Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 13:22:42 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (5312) 5312 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1642) 1642 TOTAL SCORE: 9904 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 106/550 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Relay Coupler [Grunt] (27) > --- WEAPON (2) ------- Beam Rifle Hammer > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Advanced Heat Sink Small Storage Unit Improved Sensor Array Relay Coupler [NC] (32) Heavy Assault Rifle Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Relay Coupler [NC] Datajack Hammer [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 96 | 6 4 28 19 11 9 19 Power 7 | 1 . 3 2 . 1 . Engine 6 | 1 . 3 1 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 8 4 2 2 2 Treads 16 | 2 . 4 4 2 2 2 Leg 3 | . . 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 23 | 1 1 7 6 4 2 2 Device 8 | . . 3 3 1 1 . Storage 2 | 1 1 . . . . . Processor 4 | . . 2 1 . 1 . Hackware 5 | . . 1 . 2 . 2 Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 46 | 2 3 10 7 5 4 15 Energy Gun 8 | 1 1 1 2 . . 3 Energy Cannon 9 | . . 7 1 . 1 . Ballistic Gun 10 | 1 . 2 3 2 2 . Ballistic Cannon 6 | . . . . 1 . 5 Launcher 4 | . 1 . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 7 | . 1 . 1 1 . 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 5 | . . 5 . . . . Parts Lost 27 | . . 5 10 3 4 5 Power 2 | . . . 1 . 1 . Propulsion 7 | . . 1 3 1 1 1 Utility 8 | . . 2 4 1 1 . Weapon 10 | . . 2 2 1 1 4 Highest Loss Streak 2 | . . 2 2 1 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 92 89 96 97 99 Engine 7 | . 14 9 6 . 7 9 Core 2 | . . . 1 9 1 . Treads 19 | . 28 19 17 17 17 17 Device 6 | . . 8 9 7 8 . Storage 10 | . 14 11 9 9 9 9 Processor 12 | . . 10 16 18 12 18 Hackware 10 | . . 3 9 11 18 26 Protection 3 | . . 5 2 5 4 . Energy Gun 2 | . 10 . 3 . . 4 Energy Cannon 4 | . . 14 5 2 1 . Ballistic Gun 7 | . 14 4 8 3 7 8 Ballistic Cannon 3 | . . . . 5 9 3 Impact Weapon 2 | . 3 3 . 3 . 2 Peak Build Rating 32 | 6 8 21 28 30 31 32 Average Rating 21 | 4 6 14 24 26 28 29 On Entrance 16 | . 6 7 21 27 27 30 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 30 39 39 39 44 38 Greatest Support 42 | 40 40 40 40 40 40 42 Greatest Overweight (x) 10 | . . 8 10 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 15 Average Carried 13 | 2 8 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 15 15 Class Distribution -------------------- 53% | Scavenger-Mutant 24% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2548 | 196 133 644 335 327 396 517 Remotely . | . . . . . . . Salvage Created 4551 | . 219 1344 1022 730 563 673 Parts 237 | . 16 82 43 27 30 39 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 102 | . 7 23 18 17 15 22 Guns 40 | . 3 7 12 3 3 12 Cannons 42 | . . 14 5 9 9 5 AOE 18 | . 4 2 . 4 3 5 Classes Destroyed 12 | . 5 5 . 1 1 . Worker 3 | . . 2 . . 1 . Builder 2 | . 1 1 . . . . Hauler 4 | . . 3 1 . . . Mechanic 2 | . 1 . . . 1 . Operator 1 | . . 1 . . . . Watcher 8 | . 2 3 1 . 2 . Swarmer 14 | . 3 3 . . 2 6 Grunt 56 | . 4 10 12 11 6 13 Brawler 3 | . . . . 3 . . Duelist 5 | . . 2 1 1 1 . Sentry 22 | . . 8 5 2 5 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 8 | . 7 4 5 4 3 8 Combat Bots Only 8 | . 5 3 5 4 2 8 Max Kills in Single Turn 5 | . 2 2 1 2 2 5 Gunslinging . | . . . . . . . Exploded 4 | . 2 1 . 1 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 469 | . 46 131 98 51 62 81 Missed 131 | . 14 34 27 17 16 23 Damage Taken 4922 | . 347 1362 1132 504 725 852 Core 871 | . 107 320 166 64 59 155 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 57 20 . . . . Volleys Fired 300 | . 30 84 70 36 49 31 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 70 124 92 99 107 75 Shots Fired 566 | . 60 137 139 71 98 61 Gun 295 | . 56 46 86 30 37 40 Cannon 258 | . . 91 53 35 60 19 Launcher 13 | . 4 . . 6 1 2 Special . | . . . . . . . Kinetic 320 | . 30 46 69 40 86 49 Thermal 142 | . 26 53 63 . . . Explosive 13 | . 4 . . 6 1 2 Electromagnetic 91 | . . 38 7 25 11 10 Robot Hit Streak 47 | . 6 20 47 22 26 25 Robot Miss Streak 9 | . 3 5 1 4 9 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 440 | . 38 97 117 60 79 49 Core Hits 253 | . 19 40 42 37 63 52 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . . 1 . . Burn 2 | . 2 . . . . . Corrupt 1 | . . . . 1 . . Melee Attacks 19 | . 3 1 2 4 . 9 Impact 14 | . 3 1 2 4 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9836 | . 879 2138 2147 1767 1586 1319 Guns 3676 | . 505 492 1129 366 512 672 Cannons 4370 | . . 1448 981 767 868 306 Explosions 1686 | . 374 131 . 634 206 341 Melee 94 | . . 57 37 . . . Ramming 10 | . . 10 . . . . Kinetic 4216 | . 283 492 837 581 1189 834 Thermal 2279 | . 222 800 1147 . 110 . Explosive 1445 | . 374 . . 634 96 341 Electromagnetic 1792 | . . 779 126 552 191 144 Impact 94 | . . 57 37 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 53 | . 20 17 7 5 . 4 Projectiles 5 | . . . . 5 . . Explosions 24 | . 20 . . . . 4 Melee 24 | . . 17 7 . . . Knockbacks 32 | . . . . 5 22 5 Impact . | . . . . . . . Kinetic 31 | . . . . 5 21 5 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 47 | . . . . 6 . 41 Shots 2 | . . . . 1 . 1 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | . 207 219 67 3 105 81 Average Temperature 48 | . 63 71 12 2 26 25 Received Heat Transfer 2148 | . 120 426 612 297 279 414 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 10 | . . 7 1 1 1 . Impact Corruptions 2 | . . 1 1 . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . 2 1 1 . . . Heat Transferred 4507 | . 814 1471 2072 . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 3 . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 833 | . 207 374 412 833 405 668 Initial 405 | . . . 133 195 405 67 Average 254 | . 52 155 277 569 126 444 Maximum Alert Level 3 | . 1 1 2 3 2 2 Low Security (%) 52 | 100 99 59 18 6 90 19 Level 1 25 | . . 40 77 15 7 18 Level 2 17 | . . . 3 54 1 61 Level 3 4 | . . . . 24 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 7 | . 1 3 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 14 35 27 18 22 26 Peak Tracking Total 8 | . 7 4 6 4 4 8 Tactical Retreats 10 | . . 4 3 . 3 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . 1 . . 2 . 3 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 5 | . . . . 2 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 32 | . 8 7 2 3 9 3 Terminals 30 | . 8 7 1 3 8 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 114 | . 31 32 5 5 36 5 Successful 68 | . 17 15 3 2 28 3 Failed 45 | . 14 17 2 3 7 2 Catastrophic 5 | . 2 2 . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 89 | . 27 31 4 . 27 . Terminals 112 | . 31 32 4 5 35 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 28 | . 5 2 . 2 16 3 Part Schematic 1 | . . . . . 1 . Robot Analysis 4 | . 1 1 . . 2 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 3 | . . . . . 3 . Locate Traps 7 | . 3 1 . . 3 . Security Status 1 | . . . . . 1 . Patrol Status 2 | . 1 . . . 1 . Assault Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Garrison Registry 2 | . . . . 1 . 1 Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 38 | . 12 13 2 . 11 . Terminals 38 | . 12 13 2 . 11 . Assimilate 1 | . 1 . . . . . Botnet 18 | . 5 7 1 . 5 . Operators 3 | . 1 1 . . 1 . Skim 16 | . 5 5 1 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 8 7 2 2 7 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Zone Cloak 1 | . . . . . . 1 Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 overload_power 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 20 | . . . . 9 . 11 Machine Destruction 20 | . . . . 9 . 11 Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 4 | . 1 . . 2 . 1 Largest Group 2 | . 1 1 . 2 . 1 Highest-Rated Group 56 | . 10 10 . 56 . 16 Highest-Rated Ally 31 | . 10 10 . 31 . 16 Total Orders 5 | . 2 2 . 1 . . STAY 3 | . 1 1 . 1 . . FOLLOW 2 | . 1 1 . . . . Ally Attacks 15 | . . . . 8 . 7 Total Damage 214 | . . . . 123 . 91 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 4 | . 1 1 . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 8544 | 78 1205 2103 1019 1417 1631 1091 Spaces Moved 4116 | 43 663 990 404 761 677 578 Core 5 | 2 . 2 1 . . . Treads 4002 | 41 663 879 403 761 677 578 Legs 109 | . . 109 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 Average Speed 166 | 154 160 164 163 160 193 157 Slowest Speed 550 | 160 160 450 550 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 98 55 33 62 48 80 Regions Visited 6 Branch Regions . Pre-discovered Areas 3 | . 3 . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 1 . 1 . . . Terrain Destroyed 97 | . 10 8 1 51 17 10 Melee 2 | . 1 . 1 . . . Projectile . | . . . . . . . AOE 95 | . 9 8 . 51 17 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 5205 | 52 743 1331 618 879 899 683 Wait 539 | . 31 189 104 27 150 38 Move 4109 | 42 662 989 403 759 676 578 Hop . | . . . . . . . Pick Up 58 | 4 8 16 13 5 7 5 Fast Attach 40 | 6 1 14 10 3 4 2 Attach 22 | . . 6 7 3 2 4 Detach 10 | . 1 6 . 1 1 1 Swap 34 | . 3 8 2 5 3 13 Drop 41 | . 4 17 7 4 7 2 Fire 300 | . 30 84 70 36 49 31 Melee 19 | . 3 1 2 4 . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 32 | . . . . 32 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Identified exit to Materials 823 | -10/Materials | Learned Storage trap positions 925 | -10/Materials | Learned Storage garrison access intel 960 | -10/Materials | Learned Storage trap positions 984 | -10/Materials | Learned location of Mines (-8) 1016 | -10/Materials | Learned location of Recycling (-8) 1060 | -10/Materials | Learned 4 Materials zone layouts 1095 | -10/Materials | Discovered exit to Materials (range 10) 1106 | -10/Materials | Discovered new exit (range 7) 1284 | -10/Materials | Entered another Materials area 1284 | -9/Materials | Accompanied by 1 ally 1284 | -9/Materials | Evolved 2 slots: Utility x2 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Identified exit to Materials 2033 | -9/Materials | Discovered exit to Materials (range 16) 2070 | -9/Materials | Core integrity fell below 50% 2224 | -9/Materials | Build established: Scavenger-Mutant 2920 | -9/Materials | Learned 2 Materials zone layouts 3066 | -9/Materials | Learned Storage trap positions 3094 | -9/Materials | Learned 8 Materials zone layouts 3112 | -9/Materials | Learned Storage emergency access door positions 3140 | -9/Materials | Learned Storage terminal intel 3180 | -9/Materials | Learned 2 Storage zone layouts 3387 | -9/Materials | Entered another Materials area 3387 | -8/Materials | Evolved 2 slots: Utility x2 3388 | -8/Materials | Identified exit to Storage 3389 | -8/Materials | Identified exit to Factory 3418 | -8/Materials | Discovered exit to Storage (range 14) 4341 | -8/Materials | Discovered exit to Factory (range 13) 4390 | -8/Materials | Identified exit to Garrison 4406 | -8/Materials | Entered Garrison 4443 | -8/Garrison | Installed Relay Interface Framework 4820 | -8/Garrison | Triggered checkpoint 4889 | -8/Garrison | Discovered new exit (range 13) 5110 | -8/Garrison | Triggered checkpoint 5201 | -8/Garrison | Discovered new exit (range 10) 5212 | -8/Garrison | Discovered new exit (range 8) 5212 | -8/Garrison | Discovered new exit (range 73) 5212 | -8/Garrison | Discovered new exit (range 48) 5278 | -8/Garrison | Garrison Relay disabled 5480 | -8/Garrison | Garrison Relay disabled 5823 | -8/Garrison | Entered Materials 6455 | -8/Materials | Learned Storage stockpile data 6512 | -8/Materials | Learned Factory scanalyzer intel 6560 | -8/Materials | Learned Factory terminal intel 6596 | -8/Materials | Learned Factory trap positions 6623 | -8/Materials | Central database locked down 6642 | -8/Materials | Learned Factory machine intel 6698 | -8/Materials | Learned location of 2 exits from Factory 6763 | -8/Materials | Discovered exit to Factory (range 15) 6774 | -8/Materials | Core integrity fell below 50% 7019 | -8/Materials | Build established: Hacker-Mutant 7426 | -8/Materials | Identified exit to Garrison 7454 | -8/Materials | Entered Garrison 7550 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Garrison Relay disabled 7686 | -8/Garrison | Destroyed 8 combat bots 7795 | -8/Garrison | Discovered exit to Factory (range 15) 7813 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7864 | -8/Garrison | Triggered checkpoint 7897 | -8/Garrison | Garrison Relay disabled 8024 | -8/Garrison | Triggered checkpoint 8086 | -8/Garrison | Discovered exit to Factory (range 10) 8162 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Core integrity fell below 20% 8217 | -8/Garrison | Garrison Relay disabled 8372 | -8/Garrison | Triggered checkpoint 8420 | -8/Garrison | Triggered checkpoint 8465 | -8/Garrison | Discovered exit to Factory (range 38) 8465 | -8/Garrison | Discovered exit to Factory (range 63) 8465 | -8/Garrison | Discovered exit to Factory (range 13) 8545 | -8/Garrison | Self-destructed Last Messages --------------- unit. 08225_ Acquired 20 matter. 08317_ Acquired Lgt. Ion Engine. 08336_ Acquired Imp. Ion Engine. 08372_ Beams of light sweep through the air. An alarm sounds. 08430_ Hpw. Shotgun destroyed. 08430_ Y-45 Defender destroyed. 08435_ Acquired Beam Rifle. 08438_ Acquired Hvy. Assault Rifle. 08439_ Acquired 29 matter. 08444_ Dropped Adv. Weight Redist. System. 08444_ Acquired Lgt. Treads. 08465_ Connecting with Garrison Terminal... 08465_ EXIT=FOUND: FACTORY >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. Map ----- +----------------------------------------------------+ | ## ### ##### #????????## #####???????????????? | | ## ## #???# #????????#! !!!!#???????????????? | | ##+##### #????????#! !!!!#???????????????? | | % #????????##+#####???????????????? | | #?????????# #??????????????????? | | ## ########+##?????????# #??????????????????? | | ## ###????# #??????????####??????????????????? | | " ###### #????????????????????????????????? | | " + #????????????????????????????????? | | " ########????????????????????????????????? | | " #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## ##########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###+### #????????????????????????????????? | | ## ##?# #?# #????????????????????????????????? | | ## #??# ### #????????????????????????????????? | | ## #??# +^^#???????????????############?????? | | ?# #### ### #???????????????#""""""""""#?????? | | ?# + #?# #?????????????###"[[[[!["""#?????? | | ?# #### #?# #?????????????# ""#?????? | | ?# #??# #?# #?????????????# ++++ !"#?????? | | ?# ####+### ############### + + ^!"#?????? | | ?# + + + !"#?????? | | ?# @ ; ++++^ ["#?????? | | ?####### ########+####### ## ^ ""#?????? | | ???????# ######## #?????# ####"![=!!["""#?????? | | ???????# ## #?????# #??#""""""""""#?????? | | ???????# ## #####+###???# #??############?????? | | ???????# ## #???# #"#???# #???????????????????? | | ???????# ## #???# "#???# ###?????????????????? | | ???????# ## #???# "#???# #?????????????????? | | ???????# ## #???# "#???# < #?????????????????? | | ???????#%##+##### #"#???# #?????????????????? | | ???????#% ! ###???######?????????????????? | | ???????### #### #????????????????????????????? | | ?????????# #??# #????????????????????????????? | | ?????????#####??# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ##???????????????????????????? | | ????????????????# "#???????????????????????????? | | ????????????????# T#???????????????????????????? | | ????????????????#""#???????????????????????????? | | ????????????????####???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingCoolingCleaver Manual? 0 Play Time 01:19:18 Cumulative 231.1 hours Start 2024.12.11 @ 08:19:12 End 2024.12.21 @ 13:22:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 133 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 18c98336-d78f-40f4-9977-3ba5d1f25579