Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 00:10:17 Player: 5up3rn0v4 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (164) 820 Value Destroyed (5552) 5552 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2400) 2400 TOTAL SCORE: 13532 Bonus ------- High Alert Combat Kills 1003 Follower Combat Kills 1397 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 149/150 System Corruption 33% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved VSS Leg Centrium Medium Armor Plating Improved Arc Projector Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Multireflex Exoskeleton High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Experimental Core Analyzer Actuator Array Improved Heavy Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Mass Driver > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg [Rating: 105] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . Utility 5 | . . 1 . . 1 . . 2 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 142 | 6 13 13 20 3 8 9 9 . 61 Power 18 | 1 2 1 3 . . 1 . . 10 Engine 9 | 1 2 1 3 . . . . . 2 Core 5 | . . . . . . . . . 5 Reactor 4 | . . . . . . 1 . . 3 Propulsion 43 | 2 3 4 5 . 5 2 2 . 20 Treads 14 | . . . . . 5 2 1 . 6 Leg 5 | . . . . . . . . . 5 Wheel 17 | 2 3 4 4 . . . . . 4 Hover 1 | . . . . . . . 1 . . Flight 6 | . . . 1 . . . . . 5 Utility 32 | 1 4 2 2 2 2 2 1 . 16 Device 14 | . 2 1 1 2 1 . 1 . 6 Storage 4 | 1 2 . . . . . . . 1 Processor 6 | . . . . . . 1 . . 5 Hackware . | . . . . . . . . . . Protection 8 | . . 1 1 . 1 1 . . 4 Artifact . | . . . . . . . . . . Weapon 49 | 2 4 6 10 1 1 4 6 . 15 Energy Gun 13 | . 2 . 3 1 . . 2 . 5 Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 22 | 2 2 5 3 . . 2 2 . 6 Ballistic Cannon 4 | . . . . . . 1 . . 3 Launcher 4 | . . . 2 . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 23 | . . . 7 . 1 2 2 . 11 Parts Lost 51 | . 3 9 3 . 1 . 1 . 34 Power 8 | . 1 1 . . . . . . 6 Propulsion 16 | . 1 3 1 . . . 1 . 10 Utility 14 | . . 2 2 . 1 . . . 9 Weapon 13 | . 1 3 . . . . . . 9 Highest Loss Streak 6 | . 1 5 2 . 1 . 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 1 11 14 19 19 18 19 19 19 15 Power 1 | . . . 2 2 2 1 2 2 . Propulsion 3 | . 3 2 3 5 1 2 2 4 3 Utility 4 | . 1 2 3 4 5 4 5 4 4 Weapon 8 | . 5 9 10 8 8 10 9 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 47 | . 5 . 11 . 1 7 4 . 19 Power 5 | . . . 1 . . 2 . . 2 Propulsion 7 | . 2 . 2 . 1 . . . 2 Utility 16 | . 1 . . . . 3 3 . 9 Weapon 19 | . 2 . 8 . . 2 1 . 6 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 96 98 98 90 95 87 84 92 72 Engine 4 | . 13 10 11 9 7 5 . . . Reactor 2 | . . . . . . 1 7 6 3 Treads 10 | . . . . . 29 18 15 20 12 Wheel 8 | . 27 21 21 18 . . . . 1 Device 11 | . 12 18 13 9 7 7 7 19 12 Storage 7 | . 14 11 11 9 7 7 7 6 4 Processor 4 | . . . . . . 7 7 6 8 Protection 5 | . . 2 8 9 11 7 7 6 3 Energy Gun 8 | . 11 7 3 17 14 14 5 10 6 Energy Cannon 1 | . . . . . . . 6 . . Ballistic Gun 15 | . 16 24 22 18 15 15 14 13 9 Launcher 1 | . . . 5 . . . 1 . . Peak Build Rating 105 | 6 11 16 23 28 35 67 66 68 105 Average Rating 45 | 4 8 14 20 27 32 54 64 67 67 On Entrance 30 | . 6 10 14 23 28 33 62 62 68 Naked Turns 27 | . . . . . . . . . 27 Heaviest Build 98 | 10 50 58 66 68 75 77 82 84 98 Greatest Support 140 | 20 26 20 20 20 86 140 140 121 121 Greatest Overweight (x) 6 | . 2 5 6 3 1 . 1 . 4 Average Overweight (x) . | . . 2 3 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 17 Most Carried 20 | 4 15 19 20 20 20 20 20 20 20 Average Carried 17 | 2 12 14 19 19 18 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 18 20 20 20 20 20 20 5 Class Distribution -------------------- 38% | Tank 24% | Scavenger-Tank 13% | Mutant 12% | Skirmisher 4% | Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Storage Commander-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Matter Collected 4242 | 241 193 605 603 138 190 131 301 315 1525 Remotely 108 | . . . . 108 . . . . . Salvage Created 7463 | . 467 1161 1086 214 279 . 1447 742 2067 Parts 377 | . 27 74 68 10 7 . 61 30 100 Haulers Intercepted 13 | . 1 2 5 . 1 . 2 1 1 Recyclers Shooed 4 | . . 2 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 110 | . 8 24 17 4 4 . 21 3 29 Guns 82 | . 8 24 7 4 4 . 10 2 23 Cannons 5 | . . . . . . . 2 . 3 AOE 15 | . . . 9 . . . 4 . 2 Classes Destroyed 17 | . 5 5 1 . . . 4 . 2 Worker 12 | . . 3 2 . . . . 1 6 Builder 9 | . . 2 1 . . . 3 . 3 Tunneler 1 | . . 1 . . . . . . . Hauler 13 | . 1 2 5 . 1 . 2 1 1 Recycler 8 | . 1 2 2 . . . . 3 . Mechanic 1 | . . . 1 . . . . . . Watcher 9 | . 2 1 2 1 . . . 2 1 Swarmer 14 | . 3 10 . . . . . . 1 Grunt 46 | . 5 7 8 3 2 . 11 . 10 Brawler 4 | . . . . . . . 2 . 2 Duelist 5 | . . 1 2 . . . 2 . . Protector 2 | . . . . . . . 2 . . Sentry 24 | . . 6 7 1 2 . 2 2 4 Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . . . 1 . 2 Programmer 9 | . . . . . . . 1 1 7 Heavy 1 | . . . . . . . . . 1 Surgeon 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 4 10 9 2 2 . 5 5 6 Combat Bots Only 8 | . 3 6 8 2 2 . 5 2 4 Max Kills in Single Turn 4 | . 1 2 4 1 1 . 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Hostile Shots Fired 883 | . 58 115 54 15 83 . 102 46 410 Missed 289 | . 10 30 18 4 38 . 42 20 127 Hits 594 | . 48 85 36 11 45 . 60 26 283 Melee 8 | . . . . . . . 6 . 2 Projectile 586 | . 48 85 36 11 45 . 54 26 281 AOE 2 | . . . . . . . 1 . 1 Critical Strikes 31 | . 1 3 1 1 1 . 1 . 23 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 10319 | . 563 1110 577 166 382 . 1033 198 6290 Core 1631 | . 127 305 22 . 34 . 101 42 1000 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 27 | . . . . . . . . . 27 Regen/Repaired (Parts) 294 | . . . . . . 79 215 . . Core Remaining (%) 73 | 100 49 . 18 100 . . 80 95 . Volleys Fired 342 | . 49 74 48 13 16 . 50 13 79 Largest 4 | . 2 3 3 4 4 . 4 4 4 Hottest 227 | . 100 123 69 158 158 . 226 226 227 Shots Fired 959 | . 97 215 94 52 62 . 129 52 258 Gun 869 | . 97 215 74 52 62 . 79 52 238 Cannon 51 | . . . . . . . 31 . 20 Launcher 39 | . . . 20 . . . 19 . . Special . | . . . . . . . . . . Kinetic 620 | . 69 160 74 26 32 . 62 26 171 Thermal 291 | . 28 55 . 26 30 . 48 26 78 Explosive 8 | . . . 8 . . . . . . Electromagnetic 40 | . . . 12 . . . 19 . 9 Robot Hit Streak 35 | . 17 25 21 8 7 . 12 17 35 Robot Miss Streak 7 | . 3 7 3 3 4 . 4 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 11 | . . 6 1 . 1 . . . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 Shots Hit Robots 661 | . 71 139 60 30 39 . 87 37 198 Core Hits 327 | . 24 50 56 11 14 . 45 22 105 Critical Kills 3 | . 1 . . . . . 1 1 . Critical Parts Destroyed 8 | . . . . 1 . . . 2 5 Critical Strikes 23 | . 1 3 . 4 1 . 1 3 10 Burn 7 | . . 3 . 3 1 . . . . Destroy 12 | . 1 . . 1 . . 1 3 6 Blast 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks 14 | . . 1 4 . . . 1 5 3 Impact 1 | . . 1 . . . . . . . Slashing 13 | . . . 4 . . . 1 5 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15389 | . 673 1895 2075 514 631 . 2646 951 6004 Guns 11387 | . 673 1895 818 514 631 . 1004 951 4901 Cannons 916 | . . . . . . . 391 . 525 Explosions 3085 | . . . 1257 . . . 1250 . 578 Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . 1 . . Kinetic 8226 | . 412 1429 818 276 380 . 836 530 3545 Thermal 4289 | . 261 466 169 238 251 . 610 421 1873 Explosive 989 | . . . 541 . . . 41 . 407 Electromagnetic 1884 | . . . 547 . . . 1158 . 179 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . . . . . . . 2 . 32 Average Corruption 6 | . . . . . . . 1 . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . . . . 12 . 80 Message Errors 21 | . . . . . . . 3 . 18 Matter Fused 21 | . . . . . . . 3 . 18 Heat Flow Errors 10 | . . . . . . . . . 10 Energy Discharges 10 | . . . . . . . 2 . 8 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . 2 . 10 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . 6 Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . . 4 . . . . . 67 Projectiles . | . . . . . . . . . . Explosions 71 | . . . 4 . . . . . 67 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 430 | . . . 78 . . . 128 . 224 Shots 15 | . . . 4 . . . 8 . 3 Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 466 | . 69 98 38 335 191 . 200 45 466 Average Temperature 69 | . 29 24 13 114 56 . 61 23 107 Received Heat Transfer 2401 | . 264 327 192 108 150 . 294 30 1036 Effects 4 | . . . . . . . . . 4 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . 2 Total Turns 56 | . . . . . . . . . 56 Longest Duration 37 | . . . . . . . . . 37 Martial Activations 3 | . . . . . . . . . 3 Total Turns 21 | . . . . . . . . . 21 Longest Duration 18 | . . . . . . . . . 18 Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . 5 . . Combat Hostiles 6 | . . . 1 . . . 5 . . Parts Fried 17 | . . . 3 . . . 14 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 27 | . 2 9 . 1 2 . 2 1 10 Heat Transferred 9423 | . 777 1591 202 740 629 . 991 950 3543 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . 2 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Maximum Alert Level 4 | . . 1 2 1 . . 4 2 3 Low Security (%) 44 | 100 100 74 14 31 100 100 2 . 45 Level 1 11 | . . 25 1 68 . . 3 . 23 Level 2 21 | . . . 84 . . . 8 100 14 Level 3 8 | . . . . . . . 19 . 16 Level 4 14 | . . . . . . . 65 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1400 | . 60 286 641 332 64 7 1400 678 814 Initial 678 | . . . 115 258 64 7 . 678 289 Average 422 | . 16 133 472 236 16 . 1050 590 329 Influence Increases 6359 | . 285 740 1046 295 132 . 2252 136 1473 Destroy 0b10 Robot/C 3060 | . 160 480 580 180 80 . 940 60 580 Destroy 0b10 Robot/NC 350 | . 20 55 70 15 5 . 95 35 55 Destroy Leader 802 | . 36 136 184 44 32 . 210 36 124 Allied During Kill 823 | . . . 119 37 . . 667 . . Successful Hack 48 | . 9 5 14 4 . . 14 . 2 Disable Machine 330 | . . 15 45 15 . . 150 . 105 Destroy Structure 291 | . . 4 34 . . . 146 5 102 Partial Spotted 60 | . . . . . . . 15 . 45 Lose Combat Pursuer 495 | . 60 45 . . 15 . 15 . 360 Active Sensor Use 100 | . . . . . . . . . 100 Influence Decreases 5575 | . 285 466 709 763 254 21 867 929 1281 Entered New Map 1615 | . . . 159 353 79 14 . 707 303 Time Decay 2805 | . 240 376 440 120 175 7 587 222 638 Lost Part 480 | . 10 90 30 . . . 10 . 340 Lost Ally 490 | . . . 80 140 . . 270 . . Purge Threat 185 | . 35 . . 150 . . . . . Squads Dispatched 46 | . . 2 5 2 1 . 15 1 20 Investigation 7 | . . . 1 2 . . 2 1 1 Extermination 8 | . . . . . . . 3 . 5 Reinforcement 16 | . . 2 2 . 1 . 5 . 6 Assault 6 | . . . 2 . . . 2 . 2 Garrison 9 | . . . . . . . 3 . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Distress Signals 12 | . . 2 2 3 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 17 30 32 9 7 . 48 6 62 Peak Tracking Total 10 | . 4 8 8 3 2 . 6 2 10 Tactical Retreats 17 | . 2 1 . . 1 . 1 . 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Traps Triggered 10 | . . . 3 . 3 . 2 . 2 Indirectly 3 | . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Disabled 22 | . . 1 3 1 . . 10 . 7 Max in Single Turn 3 | . . 1 1 1 . . 2 . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Accessed 26 | . 4 1 9 3 . . 5 1 3 Terminals 24 | . 4 1 9 3 . . 4 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 10 5 18 11 . . 11 2 5 Successful 29 | . 8 2 9 5 . . 4 . 1 Failed 33 | . 2 3 9 6 . . 7 2 4 Catastrophic 6 | . . . 1 . . . 1 2 2 Database Lockouts . | . . . . . . . . . . Manual 22 | . 4 1 6 7 . . 3 . 1 Terminals 57 | . 10 5 18 11 . . 8 2 3 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 5 1 7 3 . . 2 . . Open Door 4 | . . . 4 . . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 5 | . 1 . 1 2 . . 1 . . Unreport Threat 2 | . 1 . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 Scan Component 2 | . . . . . . . 1 . 1 Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 2 2 . . . . . Terminals 8 | . 3 1 2 2 . . . . . Botnet 8 | . 3 1 2 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . Used 2 | . . . . 1 . . 1 . . Hacking Detections 20 | . 2 1 6 3 . . 4 1 3 Full Trace Events 7 | . . . 2 3 . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 28 | . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total Allies 32 | . . . 12 . . 20 . . . Largest Group 20 | . . . 10 8 . 20 20 . . Highest-Rated Group 525 | . . . 88 72 . 525 525 . . Highest-Rated Ally 35 | . . . 31 16 . 35 35 . . Total Orders . | . . . . . . . . . . Ally Attacks 368 | . . . 84 39 . . 245 . . Total Damage 5409 | . . . 798 303 . . 4308 . . Kills 63 | . . . 13 8 . . 42 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Active Infowar (turns) 4406 | . 384 657 1054 90 . . . 476 1745 Sensors 3998 | . 384 657 1054 90 . . . 476 1337 A.S.S. 408 | . . . . . . . . . 408 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Turns Passed 9016 | 49 837 911 1091 251 618 543 1960 478 2278 Spaces Moved 5075 | 40 543 453 469 142 327 299 1064 180 1558 Core 70 | 5 . . . . . . . . 65 Treads 2523 | . . . . . 327 299 1064 180 653 Legs 53 | . . . . . . . . . 53 Wheels 1784 | 35 543 453 469 142 . . . . 142 Hover . | . . . . . . . . . . Flight 645 | . . . . . . . . . 645 Fastest Speed 35 | 50 80 110 110 125 160 160 160 160 35 Average Speed 127 | 76 98 110 130 125 161 160 160 160 104 Slowest Speed 450 | 80 110 155 170 125 240 160 240 160 450 Overloaded Moves 3 | . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 60 38 70 17 9 87 34 6 29 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . . . . 5 2 Terrain Destroyed 147 | . . . 52 . . . 30 5 60 Melee 7 | . . . . . . . . 5 2 Projectile 18 | . . . . . . . . . 18 AOE 122 | . . . 52 . . . 30 . 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total 6848 | 59 764 696 862 182 378 371 1221 323 1992 Wait 962 | . 124 134 261 18 11 27 67 112 208 Move 5065 | 39 542 452 468 141 327 298 1063 179 1556 Hop 1 | . . . . . . . . . 1 Pick Up 144 | 11 22 18 22 3 7 13 10 4 34 Fast Attach 67 | . 3 . 10 . 4 4 4 . 42 Attach 62 | 7 2 11 3 2 6 3 3 2 23 Detach 8 | 1 1 . 3 . . 1 . . 2 Swap 64 | . 8 4 14 3 2 4 12 6 11 Drop 115 | 1 13 2 27 2 5 20 10 2 33 Fire 342 | . 49 74 48 13 16 . 50 13 79 Melee 14 | . . 1 4 . . . 1 5 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . 2 . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 595 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Discovered new exit (range 7) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 998 | -9/Materials | Lost 5 parts (1p2n2w) 1179 | -9/Materials | Discovered new exit (range 8) 1293 | -9/Materials | Build established: Skirmisher 1567 | -9/Materials | Core integrity fell below 50% 1609 | -9/Materials | Discovered new exit (range 15) 1613 | -9/Materials | Discovered new exit (range 15) 1798 | -9/Materials | Entered Storage 1875 | -9/Storage | Met a pair of Derelict thieves 1985 | -9/Storage | Destroyed 8 combat bots 2397 | -9/Storage | Build established: Tank 2652 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2669 | -9/Storage | Found Prototype Processor 2778 | -9/Storage | Core integrity fell below 20% 2832 | -9/Storage | Discovered new exit (range 16) 2889 | -9/Storage | Entered Materials 2889 | -8/Materials | Accompanied by 8 allies 2889 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2956 | -8/Materials | Build established: Commander-Tank 3042 | -8/Materials | Lost 5 allies 3077 | -8/Materials | Discovered new exit (range 8) 3140 | -8/Materials | Entered Factory 3140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3315 | -7/Factory | Build established: Tank 3758 | -7/Factory | Sucked down chute 3758 | -7/Factory | Entered Waste 3758 | -7/Waste | Identified Exp. Targeting Computer 3759 | -7/Waste | Joined by Warlord forces that had cleared the area 4111 | -7/Waste | Discovered new exit (range 12) 4301 | -7/Waste | Entered Factory 4301 | -7/Factory | Accompanied by 20 allies 4355 | -7/Factory | Garrison activated, responded to threat 4476 | -7/Factory | Repaired Hvy. Treads 4773 | -7/Factory | Build established: Scavenger-Tank 4908 | -7/Factory | P-60 Hacker assimilated allied ZQ-F9V(g) 4953 | -7/Factory | Lost 6 allies 5562 | -7/Factory | Lost 3 allies 5901 | -7/Factory | First assault squad dispatched 6250 | -7/Factory | Discovered new exit (range 6) 6261 | -7/Factory | Entered another Factory area 6261 | -6/Factory | Evolved 2 slots: Utility x2 6706 | -6/Factory | Discovered new exit (range 9) 6739 | -6/Factory | Entered another Factory area 6739 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6835 | -5/Factory | Build established: Tank 7339 | -5/Factory | Garrison activated, responded to threat 7425 | -5/Factory | Garrison activated, responded to threat 7817 | -5/Factory | Cargo convoy interrupted 7888 | -5/Factory | System corruption reached 10% 7929 | -5/Factory | Lost 4 parts (2p2w) 8107 | -5/Factory | Lost 4 parts (1p2n1u) 8170 | -5/Factory | Found Prototype Device 8171 | -5/Factory | Identified Active Sensor Suite 8187 | -5/Factory | Lost 6 parts (1p1n3u1w) 8235 | -5/Factory | Lost 6 parts (2n1u3w) 8539 | -5/Factory | First assault squad dispatched 8556 | -5/Factory | Lost 4 parts (2n1u1w) 8580 | -5/Factory | Released all parts (10) 8716 | -5/Factory | Found Prototype Processor 8716 | -5/Factory | Identified Exp. Terrain Scan Processor 8749 | -5/Factory | Found Prototype Processor 8749 | -5/Factory | Identified Exp. Core Analyzer 8778 | -5/Factory | Core integrity fell below 50% 8819 | -5/Factory | Released all parts (11) 8832 | -5/Factory | System corruption reached 30% 8869 | -5/Factory | Lost 3 parts (1n1u1w) 8888 | -5/Factory | Core integrity fell below 20% 9017 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08919_ Massive razor-sharp blades shoot up from within the floor. 08931_ :P,CC<,&R20GF/# NLU3#JTNYNZ=4LW 08935_ Acquired Nuclear Pulse Thruster. 08946_ System corrupted: Energy discharge (-33). 08953_ Dropped Nuclear Pulse Thruster. 08957_ K-01 Serf cleans the Nuclear Reactor. 08960_ Slug penetrates Wall. 08964_ NEYQAFMJBAJ7>LBNW2NQ ZNJT/E5<#3OS:%BU 08982_ System corrupted: Matter fused (-8). 08985_ Acquired Mic. Fission Core. 08987_ U-05 Engineer works on Assembly Bed. 08999_ System corrupted: Energy discharge (-35). 09005_ Slug penetrates Wall. 09005_ Nuclear Pulse Array destroyed. 09007_ Nuclear Pulse Thruster destroyed. 09010_ System Restoration Module destroyed. 09015_ System corrupted: Mic. Fission Core fused. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #????????# #????? ??????????????????????? | | #????????# #????? ??????????????????????? | | #????????# #????# ??????????????????????? | | #????????# #????# #?????????????????????? | | #????????# ###### #?????????????????????? | | ########## # # #?????????????????????? | | # # #?????????????????????? | | # + #?????????????????????? | | """ """""" # # #??????? #???????????? | | "T" """""" / # ##### #???????????? | | """""" # + ! ????????? | | """""" # #p #### #???????????? | | # # #????????????????????? | | """"" """""" # # #????????????????????? | | """"" """""" ###### #????????????????????? | | """"" """""" k #????????????????????? | | """" """""" #????????????????????? | | #????????????????????? | | #????????????????????? | | #??????????????? ??? | | #??????????????# #?? | | [ u +??????????????# #?? | | # ######+##### #????########### #?? | | #??# ## ##????# ! ## #?? | | #??# """ ## #?????# ## #?? | | #??# "Y" ##@ #?????# ! ## ### | | #??# " " ## #?????# ## | | ###+##########??# ## ########+##+##### | | ! ! !#???????# ## # + #???# | | ????????######### # # #???# | | ?????????????????# # # #???# | | """""???????????????????# # # ##### | | """""???????????????????# ######## | | """""???????????????????# ######## | | """""???????????????????# | | ???????????????????########################## | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 57% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Ooh, Shiny! Respectable Loadout Challenges ------------ None Game ------ Seed BombMetaMesh Manual? 0 Play Time 02:06:09 Cumulative 49.0 hours Start 2025.07.25 @ 06:51:01 End 2025.08.08 @ 00:10:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e35fef81-1652-429f-8b7c-32bb1a760c34