Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.22 @ 18:43:04 Player: Rathori Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (55) 55 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 1382 Bonus ------- Follower Combat Kills 177 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 41/125 System Corruption 2% Temperature Cool (9) Movement Flying (34) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Heat Sink Light Armor Plating > --- WEAPON (2) ------- Compact Ion Cannon Light Assault Rifle > --- INVENTORY (4) ---- Light Nuclear Core Cooling System Autogun Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Light Armor Plating > --- WEAPON ----------- Compact Ion Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Cooling System Autogun Flail [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 4 8 10 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 . 3 Utility 6 | 1 1 2 2 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 1 5 3 Energy Gun 2 | . 1 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 7 | . . 6 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 3 Average Slot Usage (%) 64 | . 84 63 51 Engine 8 | . 14 8 5 Flight 18 | . 24 15 18 Device 5 | . . 8 5 Processor 8 | . 12 11 3 Protection 1 | . . . 4 Energy Gun 5 | . 12 5 . Energy Cannon 1 | . . . 3 Ballistic Gun 13 | . 15 15 10 Naked Turns 7 | . . . 7 Heaviest Build 12 | 10 10 9 12 Greatest Support 40 | 40 40 8 12 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 6 | 4 6 4 4 Average Carried 3 | 2 4 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 3 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 451 | 191 20 60 180 Remotely . | . . . . Salvage Created 80 | . 20 60 . Parts 6 | . 1 5 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 2 | . 1 1 . Guns 2 | . 1 1 . Classes Destroyed 2 | . 1 1 . Swarmer 1 | . 1 . . Sentry 1 | . . 1 . Best Kill Streak 1 | . 1 1 . Combat Bots Only 1 | . 1 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 830 | . 22 663 145 Core 412 | . . 302 110 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 18 | 2 4 9 3 Largest 2 | 2 2 2 2 Hottest 60 | 40 60 60 43 Shots Fired 32 | 4 8 15 5 Gun 32 | 4 8 15 5 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | 4 4 9 5 Thermal . | . . . . Explosive . | . . . . Electromagnetic 10 | . 4 6 . Robot Hit Streak 11 | 1 1 11 2 Robot Miss Streak 4 | 3 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 16 | 1 2 10 3 Core Hits 12 | . 2 8 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 203 | 14 27 127 35 Guns 169 | 14 27 102 26 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 34 | . . 25 9 Kinetic 106 | 14 17 49 26 Thermal . | . . . . Explosive . | . . . . Electromagnetic 63 | . 10 53 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 11 4 Shots . | . . . . Rammed 8 | . . 6 2 Targets Rammed 8 | . . 6 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 185 | . 34 26 185 Average Temperature 36 | . 17 11 78 Received Heat Transfer 228 | . 12 189 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 472 | . 185 218 472 Initial 83 | . . 78 83 Average 162 | . 77 143 296 Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 97 42 Level 1 3 | . . 2 7 Level 2 16 | . . . 50 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 15 14 13 Peak Tracking Total 9 | . 7 9 9 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 . 6 Successful 4 | . 1 . 3 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Open Door 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 9 | . . . 9 Highest-Rated Group 80 | . . . 80 Highest-Rated Ally 16 | . . . 16 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks 57 | . . . 57 Total Damage 556 | . . . 556 Kills 12 | . . . 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 769 | 81 173 267 248 Spaces Moved 1171 | 42 322 386 421 Core 231 | 3 . 39 189 Treads 49 | 39 10 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 891 | . 312 347 232 Fastest Speed 34 | 50 37 37 34 Average Speed 47 | 152 41 47 41 Slowest Speed 200 | 160 200 120 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 2 6 Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 51 46 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1342 | 53 353 455 481 Wait 102 | . 17 40 45 Move 1152 | 41 321 381 409 Hop 8 | . . 2 6 Pick Up 10 | 4 1 3 2 Fast Attach 18 | 6 3 2 7 Attach 4 | . . 2 2 Detach 4 | . 2 1 1 Swap 6 | . 1 4 1 Drop 9 | . 4 5 . Fire 18 | 2 4 9 3 Melee . | . . . . Ram 8 | . . 6 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Discovered new exit (range 5) 254 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 309 | -9/Materials | Build established: Mutant 383 | -9/Materials | Discovered new exit (range 13) 473 | -9/Materials | Discovered new exit (range 15) 505 | -9/Materials | Lost 3 parts (1p1n1w) 511 | -9/Materials | Core integrity fell below 50% 520 | -9/Materials | Identified exit to Storage 522 | -9/Materials | Entered Storage 536 | -9/Storage | Core integrity fell below 20% 562 | -9/Storage | Lost 3 parts (1u2w) 624 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 739 | -9/Storage | Garrison activated, responded to threat 770 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00665_ Acquired 22 matter. 00665_ R-06 Scavenger collects Imp. Ion Engine. 00665_ Acquired Imp. Heat Sink. 00666_ System corrupted: Heat flow error (+199). 00670_ Acquired 10 matter. 00681_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. 00683_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 00683_ Acquired Prototype Energy Cannon. 00684_ Identified Com. Ion Cannon. 00698_ Mercenary 2f destroyed. 00699_ Acquired 10 matter. 00739_ ALERT: Activating Garrison Access S001. 00754_ K-01 Serf cleans the Compression Vault. 00762_ K-01 Serf collects debris. 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