 Thermal 4903 | . 131 83 . . 2003 324 703 247 1312 57 43 Explosive . | . . . . . . . . . . . . Electromagnetic 921 | . 271 148 . . 116 40 127 . 148 47 24 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 4 . 3 3 8 Average Corruption 2 | . . . . . . 1 2 . 3 3 7 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . 8 20 . 12 10 12 Message Errors 14 | . . . . . . 3 4 . 1 3 3 Matter Fused 17 | . . . . . . 2 8 . 3 3 1 Heat Flow Errors 7 | . . . . . . 1 2 . 1 1 2 Energy Discharges 6 | . . . . . . . 2 . 2 . 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 2 1 . 3 . 2 Data Loss (major) 2 | . . . . . . . 1 . . . 1 Misfires 3 | . . . . . . . 2 . 1 . . Alerts 4 | . . . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 18 | . 2 . . . 16 . . . . . . Projectiles 16 | . . . . . 16 . . . . . . Explosions 2 | . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . 30 31 . . . . . . . . 19 Shots 2 | . 1 1 . . . . . . . . . Rammed 14 | . . . . . 2 . . . . . 12 Targets Rammed 18 | . . . . . 6 . . . . . 12 Kicked 4 | . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 531 | . 108 99 . . 36 329 408 338 531 235 45 Average Temperature 108 | . 41 37 . . 12 118 160 153 122 118 22 Received Heat Transfer 764 | . 30 33 . . 126 . 87 . 228 . 260 Effects 8 | . . . . . . . . 1 7 . . Shutdowns 2 | . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . . 1 2 . . Damage (major) 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . . 1 . 2 . . . . Parts Melted 21 | . . . . . 6 4 3 3 5 . . Heat Transferred 8402 | . 137 200 . . 2705 587 1423 422 2620 111 197 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Peak Influence 195 | . 195 163 . 53 184 75 138 30 . . . Initial 28 | . . 17 . . 20 28 13 . . . . Average 35 | . 45 40 . 2 48 23 48 6 . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 3 2 2 . . . Investigation . | . . . . . . . . . . . . Extermination 6 | . . . . . . 3 2 1 . . . Reinforcement 4 | . 1 . . . 2 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Distress Signals 3 | . . . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 11 10 . 2 22 4 6 2 30 3 19 Peak Tracking Total 8 | . 3 3 . 3 4 1 2 1 6 3 8 Tactical Retreats 8 | . . 2 . . 1 . . . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . 1 . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Machines Disabled 6 | . . . . . 1 . 1 . 3 . 1 Max in Single Turn 2 | . . . . . . . 1 . 2 . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Machines Accessed 36 | . 3 . 5 1 10 7 8 2 . . . Terminals 17 | . 2 . . . 5 3 7 . . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 6 | . 1 . . . 2 2 1 . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 128 | . 14 . 50 1 28 14 19 2 . . . Successful 94 | . 6 . 50 1 15 7 15 . . . . Failed 34 | . 8 . . . 13 7 4 2 . . . Catastrophic 4 | . 1 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 1 . . . 4 . 1 . . Terminals 40 | . 11 . . . 14 5 10 . . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 25 | . 3 . . . 7 6 9 . . . . Recycling Units 4 | . . . . . 3 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 5 | . . . . . 4 . . 1 . . . Terminal Hacks 70 | . 4 . 50 1 5 2 8 . . . . Record 52 | . . . 49 . . 2 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . 1 . . 3 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 . 1 . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . 5 3 7 . . . . Scan Component 10 | . 1 . . . 3 2 4 . . . . Repair 7 | . 1 . . . 2 1 3 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 23 | . 3 . . . 7 6 5 2 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 2 1 3 . . . . Time 248 | . 26 . . . 76 38 108 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 83 | . . . . . 83 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Total Allies 5 | . . 4 . . . . . . 1 . . Largest Group 3 | . . 3 2 1 1 . . . 1 1 . Highest-Rated Group 47 | . . 47 47 16 16 . . . 30 23 . Highest-Rated Ally 31 | . . 31 31 16 16 . . . 30 23 . Total Orders 4 | . . 1 . . 2 . . . . . 1 STAY 1 | . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . 1 GUARD 1 | . . 1 . . . . . . . . . AID 1 | . . . . . 1 . . . . . . Ally Attacks 35 | . . 18 . 5 4 . . . 3 5 . Total Damage 407 | . . 130 . 46 30 . . . 31 170 . Kills 9 | . . 5 . 2 1 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 2 Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Turns Passed 13240 | 153 882 1181 881 260 3145 1443 1383 1312 1191 397 1012 Spaces Moved 6836 | 87 442 696 544 117 1257 675 530 800 763 237 688 Core 28 | 14 . . . . . . . . . . 14 Treads 2436 | 73 442 696 544 117 524 . . . . . 40 Legs 4372 | . . . . . 733 675 530 800 763 237 634 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 126 126 126 120 110 105 50 Average Speed 136 | 161 160 160 160 160 139 126 129 123 115 157 116 Slowest Speed 300 | 250 160 160 160 160 200 127 130 130 120 180 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 8 54 99 94 17 66 14 49 22 82 48 70 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . 2 3 4 Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 19 | . 5 3 . . 8 . 1 . 2 . . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . 8 . 1 . 2 . . AOE 8 | . 5 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Total 10366 | 97 580 743 556 191 2626 1241 1184 1118 927 250 853 Wait 3108 | . 101 32 4 66 1287 546 623 294 65 4 86 Move 6825 | 86 441 695 543 116 1256 674 529 799 762 236 688 Hop . | . . . . . . . . . . . . Pick Up 46 | 5 7 3 1 4 10 4 2 8 . . 2 Fast Attach 48 | 5 3 . 1 1 10 3 5 1 4 2 13 Attach 40 | 1 1 1 . . 16 3 1 3 7 . 7 Detach 20 | . 2 . 2 . 10 1 . . 2 . 3 Swap 14 | . 1 . 2 . 2 . 2 2 2 . 3 Drop 46 | . 5 1 3 4 13 2 4 7 2 . 5 Fire 181 | . 19 11 . . 16 8 18 4 71 5 29 Melee 5 | . . . . . . . . . . . 5 Ram 12 | . . . . . . . . . . . 12 Kick 4 | . . . . . 4 . . . . . . Crush 2 | . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 12 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Repaired EM Pulse Gun 1034 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Entered Mines 1092 | -10/Mines | Learned location of Zion (-6) 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Identified exit to Exiles 1230 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1360 | -10/Mines | Found a hidden stash of uninstalled traps 1375 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1378 | -10/Mines | Found Prototype Device 1855 | -10/Mines | Discovered exit to Materials (range 12) 1995 | -10/Mines | Discovered exit to Materials (range 8) 2043 | -10/Mines | Received a Mining Laser from a helpful Derelict 2217 | -10/Mines | Entered Exiles 2217 | -10/Exiles | Accompanied by 2 allies 2243 | -10/Exiles | Discovered new exit (range 14) 2262 | -10/Exiles | Identified exit to Mines 2297 | -10/Exiles | Met 8R-AWN 2338 | -10/Exiles | Met EX-HEX 2410 | -10/Exiles | Met EX-DEC 2440 | -10/Exiles | Visited The Gauntlet 2687 | -10/Exiles | Met EX-BIN 2830 | -10/Exiles | Aligned with FarCom system 2831 | -10/Exiles | Given EX-Vault access code 2902 | -10/Exiles | Opened EX-Vault 2921 | -10/Exiles | Identified Exp. Sensor Array 2933 | -10/Exiles | Found AWS/Thermal 2975 | -10/Exiles | Exiles lab attacked by MAIN.C 3081 | -10/Exiles | Discovered exit to Mines (range 12) 3098 | -10/Exiles | Left Exiles lab with AWS/Thermal 3098 | -10/Exiles | Entered Mines 3098 | -9/Mines | Accompanied by 1 ally 3126 | -9/Mines | Discovered new exit (range 9) 3137 | -9/Mines | Identified exit to Materials 3141 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3234 | -9/Mines | Learned Materials terminal intel 3358 | -9/Mines | Entered Materials 3358 | -8/Materials | Accompanied by 1 ally 3358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3359 | -8/Materials | Loaded intel: 12 terminal locations 3662 | -8/Materials | Build established: Skirmisher 4239 | -8/Materials | Build established: Mutant 5259 | -8/Materials | Repaired Titanium Leg 5752 | -8/Materials | Discovered new exit (range 16) 5769 | -8/Materials | Identified exit to Factory 6124 | -8/Materials | Repaired Carbon-fiber Leg 6503 | -8/Materials | Entered Factory 6503 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6504 | -7/Factory | Identified exit to Storage 6791 | -7/Factory | Build established: Skirmisher 7859 | -7/Factory | Repaired Titanium Leg 7946 | -7/Factory | Entered Storage 8450 | -7/Storage | Repaired Gatling Laser 8594 | -7/Storage | Repaired Sml. Laser 8634 | -7/Storage | Repaired Deuterium Engine 9311 | -7/Storage | Discovered new exit (range 15) 9328 | -7/Storage | Identified exit to Factory 9329 | -7/Storage | Entered Factory 9329 | -6/Factory | Evolved 2 slots: Utility x2 9636 | -6/Factory | Build established: Gunner 10354 | -6/Factory | Discovered new exit (range 8) 10626 | -6/Factory | Identified exit to Lower Caves 10641 | -6/Factory | Entered Lower Caves 10979 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11033 | -6/Lower Caves | Lost 6 parts (1n2u3w) 11179 | -6/Lower Caves | Learned location of 1 exit from Factory 11190 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11197 | -6/Lower Caves | Found Prototype Special Weapon 11197 | -6/Lower Caves | Identified Molecular Deconstructor 11264 | -6/Lower Caves | Build established: Mutant 11304 | -6/Lower Caves | Spotted B-75 Beast 11322 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11332 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11601 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11785 | -6/Lower Caves | Discovered new exit (range 13) 11810 | -6/Lower Caves | Identified exit to Lower Caves 11832 | -6/Lower Caves | Entered another Lower Caves area 11832 | -6/Lower Caves | Accompanied by 1 ally 11852 | -6/Lower Caves | Identified exit to Zion 11893 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12229 | -6/Lower Caves | Entered Zion 12343 | -6/Zion | Discovered new exit (range 8) 12350 | -6/Zion | Identified exit to Proximity Caves 12435 | -6/Zion | Given the Hacking Drone Bay 12435 | -6/Zion | Found Prototype Device 12437 | -6/Zion | Identified Hacking Drone Bay 12477 | -6/Zion | Build established: Scavenger-Mutant 12494 | -6/Zion | Learned Factory emergency access door positions 12673 | -6/Zion | Learned Factory stockpile data 12841 | -6/Zion | Rebuked by Imprinter 12862 | -6/Zion | Attempted to imprint without authorization 12862 | -6/Zion | Attacked by Zionites 12910 | -6/Zion | Core integrity fell below 50% 12926 | -6/Zion | Core integrity fell below 20% 12961 | -6/Zion | Lost 9 parts (1p2n3u3w) 13241 | -6/Zion | Destroyed by C7-QBP(z) with Makeshift Sword Last Messages --------------- 13208_ ZQ-ZVS(z) destroyed. 13217_ Acquired 22 matter. ZO-IG2(z) bursts out of the Twisted Machinery. 13224_ ZO-IG2(z) destroyed. 13226_ System corrupted: Heat flow error (+204). 13226_ Acquired 14 matter. 0H-LCH(z) bursts out of the Twisted Machinery. 13233_ 0H-LCH(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. O2-NO9(z) bursts out of the Twisted Machinery. 13238_ C7-QBP(z) pulls a Mak. Sword out of the Twisted Machinery. 1H-TJ9(z) bursts out of the Twisted Machinery. 13239_ O2-NO9(z) pulls a Mak. Sword out of the Twisted Machinery. 13239_ Mak. Leg severed. 13239_ O2-NO9(z) destroyed. 13239_ Switching to secondary target: 0H-LCH(z). 13240_ 1H-TJ9(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ???????????????????????? "" ?""" 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" " #"?????????????####???######## | | ???"#""" " """""#"???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Librarian Challenges ------------ None Game ------ Seed ImprinterThermicBattery Manual? 0 Play Time 04:25:40 Cumulative 19.4 hours Start 2024.04.09 @ 00:10:05 End 2024.04.09 @ 06:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b48a98-2f44-4dae-9ece-4c7418138dcb