Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 15:19:22 Player: Torako Result: Destroyed by C9-0EN(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2639) 2639 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (595) 595 TOTAL SCORE: 5444 Bonus ------- High Alert Combat Kills 295 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 139/300 Energy 280/280 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Master Drone Bay (1/1) > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Scrap Suit Scrap Suit Scrap Suit Medium Armor Plating Heavy EM Pulse Gun Advanced Beam Cannon Mini Grenade Launcher Plasma Cutter Maul Vortex Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Master Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Scrap Suit Scrap Suit Scrap Suit Medium Armor Plating Heavy EM Pulse Gun Advanced Beam Cannon Mini Grenade Launcher Plasma Cutter Maul [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 63 | 6 8 19 27 1 2 Power 7 | 1 1 2 3 . . Engine 6 | 1 . 2 3 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 7 9 1 . Treads 19 | . 2 7 9 1 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 3 12 . 2 Device 5 | . 1 1 1 . 2 Storage 3 | 1 2 . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 11 | . . . 11 . . Artifact . | . . . . . . Weapon 13 | 2 1 7 3 . . Energy Gun 3 | 1 . 2 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 1 1 4 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 11 | . . 2 9 . . Power 3 | . . . 3 . . Propulsion . | . . . . . . Utility 6 | . . . 6 . . Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 1 2 . . To Critical Strikes . | . . . . . . Average Backups 13 | . 6 12 14 15 13 Power . | . . 1 . 1 1 Propulsion 4 | . 2 4 5 4 2 Utility 3 | . 3 4 3 3 2 Weapon 4 | . 1 2 5 6 5 Tool/Special . | . . . . . . Unused Backups 18 | . . 2 3 . 13 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . . 4 Utility 7 | . . 1 1 . 5 Weapon 4 | . . 1 1 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 96 99 99 100 87 Engine 9 | . 12 . 10 11 11 Core 2 | . 1 10 . . . Treads 30 | . 7 32 33 33 33 Leg 1 | . 20 . . . . Device 4 | . 9 10 2 . 5 Storage 11 | . 14 11 11 11 11 Processor 2 | . 1 11 . . . Protection 13 | . . . 18 22 10 Energy Cannon 6 | . . . 9 11 5 Ballistic Gun 11 | . 20 21 9 . 5 Impact Weapon 2 | . . . 2 11 5 Peak Build Rating 25 | 6 10 15 18 18 25 Average Rating 15 | 4 7 12 16 18 19 On Entrance 11 | . 6 10 14 18 18 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 51 | 14 30 34 51 49 45 Greatest Support 63 | 20 40 63 63 60 60 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 2 11 15 15 15 15 Average Carried 13 | . 6 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 15 15 15 15 Scrap Suit Usage (%) 2 | . . . . . 29 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 2096 | 212 223 585 1076 . . Remotely . | . . . . . . Salvage Created 3160 | . 234 871 2055 . . Parts 195 | . 16 59 120 . . Haulers Intercepted 6 | . 1 1 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 68 | . 6 17 45 . . Melee 1 | . . . 1 . . Guns 41 | . 6 17 18 . . Cannons 13 | . . . 13 . . AOE 10 | . . . 10 . . Classes Destroyed 12 | . 3 3 6 . . Worker 3 | . . . 3 . . Builder 1 | . . . 1 . . Hauler 6 | . 1 1 4 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 9 | . 2 . 7 . . Grunt 36 | . 4 10 22 . . Brawler 4 | . . 1 3 . . Duelist 2 | . . 1 1 . . Protector 1 | . . . 1 . . Sentry 16 | . . 5 11 . . Best Kill Streak 8 | . 2 4 8 . . Combat Bots Only 8 | . 2 4 8 . . Max Kills in Single Turn 4 | . 1 1 4 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 321 | . 35 73 176 . 37 Missed 80 | . 7 22 34 . 17 Hits 241 | . 28 51 142 . 20 Melee 9 | . . 2 7 . . Projectile 232 | . 28 49 135 . 20 Critical Strikes 12 | . 1 2 9 . . Damage Taken 3408 | . 339 701 2070 . 298 Core 463 | . 48 128 223 . 64 Absorbed by Shields 87 | . . . . . 87 Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 224 | . 27 57 139 . 1 Largest 2 | . 2 2 2 . 2 Hottest 91 | . 60 60 91 . 91 Shots Fired 419 | . 54 111 250 1 3 Gun 317 | . 54 110 152 . 1 Cannon 93 | . . . 90 1 2 Launcher 9 | . . 1 8 . . Special . | . . . . . . Kinetic 305 | . 45 107 152 . 1 Thermal 93 | . . . 90 1 2 Explosive 9 | . . 1 8 . . Electromagnetic 12 | . 9 3 . . . Robot Hit Streak 20 | . 9 20 14 2 . Robot Miss Streak 6 | . 5 2 6 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 277 | . 29 85 162 1 . Core Hits 136 | . 14 36 86 . . Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 3 | . . 2 1 . . Critical Strikes 7 | . . 3 4 . . Meltdown 2 | . . . 2 . . Destroy 5 | . . 3 2 . . Melee Attacks 12 | . . . 12 . . Impact 12 | . . . 12 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5178 | . 386 1139 3638 15 . Guns 3036 | . 366 1134 1536 . . Cannons 1261 | . . . 1246 15 . Explosions 850 | . 20 . 830 . . Melee 26 | . . . 26 . . Ramming 5 | . . 5 . . . Kinetic 2943 | . 308 1099 1536 . . Thermal 1281 | . 20 . 1246 15 . Explosive 830 | . . . 830 . . Electromagnetic 93 | . 58 35 . . . Impact 26 | . . . 26 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 1 . 6 6 6 Average Corruption 5 | . 1 . 5 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 30 7 10 Message Errors 13 | . . . 7 2 4 Matter Fused 11 | . . . 7 . 4 Heat Flow Errors 6 | . . . 4 2 . Energy Discharges 4 | . . . 3 . 1 Data Loss (minor) 4 | . . . 2 2 . Data Loss (major) 2 | . . . 2 . . Misfires 5 | . . . 3 1 1 Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . 37 5 42 . . Shots 4 | . 1 1 2 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 534 | . 30 26 534 268 46 Average Temperature 128 | . 16 10 138 124 21 Received Heat Transfer 1281 | . 159 318 804 . . Effects 20 | . . . 19 1 . Shutdowns 3 | . . . 3 . . Energy Bleed 3 | . . . 3 . . Interference 6 | . . . 5 1 . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 2 . . Damage (minor) 4 | . . . 4 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 7 | . . . 7 . . Heat Transferred 2260 | . 50 . 2173 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 3 | . . 1 3 1 . Low Security (%) 36 | 100 100 60 22 . . Level 1 36 | . . 39 33 100 . Level 2 7 | . . . 12 . . Level 3 18 | . . . 31 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 901 | . 99 301 901 345 . Initial 345 | . . 33 109 345 . Average 325 | . 47 155 438 277 . Influence Increases 2331 | . 219 583 1514 15 . Destroy 0b10 Robot/C 1340 | . 120 340 880 . . Destroy 0b10 Robot/NC 80 | . 5 5 65 5 . Destroy Leader 376 | . 42 112 222 . . Successful Hack 36 | . 4 14 8 10 . Disable Machine 105 | . 15 30 60 . . Anti-Garrison Action 150 | . . . 150 . . Destroy Structure 79 | . 3 7 69 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 150 | . 30 60 60 . . Influence Decreases 2331 | . 140 401 888 702 200 Entered New Map 940 | . . 46 152 542 200 Time Decay 1281 | . 140 335 646 160 . Lost Part 110 | . . 20 90 . . Squads Dispatched 14 | . 2 3 9 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 7 | . 2 2 3 . . Assault 4 | . . . 4 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 8 | . . 2 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 11 25 66 2 3 Peak Tracking Total 8 | . 3 6 7 1 8 Tactical Retreats 7 | . 1 3 3 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 9 | . 1 2 5 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 16 | . 2 2 6 4 2 Terminals 10 | . 2 1 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 44 | . 8 6 16 12 2 Successful 21 | . 2 2 5 10 2 Failed 22 | . 6 3 11 2 . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 21 | . 7 3 11 . . Terminals 29 | . 8 3 13 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 16 | . 1 . 3 10 2 Record 8 | . . . . 7 1 Prototype ID Bank 3 | . . . 1 2 . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . . . 2 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 1 2 . . Terminals 4 | . 1 1 2 . . Botnet 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 2 7 2 . Full Trace Events 4 | . . 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 64 | . . . . 64 54 Highest-Rated Ally 27 | . . . . 27 27 Total Orders . | . . . . . . Ally Attacks 2 | . . . . 2 . Total Damage 40 | . . . . 40 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 759 | . . 731 28 . . Structural 759 | . . 731 28 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 4193 | 46 376 761 2347 326 337 Spaces Moved 1975 | 32 186 319 1112 135 191 Core 5 | 5 . . . . . Treads 1795 | . 38 319 1112 135 191 Legs 175 | 27 148 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 156 | 110 128 160 160 160 160 Slowest Speed 220 | 120 160 160 220 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 40 34 95 18 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 82 | . 2 6 74 . . Melee 7 | . . . 7 . . Projectile . | . . . . . . AOE 75 | . 2 6 67 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 2685 | 39 268 463 1446 245 224 Wait 201 | . 35 38 105 12 11 Move 1970 | 31 185 318 1111 134 191 Hop . | . . . . . . Pick Up 39 | 2 8 9 15 1 4 Fast Attach 26 | 6 4 6 7 . 3 Attach 13 | . . 4 8 . 1 Detach 11 | . 2 4 3 . 2 Swap 41 | . 4 14 21 1 1 Drop 51 | . 3 12 25 1 10 Fire 224 | . 27 57 139 . 1 Melee 12 | . . . 12 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 96 | . . . . 96 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Identified exit to Materials 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Central database locked down 980 | -9/Materials | Build established: Scavenger-Mutant 996 | -9/Materials | Discovered new exit (range 4) 1002 | -9/Materials | Identified exit to Materials 1126 | -9/Materials | Discovered exit to Materials (range 9) 1176 | -9/Materials | Discovered new exit (range 5) 1184 | -9/Materials | Entered Storage 2307 | -9/Storage | Build established: Mutant 2542 | -9/Storage | Core integrity fell below 50% 2570 | -9/Storage | Destroyed 8 combat bots 2635 | -9/Storage | Core integrity fell below 20% 2784 | -9/Storage | First assault squad dispatched 2796 | -9/Storage | Discovered exit to Materials (range 9) 3526 | -9/Storage | Used back door to open Recycling access 3526 | -9/Storage | Discovered new exit (range 4) 3531 | -9/Storage | Entered Recycling 3781 | -9/Recycling | Scanned before Scraplab entrance 3803 | -9/Recycling | Entered Scraplab 3816 | -9/Recycling | Discovered new exit (range 3) 3857 | -9/Recycling | Entered Scraptown 3857 | -9/Scraptown | Accompanied by 2 allies 3961 | -9/Scraptown | Visited UFD Registry 3961 | -9/Scraptown | Registered with UFD as "Kinetimachine" 3999 | -9/Scraptown | Visited Scrap Suit Storage 4020 | -9/Scraptown | Found Scrap Suit 4027 | -9/Scraptown | Found Scrap Suit 4030 | -9/Scraptown | Found Scrap Suit 4066 | -9/Scraptown | Found Scrap Suit 4099 | -9/Scraptown | Visited Science Guys 4111 | -9/Scraptown | Attacked by Scraptown defenders 4121 | -9/Scraptown | Found Master Drone Bay 4194 | -9/Scraptown | Destroyed by C9-0EN(E) with Overtuned Barrage Gun Last Messages --------------- Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap Discarded Scrap Suit. Acquired Master Drone Bay. Master Drone released from Master Drone Bay. System corrupted: Matter fused (-5). Dropped Lgt. Treads+. Acquired Vortex Trap. Master Drone retrieved by Master Drone Bay (no repairs). Machine disabled. Master Drone released from Master Drone Bay. Master Drone retrieved by Master Drone Bay (no repairs). Machine disabled. 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""?????????????? | | #????????????????????? | | """"" """"""""""" """""" ##????????????????????? | | ##### ########### ###### #?????????????????????? | | "#??? ???# #?????????????????????? | | " #? #?# #?????????????????????? | | " "" ""# #?? #?????????????????????? | | =" "" ""# #?? #?????????????????????? | | ""# #?? #?????????????????????? | | "" """"# #?? #?????????????????????? | | "" " """# #??? ??????????????????????? | | "" "# #???????????????????????????? | | """" """###########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredGrenadeBotcube Manual? 0 Play Time 00:38:07 Cumulative 360.1 hours Start 2025.11.29 @ 14:44:22 End 2025.11.29 @ 15:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddfcb335-063c-494e-ab09-fe09f740efed