Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 22:54:04

Player: SuperSwiss

Result: Destroyed by as-64147 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (359)      359
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 844

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     219/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Wheel
>       --- UTILITY (2) ------
  Large Storage Unit
        Seismic Detector
>       --- WEAPON (2) -------
        Spread Laser
>       --- INVENTORY (15) ---
        VTOL Module
        VTOL Module
        VTOL Module
        VTOL Module
        Trap Extractor (0/4)
        Spread Laser
        Spread Laser
        Assault Rifle
  Light Assault Rifle
   Mini Grenade Launcher
   Mini Grenade Launcher
   Mini Grenade Launcher
   Mini Grenade Launcher
        Mining Laser

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
  Large Storage Unit
        Seismic Detector
>       --- WEAPON -----------
        Spread Laser
        Assault Rifle
>       --- INVENTORY --------
        VTOL Module
        VTOL Module
        VTOL Module
        VTOL Module
        Trap Extractor
        Spread Laser
        Spread Laser
        Spread Laser
  Light Assault Rifle
   Mini Grenade Launcher
   Mini Grenade Launcher
   Mini Grenade Launcher
   Mini Grenade Launcher
        Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              VTOL Module
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Spread Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 7   1   17  
  Power                    2    | 1   .   1   
    Engine                 1    | 1   .   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   .   8   
    Treads                 .    | .   .   .   
    Leg                    2    | .   .   2   
    Wheel                  6    | 2   .   4   
    Hover                  .    | .   .   .   
    Flight                 2    | .   .   2   
  Utility                  4    | 2   1   1   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   .   7   
    Energy Gun             3    | .   .   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    2    | .   .   2   
  Propulsion               5    | .   .   5   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     85   | .   100 82  
  Engine                   7    | .   14  6   
  Wheel                    20   | .   28  19  
  Device                   12   | .   14  12  
  Storage                  14   | .   14  14  
  Energy Gun               4    | .   .   5   
  Ballistic Gun            21   | .   28  20  
  Launcher                 1    | .   .   1   
Peak Build Rating          12   | 7   9   12  
  Average Rating           7    | 4   7   8   
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 12  27  29  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | 1   1   2   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   13  15  
  Most Carried             15   | 5   15  15  
  Average Carried          11   | 1   4   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 2   15  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           535  | 273 35  227 
  Remotely                 .    | .   .   .   
Salvage Created            422  | 50  50  322 
  Parts                    31   | 6   2   23  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  13   | .   1   12  
  Guns                     8    | .   1   7   
  AOE                      5    | .   .   5   
Classes Destroyed          4    | 1   1   2   
  Worker                   1    | .   .   1   
  Tunneler                 3    | 2   .   1   
  Swarmer                  6    | .   .   6   
  Grunt                    7    | .   1   6   
Best Kill Streak           6    | 2   1   6   
  Combat Bots Only         6    | .   1   6   
Max Kills in Single Turn   3    | 1   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   .   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        72   | .   3   69  
  Missed                   20   | .   .   20  
Damage Taken               907  | .   32  875 
  Core                     267  | .   10  257 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              48   | 4   3   41  
  Largest                  2    | 2   2   2   
  Hottest                  130  | 40  40  130 
Shots Fired                89   | 8   6   75  
  Gun                      85   | 8   6   71  
  Cannon                   .    | .   .   .   
  Launcher                 4    | .   .   4   
  Special                  .    | .   .   .   
  Kinetic                  77   | 8   6   63  
  Thermal                  8    | .   .   8   
  Explosive                4    | .   .   4   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         9    | 7   9   9   
  Robot Miss Streak        5    | .   1   5   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   .   2   
    Max Gunslinging Chain  1    | .   .   1   
Shots Hit Robots           58   | 7   4   47  
  Core Hits                43   | 3   2   38  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   .   1   
  Critical Strikes         1    | .   .   1   
    Destroy                1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           943  | 84  40  819 
  Guns                     629  | 84  40  505 
  Cannons                  .    | .   .   .   
  Explosions               314  | .   .   314 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  522  | 84  40  398 
  Thermal                  107  | .   .   107 
  Explosive                314  | .   .   314 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      57   | .   .   57  
  Shots                    2    | .   .   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        160  | .   6   160 
  Average Temperature      52   | .   6   55  
  Received Heat Transfer   263  | .   18  245 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         135  | .   .   135 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             314  | 10  56  314 
  Initial                  21   | .   6   21  
  Average                  146  | 2   35  187 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         59   | 100 100 46  
  Level 1                  40   | .   .   53  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   4   24  
  Peak Tracking Total      9    | .   4   9   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               .    | .   .   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               829  | 60  147 622 
Spaces Moved               599  | 38  111 450 
  Core                     17   | 17  .   .   
  Treads                   .    | .   .   .   
  Legs                     5    | .   .   5   
  Wheels                   567  | 21  111 435 
  Hover                    .    | .   .   .   
  Flight                   10   | .   .   10  
  Fastest Speed            50   | 50  80  95  
  Average Speed            100  | 73  90  105 
  Slowest Speed            260  | 100 95  260 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       37   | 3   33  76  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          46   | .   .   46  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      46   | .   .   46  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      738  | 62  152 524 
  Wait                     40   | 6   24  10  
  Move                     597  | 37  110 450 
  Hop                      .    | .   .   .   
  Pick Up                  23   | 8   13  2   
  Fast Attach              6    | 1   .   5   
  Attach                   11   | 6   .   5   
  Detach                   2    | .   .   2   
  Swap                     8    | .   1   7   
  Drop                     3    | .   1   2   
  Fire                     48   | 4   3   41  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   61 | -11/Scrapyard | Entered Materials
  146 | -10/Materials | Discovered new exit (range 15)
  166 | -10/Materials | Discovered new exit (range 16)
  208 | -10/Materials | Entered Mines
  253 | -10/Mines     | Learned location of Zion (-6)
  316 | -10/Mines     | Build established: Mutant
  411 | -10/Mines     | Learned Materials garrison access intel
  525 | -10/Mines     | Lost 3 parts (1p1n1u)
  699 | -10/Mines     | Discovered new exit (range 6)
  771 | -10/Mines     | Assembled infested the area
  776 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  793 | -10/Mines     | Core integrity fell below 50%
  807 | -10/Mines     | Core integrity fell below 20%
  830 | -10/Mines     | Destroyed by as-64147 with Assembled Heavy Rifle

 Last Messages 
---------------
00792_ D-53 Grenadier knocked back.
00793_ K-01 Serf destroyed.
00793_ K-01 Serf collects debris.
00794_ HV Slug penetrates Wall.
00795_ YQ-9E2(h) destroyed.
00795_ K-01 Serf destroyed.
00796_ Wheel destroyed.
00799_ The unstable cave ceiling collapses.
00799_ Spread Laser destroyed.
00800_ The unstable cave ceiling collapses.
00802_ as-76099 destroyed.
00803_ The unstable cave ceiling collapses.
00804_ as-08800 destroyed.
00804_ as-52017 destroyed.
00806_ The unstable cave ceiling collapses.
00812_ as-89789 destroyed.
00813_ as-89588 destroyed.
00814_ The unstable cave ceiling collapses. <x2>
00814_ as-16273 destroyed.
00816_ as-05085 destroyed.

 Map 
-----
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|     #????##        ##??##       ##???????????# #?? |
|    ##????#          ##??##       #####???????# #?# |
|    #?????#           ##??##          #####???# ### |
|    ##???##            #???#              ##??#     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SurveybotEtherialReactor
  Manual?         0
Play Time         00:11:01
  Cumulative      51.9 hours
  Start           2025.01.28 @ 22:45:45
  End             2025.01.28 @ 22:54:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          61
  Rogue           58
  Adventurer      0
  Explorer        3
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          36
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              16/SmallcapsGlow
Map View          88x55
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a7ec1f74-9790-498c-a15b-6446f0982785