Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 01:13:49 Player: Retknock Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (226) 1130 Value Destroyed (8312) 8312 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 15876 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 87 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Quantum Rifle Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle KE Penetrator Mass Driver > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Coolant Injector Heavy Laser Heavy Rocket Launcher Powered Hammer [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Electron Diverter Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . 1 1 . Utility 6 | . . 1 . 2 . . . 1 . 2 Weapon 3 | . . 1 . . 1 . . . 1 . Parts Attached 214 | 7 9 31 30 31 18 4 8 40 19 17 Power 28 | 1 1 5 4 3 3 . 1 6 2 2 Engine 13 | 1 . 5 1 2 1 . . 2 1 . Core 13 | . 1 . 3 1 2 . 1 4 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 61 | 2 1 4 8 10 6 1 4 12 4 9 Treads 6 | . . . 2 1 . . 1 . 1 1 Leg 42 | 2 1 4 6 4 5 1 3 12 3 1 Wheel 7 | . . . . 5 1 . . . . 1 Hover 3 | . . . . . . . . . . 3 Flight 3 | . . . . . . . . . . 3 Utility 66 | 2 4 9 11 8 5 3 1 10 8 5 Device 45 | 1 . 7 5 6 4 2 1 8 8 3 Storage 7 | 1 3 1 1 . . . . 1 . . Processor 4 | . . . . 2 . . . . . 2 Hackware . | . . . . . . . . . . . Protection 10 | . 1 1 5 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 59 | 2 3 13 7 10 4 . 2 12 5 1 Energy Gun 22 | 1 . 9 4 1 2 . . 4 1 . Energy Cannon 17 | . . 3 1 5 1 . 1 5 . 1 Ballistic Gun 9 | 1 1 . 1 3 . . . 1 2 . Ballistic Cannon 4 | . . . . 1 . . 1 1 1 . Launcher 4 | . 1 . 1 . . . . 1 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 1 1 . . 2 . 2 Parts Lost 84 | . . 6 3 15 . 5 7 11 25 12 Power 9 | . . 1 . 2 . 2 1 . 2 1 Propulsion 33 | . . 1 . 5 . 2 3 7 8 7 Utility 24 | . . 2 3 5 . 1 1 1 7 4 Weapon 18 | . . 2 . 3 . . 2 3 8 . Highest Loss Streak 10 | . . 2 1 5 . 3 6 4 10 10 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 11 | 4 8 9 9 14 14 13 13 14 11 4 Power 1 | . 1 . 1 1 2 2 2 2 2 . Propulsion 1 | 1 1 . . . 1 1 2 1 . . Utility 3 | . 2 3 3 1 5 4 3 3 5 2 Weapon 5 | 1 2 4 5 9 5 4 3 5 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 6 11 2 6 3 1 1 4 5 3 Power 8 | . . 2 1 2 . . . 1 2 . Propulsion 7 | . 4 1 . . . . 1 . . 1 Utility 10 | . 1 2 1 1 1 . . 1 3 . Weapon 15 | . 1 6 . 2 2 1 . 1 . 2 Tool/Special 2 | . . . . 1 . . . 1 . . Average Slot Usage (%) 95 | . 100 96 96 91 99 99 99 99 69 18 Engine 4 | . 5 9 4 2 1 1 3 2 3 . Core 6 | . 8 1 4 4 10 10 8 8 3 . Leg 22 | . 28 21 30 12 19 25 25 28 14 . Wheel 2 | . . . . 12 6 . . . . . Device 19 | . 13 20 12 22 13 19 20 28 21 4 Storage 8 | . 14 11 9 7 6 6 6 5 3 . Processor 1 | . . . . 3 12 2 . . . 3 Protection 2 | . . 1 5 2 . 3 5 . . . Energy Gun 8 | . . 22 18 5 10 . 2 1 2 . Energy Cannon 9 | . . 2 1 9 10 25 20 18 6 . Ballistic Gun 3 | . 20 . 4 1 . . . . 6 . Impact Weapon 1 | . . 4 2 . 3 . . 1 . . Peak Build Rating 92 | 7 10 20 30 37 60 65 63 88 92 62 Average Rating 38 | 5 8 16 24 34 51 61 60 75 64 29 On Entrance 34 | . 7 10 18 30 37 60 58 58 82 16 Avg Prop Armor Cover (%) 10 | . . . 6 6 . . 5 . 7 23 Naked Turns 56 | . . . . . . . . . 56 . Heaviest Build 90 | 12 31 37 37 57 64 71 71 89 90 22 Greatest Support 110 | 20 20 26 48 48 63 63 60 88 110 78 Greatest Overweight (x) 20 | . 1 1 . 18 20 1 1 1 3 1 Average Overweight (x) . | . . . . 1 . . 1 . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 9 10 10 15 15 15 15 14 12 5 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 5 Average Carried 11 | 4 8 9 9 14 14 13 13 14 10 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 10 15 15 15 12 12 15 5 5 Class Distribution -------------------- 29% | Scavenger-Tank 26% | Scavenger-Gunner 22% | Mutant 12% | Gunner 3% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 5690 | 395 382 1169 736 769 344 130 182 872 482 229 Remotely . | . . . . . . . . . . . Salvage Created 9647 | 193 345 2038 1336 1190 369 377 805 1823 1171 . Parts 450 | 13 21 98 68 58 26 12 31 81 42 . Haulers Intercepted 7 | . . 3 2 2 . . . . . . Recyclers Shooed 6 | . . 4 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 12 25 . . . Prevented 9 | . . . . . . . 9 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 163 | . 9 33 28 24 8 6 14 30 11 . Guns 61 | . 8 22 16 4 3 . . 2 6 . Cannons 64 | . . 6 1 11 5 5 13 22 1 . AOE 26 | . 1 3 11 4 . . 1 2 4 . Classes Destroyed 17 | 3 4 3 3 2 . 1 . . 1 . Worker 11 | 1 . 1 2 5 . . . 1 1 . Builder 13 | . 2 4 . 3 1 . . 2 1 . Tunneler 5 | 4 . . 1 . . . . . . . Hauler 7 | . . 3 2 2 . . . . . . Recycler 13 | 1 . 6 1 . . . . 2 3 . Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 11 | . 2 3 3 2 . . . . 1 . Swarmer 26 | . 3 6 4 4 3 . 1 5 . . Grunt 81 | . 6 18 15 11 3 2 8 10 8 . Brawler 4 | . . . 1 1 . . 1 . 1 . Duelist 6 | . . . 1 2 . 1 2 . . . Protector 1 | . . . . . . . . . 1 . Sentry 22 | . . 9 5 3 . 1 2 2 . . Specialist 2 | . . . 2 . . . . . . . Hunter 6 | . . . . . . 2 . 3 1 . Programmer 15 | . . . . 3 2 . . 10 . . Best Kill Streak 8 | 3 3 5 8 6 3 2 6 4 5 . Combat Bots Only 6 | . 3 4 6 4 3 2 6 4 5 . Max Kills in Single Turn 4 | 1 1 2 4 2 2 1 1 2 2 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . 1 1 4 2 . . 1 1 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 1337 | . 40 120 113 202 15 51 47 175 259 315 Missed 470 | . 16 19 35 64 2 6 13 55 96 164 Hits 867 | . 24 101 78 138 13 45 34 120 163 151 Melee 19 | . . . 2 11 . 1 3 . 2 . Projectile 848 | . 24 101 76 127 13 44 31 120 161 151 Critical Strikes 38 | . 1 1 2 4 1 1 4 12 8 4 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 15531 | . 308 1381 1239 2028 213 922 782 2664 2952 3042 Core 3132 | . 92 279 112 246 35 102 76 258 621 1311 Absorbed by Shields 195 | . . . . 47 . . . . . 148 Regen/Repaired (Parts) 164 | . . 136 . . 28 . . . . . Core Remaining (%) 66 | 100 63 30 79 64 . . 74 74 46 . Volleys Fired 507 | 14 111 107 62 72 13 14 25 59 29 1 Largest 5 | 2 2 3 3 3 4 4 4 4 5 1 Hottest 376 | 60 100 225 184 200 271 285 295 376 325 88 Shots Fired 1340 | 28 144 280 168 167 44 56 100 226 126 1 Gun 647 | 28 71 213 155 57 24 . 8 28 63 . Cannon 593 | . . 55 5 107 20 56 92 197 60 1 Launcher 23 | . 4 4 8 3 . . . 1 3 . Special 77 | . 69 8 . . . . . . . . Kinetic 267 | 14 71 10 35 45 2 . 12 9 69 . Thermal 1016 | 14 69 266 125 119 42 56 71 208 46 . Explosive 23 | . 4 4 8 3 . . . 1 3 . Electromagnetic 34 | . . . . . . . 17 8 8 1 Robot Hit Streak 24 | 4 12 16 19 24 9 6 11 15 9 . Robot Miss Streak 6 | 3 3 3 2 3 6 2 3 4 6 1 Penetration Max 1 | . . . . 1 . . . . 1 . Secondary Targets 4 | . 1 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 787 | 14 52 181 112 115 23 29 60 133 68 . Core Hits 384 | 6 23 72 62 46 16 10 32 61 55 1 Critical Kills 3 | . . . . 1 . 1 . 1 . . Critical Parts Destroyed 3 | . . . . 1 . . . . 2 . Critical Strikes 41 | . . 19 8 7 . 1 . 2 4 . Burn 29 | . . 19 8 2 . . . . . . Meltdown 3 | . . . . 1 . 1 . 1 . . Destroy 3 | . . . . 1 . . . . 2 . Blast 6 | . . . . 3 . . . 1 2 . Melee Attacks 142 | . . 59 23 5 23 . . 28 4 . Impact 142 | . . 59 23 5 23 . . 28 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23203 | 168 801 3324 3472 3966 688 817 1837 4934 3179 17 Guns 7541 | 168 621 2095 2003 1008 271 . 169 470 736 . Cannons 11621 | . . 975 61 2664 312 817 1603 3938 1251 . Explosions 3946 | . 180 230 1394 294 105 . 65 526 1152 . Melee . | . . . . . . . . . . . Ramming 71 | . . . 14 . . . . . 40 17 Kinetic 4181 | 92 621 51 374 1597 11 . 209 189 1037 . Thermal 14567 | 76 . 3043 1690 2075 677 817 1190 4144 855 . Explosive 3615 | . 180 230 1394 294 . . . 526 991 . Electromagnetic 741 | . . . . . . . 438 47 256 . Impact 28 | . . . . . . . . 28 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . 2 8 . . . 16 3 . Average Corruption 6 | . . . 2 6 . . . 9 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 136 | . . . 13 31 . . . 82 10 . Message Errors 36 | . . . 4 8 . . . 21 3 . Matter Fused 32 | . . . 5 6 . . . 18 3 . Heat Flow Errors 15 | . . . . 2 . . . 12 1 . Energy Discharges 12 | . . . 2 3 . . . 7 . . Parts Rejected 2 | . . . . 1 . . . 1 . . Parts Fused 2 | . . . 1 1 . . . . . . Data Loss (minor) 11 | . . . . 4 . . . 6 1 . Data Loss (major) 8 | . . . 1 4 . . . 2 1 . Misfires 5 | . . . . 1 . . . 3 1 . Alerts 4 | . . . . 1 . . . 3 . . Weapon Failures 9 | . . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 496 | . . 35 14 167 25 3 . 202 50 . Projectiles 354 | . . 25 . 149 . 3 . 167 10 . Explosions 140 | . . 10 14 18 25 . . 35 38 . Melee 2 | . . . . . . . . . 2 . Knockbacks 14 | . . . . 7 . . 2 2 3 . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . 6 . . 2 2 3 . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 738 | . 19 . 66 . . . 68 267 311 7 Shots 15 | . 1 . 2 . . . 1 4 7 . Rammed 7 | . . . . . . . . . 2 5 Targets Rammed 10 | . . . 1 . . . . . 4 5 Kicked 3 | . . . 1 . . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 737 | . 168 737 445 355 299 330 196 232 102 394 Average Temperature 99 | . 39 127 124 106 111 164 114 58 19 173 Received Heat Transfer 2993 | . 120 546 468 585 54 225 243 267 398 87 Effects 29 | . . 23 2 1 2 1 . . . . Shutdowns 5 | . . 4 . . . 1 . . . . Energy Bleed 3 | . . 2 . . 1 . . . . . Interference 6 | . . 3 2 . 1 . . . . . Matter Decay 5 | . . 4 . 1 . . . . . . Short Circuit 3 | . . 3 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 12 | . . 2 . 5 . 1 . 4 . . Combat Hostiles 12 | . . 2 . 5 . 1 . 4 . . Parts Melted 74 | . . 20 9 12 2 2 2 25 2 . Heat Transferred 25721 | 175 . 7894 3848 3445 1029 1110 1720 5631 869 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level 3 | . . 3 2 1 . . . 2 2 1 Low Security (%) 62 | 100 100 38 37 96 100 . . 51 . 53 Level 1 13 | . . 14 40 3 . . . 16 11 46 Level 2 20 | . . 34 21 . . . . 31 88 . Level 3 3 | . . 13 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 749 | 10 102 749 622 229 109 . . 668 615 291 Initial 323 | . . 31 314 206 71 . . . 323 291 Average 226 | 1 24 369 298 131 35 . . 238 521 196 Influence Increases 6237 | 30 385 1348 876 761 299 160 359 1147 752 120 Destroy 0b10 Robot/C 3280 | . 180 660 560 480 160 120 320 600 200 . Destroy 0b10 Robot/NC 320 | 30 20 90 45 65 10 . . 25 35 . Destroy Leader 706 | . 44 202 140 118 30 10 20 120 22 . Allied During Kill 4 | . . . . . . . 4 . . . Successful Hack 108 | . 25 13 13 . 19 . . 38 . . Disable Machine 360 | . 15 30 . 45 30 . . 105 135 . Anti-Garrison Action 150 | . . . . . . . . . 150 . Destroy Structure 649 | . 71 113 73 38 50 . . 214 90 . Partial Spotted 30 | . . 15 15 . . . . . . . Lose Combat Pursuer 630 | . 30 225 30 15 . 30 15 45 120 120 Influence Decreases 6146 | 30 311 677 1167 1068 432 174 359 487 857 584 Entered New Map 1405 | . . 43 431 248 76 6 . . 337 264 Time Decay 3721 | 30 311 600 556 674 356 128 249 367 270 180 Lost Part 800 | . . 34 30 146 . 40 70 110 250 120 Lost Ally 70 | . . . . . . . 40 10 . 20 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 45 | . 1 10 7 6 4 . 1 7 6 3 Investigation 11 | . . 5 1 . 1 . . 2 . 2 Extermination 12 | . . . . 5 1 . . 4 1 1 Reinforcement 15 | . 1 4 3 1 2 . . 1 3 . Assault 4 | . . 1 . . . . 1 . 2 . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . 1 1 . 1 . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 18 | . 2 5 3 2 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 298 | . 18 67 36 42 12 9 18 38 30 28 Peak Tracking Total 16 | . 3 5 9 6 3 5 7 5 10 16 Tactical Retreats 28 | . 2 10 2 1 . 2 1 2 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 11 | . 1 1 . . . . . . 3 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 25 | . 1 2 . 3 2 . . 7 10 . Max in Single Turn 5 | . 1 1 . 1 2 . . 2 5 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 42 | . 7 12 4 4 6 . . 6 1 2 Terminals 21 | . 5 6 4 2 1 . . 2 . 1 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 7 | . . 2 . 1 2 . . . 1 1 Recycling Units 7 | . 2 2 . . 1 . . 2 . . Scanalyzers 5 | . . 2 . . 2 . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 117 | . 18 48 11 8 13 . . 13 3 3 Successful 61 | . 9 31 7 1 6 . . 6 1 . Failed 56 | . 9 17 4 7 7 . . 7 2 3 Catastrophic 9 | . 1 1 1 1 2 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 2 8 6 . . . . 3 . . Terminals 53 | . 14 14 11 5 4 . . 3 . 2 Fabricators 5 | . . . . 2 . . . 3 . . Repair Stations 14 | . . 6 . 1 3 . . . 3 1 Recycling Units 14 | . 4 4 . . 1 . . 5 . . Scanalyzers 31 | . . 24 . . 5 . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 7 4 7 . 1 . . . . . Part Schematic 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 6 | . 2 2 2 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 9 | . . 6 . . 2 . . . 1 . Scan Component 5 | . . 3 . . 1 . . . 1 . Repair 4 | . . 3 . . 1 . . . . . Recycling Unit Hacks 6 | . 2 1 . . . . . 3 . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Components 4 | . 2 . . . . . . 2 . . Scanalyzer 24 | . . 20 . . 3 . . 1 . . Insert Component 10 | . . 7 . . 2 . . 1 . . Analyze 7 | . . 6 . . 1 . . . . . Retrieve Study 7 | . . 7 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 6 10 2 4 5 . . 6 1 1 Full Trace Events 9 | . . 4 1 . 1 . . 2 . 1 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 6 . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Part Studies Acquired 7 | . . 7 . . . . . . . . Parts Repaired 4 | . . 3 . . 1 . . . . . Time 115 | . . 96 . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 144 | . . 144 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 21 | . 11 . . . . . . 10 . . Parts Scanalyzed 7 | . . 6 . . 1 . . . . . Part Schematics Acquired 7 | . . 6 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 3 | . . . . . . 1 2 . . . Largest Group 2 | . . . . . . 1 2 . . . Highest-Rated Group 62 | . . . . . . 20 62 . . . Highest-Rated Ally 32 | . . . . . . 20 32 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . Total Damage 260 | . . . . . . . 260 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 13428 | 62 2035 3766 606 2546 1042 903 41 1957 402 68 Seismic 13354 | 62 2035 3766 606 2546 1042 903 41 1957 396 . Cloaking 74 | . . . . . . . . . 6 68 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches 6 | . . . . . . . . 4 . 2 Drone Recoveries 2 | . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 18883 | 201 2081 4279 1637 2639 1112 2213 1436 2331 593 361 Spaces Moved 9956 | 116 928 2330 948 1018 612 1137 680 1347 295 545 Core 225 | 4 . . . 5 1 . . . 149 66 Treads . | . . . . . . . . . . . Legs 8650 | 112 928 2330 948 500 522 1137 680 1347 146 . Wheels 616 | . . . . 513 89 . . . . 14 Hover 12 | . . . . . . . . . . 12 Flight 453 | . . . . . . . . . . 453 Fastest Speed 34 | 50 120 105 105 95 95 120 190 120 50 34 Average Speed 130 | 117 127 116 110 156 121 182 190 121 116 44 Slowest Speed 1050 | 120 190 190 112 950 1050 190 190 190 330 124 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 42 | 7 98 92 37 19 11 96 61 23 9 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 2 . . . Spaces Dug 207 | . 67 65 23 5 20 . . 23 4 . Terrain Destroyed 574 | . 83 116 94 43 52 11 19 112 44 . Melee 134 | . . 59 23 5 20 . . 23 4 . Projectile 210 | . 67 23 . 21 3 11 16 53 16 . AOE 230 | . 16 34 71 17 29 . 3 36 24 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 14384 | 152 1548 3541 1374 1908 904 1243 760 1841 459 654 Wait 2971 | 1 457 924 240 703 187 71 31 248 69 40 Move 9934 | 115 927 2329 947 1017 611 1136 679 1346 294 533 Hop 6 | . . . . . . . . . . 6 Pick Up 221 | 15 15 32 26 34 17 6 9 48 14 5 Fast Attach 47 | . 1 4 2 8 4 . . 4 10 14 Attach 106 | 7 . 15 4 18 5 5 9 17 19 7 Detach 11 | . . 4 . 2 . . 1 . . 4 Swap 203 | . 20 32 41 20 25 5 2 52 5 1 Drop 191 | . 17 35 28 29 19 3 1 39 11 9 Fire 507 | 14 111 107 62 72 13 14 25 59 29 1 Melee 142 | . . 59 23 5 23 . . 28 4 . Ram 7 | . . . . . . . . . 2 5 Kick 3 | . . . 1 . . . . . 2 . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . 29 Rewire 6 | . . . . . . 3 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 9) 980 | -10/Materials | Discovered new exit (range 7) 1195 | -10/Materials | Discovered new exit (range 15) 1857 | -10/Materials | Discovered new exit (range 3) 1981 | -10/Materials | Discovered new exit (range 8) 2283 | -10/Materials | Entered another Materials area 2283 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3721 | -9/Materials | Build established: Gunner 4418 | -9/Materials | Discovered new exit (range 8) 4459 | -9/Materials | Core integrity fell below 50% 4668 | -9/Materials | Discovered new exit (range 9) 4961 | -9/Materials | Discovered new exit (range 16) 5351 | -9/Materials | Discovered new exit (range 10) 5492 | -9/Materials | Repaired Imp. Aluminum Leg+ 5524 | -9/Materials | Build established: Scientist-Mutant 5839 | -9/Materials | Build established: Mutant 6283 | -9/Materials | First assault squad dispatched 6439 | -9/Materials | Repaired Imp. Aluminum Leg+ 6473 | -9/Materials | Repaired Imp. Aluminum Leg+ 6562 | -9/Materials | Entered another Materials area 6562 | -8/Materials | Evolved 2 slots: Propulsion x2 7045 | -8/Materials | Garrison activated, responded to threat 7433 | -8/Materials | Identified exit to Storage 7588 | -8/Materials | Build established: Scavenger-Tank 8152 | -8/Materials | Discovered new exit (range 8) 8199 | -8/Materials | Entered Factory 8199 | -7/Factory | Evolved 2 slots: Utility x2 8527 | -7/Factory | Lost 3 parts (1n2u) 8616 | -7/Factory | Discovered new exit (range 16) 9397 | -7/Factory | Build established: Scavenger-Gunner 9642 | -7/Factory | Lost 5 parts (1p3n1w) 9758 | -7/Factory | Crushed by falling debris 10535 | -7/Factory | Discovered new exit (range 8) 10838 | -7/Factory | Entered another Factory area 10838 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11296 | -6/Factory | Repaired Carbon-fiber Leg 11928 | -6/Factory | Discovered new exit (range 9) 11950 | -6/Factory | Entered Lower Caves 12176 | -6/Lower Caves | Build established: Gunner 12604 | -6/Lower Caves | Discovered new exit (range 6) 12849 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12908 | -6/Lower Caves | Lost 3 parts (1p1n1u) 13145 | -6/Lower Caves | Build established: Scavenger-Tank 14163 | -6/Lower Caves | Entered another Lower Caves area 14206 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14273 | -6/Lower Caves | Discovered new exit (range 11) 14484 | -6/Lower Caves | Learned Factory trap positions 14812 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14967 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15023 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 15599 | -6/Lower Caves | Entered Factory 15599 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15600 | -5/Factory | Loaded intel: 90 trap records 16567 | -5/Factory | Fabricated Imp. Cooling System? 16807 | -5/Factory | System corruption reached 10% 17059 | -5/Factory | Build established: Scavenger-Gunner 17486 | -5/Factory | Discovered new exit (range 12) 17802 | -5/Factory | Lost 4 parts (2n2w) 17930 | -5/Factory | Entered another Factory area 17930 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17997 | -4/Factory | Garrison activated, responded to threat 18181 | -4/Factory | Lost 3 parts (1n1u1w) 18359 | -4/Factory | Lost 10 parts (1p5n1u3w) 18424 | -4/Factory | Lost 9 parts (1p1n3u4w) 18497 | -4/Factory | Core integrity fell below 50% 18519 | -4/Factory | Discovered new exit (range 8) 18523 | -4/Factory | Entered Research 18523 | -3/Research | Evolved 2 slots: Utility x2 18695 | -3/Research | Build established: Mutant 18852 | -3/Research | Core integrity fell below 50% 18875 | -3/Research | Core integrity fell below 20% 18884 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18843_ Imp. Cloaking Device destroyed. 18844_ Slammed into S-43 Plague. 18849_ M-28 Smith repairs S-43 Plague Xenon Bombardment Thruster. 18851_ S-43 Plague destroyed. 18855_ Antigrav Array destroyed. 18862_ M-28 Smith repairs S-43 Plague Lgt. Antimatter Reactor. 18866_ M-28 Smith repairs S-43 Plague Xenon Bombardment Thruster. 18868_ M-28 Smith repairs S-43 Plague Lgt. Antimatter Reactor. 18871_ Slammed into G-73 Enforcer. 18871_ Antigrav Array destroyed. 18871_ Penetrated by Slug. 18872_ Antigrav Array destroyed. 18872_ Slammed into K-01 Serf. 18874_ K-01 Serf destroyed. 18874_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????g ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ??????????? ??????????? #???????????????????? | | ??????????? #????????? #???????????????????? | | ??????????? #????????# #???????????????????? | | ??????????# ########## #???????????????????? | | ??????????# #? # #???????????????????? | | ??????????# # # #???????????????????? | | ??????????# # """ # #???????????????????? | | ??????????# # """ # #???????????????????? | | ??????????# # """ # #???????????????????? | | ########### # """ # #???????????????????? | | # # """ /@ +???????????????????? | | # # ss# #???????????????????? | | # # #s #???????????????????? | | # #####/####s #???????????????????? | | # #???????????????????? | | / #???????????????????? | | # = #???????????????????? | | # % #???????????????????? | | # ###+###########???????????????????? | | # % #? ?????????????????????????????? | | # # ?????????????????????????????? | | # #""" ????????????????????????????? | | ########### #""" ????????????????????????????? | | # # #""" ???????????????????????????? | | # + # ???????????????????????????? | | # # # ??????????????????????????? | | # # #?########????????????????????????? | | # = # #? #????????????????????????? | | # === # #? #????????????????????????? | | # === # # * #????????????????????????? | | # # # #????????????????????????? | | #### ###### + """ #????????????????????????? | | ########### # """ #????????????????????????? | | #! # # """ ?????????????????????????? | | # # #? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 375 Resistance: EM 25 Phase Shifting 10 Evasion (%) 70 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x2 | -5/Factory Repaired ---------- Imp. Aluminum Leg | 34% | -9/Materials Imp. Aluminum Leg | 62% | -9/Materials Imp. Aluminum Leg | 68% | -9/Materials Carbon-fiber Leg | 74% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Maul | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Construction Begets Destruction Dangerous Findings Fancy Inventory Leap Before You Look Challenges ------------ None Game ------ Seed PhysicsAdvancedNullifier Manual? 0 Play Time 05:15:49 Cumulative 25.3 hours Start 2026.08.12 @ 05:07:33 End 2026.08.14 @ 01:13:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4032af9d-5827-4983-8cde-0877860690a5