Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 00:10:57 Player: Ayre223 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (17) 85 Value Destroyed (442) 442 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 9493 Bonus ------- Follower Combat Kills 66 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Carbide Saw Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Small Battery Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Transmission Jammer Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Carbide Saw > --- INVENTORY -------- Hybrid Deuterium Engine Improved Antigrav System Improved Antigrav System Improved Antigrav System Signal Interpreter Improved Recalibrator Enhanced Nova Cannon [Rating: 141] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . 2 . . 2 . 2 2 Power 4 | . . . . . . 1 . . . . . . 1 . . . . 1 1 Propulsion 5 | . . . 1 . 1 1 . . . 1 . . . . . 1 . . . Utility 9 | . . . 1 . 1 . 2 . . 1 . . 1 . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 77 | 6 2 . 6 4 . 8 . 1 . 6 3 . 2 . . 2 . 15 22 Power 25 | 1 . . 1 2 . 5 . . . 3 1 . 1 . . 1 . 6 4 Engine 11 | 1 . . . 2 . 2 . . . 2 1 . . . . 1 . 2 . Core 5 | . . . 1 . . 3 . . . 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . . 4 4 Propulsion 19 | 2 1 . 3 1 . 1 . . . 1 1 . . . . . . 4 5 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . 4 5 Flight 7 | . . . 3 1 . 1 . . . 1 1 . . . . . . . . Utility 22 | 1 . . . 1 . 1 . . . 2 1 . 1 . . 1 . 4 10 Device 15 | . . . . 1 . 1 . . . 2 1 . 1 . . 1 . 2 6 Storage 3 | 1 . . . . . . . . . . . . . . . . . 1 1 Processor 2 | . . . . . . . . . . . . . . . . . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 1 . 2 . . 1 . 1 . . . . . . . . . 1 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . . . . . . . . . . . Parts Lost 39 | . . . . 3 . . . . 1 3 . . . . . . . 2 30 Power 8 | . . . . . . . . . . 1 . . . . . . . 1 6 Propulsion 11 | . . . . 2 . . . . 1 1 . . . . . . . . 7 Utility 15 | . . . . . . . . . . 1 . . . . . . . 1 13 Weapon 5 | . . . . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 18 | . . . . 3 . . . . 1 3 . . . . . . . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 85 85 66 79 54 46 60 60 46 46 47 52 47 52 52 47 47 59 59 Engine 5 | . 14 14 3 8 9 3 6 6 . 2 11 11 9 5 5 4 4 4 . Core 1 | . . . 7 2 . 3 6 6 6 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 5 4 4 7 9 Leg 3 | . 28 28 7 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 10 17 Flight 10 | . . . 22 30 18 15 20 20 13 13 11 17 15 15 15 14 14 5 . Device 10 | . . . . 8 9 7 13 13 13 12 11 11 10 15 15 14 14 16 14 Storage 7 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 5 Energy Gun 2 | . 15 28 7 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 7 19 9 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 6 5 5 5 5 5 5 4 4 4 . Slashing Weapon 1 | . . . . . . 6 6 3 . . . . . . . . . 3 2 Peak Build Rating 141 | 6 6 6 9 11 9 23 23 23 23 39 35 35 47 44 44 50 50 108 141 Average Rating 43 | 4 6 6 7 10 9 12 23 23 19 27 33 35 36 44 44 45 50 93 106 On Entrance 28 | . 6 6 6 9 9 9 23 23 23 19 32 35 35 44 44 44 50 50 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 14 13 13 15 14 19 19 19 19 22 19 19 25 25 25 29 29 65 115 Greatest Support 97 | 20 20 20 20 18 14 19 19 19 19 31 31 31 31 31 31 31 31 83 97 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 Most Carried 10 | 5 5 7 7 6 4 8 5 6 6 8 6 5 7 7 7 8 7 9 10 Average Carried 5 | . 2 5 4 4 4 4 5 5 5 6 5 5 5 7 7 7 7 5 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 7 | . 4 7 4 4 4 5 5 5 6 6 5 5 7 7 7 7 7 7 5 Class Distribution -------------------- 59% | Mutant 27% | Generator-Mutant 10% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/DSF Generator-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Matter Collected 917 | 188 141 38 . 100 . 50 . 40 . 42 23 . 10 20 . 20 . . 245 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 594 | . 247 . . . . 20 . . . 42 . . 20 . . 30 . . 235 Parts 25 | . 17 . . 1 . 1 . . . 1 . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 12 | . 8 . . 1 . . . . . 2 . . . . . . . . 1 Melee 2 | . . . . . . . . . . 1 . . . . . . . . 1 Guns 8 | . 8 . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . Classes Destroyed 7 | . 2 . . . . 1 . . . . . . 1 . . . . . 3 Worker 1 | . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . . . . . . . . 1 . . . Swarmer 6 | . 3 . . 1 . . . . . 2 . . . . . . . . . Grunt 5 | . 5 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . 3 . . 1 . 1 . . . 2 . . 1 . . 1 . . 2 Combat Bots Only 3 | . 3 . . 1 . . . . . 2 . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 . . 1 . 1 . . . 1 . . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 454 | . 39 . . 20 3 . . 36 6 32 . . 21 4 . . 1 5 287 Missed 193 | . 12 . . 7 3 . . 29 2 12 . . 15 3 . . 1 . 109 Damage Taken 5179 | . 305 . . 227 . 42 . 49 71 296 . . 40 20 . . . 204 3925 Core 1904 | . 53 . . 99 . 21 . 10 . 91 . . . . . . . 25 1605 Absorbed by Shields 658 | . . . . . . . . . . . . . . . . . . . 658 Ignored by Resistances 46 | . . . . . . . . . . . . . . . . . . . 46 Core Remaining (%) 93 | 100 . 78 . 75 100 97 . . 98 . . 90 . . 100 . 100 98 . Volleys Fired 30 | . 29 . . 1 . . . . . . . . . . . . . . . Largest 2 | . 2 . . 1 . . . . . . . . . . . . . . . Hottest 100 | . 70 . . 100 . . . . . . . . . . . . . . . Shots Fired 59 | . 58 . . 1 . . . . . . . . . . . . . . . Gun 58 | . 58 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic 29 | . 29 . . . . . . . . . . . . . . . . . . Thermal 30 | . 29 . . 1 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 . . 2 . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 64 | . 41 . . 1 . 5 . . . 5 . . 1 . . 2 . 1 8 Core Hits 20 | . 15 . . 1 . 1 . . . . . . . . . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 8 | . 1 . . . . . . . . 1 . . . . . . . . 6 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 52 | . . . . . . 8 . . . 13 . . 6 5 . 3 . 5 12 Impact 31 | . . . . . . . . . . 13 . . 6 5 . 3 . 4 . Slashing 21 | . . . . . . 8 . . . . . . . . . . . 1 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1468 | . 507 . . 24 . 193 . . . 210 . . 86 . . 114 . 43 291 Guns 507 | . 507 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 809 | . . . . . . 193 . . . 210 . . 86 . . 114 . 43 163 Ramming 128 | . . . . . . . . . . . . . . . . . . . 128 Kinetic 210 | . 210 . . . . . . . . . . . . . . . . . . Thermal 321 | . 297 . . 24 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 453 | . . . . . . . . . . 210 . . 86 . . 114 . 43 . Slashing 356 | . . . . . . 193 . . . . . . . . . . . . 163 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 . . . . . . . . . 1 1 . . . 17 Average Corruption 8 | . . . . 1 . . . . . . . . . 1 1 . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . 1 . . . . . . . . . . 1 . . . 20 Message Errors 5 | . . . . . . . . . . . . . . . . . . . 5 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . . . 3 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . . . 31 . . . 72 . . 46 . . 18 . . 42 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 209 | . . . . . . 31 . . . 72 . . 46 . . 18 . . 42 Knockbacks 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 Impact 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . . . . . . . 63 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 201 | . 154 . . 22 . . . . . . . . . . . . . 59 201 Average Temperature 71 | . 61 . . 14 . . . . . . . . . . . . . 37 88 Received Heat Transfer 481 | . 147 . . 12 . . . 12 . . . . . . . . . 18 292 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 1 . . 3 . . 1 . . 3 Impact Corruptions 9 | . . . . . . . . . . 4 . . 2 . . 1 . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1012 | . 962 . . 50 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Peak Influence 233 | . 207 80 34 167 233 177 86 . . 127 . . 196 . . 141 109 99 201 Initial 109 | . . 80 31 13 65 105 86 . . 37 . . 46 . . 74 109 60 56 Average 90 | . 92 80 33 78 99 142 86 . . 61 . . 110 . . 108 109 69 89 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 94 100 100 100 97 100 100 . . 100 . . 100 . . 100 100 100 92 Level 1 2 | . 5 . . . 2 . . . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . . . . . . 1 . . 2 . . . . 1 4 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 6 | . 1 . . . . . . . . 1 . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Distress Signals 5 | . . . . . 1 . . . . . . . 1 . . . . . 3 Communications Jammed 10 | . . . . . . . . . . 1 . . . . . . 1 . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . 8 Times Spotted 107 | . 9 . . 17 8 4 . 1 1 8 1 . 7 2 . 3 1 4 41 Peak Tracking Total 13 | . 3 . . 7 8 2 . 1 1 6 1 . 8 1 . 2 1 4 13 Tactical Retreats 22 | . . . . 2 1 . . 1 1 1 1 . 1 1 . . . . 13 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Traps Triggered 4 | . 1 . . . . 1 . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . 1 . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Machines Accessed 22 | . 2 . 1 . 4 3 2 2 2 . . . . . . 2 . . 4 Terminals 14 | . 2 . 1 . 4 2 1 . . . . . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . . . 2 Total Hacks 39 | . 3 . 3 . 10 4 2 6 2 . . . . . . 2 . . 7 Successful 21 | . 2 . 2 . 6 2 . 6 2 . . . . . . 1 . . . Failed 18 | . 1 . 1 . 4 2 2 . . . . . . . . 1 . . 7 Catastrophic 5 | . 1 . . . . 1 1 . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 25 | . 3 . 3 . 10 3 1 . . . . . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . . . . . . . . 4 Terminal Hacks 20 | . 2 . 2 . 6 1 . 6 2 . . . . . . 1 . . . Record 7 | . 1 . . . 1 . . 5 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . 3 2 2 . . . . . . . . 1 . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 2 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . . . . Total Damage 127 | . . . . 127 . . . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Turns Passed 3047 | 54 322 66 65 155 107 376 33 178 93 188 150 10 81 152 19 89 10 329 570 Spaces Moved 5454 | 42 175 45 66 330 204 804 96 493 249 288 393 30 185 430 59 204 30 540 791 Core 62 | 13 . . . . . . . . . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 263 | 29 175 45 14 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1163 | . . . . . . . . . . . . . . . . . . 421 742 Flight 3966 | . . . 52 330 204 804 96 493 249 288 393 30 185 430 59 204 30 119 . Fastest Speed 32 | 50 120 120 34 34 37 34 34 34 34 34 32 32 32 32 32 32 32 32 46 Average Speed 44 | 98 120 120 52 34 37 36 34 34 36 36 36 32 32 32 32 32 32 47 60 Slowest Speed 200 | 120 120 120 120 37 37 37 34 34 37 37 37 32 32 32 32 32 32 60 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 2 . 1 . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 45 13 8 57 28 24 2 69 42 10 68 8 6 56 12 5 42 12 24 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 14 | . . 1 . 2 . . . 6 2 . 3 . . . . . . . . Spaces Dug 18 | . . . . . . . . . . 5 . . 5 5 . . . 3 . Terrain Destroyed 18 | . . . . . . . . . . 5 . . 5 5 . . . 3 . Melee 18 | . . . . . . . . . . 5 . . 5 5 . . . 3 . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res DSF Res Acc Total 5919 | 54 229 57 96 364 234 868 95 502 249 345 397 29 196 434 58 221 29 603 859 Wait 213 | 1 16 10 17 29 31 40 . 7 . 19 . . . . . 11 . 25 7 Move 5425 | 41 174 44 65 325 203 801 95 492 248 283 392 29 184 429 58 203 29 539 791 Hop 5 | . . . . 2 . 1 . . . 2 . . . . . . . . . Pick Up 71 | 6 6 3 3 3 . 7 . 1 . 5 1 . 3 . . 1 . 12 20 Fast Attach 1 | . . . . . . . . . . . . . . . . . . . 1 Attach 49 | 6 . . 3 3 . 3 . . . 3 3 . 2 . . . . 8 18 Detach 5 | . . . . . . . . . 1 . 1 . 1 . . . . 1 1 Swap 27 | . 2 . 3 1 . 5 . 1 . 3 . . . . . 2 . 7 3 Drop 24 | . 2 . 5 . . 3 . 1 . 2 . . . . . 1 . 7 3 Fire 30 | . 29 . . 1 . . . . . . . . . . . . . . . Melee 51 | . . . . . . 8 . . . 13 . . 6 5 . 3 . 4 12 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 401 | -10/Mines | Discovered new exit (range 12) 411 | -10/Mines | Found DCF Scrap (13 items) 443 | -10/Mines | Entered Materials 443 | -9/Materials | Accompanied by 2 allies 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 479 | -9/Materials | Discovered new exit (range 12) 508 | -9/Materials | Entered Mines 508 | -9/Mines | Accompanied by 2 allies 539 | -9/Mines | Learned location of Storage (-8) 540 | -9/Mines | Learned Materials stockpile data 657 | -9/Mines | Discovered new exit (range 7) 663 | -9/Mines | Entered Materials 663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -8/Materials | Lost 3 parts (2n1w) 731 | -8/Materials | Identified exit to Storage 766 | -8/Materials | Discovered new exit (range 13) 770 | -8/Materials | Entered Factory 770 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1120 | -7/Factory | Discovered new exit (range 15) 1146 | -7/Factory | Entered another Factory area 1146 | -6/Factory | Evolved 2 slots: Utility x2 1161 | -6/Factory | Discovered new exit (range 13) 1179 | -6/Factory | Entered Lower Caves 1181 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1332 | -6/Lower Caves | Learned Extension trap positions 1332 | -6/Lower Caves | Learned Armory trap positions 1332 | -6/Lower Caves | Learned Armory garrison access intel 1332 | -6/Lower Caves | Learned Factory stockpile data 1353 | -6/Lower Caves | Discovered new exit (range 8) 1357 | -6/Lower Caves | Entered another Lower Caves area 1444 | -6/Lower Caves | Discovered new exit (range 5) 1450 | -6/Lower Caves | Entered Factory 1450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -5/Factory | Discovered new exit (range 7) 1638 | -5/Factory | Entered Upper Caves 1654 | -5/Upper Caves | Lost 3 parts (1p1n1u) 1724 | -5/Upper Caves | Learned Factory emergency access door positions 1778 | -5/Upper Caves | Discovered new exit (range 11) 1788 | -5/Upper Caves | Entered another Upper Caves area 1790 | -5/Upper Caves | Learned Factory emergency access door positions 1794 | -5/Upper Caves | Discovered new exit (range 14) 1798 | -5/Upper Caves | Entered Factory 1798 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1877 | -4/Factory | Discovered new exit (range 7) 1879 | -4/Factory | Entered Upper Caves 1986 | -4/Upper Caves | Learned Research non-interactive machine intel 2027 | -4/Upper Caves | Discovered new exit (range 12) 2031 | -4/Upper Caves | Entered another Upper Caves area 2048 | -4/Upper Caves | Discovered new exit (range 6) 2050 | -4/Upper Caves | Entered Research 2050 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -3/Research | Loaded intel: 76 non-interactive machine locations 2107 | -3/Research | Spotted B-86 Titan 2139 | -3/Research | Identified exit to DSF 2139 | -3/Research | Entered DSF 2144 | -3/DSF | Discovered new exit (range 15) 2149 | -3/DSF | Entered Research 2149 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2172 | -2/Research | Build established: Infiltrator-Sprinter 2470 | -2/Research | Discovered new exit (range 16) 2478 | -2/Research | Entered Access 2478 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2486 | -1/Access | Build established: Generator-Mutant 2514 | -1/Access | Spotted B-99 Colossus 2530 | -1/Access | Hacking Suite fried by hacking feedback 2605 | -1/Access | Lost 7 parts (1p2n2u2w) 2797 | -1/Access | System corruption reached 10% 2834 | -1/Access | Lost 3 parts (1p2u) 3023 | -1/Access | Core integrity fell below 50% 3043 | -1/Access | Core integrity fell below 20% 3048 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Signal Interpreter destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Penetrated by Slug. Med. Storage Unit destroyed. ECM Suite destroyed. Knocked back. Acquired 8 matter. R-10 Processor collects Imp. Recalibrator. P-80 Master resets H-81 Overseer, system corruption cleaned. Knocked back. U-05 Engineer builds a Wall. Knocked back. U-05 Engineer builds a Door. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. System corrupted: Component data lost. Knocked back. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# ] #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! ##???????????????? | | ???????????????????# ""???????????????? | | ?????????? ???????# ""#??????????????? | | ??????#####+####???# ""#??????????????? | | ????? #???# G#??????????????? | | ? #???# !/ ""#??????????????? | | #???# !/ ""#??????????????? | | #???# ] ""#??????????????? | | #???# % #????????????????? | | #???# g #???????##???????? | | ?? ##########g##############"###?????? | | #?????# wA #?????? | | #?????# g % #?????? | | #?????# % #?????? | | #?????# ####### | | #?????# # | | #?????# k # | | #?????# uuHk # "" | | #??#######+########## ggg ####### # "" | | #??# #?# g#?????# % # "" | | #??# ! #?# #?????# #% S | | #??# #?# @ #?????# + "" | | #??# #?# p #?????# # "" | | #??# ###p #?????# # "" | | #??# + #?????# # | | ########################+########?# # | | # #???#= % #?# # | | # #???# #?# # | | + #???# """S""" #?# ####### | | #???# """ """ !#?# #?????? | | % #???# #?# #?????? | | = #???# #?# #?????# | | #???################?# #?????? | | #????????????????????# #?????? | | #????????????????????# #?????? | | #????????????????????# #?????" | | #????????????????????# #????"" | | #????????????????????# #?????" | | # ########????????????????????# #?????" | | ## ####???????????????????????????# #?????? | | ???##??????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????+ #?????? | | ???????????????????????????????????+ ####### | | ???????????????????????????????????# | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 101 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Resistance: KI 25 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Power To You Part-time Excavator Challenges ------------ None Game ------ Seed HypercooledReflectiveUnit Manual? 0 Play Time 01:06:04 Cumulative 6.8 hours Start 2024.11.25 @ 23:06:27 End 2024.11.26 @ 00:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa6d5472-4048-4c4a-97c2-296a939a9293