Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 21:57:12 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3287) 3287 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1547) 1547 TOTAL SCORE: 10094 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 2606 Friendly Fire -1704 Cogmind --------- Core Integrity 80/1150 Matter 244/300 Energy 150/210 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Light Neutrino Core > --- PROPULSION (3) --- Wheel > --- UTILITY (9) ------ Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- Heavy Phase Cannon Heavy Phase Cannon Heavy Assault Rifle Coil Gun Axe > --- INVENTORY (28) --- Light Fission Core Light Neutrino Core Micro Fission Core Wheel Fusion Compressor Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (5) Long-range Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Matter Filter Improved Kinecellerator Improved Kinecellerator Transmission Jammer Layered Medium Armor Plating Improved Thermal Shield Improved Hacking Suite System Restoration Module Long-range Proton Cannon Heavy Neutron Cannon Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Matter Filter Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Axe > --- INVENTORY -------- Light Fission Core Light Fission Core Light Neutrino Core Micro Fission Core Wheel Wheel Advanced Cooling System Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Kinecellerator Improved Kinecellerator Transmission Jammer Improved Thermal Shield Improved Hacking Suite System Restoration Module Long-range Proton Cannon Heavy Neutron Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Coil Gun [Rating: 82] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 7 | . . . 2 1 1 1 . 2 Weapon 3 | . . . . 1 1 1 . . Parts Attached 278 | 5 6 6 23 46 42 12 99 39 Power 23 | . 1 . 2 5 5 1 6 3 Engine 9 | . 1 . 2 3 2 . 1 . Core 13 | . . . . 2 3 1 5 2 Reactor 1 | . . . . . . . . 1 Propulsion 41 | 2 1 1 4 3 6 2 13 9 Treads . | . . . . . . . . . Leg 4 | 2 1 1 . . . . . . Wheel 37 | . . . 4 3 6 2 13 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 124 | 1 2 1 5 15 14 6 56 24 Device 79 | . . . . 9 7 2 43 18 Storage 13 | 1 1 1 1 1 2 2 3 1 Processor 7 | . 1 . 1 1 . . 3 1 Hackware . | . . . . . . . . . Protection 25 | . . . 3 4 5 2 7 4 Artifact . | . . . . . . . . . Weapon 90 | 2 2 4 12 23 17 3 24 3 Energy Gun 19 | 2 1 2 2 6 3 . 3 . Energy Cannon 17 | . . . . . 3 . 13 1 Ballistic Gun 29 | . . . 3 8 8 3 5 2 Ballistic Cannon 14 | . . . 6 5 1 . 2 . Launcher 10 | . 1 2 1 4 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . Parts Lost 33 | . . . . 1 7 5 9 11 Power 2 | . . . . . . . 1 1 Propulsion 9 | . . . . . . 2 1 6 Utility 8 | . . . . 1 1 1 4 1 Weapon 14 | . . . . . 6 2 3 3 Highest Loss Streak 4 | . . . . 1 4 4 2 4 Average Slot Usage (%) 96 | . 80 100 97 98 99 90 97 99 Engine 3 | . 1 14 11 5 2 . 1 . Core 5 | . . . . 3 4 6 8 8 Leg 3 | . 28 28 7 . . . . . Wheel 14 | . . . 14 18 14 13 16 14 Device 10 | . . . . 11 19 14 11 13 Storage 15 | . 14 14 15 18 15 13 15 15 Processor 10 | . 8 14 16 4 7 6 10 14 Protection 3 | . . . 9 10 2 8 . 1 Energy Gun 4 | . 27 26 3 6 3 . 1 . Energy Cannon 8 | . . . . . 5 4 15 18 Ballistic Gun 7 | . . . 7 14 20 22 3 2 Ballistic Cannon 3 | . . . 11 4 . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 170 | 8 17 42 63 69 91 92 159 170 Greatest Support 41 | 20 20 20 22 31 29 31 34 41 Greatest Overweight (x) 5 | . . 2 2 3 4 4 5 5 Average Overweight (x) 2 | . . . 1 2 2 2 4 3 Largest Inventory Capacity 28 | 6 10 12 18 18 20 20 28 28 Average Capacity 21 | 5 7 10 14 18 19 18 26 28 Most Carried 28 | 5 8 10 18 18 18 17 28 28 Average Carried 18 | 2 4 8 13 17 16 14 23 26 Final Capacity 28 | 6 8 12 18 18 20 16 28 28 Final Carried 28 | 5 8 10 18 18 17 13 28 23 Class Distribution -------------------- 27% | Hauler-Skirmisher 24% | Mutant 17% | Hauler-Mutant 8% | Skirmisher 8% | Scavenger-Skirmisher 5% | Hauler-Assassin 4% | Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Assassin | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 5642 | 241 31 125 807 1108 1223 68 1683 356 Remotely 99 | . . . . . 99 . . . Salvage Created 3993 | . 40 87 566 915 639 146 1246 354 Parts 222 | . 4 6 43 48 36 6 60 19 Haulers Intercepted 10 | . . . 4 2 2 . 2 . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 66 | . 2 2 10 22 10 6 7 7 Guns 34 | . . 1 5 10 9 6 3 . Cannons 12 | . . . 1 4 . . 4 3 AOE 20 | . 2 1 4 8 1 . . 4 Classes Destroyed 15 | . 2 1 5 2 1 2 1 1 Worker 13 | . . . 2 2 1 . 6 2 Builder 9 | . . . . 1 . . 6 2 Tunneler 1 | . . . 1 . . . . . Hauler 10 | . . . 4 2 2 . 2 . Recycler 6 | . . 1 . 1 1 . 3 . Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . . 1 . 1 . Watcher 4 | . 1 . 2 . . . 1 . Swarmer 25 | . 2 2 4 6 4 3 . 4 Grunt 22 | . . . 2 12 4 . 2 2 Sentry 10 | . . . 4 3 2 . 1 . Demolisher 1 | . . . . . . 1 . . Hunter 4 | . . . . 1 . . 3 . Programmer 2 | . . . . . . . 1 1 Assembled 2 | . . . . . . 2 . . Best Kill Streak 13 | . 3 2 6 13 3 3 4 5 Combat Bots Only 6 | . 2 1 4 6 3 3 2 4 Max Kills in Single Turn 4 | . 2 1 3 3 1 1 2 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 2 2 1 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Damage Taken 5897 | . 52 70 288 816 867 749 1734 1321 Core 912 | . 13 8 29 135 150 50 444 83 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . 72 54 38 51 92 19 . Volleys Fired 245 | . 5 6 34 48 39 9 90 14 Largest 5 | . 2 2 2 3 4 5 5 4 Hottest 441 | . 80 80 75 129 162 160 441 375 Shots Fired 693 | . 9 10 68 136 150 30 234 56 Gun 435 | . 8 8 41 99 118 26 113 22 Cannon 241 | . . . 25 27 30 4 121 34 Launcher 17 | . 1 2 2 10 2 . . . Special . | . . . . . . . . . Kinetic 400 | . . . 50 103 123 26 76 22 Thermal 160 | . . . . . . . 129 31 Explosive 17 | . 1 2 2 10 2 . . . Electromagnetic 116 | . 8 8 16 23 25 4 29 3 Robot Hit Streak 21 | . 4 5 9 7 6 6 21 6 Robot Miss Streak 7 | . 2 1 3 4 7 6 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 354 | . 5 7 40 67 64 16 120 35 Core Hits 202 | . 4 4 29 49 31 12 54 19 Critical Hits 3 | . . . . 2 1 . . . Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing 13 | . . . . . . . . 13 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11808 | . 181 290 943 2303 1124 344 4228 2395 Guns 4087 | . 71 72 418 785 780 270 1517 174 Cannons 3862 | . . . 241 314 255 74 2116 862 Explosions 3518 | . 110 218 284 1204 89 . 595 1018 Melee 341 | . . . . . . . . 341 Ramming . | . . . . . . . . . Kinetic 3487 | . . . 563 857 735 270 888 174 Thermal 4588 | . . . . 262 . . 2835 1491 Explosive 1964 | . 110 218 284 942 89 . . 321 Electromagnetic 1428 | . 71 72 96 242 300 74 505 68 Impact . | . . . . . . . . . Slashing 341 | . . . . . . . . 341 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 . . . 1 1 Average Corruption 1 | . . . 1 . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 5 | . . . 5 . . . . . Message Errors 2 | . . . 2 . . . . . Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Overload Shots 1 | . . . . . . . 1 . Effects 1 | . . . . . . . 1 . Heat Surge 1 | . . . . . . . 1 . Overflow Damage 930 | . 25 30 8 102 . . 330 435 Projectiles 94 | . . . . . . . 38 56 Explosions 742 | . 25 30 8 102 . . 292 285 Melee 94 | . . . . . . . . 94 Knockbacks 7 | . . . 3 4 . . . . Impact . | . . . . . . . . . Kinetic 5 | . . . 3 2 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 520 | . . . . 19 24 . 342 135 Shots 11 | . . . . 3 1 . 5 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 450 | . 6 45 45 119 160 267 450 316 Average Temperature 73 | . 2 23 10 37 52 141 94 134 Received Heat Transfer 861 | . 9 9 39 333 207 9 186 69 Effects 3 | . . . . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 2 . 2 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . . . 4 2 Heat Transferred 4569 | . . . . 162 . . 3108 1299 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 1152 | . 207 249 523 1152 979 375 871 1095 Average Influence 333 | . 59 148 253 603 700 187 227 541 Maximum Alert Level 4 | . 1 1 2 4 3 1 3 3 Low Security (%) 41 | 100 93 73 50 4 . 61 53 . Level 1 22 | . 6 26 17 11 . 38 31 27 Level 2 22 | . . . 32 61 36 . 8 50 Level 3 12 | . . . . 10 63 . 5 22 Level 4 1 | . . . . 13 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 2 . 4 4 9 2 11 4 Investigation 4 | . . . 1 2 1 . . . Extermination 6 | . . . . . 2 . 4 . Reinforcement 17 | . 2 . 3 2 3 . 5 2 Assault 4 | . . . . . . . 2 2 Garrison 5 | . . . . . 3 2 . . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . 1 2 Haulers Reinforced 2 | . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . . 3 3 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 10 8 27 33 18 15 40 22 Peak Tracking Total 9 | . 3 3 4 8 4 5 7 9 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 13 | . . . 3 2 2 1 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 45 | . . 1 1 5 . . 18 20 Max in Single Turn 5 | . . 1 . 3 . . 5 5 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 46 | . 5 1 7 4 7 6 11 5 Terminals 24 | . 4 1 6 2 2 4 4 1 Fabricators 6 | . . . . . 1 . 3 2 Repair Stations 7 | . . . 1 1 2 . 2 1 Recycling Units 4 | . 1 . . 1 . . 2 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 4 | . . . . . 2 1 . 1 Total Hacks 106 | . 14 3 16 7 19 11 23 13 Successful 59 | . 9 . 9 4 12 3 13 9 Failed 47 | . 5 3 7 3 7 8 10 4 Catastrophic 9 | . 1 . 2 2 2 . 1 1 Database Lockouts . | . . . . . . . . . Manual 31 | . 5 3 6 1 8 . 5 3 Terminals 67 | . 13 3 14 3 10 9 10 5 Fabricators 10 | . . . . . 2 . 4 4 Repair Stations 17 | . . . 2 2 4 . 7 2 Recycling Units 5 | . 1 . . 2 . . 2 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 6 | . . . . . 3 1 . 2 Terminal Hacks 29 | . 7 . 6 1 5 3 4 3 Part Schematic 2 | . 1 . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 1 Terminal Index 5 | . 1 . 1 . 1 . 1 1 Unreport Threat 5 | . . . 2 . 1 1 . 1 Locate Traps 3 | . 1 . 2 . . . . . Patrol Status 2 | . . . 1 . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . . . . . 1 . 1 . Zone Layout 3 | . 1 . . 1 . 1 . . Fabricator Hacks 6 | . . . . . 2 . 1 3 Load Schematic 4 | . . . . . 1 . 1 2 Build 2 | . . . . . 1 . . 1 Repair Station Hacks 14 | . . . 2 1 4 . 5 2 Scan Component 8 | . . . 1 1 2 . 3 1 Repair 6 | . . . 1 . 2 . 2 1 Recycling Unit Hacks 4 | . 1 . . 1 . . 2 . Retrieve Components 4 | . 1 . . 1 . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 1 1 . 1 1 Terminals 6 | . 1 . 1 1 1 . 1 1 Botnet 6 | . 1 . 1 1 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 38 | . 3 1 6 3 6 6 8 5 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . Parts Built 1 | . . . . . 1 . . . Matter 226 | . . . . . 102 . . 124 Time 113 | . . . . . 51 . . 62 Total Part Build Rating 1 | . . . . . 1 . . . Parts Repaired 5 | . . . 1 . 2 . 1 1 Time 137 | . . . 26 . 27 . 70 14 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . . 6 . . 5 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total Allies 13 | . 1 . . . . 12 . . Largest Group 9 | . 1 1 1 1 1 9 1 1 Highest-Rated Group 275 | . 57 59 72 76 80 275 151 165 Highest-Rated Ally 165 | . 57 59 72 76 80 93 151 165 Total Orders . | . . . . . . . . . Ally Attacks 293 | . 7 18 48 58 31 23 77 31 Total Damage 10415 | . 89 240 931 1545 910 587 3916 2197 Kills 101 | . 4 6 20 13 12 2 29 15 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 7158 | 63 424 170 971 790 752 455 2891 642 Spaces Moved 4603 | 46 319 84 594 459 478 357 1839 427 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 594 | 41 319 84 150 . . . . . Wheels 4004 | . . . 444 459 478 357 1839 427 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 95 95 100 100 96 110 Average Speed 117 | 112 120 148 123 106 103 109 123 112 Slowest Speed 180 | 120 120 180 180 115 120 125 130 133 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 68 19 68 38 16 10 53 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 146 | . . . . 13 . . 125 8 Terrain Destroyed 385 | . 7 10 12 113 5 . 198 40 Melee 8 | . . . . . . . . 8 Projectile 60 | . . . . 3 . . 50 7 AOE 317 | . 7 10 12 110 5 . 148 25 Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Total 5753 | 55 350 117 773 646 625 400 2269 518 Wait 409 | . 10 21 73 69 53 11 158 14 Move 4595 | 45 318 83 593 458 477 356 1838 427 Hop . | . . . . . . . . . Pick Up 88 | 5 6 1 22 4 6 2 37 5 Fast Attach 55 | 5 3 . 8 10 5 1 20 3 Attach 46 | . . . 4 3 9 6 15 9 Detach 34 | . . . 7 7 3 5 11 1 Swap 177 | . 3 6 11 33 28 5 64 27 Drop 83 | . 5 . 21 14 5 5 28 5 Fire 245 | . 5 6 34 48 39 9 90 14 Melee 13 | . . . . . . . . 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered exit to Materials (range 10) 488 | -10/Materials | Entered Mines 488 | -10/Mines | Accompanied by 1 ally 534 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Assembled infested the area 647 | -10/Mines | Discovered exit to Materials (range 6) 658 | -10/Mines | Entered Materials 658 | -9/Materials | Accompanied by 1 ally 658 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Discovered new exit (range 10) 993 | -9/Materials | Identified exit to Mines 1255 | -9/Materials | Discovered new exit (range 15) 1280 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Repaired Weapon Shielding 1613 | -9/Materials | Discovered exit to Materials (range 5) 1629 | -9/Materials | Entered another Materials area 1629 | -8/Materials | Accompanied by 1 ally 1629 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2109 | -8/Materials | Build established: Skirmisher 2261 | -8/Materials | Core integrity fell below 50% 2343 | -8/Materials | Discovered new exit (range 10) 2376 | -8/Materials | Identified exit to Factory 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Accompanied by 1 ally 2419 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2505 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2586 | -7/Factory | Repaired Weapon Shielding 2639 | -7/Factory | Repaired Imp. EM Pulse Cannon? 2762 | -7/Factory | Garrison activated, responded to threat 2927 | -7/Factory | Lost 4 parts (1u3w) 2968 | -7/Factory | Discovered new exit (range 15) 3004 | -7/Factory | Identified exit to Factory 3110 | -7/Factory | Build established: Hauler-Skirmisher 3171 | -7/Factory | Entered another Factory area 3171 | -6/Factory | Accompanied by 1 ally 3171 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3453 | -6/Factory | Identified exit to Factory 3482 | -6/Factory | Assembled infested ambush trap array 3511 | -6/Factory | Garrison activated, responded to threat 3538 | -6/Factory | Lost 4 parts (1n1u2w) 3626 | -6/Factory | Entered another Factory area 3626 | -5/Factory | Accompanied by 1 ally 3626 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3641 | -5/Factory | Identified exit to Upper Caves 3945 | -5/Factory | Repaired Hpw. Shotgun 4693 | -5/Factory | Core integrity fell below 50% 5105 | -5/Factory | Build established: Hauler-Mutant 5915 | -5/Factory | Build established: Scavenger-Skirmisher 6237 | -5/Factory | Discovered new exit (range 4) 6241 | -5/Factory | Identified exit to Factory 6326 | -5/Factory | First assault squad dispatched 6490 | -5/Factory | Core integrity fell below 20% 6517 | -5/Factory | Entered another Factory area 6517 | -4/Factory | Accompanied by 1 ally 6517 | -4/Factory | Evolved 2 slots: Utility x2 6588 | -4/Factory | Repaired Broken Arm. Wheel 6732 | -4/Factory | Discovered new exit (range 11) 6758 | -4/Factory | Build established: Hauler-Assassin 6776 | -4/Factory | Identified exit to Extension 7017 | -4/Factory | First assault squad dispatched 7044 | -4/Factory | Lost 4 parts (1n1u2w) 7143 | -4/Factory | Core integrity fell below 50% 7152 | -4/Factory | Core integrity fell below 20% 7159 | -4/Factory | Self-destructed Last Messages --------------- 07150_ K-01 Serf collects debris. 07151_ U-05 Engineer lays Concrete. 07151_ K-01 Serf collects debris. 07151_ U-05 Engineer lays Concrete. 07152_ K-01 Serf collects debris. 07152_ U-05 Engineer lays Concrete. 07153_ G-67 Veteran destroyed. 07153_ K-01 Serf collects debris. 07154_ Player 2 knocked back. 07154_ Slug penetrates Player 2. 07154_ Slug penetrates G-67 Veteran. 07154_ U-05 Engineer lays Concrete. 07155_ K-01 Serf collects debris. 07156_ U-05 Engineer builds a Wall. 07156_ K-01 Serf collects debris. 07157_ U-05 Engineer lays Concrete. 07157_ Arm. Wheel destroyed. 07157_ Wheel destroyed. 07157_ Lgt. Antimatter Reactor destroyed. 07158_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ????????#?#??#??#???##?### """ """ #?#??## | | ????????#???##???#??#?#### """ """ #???#?# | | ???#???###???##??##?###??# " " """ """ #?#?##? | | ?????##???###?#######?#### ""G" %! #??###? | | ????#??#?###?###?###???### ##?#### | | ???#???#?##????#?#?###?###########+####"########## | | ??#?????????#################### ^ + | | ?????????#?#?# #?##?# #### | | ?????#??###### ###?## """" #?## | | #?#??##???#?## ###### " " #### | | ???###?###???# ! * #### | | ???????##?##?# ######= "#?# | | #??#???#?#?### ##??##!* " ## | | ?#?#??#??#???# #####" * " ## | | ????#?#???#### !k! #####"! " ## | | ??????##?##?## ###?#" ""## | | ?#???#?????#?# #####" ""# | | ???#?#?##?#??# #?#?#" [[!"# | | ?##???##????## #####"! * !"# | | ??#?#?#######"######+#;#;;;;;###k ]F"######+ | | ##???##??## u "### | | ???#?##???# % "#### | | ?##???#???# """ """ ! #### | | ?#?#??#?#?# """ """ # ##?# | | ????##??### """ """ # #### | | ?????#?#?## @ [# #### | | ???###????# ###### | | ????##??### """ "" * | | ?? ?##?## """ "" | | ???? ###??# """ "" | | ???? #????# """ %" = k | | ??"? ??##?# ? == * [ | | ??"????#??# """ "%% != u############+####### | | ?"????##?## """%%%%* * ??? ? #?? | | ??????#?#?? ?%%%"% =! ! ? +??? ? | | ???? ?#?#? """ "" gmg= ? ?# ? | | ???????????? %!]%g!%%g # ??? # ? ? | | ???????????? ? ? ![@%*== # ?# | | ???????#???????? = !g # ?# ? | | ????????????????###### ## ???? + ? ? | | ???????????????????###% ## ? # ? | | ?????????????????????#" #####+#?###?#?####### | | ?????????????????????#?" ??#?## ##?######"""#?# | | ??????????????????????? ?? ?###?# #########"T"### | | ???????????????????#???? ??? ##### | | ??????????????????????????? ?#### ##+##### | | ?????????????????????#? ?? ??#??# # ## | | ????????????????????#?? ? ??### # ## | | ?????????????????????? ?? ##?## # ## | | ?????????????????????#???? ?#### # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 . 1 1 . 1 . Utility 5 | . . 1 2 1 . . 1 . Weapon 2 | . . . . . 1 1 . . Parts Attached 154 | . 8 2 20 24 23 8 52 17 Parts Lost 68 | . . 1 2 9 6 4 30 16 Damage Taken 11018 | . . 210 428 2021 934 829 3337 3259 Core 1958 | . . 49 152 205 190 16 359 987 Player 2/Cogmind (%) 68 | . . 85 83 60 55 24 44 92 Absorbed by Shields 903 | . . . . . . . 440 463 Damage Inflicted 10204 | . 89 240 931 1545 910 376 3916 2197 Player 2/Cogmind (%) 46 | . 32 45 49 40 44 52 48 47 Combat Hostiles Destroyed 73 | . 2 6 13 9 7 2 24 10 Player 2/Cogmind (%) 52 | . 50 75 56 29 41 25 77 58 Game ------ Seed ThermalReactiveField Manual? 0 Play Time 02:30:48 Cumulative 175.3 hours Start 2020.08.18 @ 21:18:12 End 2020.08.19 @ 21:57:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 66 Rogue 30 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 471a6f8e-a1c0-4ac0-b928-1c4dc0786a84