Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 09:29:14 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2045) 2045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 4783 Bonus ------- High Alert Combat Kills 98 Entered Garrisons 200 Cogmind --------- Core Integrity 97/550 Matter 89/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Weight Redist. System Seismic Detector Particle Charger Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cooling System Cooling System Improved Cooling System Weight Redist. System Seismic Detector Improved Targeting Computer Core Analyzer Particle Charger Field Recycling Unit Improved Assault Rifle Mini Grenade Launcher Welding Torch Heavy Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 80 | 1 5 37 12 9 16 Power 9 | . . 3 3 2 1 Engine 8 | . . 3 3 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | . 3 12 2 3 3 Treads 2 | . 2 . . . . Leg 20 | . . 12 2 3 3 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 5 5 2 11 Device 15 | 1 1 3 3 . 7 Storage 2 | . 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . . 1 2 2 3 Artifact . | . . . . . . Weapon 22 | . . 17 2 2 1 Energy Gun 1 | . . 1 . . . Energy Cannon 6 | . . 6 . . . Ballistic Gun 7 | . . 4 2 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 5 | . . 5 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 26 | . 1 7 3 6 9 Power 3 | . . 1 1 . 1 Propulsion 12 | . . 2 1 3 6 Utility 3 | . 1 . . 1 1 Weapon 8 | . . 4 1 2 1 Highest Loss Streak 6 | . 1 2 3 4 6 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 99 98 95 95 96 Engine 12 | . 14 10 17 18 11 Core 1 | . . . . . 6 Treads 1 | . 21 . . . . Leg 36 | . 2 43 33 33 32 Device 9 | . 13 9 11 2 10 Storage 10 | . 14 11 9 9 9 Processor 1 | . . . . . 4 Protection 3 | . . 1 6 14 3 Energy Cannon 7 | . . 13 11 1 . Ballistic Gun 7 | . 28 4 6 8 8 Ballistic Cannon 2 | . . . . 7 8 Peak Build Rating 31 | 8 10 22 25 30 31 Average Rating 21 | 7 9 18 22 27 29 On Entrance 15 | 6 8 7 20 24 28 Naked Turns 1 | . . . . . 1 Heaviest Build 73 | 14 29 56 68 73 69 Greatest Support 60 | 20 40 60 59 53 53 Greatest Overweight (x) 4 | . 2 1 1 3 4 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 8 14 19 20 20 19 Most Carried 20 | 8 14 20 20 20 20 Average Carried 18 | 6 11 18 18 19 19 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 8 14 20 20 20 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1528 | 262 86 525 158 238 259 Remotely . | . . . . . . Salvage Created 2724 | 157 136 1567 327 106 431 Parts 172 | 12 8 99 14 11 28 Haulers Intercepted 5 | . . 4 . . 1 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 49 | . 2 27 4 4 12 Guns 22 | . 2 14 . 2 4 Cannons 22 | . . 12 4 2 4 AOE 4 | . . . . . 4 Classes Destroyed 14 | 2 3 6 2 1 . Worker 5 | . . 5 . . . Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 5 | . . 4 . . 1 Recycler 4 | 1 1 1 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 6 | . 1 3 1 . 1 Swarmer 10 | . 1 4 . 2 3 Grunt 20 | . 1 12 2 . 5 Duelist 2 | . . 1 1 . . Sentry 12 | . . 10 . . 2 Specialist 3 | . . . . 1 2 Hunter 2 | . . . 1 1 . Best Kill Streak 9 | 3 2 9 3 2 4 Combat Bots Only 8 | . 1 8 3 2 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 416 | . 36 154 60 84 82 Missed 103 | . 7 42 13 20 21 Damage Taken 4727 | . 232 1567 771 833 1324 Core 791 | . 21 317 43 97 313 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 199 | . . 199 . . . Core Remaining (%) 70 | 100 91 20 . . . Volleys Fired 210 | 13 9 108 27 19 34 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 40 120 120 85 69 Shots Fired 397 | 26 18 205 44 36 68 Gun 203 | 26 18 97 16 19 27 Cannon 182 | . . 103 28 17 34 Launcher 7 | . . . . . 7 Special 5 | . . 5 . . . Kinetic 217 | 26 18 61 16 35 61 Thermal 173 | . . 144 28 1 . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 12 17 9 5 10 Robot Miss Streak 5 | 3 2 3 2 5 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 251 | 17 14 129 28 17 46 Core Hits 122 | 10 7 61 12 7 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 1 2 Burn 1 | . . 1 . . . Blast 3 | . . . . 1 2 Melee Attacks 20 | . . 20 . . . Impact 20 | . . 20 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4741 | 166 145 2249 517 273 1391 Guns 1842 | 166 142 987 135 118 294 Cannons 2183 | . . 1117 382 155 529 Explosions 564 | . . . . . 564 Melee . | . . . . . . Ramming 152 | . 3 145 . . 4 Kinetic 2122 | 166 142 600 135 256 823 Thermal 1903 | . . 1504 382 17 . Explosive 564 | . . . . . 564 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1 | . . 1 . . . Knockbacks 4 | . . 1 . 1 2 Impact 1 | . . 1 . . . Kinetic 3 | . . . . 1 2 Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed 1 | . 1 . . . . Targets Rammed 13 | . 1 10 . . 2 Kicked 12 | . . 10 . . 2 Crushed . | . . . . . . Highest Temperature 479 | . 6 267 479 439 199 Average Temperature 88 | . 6 50 176 147 65 Received Heat Transfer 1308 | . 18 585 147 189 369 Effects 8 | . . . 4 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . 1 1 . Matter Decay 3 | . . . 2 1 . Short Circuit 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . . 8 2 . . Heat Transferred 4292 | . . 3441 814 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 676 | 25 123 676 359 288 246 Initial 267 | . 16 47 267 233 135 Average 290 | 17 51 418 318 272 97 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 42 | 100 100 21 . . 96 Level 1 20 | . . 9 100 100 3 Level 2 36 | . . 68 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 7 53 10 9 17 Peak Tracking Total 8 | . 3 8 7 4 6 Tactical Retreats 8 | . 1 6 . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 23 | . 1 15 1 1 5 Terminals 15 | . . 11 . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 1 2 . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 81 | . 3 58 3 2 15 Successful 49 | . 1 38 1 . 9 Failed 31 | . 2 19 2 2 6 Catastrophic 3 | . 1 1 . . 1 Database Lockouts 1 | . . 1 . . . Manual 52 | . . 46 . . 6 Terminals 60 | . . 47 . 2 11 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 10 | . 3 6 . . 1 Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . 3 . . Terminal Hacks 16 | . . 13 . . 3 Record 1 | . . . . . 1 Part Schematic 4 | . . 3 . . 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Surveillance Status 2 | . . 2 . . . Transport Status 2 | . . 2 . . . Coupling Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . 1 1 . . 1 Retrieve Components 3 | . 1 1 . . 1 Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 22 | . . 20 . . 2 Terminals 19 | . . 17 . . 2 Track 1 | . . 1 . . . Assimilate 2 | . . 2 . . . Botnet 9 | . . 8 . . 1 Operators 2 | . . 1 . . 1 Skim 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Monitor 1 | . . 1 . . . Reject 1 | . . 1 . . . Recyclers 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 12 1 1 4 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 3 . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 76 | . . 76 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 1 9 . . 3 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 48 | . . 10 10 48 48 Highest-Rated Ally 16 | . . 10 10 16 16 Total Orders 3 | . . . 1 1 1 STAY 2 | . . . . 1 1 ROAM 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5112 | 142 305 2696 235 548 1186 Spaces Moved 2595 | 80 192 1480 74 227 542 Core 2 | . . . . . 2 Treads 95 | . 95 . . . . Legs 2421 | 80 20 1480 74 227 540 Wheels 77 | . 77 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 110 120 190 190 50 Average Speed 153 | 120 135 134 190 196 193 Slowest Speed 400 | 120 160 190 190 330 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 21 93 6 20 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 19 | . . 19 . . . Terrain Destroyed 69 | . . 19 . . 50 Melee 16 | . . 16 . . . Projectile 4 | . . 3 . . 1 AOE 49 | . . . . . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3288 | 102 218 1937 129 297 605 Wait 228 | 6 5 212 . 2 3 Move 2590 | 79 191 1479 73 226 542 Hop . | . . . . . . Pick Up 71 | 3 6 39 11 8 4 Fast Attach 7 | . . 4 . . 3 Attach 26 | 1 . 10 7 6 2 Detach . | . . . . . . Swap 48 | . 5 24 5 3 11 Drop 46 | . 1 31 6 4 4 Fire 210 | 13 9 108 27 19 34 Melee 20 | . . 20 . . . Ram . | . . . . . . Kick 12 | . . 10 . . 2 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 29 | . . . . 29 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 143 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Discovered new exit (range 13) 988 | -9/Materials | Discovered new exit (range 5) 1107 | -9/Materials | Destroyed 8 combat bots 1535 | -9/Materials | Discovered new exit (range 8) 1571 | -9/Materials | Repaired Carbon-fiber Leg 1606 | -9/Materials | Learned 2 Storage zone layouts 1645 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Learned 2 Materials zone layouts 1705 | -9/Materials | Loaded intel: 18 interactive machine locations 1726 | -9/Materials | Learned Storage emergency access door positions 1744 | -9/Materials | Build established: Scavenger-Mutant 1749 | -9/Materials | Repaired Carbon-fiber Leg 1920 | -9/Materials | Core integrity fell below 50% 2593 | -9/Materials | Build established: Mutant 3071 | -9/Materials | Central database locked down 3144 | -9/Materials | Entered another Materials area 3144 | -8/Materials | Accompanied by 1 ally 3144 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3145 | -8/Materials | Identified exit to Factory 3242 | -8/Materials | Lost 3 parts (1p1n1w) 3377 | -8/Materials | Identified exit to Garrison 3379 | -8/Materials | Entered Garrison 3457 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Lost 4 parts (3n1w) 3559 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Discovered new exit (range 5) 3837 | -8/Garrison | Build established: Scavenger-Mutant 3841 | -8/Garrison | Triggered checkpoint 3927 | -8/Garrison | Entered Materials 3927 | -8/Materials | Accompanied by 3 allies 5086 | -8/Materials | Discovered exit to Factory (range 3) 5087 | -8/Materials | Core integrity fell below 50% 5112 | -8/Materials | Core integrity fell below 20% 5112 | -8/Materials | Released all parts (5) 5113 | -8/Materials | Self-destructed Last Messages --------------- 05103_ Imp. Light Cannon destroyed. 05104_ Aluminum Leg destroyed. 05105_ Kicked H-61 Shepherd. 05106_ H-61 Shepherd calls for reinforcements. 05106_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05106_ Aluminum Leg destroyed. 05106_ Knocked back. 05108_ K-01 Serf collects debris. 05109_ Penetrated by Slug. 05109_ Knocked back. 05110_ U-05 Engineer lays Concrete. 05111_ U-05 Engineer builds a Wall. 05111_ Knocked back. 05111_ K-01 Serf collects debris. 05112_ Released Aluminum Leg. 05112_ Released Hcp. Storage Unit. 05112_ Released Nuclear Core. 05112_ Released Core Analyzer. 05112_ Released Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ?????#####?????######! #??????????????????? | | ?????# #??##!!!!## """"" #??????????????????? | | ?????# #??#! !# ""T"" #??????????????????? | | ?????# #??# #! #??????????????????? | | ?????# #??## ########+#######?????????????????? | | ?????# #???# #?????## #;###;##????????????????? | | ?????# #???# ##?##??; # #????????????????? | | ?????# #??## ## # ### # #????????????????? | | ?????# #?## # #????????????????? | | ###### #?# # = *] #????????????????? | | #####+##### %! k=#%= % #????????????????? | | %%%g!=![ % #????????????????? | | ##### #* #/[!=| %#####????????????????? | | #??# *!!#@ #????????????????????? | | = #??## # H #????????????????????? | | #########=#???# # #????????????????????? | | ######??# #???# + #????????????????????? | | [ #??# #???# ] # #????????????????????? | | ! #??# #???# # #????????????????????? | | """#??# #???# # #????????????????????? | | ! """#??# #???# # #????????????????????? | | """#??# #???########### #????????????????????? | | ! #??# #?????????????# #????????????????????? | | ######??? ??????????????# #????????????????????? | | ????????? ??????????????# #????????????????????? | | ########?/??????????????# #????????????????????? | | +? ???????????????t #????????????????????? | | #? ??????????????? #????????????????????? | | #? ??????????????? ?????????????????????? | | +? ???????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ###### #??????????????????????????????????? | | # #??????????????????????????????????? | | # +??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedFactoryMace Manual? 0 Play Time 00:52:46 Cumulative 85.7 hours Start 2024.12.01 @ 07:47:51 End 2024.12.01 @ 09:29:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914ee8cb-c61a-4beb-b45d-7c50d8a24a1c