Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 17:51:07 Player: IzRey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3980) 3980 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 9162 Bonus ------- Follower Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 332/350 Energy 53/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Matter Pod Target Analyzer Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Targeting Computer Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Improved Medium Treads Flexi-carbon Leg Wheel Large Storage Unit Layered Medium Armor Plating Mini Grenade Launcher Precision Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 2 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 153 | 6 10 1 4 10 28 39 22 18 15 Power 21 | 1 1 . . . 6 4 4 4 1 Engine 7 | 1 . . . . 4 . 2 . . Core 14 | . 1 . . . 2 4 2 4 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . . . 7 5 6 6 3 4 Treads 9 | 2 . . . 3 . . 1 2 1 Leg 6 | . . . . . . . 5 1 . Wheel 18 | . . . . 4 5 6 . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 1 5 . 2 1 8 16 6 6 3 Device 21 | . 3 . 1 . 4 9 2 1 1 Storage 10 | 1 2 . 1 . . . . 4 2 Processor 3 | . . . . . 1 1 1 . . Hackware 1 | . . . . . . . 1 . . Protection 13 | . . . . 1 3 6 2 1 . Artifact . | . . . . . . . . . . Weapon 51 | 2 4 1 2 2 9 13 6 5 7 Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 1 2 . 2 . 3 2 . 1 2 Ballistic Cannon 11 | . . . . . 2 5 3 1 . Launcher 15 | . . 1 . 2 1 3 2 2 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 3 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 62 | . 3 . . 2 5 12 8 13 19 Power 8 | . 1 . . . 1 . 2 1 3 Propulsion 17 | . . . . 1 . 3 3 5 5 Utility 23 | . . . . . 3 6 2 5 7 Weapon 14 | . 2 . . 1 1 3 1 2 4 Highest Loss Streak 13 | . 3 . . 2 2 7 3 12 13 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 91 | . 96 100 100 99 98 89 90 85 54 Engine 3 | . 7 . . . 7 1 5 3 . Core 10 | . 6 14 14 14 10 13 6 6 4 Treads 6 | . 28 28 28 12 . . 3 2 5 Leg 3 | . . . . . . . 9 15 . Wheel 11 | . . . . 15 27 16 9 . 2 Device 13 | . 11 14 14 3 14 14 15 8 5 Storage 9 | . 14 14 14 14 9 7 6 11 10 Processor 3 | . . . . . . . 10 10 6 Hackware 1 | . . . . . . . 3 6 6 Protection 8 | . . . . 10 11 18 2 3 . Energy Gun 1 | . 14 . . . . . . . . Ballistic Gun 6 | . 13 14 17 17 10 3 . 1 2 Ballistic Cannon 4 | . . . . . 3 7 5 3 . Launcher 2 | . . 14 10 10 1 . . 2 4 Slashing Weapon 2 | . . . . . 2 2 5 4 3 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 12 15 16 37 37 60 62 56 52 47 Greatest Support 67 | 40 40 40 40 40 42 44 62 67 58 Greatest Overweight (x) 5 | . . . . 1 2 3 5 1 3 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 15 15 8 Most Carried 15 | 4 8 8 9 15 15 15 13 14 11 Average Carried 11 | 2 6 8 8 12 12 13 10 11 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 9 15 15 8 12 10 5 Class Distribution -------------------- 34% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Skirmisher 17% | Scavenger-Assassin 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 4208 | 206 444 32 . 327 450 1280 341 652 476 Remotely 818 | . . . . . 12 345 . 25 436 Salvage Created 3212 | . 534 20 . 199 578 638 354 609 280 Parts 158 | . 33 2 . 6 18 39 21 26 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 28 9 Prevented 3 | . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 102 | . 12 3 . 15 10 20 13 18 11 Melee 11 | . . . . . 3 3 3 1 1 Guns 30 | . 12 1 . 6 4 4 . 3 . Cannons 24 | . . . . . 3 10 6 5 . AOE 37 | . . 2 . 9 . 3 4 9 10 Classes Destroyed 17 | . 2 1 . 2 4 7 1 . . Worker 3 | . 1 . . . . 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . Watcher 1 | . . . . . . . 1 . . Swarmer 23 | . . 3 . . . . 4 13 3 Grunt 33 | . 12 . . . 3 9 4 2 3 Brawler 4 | . . . . . . 1 . 1 2 Duelist 2 | . . . . . 1 . . . 1 Sentry 14 | . . . . 2 5 2 2 2 1 Specialist 2 | . . . . . . 2 . . . Hunter 3 | . . . . . 1 1 . . 1 Programmer 7 | . . . . . . 4 3 . . Heavy 1 | . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . 3 Assembled 13 | . . . . 13 . . . . . Best Kill Streak 8 | . 2 3 . 8 3 6 4 4 8 Combat Bots Only 8 | . 2 3 . 8 3 4 4 4 8 Max Kills in Single Turn 3 | . 1 2 . 2 1 3 3 2 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . 2 . 2 . 2 3 2 3 Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 8472 | . 579 79 . 456 1002 2569 983 1347 1457 Core 1486 | . 115 40 . 59 89 328 143 261 451 Absorbed by Shields 171 | . . . . . . 171 . . . Redirected to Shielding 252 | . . . . 12 84 156 . . . Regen/Repaired (Parts) 235 | . . . . . . 235 . . . Core Remaining (%) 62 | 100 . . . 14 83 53 . . . Volleys Fired 284 | . 35 4 . 22 41 81 47 37 17 Largest 2 | . 2 2 . 2 2 2 1 2 2 Hottest 96 | . 80 50 . 53 88 96 44 67 58 Shots Fired 434 | . 65 5 . 37 68 140 47 50 22 Gun 194 | . 65 4 . 25 34 37 . 23 6 Cannon 191 | . . . . . 34 96 45 16 . Launcher 49 | . . 1 . 12 . 7 2 11 16 Special . | . . . . . . . . . . Kinetic 355 | . 35 4 . 25 68 133 45 39 6 Thermal 30 | . 30 . . . . . . . . Explosive 45 | . . 1 . 12 . 7 2 11 12 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 21 | . 10 2 . 5 13 21 11 17 6 Robot Miss Streak 7 | . 2 1 . 2 4 7 7 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 350 | . 45 3 . 21 46 118 52 46 19 Core Hits 292 | . 29 3 . 25 19 76 56 42 42 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . 2 . . 1 1 4 . 2 . Burn 2 | . 2 . . . . . . . . Destroy 3 | . . . . 1 . . . 2 . Blast 5 | . . . . . 1 4 . . . Melee Attacks 80 | . . . . . 24 19 25 7 5 Impact . | . . . . . . . . . . Slashing 80 | . . . . . 24 19 25 7 5 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 1 1 . 3 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10536 | . 578 170 . 608 987 3321 1381 1636 1855 Guns 1987 | . 578 35 . 180 284 495 . 339 76 Cannons 3194 | . . . . . 292 1723 867 312 . Explosions 3685 | . . 135 . 428 . 732 274 625 1491 Melee 1611 | . . . . . 372 351 240 360 288 Ramming 59 | . . . . . 39 20 . . . Kinetic 4904 | . 301 35 . 180 576 2218 867 651 76 Thermal 277 | . 277 . . . . . . . . Explosive 3586 | . . 135 . 428 . 732 263 625 1403 Electromagnetic 99 | . . . . . . . 11 . 88 Impact . | . . . . . . . . . . Slashing 1611 | . . . . . 372 351 240 360 288 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 4 6 5 10 13 Average Corruption 4 | . . . . . 3 3 3 7 10 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked 8 | . . . . . . 8 . . . Effects 146 | . . . . . 14 37 46 32 17 Message Errors 40 | . . . . . 5 8 16 8 3 Matter Fused 30 | . . . . . 3 9 11 4 3 Heat Flow Errors 17 | . . . . . 1 6 4 3 3 Energy Discharges 20 | . . . . . 2 6 4 6 2 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 19 | . . . . . . 4 9 6 . Data Loss (major) 9 | . . . . . . 2 2 3 2 Misfires 5 | . . . . . 2 1 . . 2 Alerts 3 | . . . . . 1 1 . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 577 | . . . . 16 86 82 . 213 180 Projectiles 34 | . . . . . . 30 . 4 . Explosions 201 | . . . . 16 . 14 . 48 123 Melee 342 | . . . . . 86 38 . 161 57 Knockbacks 60 | . . . . . 5 17 34 4 . Impact . | . . . . . . . . . . Kinetic 58 | . . . . . 5 17 32 4 . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 880 | . . 40 . 99 39 103 59 117 423 Shots 25 | . . 1 . 3 . 3 2 4 12 Rammed 2 | . . . . . . 2 . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 543 | . 36 . . 12 543 537 170 228 159 Average Temperature 123 | . 15 . . 6 140 163 33 53 34 Received Heat Transfer 1898 | . 345 . . 38 360 735 168 108 144 Effects 38 | . . . . . 14 21 . 3 . Shutdowns 13 | . . . . . 5 8 . . . Energy Bleed 5 | . . . . . 2 2 . 1 . Interference 7 | . . . . . 4 1 . 2 . Matter Decay 3 | . . . . . . 3 . . . Short Circuit 5 | . . . . . 1 4 . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . 1 2 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 927 | . 927 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 278 | . 175 142 . 245 221 278 232 . . Initial 128 | . . 21 . . 31 74 128 . . Average 84 | . 59 140 . 101 67 86 99 . . Maximum Alert Level 1 | . . . . 1 1 1 1 . . Low Security (%) 91 | 100 100 100 . 89 94 89 85 . . Level 1 8 | . . . . 10 5 10 14 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 4 . . . 2 10 3 . 1 Investigation 3 | . 2 . . . . 1 . . . Extermination 7 | . . . . . . 4 3 . . Reinforcement 7 | . 2 . . . . 5 . . . Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . 1 . . 1 . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 14 3 . 17 12 27 22 22 21 Peak Tracking Total 9 | . 3 3 . 4 3 5 4 5 9 Tactical Retreats 13 | . . . . 2 . 4 1 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 4 | . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 10 | . . . . 1 3 . 3 1 2 Max in Single Turn 3 | . . . . . 2 . 3 1 1 Garrison Access 3 | . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 27 | . 5 . 1 . 5 7 9 . . Terminals 17 | . 5 . . . 3 3 6 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 4 | . . . . . 1 1 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 53 | . 11 . 1 . 5 16 20 . . Successful 37 | . 5 . 1 . 5 11 15 . . Failed 16 | . 6 . . . . 5 5 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 1 . . . 4 . . Terminals 39 | . 11 . . . 3 9 16 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 6 | . . . . . 1 2 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . Terminal Hacks 22 | . 5 . 1 . 3 5 8 . . Record 3 | . . . . . . 1 2 . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Locate Traps 5 | . 2 . . . 2 . 1 . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 3 | . . . . . 1 1 1 . . Zone Layout 4 | . 1 . . . . 2 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 5 | . . . . . 1 1 3 . . Report Inventory 4 | . . . . . 1 1 2 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . Seal Access 3 | . . . . . 1 1 1 . . Unauthorized Hacks 3 | . . . . . . . 3 . . Terminals 3 | . . . . . . . 3 . . Botnet 3 | . . . . . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . . . 3 5 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 57 | . . . . . . 57 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 6 | . . 3 . . . . . . 3 Largest Group 3 | . . 3 3 3 . . . . 3 Highest-Rated Group 184 | . . 40 40 40 . . . . 184 Highest-Rated Ally 135 | . . 16 16 16 . . . . 135 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . 12 . . . . 13 Total Damage 940 | . . . . 133 . . . . 807 Kills 6 | . . . . 1 . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 3 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 12047 | 70 1088 313 715 533 2134 3050 2595 1097 452 Spaces Moved 5777 | 37 535 190 443 319 948 1211 1127 623 344 Core 43 | 1 . . . . . . . . 42 Treads 1643 | 36 535 190 443 66 . . 78 185 110 Legs 778 | . . . . . . . 340 438 . Wheels 3313 | . . . . 253 948 1211 709 . 192 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 101 101 110 50 Average Speed 125 | 157 160 160 160 108 97 115 124 139 107 Slowest Speed 240 | 160 160 160 160 160 120 145 240 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 5 84 40 91 75 51 32 21 60 64 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . . . 1 1 Spaces Dug 55 | . . . . . 18 9 19 9 . Terrain Destroyed 347 | . . 12 . 79 19 35 32 86 84 Melee 40 | . . . . . 14 7 19 . . Projectile 12 | . . . . . 5 7 . . . AOE 295 | . . 12 . 79 . 21 13 86 84 Terrain Rammed 2 | . . . . . 2 . . . . Walls Destroyed 1 | . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 10005 | 46 702 194 451 467 2053 2693 2223 785 391 Wait 3600 | . 112 . . 109 980 1310 992 97 . Move 5768 | 36 534 189 442 318 947 1210 1126 622 344 Hop . | . . . . . . . . . . Pick Up 42 | 4 5 . 1 4 14 7 4 2 1 Fast Attach 74 | 6 6 . 1 2 7 20 12 9 11 Attach 35 | . 2 . 1 2 9 8 5 5 3 Detach 18 | . 2 . 2 2 2 5 5 . . Swap 44 | . 2 1 2 6 12 11 5 4 1 Drop 47 | . 4 . 2 2 15 20 2 2 . Fire 284 | . 35 4 . 22 41 81 47 37 17 Melee 80 | . . . . . 24 19 25 7 5 Ram 4 | . . . . . 2 2 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 6) 572 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Lost 3 parts (1p2w) 867 | -10/Materials | Discovered new exit (range 5) 910 | -10/Materials | Identified exit to Materials 1159 | -10/Materials | Entered Mines 1162 | -10/Mines | Core integrity fell below 50% 1192 | -10/Mines | Learned Materials garrison access intel 1260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1285 | -10/Mines | Discovered exit to Materials (range 9) 1464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1464 | -10/Mines | Discovered new exit (range 5) 1472 | -10/Mines | Entered Exiles 1472 | -10/Exiles | Accompanied by 3 allies 1511 | -10/Exiles | Met 8R-AWN 1543 | -10/Exiles | Met EX-HEX 1635 | -10/Exiles | Met EX-DEC 1660 | -10/Exiles | Visited The Gauntlet 1926 | -10/Exiles | Met EX-BIN 1961 | -10/Exiles | Aligned with FarCom system 1963 | -10/Exiles | Given EX-Vault access code 2003 | -10/Exiles | Opened EX-Vault 2018 | -10/Exiles | Found Cloak of Protection 2050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2168 | -10/Exiles | Discovered new exit (range 14) 2187 | -10/Exiles | Left Exiles lab with Cloak of Protection 2187 | -10/Exiles | Entered Mines 2187 | -9/Mines | Accompanied by 3 allies 2202 | -9/Mines | Met a Derelict bent on vengeance 2307 | -9/Mines | Assembled infested the area 2429 | -9/Mines | Destroyed 8 combat bots 2462 | -9/Mines | Learned location of Zion (-6) 2539 | -9/Mines | Core integrity fell below 20% 2714 | -9/Mines | Discovered new exit (range 8) 2720 | -9/Mines | Entered Materials 2720 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2721 | -8/Materials | Loaded intel: 1 garrison access location 3032 | -8/Materials | Build established: Scavenger-Skirmisher 4354 | -8/Materials | Build established: Mutant 4415 | -8/Materials | Garrison activated, responded to threat 4733 | -8/Materials | Build established: Scavenger-Mutant 4777 | -8/Materials | Discovered new exit (range 16) 4854 | -8/Materials | Entered Factory 4854 | -7/Factory | Evolved 2 slots: Utility x2 4888 | -7/Factory | Repaired Assault Cannon 5087 | -7/Factory | Build established: Mutant 5539 | -7/Factory | Build established: Scavenger-Skirmisher 5836 | -7/Factory | Discovered new exit (range 16) 5969 | -7/Factory | Cargo convoy interrupted 6145 | -7/Factory | Build established: Skirmisher 6732 | -7/Factory | Repaired Hrd. Medium Armor Plating 6746 | -7/Factory | Discovered new exit (range 15) 6890 | -7/Factory | Build established: Assassin 7192 | -7/Factory | Lost 7 parts (1n4u2w) 7383 | -7/Factory | Build established: Mutant 7630 | -7/Factory | Discovered new exit (range 10) 7632 | -7/Factory | Lost 3 parts (1n1u1w) 7904 | -7/Factory | Entered another Factory area 7904 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7964 | -6/Factory | Build established: Scavenger-Skirmisher 8356 | -6/Factory | Build established: Scavenger-Mutant 8842 | -6/Factory | Build established: Scavenger-Assassin 9218 | -6/Factory | Discovered new exit (range 14) 9753 | -6/Factory | Identified exit to Lower Caves 9870 | -6/Factory | Lost 3 parts (1p1n1u) 10499 | -6/Factory | Entered Lower Caves 10511 | -6/Lower Caves | Identified exit to Lower Caves 10798 | -6/Lower Caves | Build established: Scavenger-Mutant 10905 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10988 | -6/Lower Caves | Learned Factory terminal intel 11102 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11157 | -6/Lower Caves | System corruption reached 10% 11218 | -6/Lower Caves | Lost 12 parts (1p4n5u2w) 11397 | -6/Lower Caves | Spotted B-75 Beast 11596 | -6/Lower Caves | Entered another Lower Caves area 11610 | -6/Lower Caves | Discovered new exit (range 14) 11750 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11750 | -6/Lower Caves | Core integrity fell below 50% 11780 | -6/Lower Caves | Core integrity fell below 20% 11806 | -6/Lower Caves | Destroyed 8 combat bots 11810 | -6/Lower Caves | Lost 13 parts (2p4n4u3w) 11826 | -6/Lower Caves | 99-TNT showed up to help 11852 | -6/Lower Caves | Learned location of 1 exit from Factory 11934 | -6/Lower Caves | Encountered a Warlord checkpoint 12048 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12025_ Complication: Shock Bomb Launcher rejected. 12025_ Complication: Med. Treads rejected. 12025_ Complication: Axe rejected. 12026_ Acquired Shock Bomb Launcher. 12027_ Com. Battery destroyed. 12028_ S-27 Virus destroyed. 12032_ Chain reaction triggered in Neutrino Core. 12034_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 12034_ Acquired 19 matter. 12037_ Corrupted Autogun self-destruct mechanism malfunctions. 12037_ Acquired 11 matter. 12040_ System corrupted: Shock Bomb Launcher rejected. 12040_ Acquired Shock Bomb Launcher. 12040_ Shock Bomb Launcher destroyed. 12040_ S-27 Virus destroyed. 12041_ Acquired 5 matter. 12043_ Acquired Autogun. 12044_ S-27 Virus misfires. 12045_ Corrupted VTOL Module self-destruct mechanism malfunctions. 12046_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????########?####??????? | | ??????????????????????????????# ### ######## | | ???????????????????????????????# | | ??????????????????????????????????# | | ?????????????????????????????????## ###### | | ?????????????????????????????##### #????? | | ????????????????????????????## ### ##????? | | ????????????????????????????# #??## #?????? | | ???????????????????????????## #???# #?????? | | ??????????????????????????## #???# #?????? | | ??????????????????????????# ##??# ##????? | | ??????????????????????????# #### ####?? | | ??????????????????????????## #?? | | ???????????????????????????## #? | | ????????????????????????????### ###### | | ????????????????????#????????### ####### | | ????????????????????# ???????# %! | | ???????????????????## ???????# | | ?????????????####### ??????# " """ | | ?????????????? ?????## """"""" | | ????????????????? ?#### """"""" | | ????????????????????#s ## " """ # | | ?????????????????????# = #### | | ????????????????????## =% % ##??? | | ????????????????????# @#### #???? | | ???????????????????# =[ #??# ### ##???? | | ???????????????????# *% #??# ##??## ###????? | | ???????????????????## % ??# #????? #??????? | | ????????????????????#### ???# #??????????????? | | ???????????????????????# ??? #??????????????? | | ??????????????????????? ??? ??????????????? | | ??????????????????????? ???# ##?????????????? | | ???????????????????????######???###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 1175 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 5 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionMetafieldCharger Manual? 0 Play Time 02:24:32 Cumulative 474.1 hours Start 2023.01.20 @ 21:33:25 End 2023.01.23 @ 17:51:07 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 19 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efe6af4-9219-454a-be0e-2c8ab8a53615