Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 12:49:41 Player: osman sinnoks Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (187) 935 Value Destroyed (9551) 9551 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (25347) 25347 TOTAL SCORE: 43733 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 2455 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10450 Entered Garrisons 1000 Used RIF Installer 3000 Win 3000 Friendly Fire -215 Cogmind --------- Core Integrity 1193/1640 Matter 262/300 Energy 998/1000 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Heavy Siege Treads Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Experimental Signal Interpreter Relay Coupler [Grunt] (4) Relay Coupler [Heavy] (2) > --- WEAPON (5) ------- Compact Linear Accelerator > --- INVENTORY (6) ---- Light Antimatter Reactor Biometal Leg Centrium Leg Centrium Leg Advanced Heat Sink Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Layered Heavy Armor Plating Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Heavy] X0-1V1's Piety Tracker > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Railgun Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Shield Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Experimental Myomer Leg Advanced Thermal Shield Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Heavy Machine Gun Improved Remote Datajack [Rating: 194] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Particle Cleaver Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 4 2 . . . 2 . 2 . 2 . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 3 | . . . 1 . . . . . . 1 . . . . 1 . Utility 10 | . . . 3 1 . . . 2 . 1 . 1 . 2 . . Weapon 3 | . . . . 1 . . . . . . . 1 . . . 1 Parts Attached 190 | 7 2 6 15 15 6 3 7 13 18 2 15 5 20 20 9 27 Power 21 | 1 . 1 . 3 1 . 1 1 1 . 2 . 2 2 2 4 Engine 11 | 1 . 1 . 3 1 . 1 1 . . 2 . . . 1 . Core 2 | . . . . . . . . . . . . . 1 . 1 . Reactor 8 | . . . . . . . . . 1 . . . 1 2 . 4 Propulsion 54 | 2 . 1 6 4 3 3 1 2 4 1 4 . 7 7 2 7 Treads 17 | 2 . 1 6 4 3 . . . . . . . . . . 1 Leg 37 | . . . . . . 3 1 2 4 1 4 . 7 7 2 6 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 63 | 2 2 . 5 1 1 . 2 6 7 1 5 3 8 8 3 9 Device 24 | 1 . . 2 1 . . . 3 3 . . 1 2 3 2 6 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . Processor 3 | . . . . . . . . . . . . 1 . 1 1 . Hackware 13 | . . . . . . . 2 1 1 . 3 . 2 3 . 1 Protection 20 | . 1 . 3 . 1 . . 2 3 1 2 . 4 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 . 4 4 7 1 . 3 4 6 . 4 2 3 3 2 7 Energy Gun 8 | 1 . . . 1 . . . . 1 . 1 . 1 . . 3 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 3 Ballistic Gun 30 | 1 . 3 4 6 1 . 2 4 4 . 2 1 1 . 1 . Ballistic Cannon 3 | . . . . . . . . . 1 . . . . 1 . 1 Launcher 1 | . . 1 . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . 1 . . . 1 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . . . . . . . 1 . 2 1 . Corrupted Parts 2 | . . . . 1 . . . . . . . . 1 . . . System Corruption 9 | . . . . 5 . . . . . . . . 4 . . . Parts Lost 104 | . . 3 9 7 10 . . 3 10 . 9 1 9 5 7 31 Power 11 | . . 1 . 1 1 . . . 1 . 2 . . . 1 4 Propulsion 22 | . . . 2 3 5 . . 1 2 . 1 . 1 . . 7 Utility 41 | . . 1 2 2 1 . . 2 5 . 4 . 5 4 5 10 Weapon 30 | . . 1 5 1 3 . . . 2 . 2 1 3 1 1 10 Highest Loss Streak 17 | . . 1 3 4 5 . . 2 4 . 7 1 3 1 6 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 12 | 2 6 9 5 10 15 11 12 14 14 14 15 15 15 15 14 12 Power 2 | . 1 . 1 2 4 4 4 2 1 3 2 3 3 4 2 1 Propulsion 3 | 1 3 4 2 1 3 1 1 3 4 3 3 3 2 4 6 6 Utility 2 | . 1 2 . . 1 2 3 3 4 4 4 4 4 2 1 1 Weapon 3 | . . 1 1 5 5 3 3 4 3 4 4 4 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 4 1 . 5 . . . 6 2 . 2 1 8 3 1 6 Power 5 | . . . . . . . . 2 . . 1 . . 1 . 1 Propulsion 15 | . 2 . . . . . . . 1 . . . 6 1 1 4 Utility 7 | . 2 1 . . . . . 2 1 . . . 1 . . . Weapon 12 | . . . . 5 . . . 2 . . 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 97 83 77 83 82 93 91 90 99 96 95 95 91 91 83 Engine 4 | . 14 13 7 6 7 7 7 6 2 . 4 5 . . 1 . Reactor 2 | . . . . . . . . . 3 5 . . 1 4 4 10 Treads 8 | . 27 27 23 17 20 1 . . . . . . . . . . Leg 13 | . . . . . . 20 23 19 18 23 22 21 20 18 21 18 Device 11 | . 5 . 8 15 15 15 15 14 11 11 11 10 10 15 15 14 Storage 6 | . 14 13 7 7 7 7 7 6 5 5 5 5 5 4 4 3 Processor 2 | . . . . 5 7 7 7 1 . . . 1 1 . 6 5 Hackware 10 | . . . . . . . 9 16 12 17 19 21 20 22 15 12 Protection 6 | . 7 12 11 . 2 . . 6 11 16 11 10 9 3 1 1 Energy Gun 2 | . 13 9 . . . . . . . . . . 3 4 1 3 Ballistic Gun 14 | . 14 12 23 21 22 23 22 20 19 11 8 10 11 8 4 3 Ballistic Cannon 1 | . . . . . . . . . . . 4 4 . . 4 4 Special Weapon 1 | . . . . . . . . . . 5 2 4 4 4 4 . Peak Build Rating 194 | 7 10 16 32 49 52 53 65 86 89 88 88 101 118 142 162 194 Average Rating 79 | 4 7 11 27 41 48 52 58 76 78 87 83 94 107 124 156 166 On Entrance 65 | . 7 10 15 25 49 44 53 63 83 81 88 87 98 115 142 154 Avg Prop Armor Cover (%) 33 | . . . 10 . . . . . . . . . . . . 34 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 33 36 47 48 44 44 44 75 75 56 66 70 83 83 94 153 Greatest Support 148 | 40 40 40 67 67 67 60 60 67 67 79 79 79 100 110 139 148 Greatest Overweight (x) 1 | . . . 1 1 1 . . 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 9 15 15 15 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 5 9 12 9 16 16 12 16 16 16 15 16 16 16 16 16 16 Average Carried 12 | 2 6 9 4 10 15 11 12 15 14 14 15 15 15 15 14 13 Final Capacity 16 | 8 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 6 Final Carried 16 | 3 9 7 3 15 13 11 16 16 16 14 16 15 16 16 16 6 Class Distribution -------------------- 26% | Botlord-Tank 17% | Scavenger-Gunner 17% | Mutant 12% | Scavenger-Tank 8% | Gunner 6% | Bothacker-Tank 3% | Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 8442 | 277 179 308 298 874 728 . 349 874 1170 . 731 150 814 478 474 738 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8252 | 59 297 405 456 1047 837 . 201 697 879 . 598 443 466 263 459 1145 Parts 394 | 6 14 38 31 46 43 . 13 29 25 . 27 17 23 10 13 59 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 7 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 30 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 149 | . 5 19 15 12 17 . 5 7 20 . 11 5 5 4 7 17 Guns 114 | . 5 6 14 12 17 . 5 7 20 . 6 5 5 4 2 6 Cannons 17 | . . . . . . . . . . . 5 . . . 3 9 AOE 16 | . . 13 . . . . . . . . . . . . 2 1 Classes Destroyed 20 | 1 4 2 3 4 2 . . 1 1 . 2 . . . . . Worker 3 | . . . . . . . . 2 . . . . . . 1 . Builder 4 | . . . 1 . . . . . . . . 1 . . 2 . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . . 2 . . . . . . . . . . . . Recycler 9 | . . . . 3 . . . 2 . . . 2 . . 1 1 Watcher 11 | . 3 . . 3 1 . . 1 . . . . . . 2 1 Swarmer 47 | . 3 13 7 . . . 2 2 5 . 1 5 . 2 3 4 Cutter 2 | . . . . . 1 . . . 1 . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . Grunt 50 | . 2 5 4 5 11 . . 3 9 . 1 . 3 2 3 2 Brawler 2 | . . . . . 1 . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . Sentry 16 | . . . 3 2 1 . 2 . 2 . 3 . . . 1 2 Specialist 3 | . . . . 1 . . . 1 . . . . 1 . . . Hunter 8 | . . . 1 1 . . . 1 1 . 1 . . 1 . 2 Programmer 17 | . . . . 2 3 . 1 1 . . 3 . . . . 7 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | 2 5 5 5 3 6 . 3 4 4 . 4 6 2 2 7 8 Combat Bots Only 8 | . 3 5 4 3 6 . 3 2 4 . 4 5 2 2 3 8 Max Kills in Single Turn 6 | 1 1 4 2 1 1 . 1 2 2 . 2 2 2 1 6 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Hostile Shots Fired 1793 | . 15 67 111 152 162 . 57 84 254 . 104 29 103 91 79 485 Missed 589 | . 7 24 24 48 36 . 24 34 65 . 32 7 32 42 32 182 Hits 1204 | . 8 43 87 104 126 . 33 50 189 . 72 22 71 49 47 303 Melee 10 | . . . . . 1 . . . 7 . . . 2 . . . Projectile 1194 | . 8 43 87 104 125 . 33 50 182 . 72 22 69 49 47 303 AOE 4 | . . . . . 1 . . . 1 . . . . 1 . 1 Critical Strikes 38 | . . 1 2 . 2 . . 1 4 . 6 . 6 . 1 15 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . 2 Damage Taken 20621 | . 62 639 1637 1180 1629 . 328 785 2546 . 1557 340 1663 1022 1191 6042 Core 2133 | . 7 79 346 78 177 . 65 60 265 . 79 18 114 38 82 725 Absorbed by Shields 630 | . . . . . . . . . . . . . . . 104 526 Core Remaining (%) 81 | 100 . 85 49 . . . 73 . 63 . 92 . 88 97 94 72 Volleys Fired 591 | 7 23 37 49 51 59 . 19 39 78 . 52 10 52 32 34 49 Largest 6 | 2 2 4 4 3 3 . 3 3 4 . 3 3 4 3 3 6 Hottest 477 | 60 60 100 110 103 84 . 81 90 124 . 137 101 177 149 207 477 Shots Fired 1545 | 14 46 86 134 146 164 . 50 117 213 . 106 25 116 74 101 153 Gun 1310 | 14 46 64 134 146 164 . 46 117 207 . 57 20 103 63 63 66 Cannon 168 | . . . . . . . . . 2 . 37 5 . . 38 86 Launcher 22 | . . 22 . . . . . . . . . . . . . . Special 45 | . . . . . . . 4 . 4 . 12 . 13 11 . 1 Kinetic 1261 | 7 23 43 133 136 164 . 46 117 200 . 91 25 84 42 68 82 Thermal 137 | . . . . . . . . . 9 . 3 . 19 21 33 52 Explosive 22 | . . 22 . . . . . . . . . . . . . . Electromagnetic 80 | 7 23 21 1 10 . . . . . . . . . . . 18 Robot Hit Streak 19 | 5 7 11 12 13 16 . 7 6 19 . 15 9 12 13 7 8 Robot Miss Streak 10 | 3 3 7 7 6 5 . 6 7 10 . 3 2 6 6 6 8 Penetration Max 1 | . . . . . . . . 1 1 . 1 . 1 1 1 1 Secondary Targets 12 | . 1 . 1 . 3 . 1 1 4 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 1 . . . . 1 . . Shots Hit Robots 933 | 7 28 41 83 110 112 . 25 69 133 . 67 12 79 40 51 76 Core Hits 450 | 2 15 32 36 72 48 . 15 39 67 . 26 10 21 17 19 31 Critical Kills 8 | . . . . . . . . . 3 . . . 3 . 1 1 Critical Parts Destroyed 12 | . . . . 1 . . 1 1 . . 1 . 3 . 4 1 Critical Strikes 38 | 1 . . . 1 . . 1 1 7 . 2 . 8 . 9 8 Burn 3 | . . . . . . . . . 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 21 | . . . . 1 . . 1 1 3 . 1 . 8 . 5 1 Blast 12 | . . . . . . . . . 1 . 1 . . . 4 6 Corrupt 1 | 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22173 | 66 356 1467 1156 1608 2226 . 448 1662 2520 . 1567 319 1698 848 2588 3644 Guns 16325 | 66 353 415 1143 1608 2226 . 448 1641 2469 . 987 294 1698 848 882 1247 Cannons 3722 | . . . . . . . . . 51 . 580 25 . . 1036 2030 Explosions 2028 | . . 1052 . . . . . . . . . . . . 670 306 Melee . | . . . . . . . . . . . . . . . . . Ramming 98 | . 3 . 13 . . . . 21 . . . . . . . 61 Kinetic 16756 | 29 111 294 1131 1547 2226 . 448 1641 2391 . 1517 319 1266 605 1497 1734 Thermal 2593 | . . . . . . . . . 129 . 50 . 432 243 421 1318 Explosive 1959 | . . 1052 . . . . . . . . . . . . 670 237 Electromagnetic 767 | 37 242 121 12 61 . . . . . . . . . . . 294 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 17 12 6 13 13 13 . 6 . 5 . 6 . . 29 Average Corruption 8 | . . 13 12 5 7 13 13 . 6 . 4 . 4 . . 24 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 164 | . . 6 1 34 14 2 15 . 21 . 13 . 16 . . 42 Message Errors 40 | . . 2 . 10 1 1 4 . 6 . 5 . 1 . . 10 Matter Fused 32 | . . . . 5 5 1 . . 4 . 3 . 8 . . 6 Heat Flow Errors 22 | . . 1 . 6 1 . 2 . 3 . . . 3 . . 6 Energy Discharges 15 | . . 1 1 3 2 . 1 . 3 . . . 1 . . 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . 2 Parts Fused 2 | . . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 16 | . . 2 . 3 2 . 2 . 3 . 1 . 1 . . 2 Data Loss (major) 4 | . . . . 1 . . 2 . . . . . . . . 1 Misfires 12 | . . . . 2 2 . 2 . 1 . 2 . 2 . . 1 Alerts 5 | . . . . . 1 . 1 . . . 2 . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 9 | . . . . 2 . . 1 . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 303 | . . 50 . . . . . . . . . . . . 132 121 Projectiles 212 | . . . . . . . . . . . . . . . 91 121 Explosions 91 | . . 50 . . . . . . . . . . . . 41 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . 1 . . 5 . . . 9 9 Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic 21 | . . . . . . . . . . . 4 . . . 8 9 Secondary 2 | . . . . . . . . . . . 1 . . . 1 . Self-Inflicted Damage 334 | . . 129 . . . . . . . . . . . . 123 82 Shots 9 | . . 7 . . . . . . . . . . . . 1 1 Rammed 10 | . 2 . 3 . . . . . . . . . . . . 5 Targets Rammed 15 | . 2 . 3 . . . . 3 . . . . . . . 7 Kicked 5 | . . . . . . . . 3 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 702 | 40 105 275 617 242 189 . 209 26 213 . 15 . 450 36 340 702 Average Temperature 138 | 18 32 125 198 116 49 . 49 6 47 . 13 . 148 12 150 216 Received Heat Transfer 3660 | . 6 120 339 198 486 . 96 162 696 . 231 . 989 69 120 148 Effects 57 | . . . 22 . . . . . . . . . 2 . 1 32 Shutdowns 15 | . . . 4 . . . . . . . . . . . . 11 Energy Bleed 5 | . . . 1 . . . . . . . . . . . 1 3 Interference 13 | . . . 4 . . . . . . . . . . . . 9 Matter Decay 3 | . . . 1 . . . . . . . . . 1 . . 1 Short Circuit 5 | . . . 4 . . . . . . . . . . . . 1 Damage (minor) 3 | . . . 1 . . . . . . . . . 1 . . 1 Damage (major) 11 | . . . 5 . . . . . . . . . . . . 6 Damage (core) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . 1 . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . 2 . . . 1 2 . . . . . 1 . 3 Heat Transferred 3081 | . . . . . . . . . 444 . 74 . 592 333 555 1083 Parts Sabotaged 5 | . . . . . . . . . 5 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Maximum Alert Level 3 | . . . 2 1 2 1 2 1 3 2 2 1 2 2 1 3 Low Security (%) 32 | 100 100 . 4 85 12 . . 56 4 . . 30 15 . . 41 Level 1 35 | . . . 86 14 29 100 68 43 11 . 17 69 52 74 100 22 Level 2 28 | . . . 9 . 57 . 31 . 65 100 82 . 31 25 . 34 Level 3 2 | . . . . . . . . . 19 . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Peak Influence 1040 | 5 89 . 432 249 605 309 529 299 1040 546 607 318 488 463 339 763 Initial 546 | . . . 132 171 175 309 202 256 174 546 368 318 160 274 234 176 Average 308 | . 14 . 306 90 416 301 357 184 612 539 490 228 313 342 284 325 Influence Increases 8029 | 10 165 417 610 583 515 . 387 475 1046 . 489 127 558 632 404 1611 Destroy 0b10 Robot/C 3745 | . 100 340 300 280 340 . 200 220 600 . 255 75 255 330 135 315 Destroy 0b10 Robot/NC 205 | 10 25 . 5 40 5 . . 35 5 . . 12 . 24 24 20 Destroy Leader 500 | . 20 10 60 100 20 . 30 46 20 . 24 8 16 50 28 68 Allied During Kill 462 | . . 7 . 14 . . 37 43 41 . 20 . 85 158 26 31 Successful Hack 28 | . 5 . . 14 . . . . . . . . . . . 9 Disable Machine 180 | . 15 . . 75 . . 15 15 . . . . . 24 . 36 Anti-Garrison Action 628 | . . . . . 100 . 50 . 250 . 152 . 76 . . . Destroy Structure 403 | . . . 2 30 5 . 10 2 25 . 14 8 6 34 102 165 Partial Spotted 36 | . . . . . . . . . . . 12 . . . . 24 Lose Combat Pursuer 732 | . . 60 15 30 45 . 45 . 105 . 12 24 120 12 . 264 Miscellaneous 1110 | . . . 228 . . . . 114 . . . . . . 89 679 Influence Decreases 7266 | 10 165 162 487 711 175 301 187 715 255 514 408 505 299 704 526 1142 Entered New Map 2605 | . . . 123 207 75 281 87 233 75 494 158 289 69 214 182 118 Time Decay 2711 | 10 165 132 254 414 . 20 . 392 . 20 . 206 . 350 214 534 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 1040 | . . 30 90 70 100 . . 30 100 . 90 10 90 50 70 310 Lost Ally 810 | . . . 20 20 . . 100 60 80 . 160 . 140 90 60 80 Squads Dispatched 32 | . 1 . 3 6 . . . 4 . . . . . 9 2 7 Investigation 2 | . . . 1 . . . . . . . . . . 1 . . Extermination 10 | . . . . 2 . . . 2 . . . . . 2 1 3 Reinforcement 13 | . 1 . 2 3 . . . 2 . . . . . 1 1 3 Assault 3 | . . . . . . . . . . . . . . 2 . 1 Garrison 4 | . . . . 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 9 | . 1 . 1 . . . . 1 . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 353 | . 11 22 23 21 23 . 15 20 41 . 27 12 37 35 12 54 Peak Tracking Total 14 | . 3 6 6 3 6 . 5 3 7 . 8 6 8 5 5 14 Tactical Retreats 28 | . . 1 1 2 2 . 2 . 3 . 1 1 5 1 . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 25 | . 4 1 . . 1 . . 1 10 . 2 . 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 24 | . 1 . . 5 1 . 2 1 3 . 4 . 2 2 . 3 Max in Single Turn 5 | . 1 . . 5 1 . 1 1 1 . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 11 | . . . . . 1 . 1 . 3 . 4 . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 11 | . 1 . . 1 1 1 . 2 1 1 . 1 . . . 2 Terminals 5 | . 1 . . . 1 . . 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 Total Hacks 16 | . 2 . . 1 3 1 . 2 2 1 . 1 . . . 3 Successful 10 | . 2 . . 1 . 1 . 2 . 1 . 1 . . . 2 Failed 6 | . . . . . 3 . . . 2 . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . 3 . . . . . . . . . . . . . . 2 Terminals 10 | . 2 . . . 3 . . 1 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 Terminal Hacks 3 | . 1 . . . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . 1 Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 1 . . 1 1 . 1 . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . 2 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked 32 | . . . . . . . 3 . 4 . 9 . 10 5 . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 32 | . . . . . . . 3 . 4 . 9 . 10 5 . 1 Robot Hacks Applied 34 | . . . . . . . 3 . 4 . 10 . 11 5 . 1 spike_heat 1 | . . . . . . . . . . . 1 . . . . . amplify_resonance 3 | . . . . . . . . . . . 1 . 2 . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . overwrite_iff 11 | . . . . . . . 1 . 2 . 5 . 3 . . . formatsys_high 18 | . . . . . . . 2 . 2 . 3 . 6 4 . 1 Relay Couplers Released 44 | . . . . 3 3 . 4 . 11 . 16 . 7 . . . Machine Destruction 41 | . . . . . 3 . 4 . 11 . 16 . 7 . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . Attached 12 | . . . . . . . 2 1 1 . 3 . 2 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 54 | . . 2 . 1 . . 5 4 8 . 8 . 12 8 . 6 Largest Group 6 | . . 2 1 1 . . 2 4 2 2 3 . 6 5 4 3 Highest-Rated Group 394 | . . 10 5 79 . . 124 116 79 79 126 . 394 293 120 220 Highest-Rated Ally 183 | . . 5 5 79 . . 62 29 47 47 49 . 148 148 30 183 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 384 | . . 7 2 8 . . 22 53 47 . 42 . 60 90 22 31 Total Damage 9987 | . . 23 . 420 . . 662 737 1048 . 969 . 1817 2831 296 1184 Kills 74 | . . . . 2 . . 5 6 10 . 6 . 12 24 3 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . X0-1V1 Amusement Gains 162 | . 3 . 10 5 20 . 20 10 10 . 24 . . . 10 50 Average Entertainment 61 | . 3 . 14 22 25 36 39 58 70 76 91 100 100 100 62 68 Good Acts 103 | . . 15 14 5 1 1 . 7 15 1 9 3 9 3 4 16 Bad Acts 81 | . . 20 13 6 . . 2 3 4 . 4 . 6 4 4 15 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Active Infowar (turns) 313 | 29 284 . . . . . . . . . . . . . . . Seismic 313 | 29 284 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 12099 | 112 733 982 551 1434 513 45 342 927 1357 43 968 423 923 782 459 1505 Spaces Moved 6738 | 51 398 536 223 750 195 33 222 443 551 32 654 273 543 531 317 986 Core 224 | 8 . . . . . . . . . . . . . . . 216 Treads 2145 | 43 398 536 223 750 195 . . . . . . . . . . . Legs 4369 | . . . . . . 33 222 443 551 32 654 273 543 531 317 770 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 123 113 110 110 120 120 120 105 90 90 50 Average Speed 135 | 142 160 160 160 161 165 123 121 166 176 120 120 120 121 109 93 97 Slowest Speed 250 | 160 160 160 240 240 250 123 123 190 186 120 120 120 185 117 96 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 61 45 29 15 35 2 41 18 64 2 69 8 67 19 13 36 Regions Visited 16 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . 1 Terrain Destroyed 250 | . . 106 1 34 . . 1 4 3 . . 2 3 . 30 66 Melee . | . . . . . . . . . . . . . . . . . Projectile 61 | . . . 1 . . . 1 4 3 . . 2 3 . 9 38 AOE 189 | . . 106 . 34 . . . . . . . . . . 21 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 8633 | 77 450 584 320 882 277 36 267 560 783 36 755 347 735 690 406 1428 Wait 701 | 4 2 . 11 26 12 . 10 34 44 2 4 55 83 72 28 314 Move 6727 | 50 397 535 223 750 194 33 221 443 550 32 653 273 542 530 316 985 Hop . | . . . . . . . . . . . . . . . . . Pick Up 179 | 9 10 3 12 30 4 . 7 10 24 . 14 1 16 11 12 16 Fast Attach 42 | 1 9 . . . 2 . . 3 5 . 5 3 4 5 . 5 Attach 116 | 6 . 4 12 9 6 2 2 3 18 2 6 1 7 6 8 24 Detach . | . . . . . . . . . . . . . . . . . Swap 73 | . 1 3 6 7 . 1 5 7 8 . 8 1 11 11 2 2 Drop 111 | . 6 2 3 9 . . 3 13 11 . 8 3 20 17 6 10 Fire 591 | 7 23 37 49 51 59 . 19 39 78 . 52 10 52 32 34 49 Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . 5 Kick 5 | . . . . . . . . 3 . . . . . . . 2 Crush 4 | . 2 . 2 . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . 5 40 . 5 . . 3 . 15 Rewire 11 | . . . 2 . . . . . 5 . . . . 3 . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: [*Res] / [*Upp] / Gar) -4/Garrison (discovered 2 exits: [*Res x2]) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Discovered new exit (range 15) 752 | -10/Materials | Discovered new exit (range 9) 840 | -10/Materials | Prayed at D.C.S.S. Altar Unit 846 | -10/Materials | Entered Subcaves 1255 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1291 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1363 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1582 | -10/Subcaves | X0-1V1 caused items to flee you 1607 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1627 | -10/Subcaves | System corruption reached 10% 1639 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+350) 1661 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1679 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1683 | -10/Subcaves | Identified exit to Recycling 1683 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1723 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+2) 1746 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1753 | -10/Subcaves | X0-1V1 activates XOMVISION 1772 | -10/Subcaves | Identified exit to Materials 1772 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1805 | -10/Subcaves | X0-1V1 sent you into danger 1809 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x2) 1828 | -10/Subcaves | Entered Materials 1828 | -8/Materials | Accompanied by 1 ally 1828 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1835 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1839 | -8/Materials | X0-1V1 caused items to flee you 1851 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1852 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1859 | -8/Materials | Mass support permanently improved by X0-1V1 (+7; -210 max core) 1862 | -8/Materials | X0-1V1 whisked you away to safety 1866 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 1874 | -8/Materials | X0-1V1 put everyone to sleep 1905 | -8/Materials | System corruption reached 10% 1920 | -8/Materials | X0-1V1 foreshadows a heat wave 1930 | -8/Materials | X0-1V1 announced a LAN party 1940 | -8/Materials | X0-1V1 released a cloud of subatomizers 1951 | -8/Materials | Identified exit to Factory 1951 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2017 | -8/Materials | Sterilization system engaged 2017 | -8/Materials | Non-combat units ordered to evacuate 2021 | -8/Materials | Items stopped fleeing you 2117 | -8/Materials | Combat units ordered to evacuate 2190 | -8/Materials | Ambient heat levels rising (+10) 2204 | -8/Materials | Weapon slot count reverted to normal (-2) 2254 | -8/Materials | X0-1V1 downgraded hostiles (x1) 2254 | -8/Materials | Core integrity fell below 50% 2316 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2317 | -8/Materials | Ambient heat levels rising (+10) 2377 | -8/Materials | Ambient heat levels rising (+10) 2379 | -8/Materials | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2406 | -7/Factory | Lost 3 parts (1u2w) 2487 | -7/Factory | Identified exit to Lower Caves 2487 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 2490 | -7/Factory | Garrison activated, responded to threat 2503 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2565 | -7/Factory | X0-1V1 upgraded hostiles (x1) 2606 | -7/Factory | Lost 4 parts (1p1n1u1w) 2887 | -7/Factory | Build established: Gunner 3137 | -7/Factory | Cargo convoy interrupted 3536 | -7/Factory | X0-1V1 sent allied Knight (x1) 3698 | -7/Factory | Build established: Scavenger-Gunner 3813 | -7/Factory | Identified exit to Garrison 3813 | -7/Factory | Entered Garrison 3846 | -7/Garrison | Installed Relay Interface Framework 4027 | -7/Garrison | Triggered checkpoint 4047 | -7/Garrison | Triggered checkpoint 4071 | -7/Garrison | Triggered checkpoint 4168 | -7/Garrison | Garrison Relay disabled 4201 | -7/Garrison | Discovered new exit (range 14) 4239 | -7/Garrison | System corruption reached 10% 4294 | -7/Garrison | Lost 5 parts (1p2n2w) 4295 | -7/Garrison | Expanded RIF knowledge: Hotswap 4326 | -7/Garrison | Entered Factory 4344 | -7/Factory | Core integrity restored by X0-1V1 (+125) 4371 | -7/Factory | Identified exit to Garrison 4371 | -7/Factory | Entered Garrison 4392 | -7/Garrison | Found embedded Infiltrators 4411 | -7/Garrison | Triggered checkpoint 4466 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4490 | -7/Garrison | Garrison Relay disabled 4575 | -7/Garrison | Triggered checkpoint 4652 | -7/Garrison | Lost 3 allies 4695 | -7/Garrison | Discovered new exit (range 14) 4713 | -7/Garrison | Entered Factory 4713 | -6/Factory | Evolved 2 slots: Utility x2 4784 | -6/Factory | Build established: Bothacker-Gunner 4835 | -6/Factory | Identified exit to Lower Caves 4835 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 4884 | -6/Factory | X0-1V1 sent you to a vault 5108 | -6/Factory | X0-1V1 upgraded hostiles (x1) 5448 | -6/Factory | Build established: Scavenger-Tank 5486 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5640 | -6/Factory | Identified exit to Garrison 5640 | -6/Factory | Entered Garrison 5684 | -6/Garrison | Triggered checkpoint 5686 | -6/Garrison | X0-1V1 sent allied Y-54 Guardian (x2) 5721 | -6/Garrison | Garrison Relay disabled 5800 | -6/Garrison | Triggered checkpoint 5826 | -6/Garrison | X0-1V1 sent allied Scrapper (x2) 5857 | -6/Garrison | Lost 3 allies 5903 | -6/Garrison | X0-1V1 downgraded hostiles (x1) 6022 | -6/Garrison | Triggered checkpoint 6161 | -6/Garrison | Discovered new exit (range 14) 6359 | -6/Garrison | Discovered new exit (range 9) 6385 | -6/Garrison | Spotted B-90 Cyclops 6410 | -6/Garrison | X0-1V1 activates XOMVISION 6436 | -6/Garrison | Triggered checkpoint 6462 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 6487 | -6/Garrison | Lost 4 parts (2n1u1w) 6516 | -6/Garrison | Garrison Relay disabled 6647 | -6/Garrison | Discovered new exit (range 11) 6726 | -6/Garrison | Triggered checkpoint 6825 | -6/Garrison | Build established: Bothacker-Tank 6829 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6837 | -6/Garrison | Garrison Relay disabled 6840 | -6/Garrison | X0-1V1 sent hostile S-27 Virus (x4) 6870 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6991 | -6/Garrison | Weapon slot count reverted to normal (-2) 6997 | -6/Garrison | Entered Factory 6997 | -5/Factory | Accompanied by 2 allies 6997 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7040 | -5/Factory | Identified exit to Garrison 7040 | -5/Factory | Entered Garrison 7040 | -5/Garrison | Accompanied by 2 allies 7118 | -5/Garrison | Triggered checkpoint 7118 | -5/Garrison | Triggered checkpoint 7130 | -5/Garrison | X0-1V1 downgraded hostiles (x2) 7134 | -5/Garrison | Spotted B-75 Beast 7209 | -5/Garrison | Lost 7 allies 7221 | -5/Garrison | Destroyed B-75 Beast 7252 | -5/Garrison | Lost 7 parts (2p1n2u2w) 7270 | -5/Garrison | Triggered checkpoint 7340 | -5/Garrison | X0-1V1 caused items to flee you 7364 | -5/Garrison | Discovered new exit (range 9) 7412 | -5/Garrison | Triggered checkpoint 7423 | -5/Garrison | Garrison Relay disabled 7528 | -5/Garrison | Build established: Botlord-Tank 7535 | -5/Garrison | Discovered new exit (range 8) 7540 | -5/Garrison | Items stopped fleeing you 7600 | -5/Garrison | Triggered checkpoint 7603 | -5/Garrison | Garrison Relay disabled 7616 | -5/Garrison | Garrison Relay disabled 7718 | -5/Garrison | Garrison Relay disabled 7746 | -5/Garrison | Identified exit to Factory 7746 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 7843 | -5/Garrison | Spotted B-86 Titan 7901 | -5/Garrison | Expanded RIF knowledge: Program Shield 8008 | -5/Garrison | Entered Factory 8008 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8048 | -4/Factory | X0-1V1 activates XOMVISION 8116 | -4/Factory | Discovered new exit (range 16) 8191 | -4/Factory | Discovered new exit (range 9) 8431 | -4/Factory | Identified exit to Garrison 8431 | -4/Factory | Entered Garrison 8443 | -4/Garrison | Triggered checkpoint 8466 | -4/Garrison | X0-1V1 destroyed Phase Generator 8466 | -4/Garrison | Phase Generator disabled 8539 | -4/Garrison | Triggered checkpoint 8558 | -4/Garrison | Garrison Relay disabled 8576 | -4/Garrison | X0-1V1 sent hostile Savage (x2) 8725 | -4/Garrison | Spotted B-86 Titan 8729 | -4/Garrison | Triggered checkpoint 8810 | -4/Garrison | Lost 3 parts (2u1w) 8825 | -4/Garrison | X0-1V1 sent allied B-90 Cyclops (x1) 8827 | -4/Garrison | Allies destroyed B-86 Titan 8841 | -4/Garrison | Triggered checkpoint 8884 | -4/Garrison | Lost 3 parts (1n1u1w) 8945 | -4/Garrison | Triggered checkpoint 8945 | -4/Garrison | Triggered checkpoint 9015 | -4/Garrison | Triggered checkpoint 9032 | -4/Garrison | X0-1V1 upgraded ally (x2) 9059 | -4/Garrison | Garrison Relay disabled 9090 | -4/Garrison | Discovered new exit (range 14) 9180 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 9309 | -4/Garrison | Triggered checkpoint 9312 | -4/Garrison | Discovered new exit (range 10) 9354 | -4/Garrison | Entered Research 9354 | -3/Research | Accompanied by 2 allies 9354 | -3/Research | Evolved 2 slots: Utility x2 9553 | -3/Research | X0-1V1 put everyone to sleep 9632 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 9808 | -3/Research | Garrison activated, responded to threat 10045 | -3/Research | X0-1V1 sent you to a vault 10054 | -3/Research | Discovered new exit (range 12) 10090 | -3/Research | Found Prototype Processor 10090 | -3/Research | Identified Exp. Signal Interpreter 10104 | -3/Research | First assault squad dispatched 10121 | -3/Research | Identified exit to Research 10136 | -3/Research | Entered another Research area 10136 | -2/Research | Accompanied by 4 allies 10136 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10209 | -2/Research | Lost 4 allies 10302 | -2/Research | Lost 6 parts (1p5u) 10378 | -2/Research | X0-1V1 activates XOMVISION 10421 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 10424 | -2/Research | X0-1V1 caused items to flee you 10546 | -2/Research | Discovered new exit (range 9) 10554 | -2/Research | Items stopped fleeing you 10567 | -2/Research | Build established: Scavenger-Gunner 10594 | -2/Research | Identified exit to Access 10595 | -2/Research | Entered Access 10595 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 10740 | -1/Access | X0-1V1 destroyed Energy Cycler 10740 | -1/Access | Energy Cycler disabled 10886 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 11087 | -1/Access | X0-1V1 sent you to a vault 11155 | -1/Access | Lost 3 allies 11262 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 11345 | -1/Access | Search patrols dispatched 11395 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 11434 | -1/Access | System corruption reached 10% 11521 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 11588 | -1/Access | X0-1V1 whisked you away to safety 11598 | -1/Access | Destroyed 8 combat bots 11617 | -1/Access | Lost 10 parts (1p2n5u2w) 11669 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 11772 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 11844 | -1/Access | Weapon slot count reverted to normal (-1) 11895 | -1/Access | Spotted B-99 Colossus 11960 | -1/Access | X0-1V1 enhanced Transport squad support 11983 | -1/Access | Core integrity restored by X0-1V1 (+278) 12006 | -1/Access | Lost 17 parts (3p5n3u6w) 12069 | -1/Access | X0-1V1 sent hostile X-87 Electro (x2) 12091 | -1/Access | X0-1V1 sent allied Lightning (x2) 12094 | -1/Access | Discovered new exit (range 11) 12095 | -1/Access | First assault squad dispatched 12100 | -1/Access | Identified exit to Surface 12100 | *** | Escaped! Last Messages --------------- 12094_ H-88 Terminator system terminally corrupted. 12094_ Main Access Shell breached. 12094_ EXIT=FOUND 12095_ ALERT: Unidentified disturbance in Zone 9P, assault force dispatched. 12095_ Slug penetrates Main Access Shell. 12095_ EMDS Slug penetrates Wall. 12098_ The Access Shell folds into the floor. 12098_ EMDS Slug penetrates H-88 Terminator. 12099_ H-88 Terminator IFF system glitched. 12099_ Slug penetrates Terminal. 12100_ H-88 Terminator system terminally corrupted. 12100_ EXIT=IDENTIFIED: SURFACE [Achievement: 40k Club] [Achievement: Epsilon Run] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????gg?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ????????????? ????# #??????????????????? | | ????????????" #???# #??????????????????? | | ???????????? #???# #??????????????????? | | ???????????? #??## ##?????????????????? | | ????????????" #??# #?????????????????? | | ???????????"" #??##"" ##?????????????????? | | ?????????"""" #???#"" #??????????????????? | | ??????????""" #???#"" #??????????????????? | | ??????????""" #???#T #??????????????????? | | ??????????? #???#"" #??????????????????? | | ##+##?????? #???#"" #??????????????????? | | ########+#+#####"" =#??????????????????? | | !% % ??????????????? | | " = ??????????????? | | ###+####### #################???????????????? | | # ##? ?????# #???????????????????????????????? | | # #?? ?????# #???????????????????????????????? | | # #? ????# #???????????????????????????????? | | # #? ????# #???????????????????????????????? | | # ## ???# #???????????????????????????????? | | # ## ???# #???????????????????????????????? | | # ## ??# #???????????????????????????????? | | # ## ??# #???????????????????????????????? | | # ## ?? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 59 Energy Capacity 1715 Matter Stores 980 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 30 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 173 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 40k Club Chaotic Teddy Bear Dodgeball, But With Guns Epsilon Run Rockin' Loadout Well-fed Force Field Challenges ------------ None Game ------ Seed ComponentBackupInitializer Manual? 0 Play Time 02:22:58 Cumulative 73.1 hours Start 2026.09.18 @ 10:04:16 End 2026.09.18 @ 12:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58bfea2d-272b-42ae-bdc3-baa67c4edc56