Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.19 @ 00:41:31 Player: Big Tortoise Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (51) 255 Value Destroyed (1503) 1503 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 9114 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Enhanced Optical Array Transport Network Coupler Experimental Targeting Computer Improved Armor Integrity Analyzer Layered Medium Armor Plating Improved Powered Armor System Shield > --- WEAPON ----------- Helical Railgun Enhanced Force Lance > --- INVENTORY -------- Q-thruster Impulse Thruster Array Gamma Bomb Array [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Transport Network Coupler Device Improved Reaction Control System Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Slots Evolved 19 | . 1 2 2 2 2 2 . 2 2 2 2 . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 6 | . . 1 1 1 1 . . . . 1 1 . Utility 11 | . 1 1 1 . 1 2 . 2 2 . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 7 . 1 17 12 11 6 . 7 22 12 12 3 Power 11 | 1 . . 1 1 2 . . . 2 2 2 . Engine 2 | 1 . . 1 . . . . . . . . . Core 3 | . . . . 1 2 . . . . . . . Reactor 6 | . . . . . . . . . 2 2 2 . Propulsion 38 | 2 . . 9 3 3 . . 1 6 8 4 2 Treads . | . . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 32 | . . . 5 3 3 . . 1 6 8 4 2 Utility 36 | 2 . 1 4 4 4 2 . 4 8 2 4 1 Device 10 | . . . . 1 1 . . 1 4 1 2 . Storage . | . . . . . . . . . . . . . Processor 12 | 1 . 1 3 1 2 . . 2 2 . . . Hackware 4 | . . . 1 . 1 1 . 1 . . . . Protection 10 | 1 . . . 2 . 1 . . 2 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . . 3 4 2 4 . 2 6 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 1 . . 2 3 1 1 . 1 4 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . 1 1 1 2 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . . 1 1 1 . 1 1 2 . . Parts Lost 45 | . . . 2 1 . . . 1 17 7 4 13 Power 6 | . . . . . . . . . 2 2 1 1 Propulsion 19 | . . . 1 1 . . . . 9 . 1 7 Utility 18 | . . . 1 . . . . 1 5 5 1 5 Weapon 2 | . . . . . . . . . 1 . 1 . Highest Loss Streak 12 | . . . 2 1 . . . 1 9 7 4 12 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 81 | . 87 79 88 82 99 94 100 98 77 65 65 52 Engine 2 | . 12 10 8 1 . . . . . . . . Core 4 | . . . . 5 11 11 11 10 4 . . . Reactor 1 | . . . . . . . . . . 6 6 2 Leg 4 | . 25 20 13 . . . . . . . . . Flight 20 | . . . 12 29 37 33 33 30 19 17 21 18 Device 3 | . . . . . . 5 5 7 8 6 6 9 Processor 18 | . 12 19 17 18 20 16 16 21 22 19 15 13 Hackware 6 | . . . 5 7 6 10 11 9 9 7 3 2 Protection 6 | . 12 10 7 5 10 5 11 10 5 6 2 1 Energy Gun 2 | . 12 10 4 . . . . . . . . . Ballistic Gun 7 | . 12 10 11 13 9 7 11 8 5 . 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 10 10 10 12 17 25 27 25 31 31 46 54 29 Greatest Support 66 | 20 20 20 28 24 34 34 34 35 40 53 66 66 Greatest Overweight (x) 1 | 1 . . 1 . . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 5 5 4 4 4 5 5 5 4 Class Distribution -------------------- 65% | Hacker-Sprinter 30% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Matter Collected 1722 | 265 5 79 241 225 53 262 . 117 132 123 168 52 Remotely . | . . . . . . . . . . . . . Salvage Created 1421 | . . 373 384 279 25 172 . 52 74 . 62 . Parts 95 | . . 18 26 17 6 6 . 11 5 . 6 . Haulers Intercepted 2 | . . . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Combat Hostiles Destroyed 38 | . . 8 10 5 3 6 . 3 2 . 1 . Melee 3 | . . . . . . . . . 2 . 1 . Guns 23 | . . 8 9 2 1 2 . 1 . . . . AOE 12 | . . . 1 3 2 4 . 2 . . . . Classes Destroyed 12 | . . 4 3 2 1 . . 1 . . 1 . Worker 2 | . . . . 1 . . . . 1 . . . Builder 3 | . . . . . 1 . . 2 . . . . Hauler 2 | . . . . 1 . 1 . . . . . . Recycler 3 | . . 1 1 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 2 | . . . 1 . . 1 . . . . . . Swarmer 22 | . . 2 5 3 3 4 . 3 2 . . . Grunt 8 | . . 5 2 . . 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 5 | . . 1 1 2 . 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . . 5 6 4 4 7 . 6 2 . 1 . Combat Bots Only 6 | . . 5 5 3 3 6 . 3 2 . 1 . Max Kills in Single Turn 4 | . . 1 1 2 2 4 . 2 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 2 1 3 . 2 . . . . Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Hostile Shots Fired 1014 | . . 43 93 58 18 23 14 22 279 63 163 238 Missed 430 | . . 14 25 39 6 11 7 13 144 32 67 72 Damage Taken 7341 | . . 220 548 86 78 295 118 133 1722 755 1260 2126 Core 2260 | . . 28 130 13 9 84 . . 318 76 173 1429 Absorbed by Shields 402 | . . . . . . . . . . 12 . 390 Redirected to Shielding 322 | . . 25 28 . 5 . 48 35 152 29 . . Ignored by Resistances 4563 | . . 138 340 64 51 169 70 80 1022 427 742 1460 Core Remaining (%) 92 | 100 100 93 76 98 98 . 91 100 75 94 . . Volleys Fired 93 | . . 27 32 10 3 11 . 3 7 . . . Largest 2 | . . 2 2 2 2 2 . 2 2 . . . Hottest 83 | . . 70 83 61 64 67 . 67 72 . . . Shots Fired 186 | . . 54 64 20 6 22 . 6 14 . . . Gun 165 | . . 54 60 18 3 15 . 3 12 . . . Cannon . | . . . . . . . . . . . . . Launcher 21 | . . . 4 2 3 7 . 3 2 . . . Special . | . . . . . . . . . . . . . Kinetic 121 | . . 27 43 18 3 15 . 3 12 . . . Thermal 44 | . . 27 17 . . . . . . . . . Explosive 17 | . . . . 2 3 7 . 3 2 . . . Electromagnetic 4 | . . . 4 . . . . . . . . . Robot Hit Streak 46 | . . 24 12 24 6 29 . 32 46 . . . Robot Miss Streak 4 | . . 1 2 1 4 3 . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 167 | . . 48 52 18 4 19 . 3 17 . 3 3 Core Hits 119 | . . 18 21 25 8 28 . 9 8 . 1 1 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . Critical Strikes 6 | . . . 2 . . . . 1 2 . 1 . Burn 2 | . . . 2 . . . . . . . . . Destroy 3 | . . . . . . . . 1 2 . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 17 | . . . . . . . . . 3 . 10 4 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . Piercing 14 | . . . . . . . . . . . 10 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4715 | . . 624 820 484 265 945 . 451 856 . 146 124 Guns 2310 | . . 624 657 267 33 333 . 54 342 . . . Cannons . | . . . . . . . . . . . . . Explosions 1993 | . . . 163 217 232 612 . 397 372 . . . Melee 412 | . . . . . . . . . 142 . 146 124 Ramming . | . . . . . . . . . . . . . Kinetic 1802 | . . 294 479 267 33 333 . 54 342 . . . Thermal 907 | . . 330 178 . . 399 . . . . . . Explosive 1431 | . . . . 217 232 213 . 397 372 . . . Electromagnetic 163 | . . . 163 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 142 | . . . . . . . . . 142 . . . Piercing 270 | . . . . . . . . . . . 146 124 Highest Corruption 11 | . . . . . . . . . 5 . 7 11 Average Corruption 5 | . . . . . . . . . 4 . 2 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 4 . 1 5 Message Errors 6 | . . . . . . . . . 3 . . 3 Matter Fused 3 | . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 223 | . . . . . . 158 . 55 10 . . . Projectiles . | . . . . . . . . . . . . . Explosions 223 | . . . . . . 158 . 55 10 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 2 . 128 . 26 13 . . . Shots 7 | . . . . 1 . 3 . 1 2 . . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | . . 60 105 12 409 336 57 146 23 122 72 . Average Temperature 70 | . . 28 28 3 179 166 27 33 9 47 22 . Received Heat Transfer 1068 | . . 195 270 6 6 72 33 30 177 126 126 27 Effects 4 | . . . . . 2 2 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . . . . . . Heat Transferred 1891 | . . 925 666 . . 300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Peak Influence 493 | . 14 251 366 437 320 446 205 361 493 313 228 193 Initial 203 | . . 3 30 120 157 115 160 73 146 203 116 99 Average 195 | . 7 107 208 285 225 278 165 160 245 236 147 129 Maximum Alert Level 2 | . . 1 1 2 1 2 1 1 2 1 1 . Low Security (%) 58 | 100 100 80 51 17 53 53 88 75 49 . 83 100 Level 1 34 | . . 19 48 66 46 8 11 24 39 100 16 . Level 2 6 | . . . . 15 . 38 . . 10 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . 1 . 2 . 1 3 2 2 . Investigation 6 | . . . . . . 1 . . 2 1 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . 1 . 1 . 1 . 1 1 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Distress Signals 6 | . . 2 1 1 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . . 13 15 13 6 8 4 9 31 18 23 16 Peak Tracking Total 20 | . . 5 6 6 3 7 4 6 14 12 20 15 Tactical Retreats 13 | . . . 1 1 1 1 . 1 7 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Traps Triggered 19 | . . . 1 . . . . 1 2 1 . 14 Indirectly 1 | . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Machines Disabled 11 | . . . 1 . . 4 . 3 1 . 2 . Max in Single Turn 4 | . . . 1 . . 4 . 3 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . 8 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Machines Accessed 28 | . 2 2 3 3 5 3 1 2 2 1 3 1 Terminals 24 | . 2 2 3 2 5 2 1 2 1 . 3 1 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 76 | . 6 10 10 5 15 5 3 6 4 1 10 1 Successful 40 | . 5 4 6 3 11 2 1 3 1 1 2 1 Failed 36 | . 1 6 4 2 4 3 2 3 3 . 8 . Catastrophic 6 | . 1 . . 1 1 . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 5 . 9 . 10 . . 6 2 1 . . Terminals 71 | . 6 10 10 4 15 4 3 6 2 . 10 1 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . Terminal Hacks 27 | . 5 4 3 2 6 1 1 1 1 . 2 1 Robot Analysis 4 | . 3 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Level Access Points 6 | . 1 . 1 . 1 . . 1 1 . . 1 Machine Index 2 | . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . . . . 1 . Alert Level 2 | . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . . 3 . 5 . . 2 . 1 . . Terminals 10 | . . . 3 . 5 . . 2 . . . . Botnet 8 | . . . 2 . 4 . . 2 . . . . Operators 2 | . . . 1 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 . 1 4 2 1 2 1 . 3 1 Full Trace Events 3 | . . . . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Robot Analysis Total 4 | . 3 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Turns Passed 1966 | 59 35 251 263 181 128 167 27 137 353 104 172 89 Spaces Moved 3791 | 42 30 130 274 417 303 296 100 398 946 251 404 200 Core 28 | 7 . . . . . . . . 12 . . 9 Treads . | . . . . . . . . . . . . . Legs 197 | 35 30 130 2 . . . . . . . . . Wheels 81 | . . . 81 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3485 | . . . 191 417 303 296 100 398 934 251 404 191 Fastest Speed 17 | 50 120 120 31 26 22 22 22 22 22 17 23 24 Average Speed 33 | 111 120 120 46 29 25 34 24 22 27 25 28 28 Slowest Speed 120 | 120 120 120 120 34 29 105 26 22 107 104 33 50 Overloaded Moves 80 | . . . . . . . . . . 42 11 27 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 57 | . . . 4 . . 2 . 5 24 13 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 4 13 20 34 12 13 8 23 18 30 10 14 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 214 | . . . . 24 30 87 . 54 18 . 1 . Melee 1 | . . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . . AOE 213 | . . . . 24 30 87 . 54 18 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Com Total 4176 | 50 29 173 344 453 346 336 101 435 992 267 428 222 Wait 115 | . . 8 10 3 23 24 2 15 21 4 5 . Move 3678 | 41 29 129 265 416 302 291 99 387 902 229 390 198 Hop 44 | . . . 4 . . 2 . 5 19 8 5 1 Pick Up 29 | 2 . 6 6 3 2 1 . 2 2 3 2 . Fast Attach 69 | 7 . . 6 9 5 1 . 6 16 9 9 1 Attach 20 | . . 1 5 . 1 1 . . 4 3 3 2 Detach 9 | . . . . . . . . 1 6 . 1 1 Swap 21 | . . . 6 3 5 4 . 1 2 . . . Drop 51 | . . 2 10 9 5 1 . 5 10 5 3 1 Fire 93 | . . 27 32 10 3 11 . 3 7 . . . Melee 17 | . . . . . . . . . 3 . 10 4 Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 10 . 5 . 14 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 74 | -10/Materials | Identified exit to Materials 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Identified exit to Materials 302 | -9/Materials | Discovered exit to Materials (range 12) 329 | -9/Materials | Build established: Hacker-Mutant 346 | -9/Materials | Entered another Materials area 346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -8/Materials | Identified exit to Factory 609 | -8/Materials | Entered Factory 609 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 785 | -7/Factory | Identified exit to Factory 785 | -7/Factory | Discovered exit to Factory (range 6) 790 | -7/Factory | Entered another Factory area 790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 827 | -6/Factory | Identified exit to Factory 918 | -6/Factory | Entered another Factory area 918 | -5/Factory | Evolved 2 slots: Utility x2 1076 | -5/Factory | Identified exit to Extension 1076 | -5/Factory | Discovered exit to Extension (range 10) 1085 | -5/Factory | Entered Extension 1104 | -5/Extension | Spotted B-75 Beast 1106 | -5/Extension | Spotted B-75 Beast 1112 | -5/Extension | Identified exit to Factory 1112 | -5/Extension | Discovered exit to Factory (range 3) 1112 | -5/Extension | Entered Factory 1112 | -4/Factory | Evolved 2 slots: Utility x2 1125 | -4/Factory | Found Prototype Processor 1125 | -4/Factory | Identified Exp. Targeting Computer 1127 | -4/Factory | Found Exp. Targeting Computer 1207 | -4/Factory | Identified exit to Research 1249 | -4/Factory | Entered Research 1249 | -3/Research | Evolved 2 slots: Utility x2 1289 | -3/Research | Build established: Hacker-Sprinter 1439 | -3/Research | Lost 9 parts (1p2n5u1w) 1500 | -3/Research | Identified exit to Research 1549 | -3/Research | Lost 5 parts (1p4n) 1602 | -3/Research | Entered another Research area 1602 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1621 | -2/Research | Lost 3 parts (3n) 1661 | -2/Research | Spotted B-90 Cyclops 1686 | -2/Research | Identified exit to Access 1686 | -2/Research | Discovered exit to Access (range 22) 1706 | -2/Research | Entered Access 1706 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -1/Access | Lost 7 parts (2p5u) 1737 | -1/Access | Found Enh. Force Lance 1738 | -1/Access | Found Gamma Bomb Array 1807 | -1/Access | Found Imp. Powered Armor 1840 | -1/Access | Spotted B-99 Colossus 1860 | -1/Access | Spotted B-99 Colossus 1860 | -1/Access | Spotted B-99 Colossus 1874 | -1/Access | Identified exit to Command 1874 | -1/Access | Discovered exit to Command (range 4) 1878 | -1/Access | Entered Command 1881 | -1/Command | Identified exit to Surface 1910 | -1/Command | System corruption reached 10% 1921 | -1/Command | Lost 5 parts (1p2n1u1w) 1925 | -1/Command | Spotted B-99 Colossus 1945 | -1/Command | Spotted Executioner 1945 | -1/Command | Spotted Executioner 1945 | -1/Command | Spotted Executioner 1945 | -1/Command | Spotted Executioner 1945 | -1/Command | Spotted Striker 1945 | -1/Command | Spotted Striker 1945 | -1/Command | Spotted Alpha 7 1945 | -1/Command | Spotted Alpha 7 1947 | -1/Command | Spotted B-99 Colossus 1947 | -1/Command | Spotted B-99 Colossus 1958 | -1/Command | Core integrity fell below 50% 1964 | -1/Command | Core integrity fell below 20% 1967 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 01965_ Stasis field depleted. 01965_ Acquired 5 matter. 01965_ Triggered Stasis Trap. 01965_ A bubble of rippling energy engulfs the area. 01965_ Field strength at 94. 01966_ Field strength at 82. 01966_ P-80 Master resets Alpha 7, system corruption cleaned. 01966_ Penetrated by Slug. 01966_ Slug penetrates Striker. 01966_ Penetrated by Slug. 01966_ Slug penetrates Striker. 01966_ Penetrated by Slug. 01966_ Stasis field depleted. 01966_ Penetrated by Slug. 01966_ Slug penetrates Wall. 01966_ R-10 Processor collects Adv. Coolant Injector. 01967_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########?#????# #????????????????????????????? | | #######???????# #????????????????????????????? | | #"""" ######### +????????????????????????????? | | #""R""#"""T"""# #????????????????????????????? | | #"" ""#""" """# #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ###################+##???????? | | #???????? | | #??????# #???????? | | ########### #???????? | | ] # * + #???????? | | + ########## #???????? | | ####### ###### # #????????# #???????? | | #?????#+#????##### #????????# #???????? | | #???? #???????###########????????# #???????? | | #?? %#??????????????????????????# #???????? | | ? #??????????????????????????# #???????? | | # """" #?#############????????????# #???????? | | + """" #?# BB#???????????# #???????? | | # """" #?# BB;########???# +???????? | | #% """" #?? ^ ; ; ;%; ###?# #???????? | | # #?????????" ^^%! ###pk #???????? | | # #??????????" ^%^^^7%^ ;pp p #???????? | | ###/######??????????"^ EK!%[ ^/ #???????? | | ??? ?????????????