Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 21:49:11 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1146) 1146 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6411 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 730/850 Matter 38/300 Energy 84/100 System Corruption 0% Temperature Danger (413) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Medium Treads Wheel > --- UTILITY (10) ----- Lightpack 2.0 Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (40) --- Improved Deuterium Engine Angular Momentum Engine Advanced Treads Medium Treads Wheel Wheel Large Storage Unit Small Battery (100) Structural Scanner Structural Scanner Improved Trap Scanner Triangulator Triangulator Triangulator Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Terrain Scan Processor Melee Analysis Suite Improved Weapon Shielding Medium Armor Plating Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Advanced Assault Cannon Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Wheel > --- UTILITY ---------- Lightpack 2.0 Structural Scanner Triangulator Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Medium Treads Wheel Wheel Large Storage Unit Large Storage Unit Small Battery Structural Scanner Triangulator Triangulator Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Melee Analysis Suite Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Heavy Assault Cannon Flak Cannon Advanced Assault Cannon Powered Hammer Powered Hammer [Rating: 79] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 . . . 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 63 | . 9 14 . 2 . 4 7 7 20 Power 5 | . 2 1 . . . . . . 2 Engine 3 | . 2 . . . . . . . 1 Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | . 5 4 . . . . . 3 2 Treads 4 | . . 2 . . . . . 1 1 Leg 5 | . 5 . . . . . . . . Wheel 5 | . . 2 . . . . . 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | . 2 4 . 2 . 2 5 2 14 Device 9 | . . . . . . 1 2 . 6 Storage 3 | . 1 1 . 1 . . . . . Processor 4 | . 1 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . Protection 15 | . . 2 . 1 . 1 2 2 7 Artifact . | . . . . . . . . . . Weapon 13 | . . 5 . . . 2 2 2 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . 5 . . . 1 1 . . Ballistic Cannon 4 | . . . . . . . . 2 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 13 | . . 2 . . . . . 7 4 Power 2 | . . . . . . . . 1 1 Propulsion 3 | . . 1 . . . . . 2 . Utility 5 | . . . . . . . . 3 2 Weapon 3 | . . 1 . . . . . 1 1 Highest Loss Streak 6 | . . 1 . . . . . 6 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 97 94 100 88 77 81 83 82 79 Engine 1 | . 14 4 . . . . . . . Core 7 | . . 6 11 11 11 9 7 6 5 Treads 8 | . . 9 11 11 11 9 7 7 6 Leg 2 | . 28 3 . . . . . . . Wheel 8 | . . 9 11 11 11 9 7 7 6 Device 7 | . . . . . . 9 17 12 22 Storage 9 | . 14 11 11 11 11 9 7 7 6 Processor 8 | . 11 19 22 10 . . 4 7 12 Protection 11 | . . 8 11 10 11 18 15 17 10 Ballistic Gun 15 | . 28 21 22 22 22 17 15 5 . Ballistic Cannon 1 | . . . . . . . . 8 6 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 12 19 40 40 40 25 33 35 38 45 Greatest Support 30 | 20 20 20 10 10 10 10 10 10 30 Greatest Overweight (x) 4 | . . 3 3 3 2 3 3 3 4 Average Overweight (x) 2 | . . 2 3 2 2 3 2 2 2 Largest Inventory Capacity 40 | . 10 15 15 40 40 40 40 40 40 Average Capacity 32 | . 8 14 15 27 40 40 40 40 40 Most Carried 40 | . 10 15 15 18 23 40 40 40 40 Average Carried 25 | . 8 13 15 14 19 32 39 38 38 Final Capacity 40 | 8 10 15 15 40 40 40 40 40 40 Final Carried 40 | 6 10 15 15 18 23 36 40 38 36 Class Distribution -------------------- 52% | Hauler-Mutant 24% | Mutant 18% | Hauler-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Hauler-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1454 | 200 249 287 . 150 62 89 71 120 226 Remotely . | . . . . . . . . . . Salvage Created 1387 | . 299 513 . . 40 50 71 101 313 Parts 81 | . 15 38 . . 5 4 1 1 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 28 | . 7 11 . . . 1 . 2 7 Guns 19 | . 7 11 . . . 1 . . . Cannons 9 | . . . . . . . . 2 7 Classes Destroyed 12 | . 1 5 . . 2 . 1 1 2 Worker 1 | . . . . . 1 . . . . Builder 3 | . . . . . 1 . . . 2 Tunneler 1 | . . 1 . . . . . . . Recycler 2 | . . . . . . . 1 . 1 Operator 1 | . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 7 | . . 3 . . . . . . 4 Grunt 11 | . 7 3 . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . 5 . . . 1 . . . Specialist 2 | . . . . . . . . 2 . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 5 6 . . 1 1 1 2 5 Combat Bots Only 5 | . 5 4 . . . 1 . 2 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Damage Taken 3616 | . 432 317 . . . 76 . 1400 1391 Core 363 | . 84 56 . . . 15 . 88 120 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 66 . . . 86 97 . 87 . Volleys Fired 103 | . 20 29 . . 1 4 2 10 37 Largest 2 | . 2 2 . . 2 2 2 2 1 Hottest 88 | . 40 50 . . 50 50 50 88 60 Shots Fired 169 | . 40 57 . . 3 8 4 20 37 Gun 112 | . 40 57 . . 3 8 4 . . Cannon 57 | . . . . . . . . 20 37 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 169 | . 40 57 . . 3 8 4 20 37 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 11 10 . . 1 8 11 12 7 Robot Miss Streak 2 | . 2 1 . . 1 . . 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 113 | . 32 40 . . 1 9 3 12 16 Core Hits 53 | . 13 21 . . 2 2 1 5 9 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . 1 . . 2 6 Destroy 1 | . . . . . 1 . . . . Blast 8 | . . . . . . . . 2 6 Melee Attacks 3 | . . . . . . 2 1 . . Impact 1 | . . . . . . . 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2543 | . 400 565 . . 30 122 56 288 1082 Guns 1166 | . 400 558 . . 30 122 56 . . Cannons 1363 | . . . . . . . . 281 1082 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 14 | . . 7 . . . . . 7 . Kinetic 2529 | . 400 558 . . 30 122 56 281 1082 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . . Average Corruption 1 | . . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . 4 . 2 5 . . . . Message Errors 2 | . . 1 . . 1 . . . . Matter Fused 2 | . . 1 . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . 2 . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . 80 Projectiles 80 | . . . . . . . . . 80 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . 2 6 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 2 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . Shots . | . . . . . . . . . . Rammed 6 | . . 1 . . . . . 5 . Targets Rammed 6 | . . 1 . . . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 13 51 . . 14 56 16 13 418 Average Temperature 70 | . 5 22 . . 9 30 12 13 105 Received Heat Transfer 705 | . 231 105 . . . 27 . 171 171 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 379 | . 203 379 69 . 10 46 49 87 118 Initial 69 | . . 22 69 . . . 20 37 32 Average 62 | . 85 221 69 . 3 11 32 52 37 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 89 | . 81 44 100 . 100 100 100 100 100 Level 1 10 | . 18 55 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 3 . . . 2 1 1 3 Investigation 5 | . 1 . . . . 2 1 . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 3 . . . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 42 | . 9 13 . . . 2 . 7 11 Peak Tracking Total 7 | . 5 4 . . . 3 . 6 7 Tactical Retreats 4 | . . . . . . 1 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 5 | . 1 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . 14 . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 15 | . 3 2 . 1 . 4 2 . 3 Terminals 9 | . 3 2 . . . 2 1 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 8 4 . 1 . 11 3 . 9 Successful 21 | . 3 3 . 1 . 7 2 . 5 Failed 15 | . 5 1 . . . 4 1 . 4 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 5 4 . 2 . 5 2 . 7 Terminals 24 | . 8 4 . . . 6 1 . 5 Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . . . 5 . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 2 . 1 . 2 1 . 1 Robot Analysis 4 | . 1 2 . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 3 . . 3 Report Inventory 4 | . . . . . . 2 . . 2 Retrieve Components 2 | . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . . . 2 1 . 1 Terminals 4 | . 1 1 . . . 1 . . 1 Track 4 | . 1 1 . . . 1 . . 1 Fabricators 1 | . . . . . . . 1 . . Fabnet 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . . . 2 1 . 2 Full Trace Events 5 | . 1 . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . . . 2 . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . no_distress 1 | . . . . . . 1 . . . find_station 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 4 | . 1 2 . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3062 | . 218 459 33 355 454 589 224 140 590 Spaces Moved 2022 | 1 114 259 27 290 400 364 172 69 326 Core . | . . . . . . . . . . Treads 46 | . . 1 . . . . . . 45 Legs 139 | 1 114 24 . . . . . . . Wheels 1837 | . . 234 27 290 400 364 172 69 281 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 120 110 125 95 110 125 110 110 125 Average Speed 122 | 120 120 124 125 116 110 125 114 116 141 Slowest Speed 240 | 120 120 240 125 125 110 125 125 125 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 27 22 10 61 92 29 4 64 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 11 | . . . . . . . 1 . 10 Terrain Destroyed 24 | . . . . . . . 1 . 23 Melee 1 | . . . . . . . 1 . . Projectile 23 | . . . . . . . . . 23 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Total 2449 | . 158 352 26 308 412 494 195 108 396 Wait 95 | . 6 5 . . 6 78 . . . Move 2014 | . 113 258 26 289 399 363 171 69 326 Hop . | . . . . . . . . . . Pick Up 93 | . 3 22 . 10 6 25 12 8 7 Fast Attach 13 | . 1 5 . 1 . . 1 2 3 Attach 21 | . . 2 . 1 . 2 2 5 9 Detach 13 | . . 1 . 3 . . 1 3 5 Swap 29 | . 8 7 . . . 2 4 . 8 Drop 46 | . 7 22 . 4 . 4 1 7 1 Fire 103 | . 20 29 . . 1 4 2 10 37 Melee 3 | . . . . . . 2 1 . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 14 | . . . . . . 14 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Discovered new exit (range 13) 678 | -9/Materials | Entered Mines 686 | -9/Mines | Build established: Mutant 706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 706 | -9/Mines | Discovered new exit (range 5) 711 | -9/Mines | Entered Exiles 730 | -9/Exiles | Discovered new exit (range 15) 746 | -9/Exiles | Met 8R-AWN 798 | -9/Exiles | Met EX-HEX 832 | -9/Exiles | Met EX-BIN 848 | -9/Exiles | Aligned with FarCom system 850 | -9/Exiles | Given EX-Vault access code 878 | -9/Exiles | Opened EX-Vault 889 | -9/Exiles | Found Lightpack 2.0 916 | -9/Exiles | Warned to stay clear of 0b10 Research branches 947 | -9/Exiles | Met EX-DEC 1050 | -9/Exiles | Discovered new exit (range 11) 1066 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1066 | -9/Exiles | Entered Mines 1200 | -8/Mines | Build established: Hauler-Mutant 1513 | -8/Mines | Discovered new exit (range 7) 1520 | -8/Mines | Entered Materials 1520 | -8/Materials | Evolved 2 slots: Utility x2 2075 | -8/Materials | Discovered new exit (range 14) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x2 2333 | -7/Factory | Identified exit to DSF 2333 | -7/Factory | Entered DSF 2366 | -7/DSF | Additional patrols routed to DSF 2453 | -7/DSF | Discovered new exit (range 12) 2473 | -7/DSF | Entered Factory 2473 | -6/Factory | Evolved 2 slots: Utility x2 2504 | -6/Factory | Lost 6 parts (1p1n3u1w) 2755 | -6/Factory | Build established: Hauler-Skirmisher 3063 | -6/Factory | Self-destructed Last Messages --------------- 03045_ R-10 Processor destroyed. 03046_ U-05 Engineer builds a Wall. 03048_ Slug penetrates Wall. 03048_ Matter Pump disabled. 03050_ Slug penetrates S-27 Virus. 03050_ S-27 Virus Autogun blasted off. 03050_ S-27 Virus knocked back. 03051_ U-05 Engineer builds a Wall. 03053_ K-01 Serf collects debris. 03053_ Destroyed Lgt. Nuclear Core. 03055_ G-50 Soldier suffers critical hit (Blast). 03055_ G-50 Soldier knocked back. 03055_ U-05 Engineer builds a Wall. 03056_ K-01 Serf collects debris. 03059_ U-05 Engineer builds a Wall. 03060_ Critical hit (Burn: +37). 03063_ Overheating: System interference. 03063_ Hvy. Assault Cannon temporarily disabled. 03063_ Adv. Targeting Computer temporarily disabled. 03063_ Hvy. Assault Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?? ??????????????????????? | | ???????????????????????????"?????????????????????? | | ?????????????????#??? ???????????????????????????? | | ??????????????#??????????#??#????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??#??##??????????????????????? | | ??????????????????#?????#????#?????#?#???????????? | | ??????????????????#???#??#?????????#???##????????? | | ????????????????#????##??#???#????#??#???????????? | | ???????????????????##??##########??#?#?#?????????? | | ???????? ??????????????###########??###??? ??????? | | ??????????????????##???## ? ###?????????? | | ???????????? ????#?#???## """ """?? ##???? ?????? | | ?????????? ???#??#????### """ """ ##???? ?????? | | ???????????????????????## """ """ ##??? ?????? | | ?????? ????? ????#????### ##??????????? | | ?????????? ??#???????? # """ """ ##???? ???""? | | ?????? ??? ??????????? + """ """ ##??????? ??? | | ??????? ???? ?#????? ? # """ """ ###???????#?? | | ???????????? ???? ?? #@ %% ###???#?????? | | ?????? ???? ?# ? # %*=g= + ? ??? ? ? | | ??????#??#??##? ? ? ? # !*%!= ##??##?? ?? | | ?#?#??# ###?### ?? ? ? # [%*%uu ########? ??? | | ??????#?##?#?## ?s? ? #######k#############???? | | ??#?????#?##### ? ### %!u ? | | ?#??#?#??#??### ?? ### | | #?#?#? #?### + ? ? ?## "%" """ """ """ "" | | ?#?#### ##### # ??## """ """ """ """ Y | | ?##??## ##### # ?## """ """ """ """ "" | | ??#???# ??### # ?? ### | | #???## ?#### # ?## | | ?#??###??#### # ### ###+?#? | | + ? ########+#### ## # | | ??##### #### #### ##"???? | | ?##### #### #### ##""? # | | ##?####+#### ##?T? # | | ##### # ##?? ? | | ?####""" ! # ##?"??# | | #?###"R #% ##?? ? | | ?####""" += ## ? ? | | #??##""" [ # ==######/############## ## # | | ##### ## # ######## ####### | | #?########### # ####?### ^ | | ############# # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 825 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableGatlingCarapace Manual? 0 Play Time 00:37:40 Cumulative 132.1 hours Start 2022.07.22 @ 20:23:41 End 2022.07.22 @ 21:49:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 171 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 053ec13e-3acc-4175-abb6-519cb165a9c0