Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 11:50:21 Player: YA-B01 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3741) 3741 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1204) 1204 TOTAL SCORE: 7710 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- ECM Suite Relay Coupler [Swarmer] (37) Relay Coupler [Hunter] (17) EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg ECM Suite Hacking Suite Trap Extractor Improved Light Cannon Rocket Launcher Datajack Maul Mining Claw [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 131 | 8 9 46 12 32 24 Power 19 | 1 3 7 2 2 4 Engine 15 | 1 3 7 1 2 1 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 30 | 3 2 11 3 2 9 Treads 9 | 2 2 5 . . . Leg 21 | 1 . 6 3 2 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 6 4 10 4 Device 5 | . 1 1 2 . 1 Storage 2 | 1 . 1 . . . Processor 3 | . 1 1 1 . . Hackware 6 | . . . . 5 1 Protection 11 | . . 3 1 5 2 Artifact . | . . . . . . Weapon 55 | 3 2 22 3 18 7 Energy Gun 12 | . 1 7 . 1 3 Energy Cannon 15 | . . 8 1 5 1 Ballistic Gun 4 | 3 1 . . . . Ballistic Cannon 3 | . . 1 1 1 . Launcher 9 | . . 6 . 2 1 Special Weapon . | . . . . . . Impact Weapon 10 | . . . 1 8 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 29 | . 3 3 2 4 17 Power 5 | . 1 . . 1 3 Propulsion 8 | . 1 . . 1 6 Utility 8 | . . . 1 2 5 Weapon 8 | . 1 3 1 . 3 Highest Loss Streak 10 | . 1 1 1 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 97 94 98 85 Engine 9 | . 10 10 6 8 2 Treads 16 | . 25 23 . . . Leg 14 | . . 7 32 35 28 Device 3 | . . 2 7 7 1 Storage 11 | . 14 11 9 9 8 Processor 7 | . 11 10 9 . . Hackware 2 | . . . . 9 14 Protection 6 | . . 8 9 8 7 Energy Gun 10 | . 13 11 8 7 3 Energy Cannon 4 | . . 8 2 3 1 Ballistic Gun 4 | . 14 . . . . Ballistic Cannon 1 | . . 1 7 . . Impact Weapon 1 | . . . . 4 6 Peak Build Rating 31 | 6 8 22 31 30 29 Average Rating 16 | 4 7 14 25 27 23 On Entrance 15 | . 6 7 22 30 29 Naked Turns . | . . . . . . Heaviest Build 38 | 11 13 30 36 38 36 Greatest Support 63 | 20 40 63 51 54 52 Greatest Overweight (x) 3 | . 3 2 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 9 Most Carried 10 | 4 8 10 10 10 10 Average Carried 7 | 1 5 9 8 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 8 8 9 10 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2061 | 211 318 559 281 485 207 Remotely . | . . . . . . Salvage Created 3764 | . 555 1778 349 659 423 Parts 243 | . 46 118 14 48 17 Haulers Intercepted 7 | . 2 5 . . . Recyclers Shooed 7 | . 2 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 90 | . 15 37 7 20 11 Melee 4 | . . . . . 4 Guns 30 | . 15 10 1 3 1 Cannons 28 | . . 12 5 10 1 AOE 24 | . . 12 . 7 5 Classes Destroyed 14 | . 5 6 1 1 1 Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Hauler 7 | . 2 5 . . . Recycler 3 | . . 3 . . . Mechanic 2 | . . 1 . . 1 Operator 3 | . 1 2 . . . Watcher 8 | . 3 4 1 . . Swarmer 33 | . 11 14 . 8 . Grunt 30 | . 4 12 3 3 8 Brawler 1 | . . 1 . . . Sentry 18 | . . 10 1 6 1 Specialist 2 | . . . . . 2 Hunter 5 | . . . 3 2 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 3 7 3 4 4 Combat Bots Only 5 | . 3 5 2 4 3 Max Kills in Single Turn 3 | . 2 3 1 3 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 . 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 532 | . 90 163 57 66 156 Missed 148 | . 19 44 12 21 52 Damage Taken 5240 | . 640 1403 654 652 1891 Core 912 | . 139 215 109 90 359 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . 99 . . . . Core Remaining (%) 63 | 100 44 46 . . . Volleys Fired 264 | . 63 113 34 36 18 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 60 116 119 119 119 Shots Fired 484 | . 123 208 68 62 23 Gun 277 | . 123 104 30 15 5 Cannon 175 | . . 93 38 39 5 Launcher 32 | . . 11 . 8 13 Special . | . . . . . . Kinetic 120 | . 74 4 29 13 . Thermal 277 | . 49 178 30 15 5 Explosive 32 | . . 11 . 8 13 Electromagnetic 55 | . . 15 9 26 5 Robot Hit Streak 21 | . 7 21 8 8 4 Robot Miss Streak 8 | . 8 4 2 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 318 | . 62 137 48 45 26 Core Hits 174 | . 31 74 14 30 25 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 23 | . . 9 7 3 4 Burn 15 | . . 9 4 2 . Blast 3 | . . . 3 . . Corrupt 1 | . . . . 1 . Smash 4 | . . . . . 4 Melee Attacks 64 | . . . 2 42 20 Impact 52 | . . . 2 36 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 7331 | . 727 3136 911 1259 1298 Guns 2252 | . 696 1045 309 173 29 Cannons 2231 | . . 1015 602 522 92 Explosions 2255 | . . 992 . 489 774 Melee 478 | . . . . 75 403 Ramming 115 | . 31 84 . . . Kinetic 1021 | . 430 28 384 179 . Thermal 2766 | . 266 1900 309 224 67 Explosive 2166 | . . 992 . 438 736 Electromagnetic 785 | . . 132 218 343 92 Impact 478 | . . . . 75 403 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . . . 38 15 Message Errors 13 | . . . . 10 3 Matter Fused 7 | . . . . 6 1 Heat Flow Errors 11 | . . . . 6 5 Energy Discharges 6 | . . . . 4 2 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 7 | . . . . 5 2 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 182 | . . 48 40 15 79 Projectiles 60 | . . 7 40 13 . Explosions 59 | . . 41 . 2 16 Melee 63 | . . . . . 63 Knockbacks 17 | . . 1 10 4 2 Impact 4 | . . 1 . 1 2 Kinetic 12 | . . . 10 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 183 | . . 55 . 65 63 Shots 7 | . . 2 . 2 3 Rammed 33 | . 15 18 . . . Targets Rammed 37 | . 15 22 . . . Kicked 2 | . . 2 . . . Crushed 2 | . . 2 . . . Highest Temperature 477 | . 68 345 330 477 216 Average Temperature 97 | . 19 101 121 110 54 Received Heat Transfer 1422 | . 138 447 63 54 720 Effects 7 | . . 2 2 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . 1 1 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 2 1 . Impact Corruptions 2 | . . . . . 2 Robots Melted 3 | . . 3 . . . Combat Hostiles 3 | . . 3 . . . Parts Melted 19 | . 1 16 1 1 . Heat Transferred 7330 | . 600 5022 962 622 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1172 | . 190 361 468 1172 911 Initial 571 | . . 1 137 187 571 Average 288 | . 62 193 258 655 734 Maximum Alert Level 4 | . . 1 2 4 3 Low Security (%) 50 | 100 100 51 32 1 . Level 1 27 | . . 48 62 23 . Level 2 8 | . . . 4 29 32 Level 3 11 | . . . . 35 67 Level 4 1 | . . . . 9 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 4 3 . 7 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 10 | . 1 3 1 . 5 Assault 1 | . . . . . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . 1 3 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 26 49 17 26 40 Peak Tracking Total 8 | . 3 4 4 4 8 Tactical Retreats 16 | . 2 2 3 2 7 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . . 3 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . 1 2 1 5 1 Max in Single Turn 2 | . 1 2 1 1 1 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 28 | . 8 12 3 3 2 Terminals 21 | . 6 9 2 3 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 1 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 86 | . 27 45 7 3 4 Successful 47 | . 15 27 2 3 . Failed 39 | . 12 18 5 . 4 Catastrophic 8 | . 2 5 . . 1 Database Lockouts . | . . . . . . Manual 46 | . 17 20 6 . 3 Terminals 65 | . 22 31 6 3 3 Fabricators . | . . . . . . Repair Stations 4 | . 3 . . . 1 Recycling Units 7 | . 2 5 . . . Scanalyzers 9 | . . 9 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 7 11 . 3 . Record 1 | . . 1 . . . Prototype ID Bank 6 | . 2 4 . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Unreport Threat 3 | . 1 2 . . . Locate Traps 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Components 2 | . . 2 . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 13 | . 6 6 1 . . Terminals 10 | . 5 4 1 . . Assimilate 2 | . 2 . . . . Botnet 5 | . 2 3 . . . Operators 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Reject 1 | . . 1 . . . Recyclers 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 8 10 3 1 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . . 18 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . 2 4 Non-combat 1 | . . . . . 1 Combat 5 | . . . . 2 3 Robot Hacks Applied 6 | . . . . 2 4 parse_system 1 | . . . . . 1 overwrite_iff 2 | . . . . . 2 streamctrl_high 1 | . . . . 1 . formatsys_high 2 | . . . . 1 1 Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Attached 5 | . . . . 4 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 8 | . 1 . . 4 3 Largest Group 4 | . 1 1 . 4 3 Highest-Rated Group 83 | . 10 10 . 83 67 Highest-Rated Ally 31 | . 10 10 . 31 31 Total Orders 7 | . 2 5 . . . STAY 4 | . 1 3 . . . FOLLOW 3 | . 1 2 . . . Ally Attacks 48 | . . . . 6 42 Total Damage 602 | . . . . 83 519 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7761 | 82 2050 3090 479 1543 517 Spaces Moved 4387 | 46 1014 1691 309 1030 297 Core 22 | 3 19 . . . . Treads 2054 | 35 995 1024 . . . Legs 2311 | 8 . 667 309 1030 297 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 90 100 90 Average Speed 130 | 145 160 132 94 109 124 Slowest Speed 270 | 160 200 270 100 185 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 100 96 25 76 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 27 | . . 13 2 8 4 Terrain Destroyed 171 | . . 82 4 27 58 Melee 10 | . . . 2 8 . Projectile 2 | . . . 2 . . AOE 159 | . . 82 . 19 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5791 | 59 1306 2313 421 1304 388 Wait 800 | . 191 406 59 123 21 Move 4383 | 45 1013 1690 309 1029 297 Hop . | . . . . . . Pick Up 28 | 3 9 10 . 6 . Fast Attach 44 | 6 5 13 5 8 7 Attach 15 | 1 2 4 2 1 5 Detach 9 | 1 2 1 2 2 1 Swap 72 | 1 2 29 5 23 12 Drop 51 | 2 4 25 3 10 7 Fire 264 | . 63 113 34 36 18 Melee 64 | . . . 2 42 20 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 35 | . 15 20 . . . Escape Stasis 24 | . . . . 24 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 1455 | -10/Materials | Discovered new exit (range 16) 1789 | -10/Materials | Core integrity fell below 50% 1935 | -10/Materials | Repaired Lgt. Treads? 2133 | -10/Materials | Entered another Materials area 2133 | -9/Materials | Accompanied by 1 ally 2133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2813 | -9/Materials | Build established: Scavenger-Mutant 3086 | -9/Materials | Discovered new exit (range 15) 3108 | -9/Materials | Identified exit to Materials 3332 | -9/Materials | Discovered new exit (range 7) 3760 | -9/Materials | Identified exit to Mines 4266 | -9/Materials | Discovered exit to Materials (range 15) 4631 | -9/Materials | Discovered exit to Materials (range 10) 4637 | -9/Materials | Build established: Mutant 4679 | -9/Materials | Discovered new exit (range 11) 4758 | -9/Materials | Discovered new exit (range 7) 4760 | -9/Materials | Core integrity fell below 50% 4792 | -9/Materials | Identified exit to Storage 5223 | -9/Materials | Entered another Materials area 5223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -8/Materials | Discovered new exit (range 7) 5532 | -8/Materials | Garrison activated, responded to threat 5702 | -8/Materials | Identified exit to Garrison 5702 | -8/Materials | Entered Garrison 5986 | -8/Garrison | Triggered checkpoint 6093 | -8/Garrison | Triggered checkpoint 6144 | -8/Garrison | Build established: Scavenger-Mutant 6180 | -8/Garrison | Discovered new exit (range 13) 6203 | -8/Garrison | Spotted B-75 Beast 6306 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Discovered new exit (range 41) 6402 | -8/Garrison | Discovered new exit (range 7) 6402 | -8/Garrison | Discovered new exit (range 82) 6402 | -8/Garrison | Discovered new exit (range 69) 6454 | -8/Garrison | Triggered checkpoint 6540 | -8/Garrison | Triggered checkpoint 6574 | -8/Garrison | Triggered checkpoint 6701 | -8/Garrison | Triggered checkpoint 6748 | -8/Garrison | Triggered checkpoint 6803 | -8/Garrison | Installed Relay Interface Framework 6937 | -8/Garrison | Garrison Relay disabled 7096 | -8/Garrison | Garrison Relay disabled 7190 | -8/Garrison | Garrison Relay disabled 7245 | -8/Garrison | Entered Materials 7245 | -8/Materials | Accompanied by 3 allies 7461 | -8/Materials | Lost 4 allies 7567 | -8/Materials | Core integrity fell below 50% 7601 | -8/Materials | Lost 7 parts (1p3n2u1w) 7645 | -8/Materials | First assault squad dispatched 7736 | -8/Materials | Core integrity fell below 20% 7759 | -8/Materials | Discovered new exit (range 7) 7762 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 07742_ System corrupted: Energy discharge (-23). 07746_ G-47 Trooper suffers critical hit (Smash). 07746_ G-47 Trooper destroyed. 07747_ U-05 Engineer builds a Wall. 07751_ Critical hit (Burn: +37). 07753_ Dropped Med. Storage Unit. 07753_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07756_ Relay Coupler [Grunt] destroyed. 07756_ K-01 Serf collects debris. 07759_ NR%RZTRXJSA=R,X:BSJ/ 07759_ EXIT=FOUND 07759_ Shock Rifle destroyed. 07759_ Penetrated by Slug. 07760_ R-06 Scavenger collects Med. Storage Unit. 07761_ Nuclear Core destroyed. 07761_ Knocked back. 07762_ Penetrated by Slug. 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""##xHx#??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ######??????????????????????? | | ????????????# #???????????????????????????? | | ????????????##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorPersonalHumpback Manual? 0 Play Time 00:58:40 Cumulative 104.0 hours Start 2024.08.26 @ 10:52:13 End 2024.08.26 @ 11:50:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75c29a72-5a64-4f7f-8919-9eadec287a6c