Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 09:50:17 Player: Im100%Black Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (4032) 4032 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 8169 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Micro Nuclear Core Armored Treads Medium Treads Medium Treads Weapon Cycler Hacking Suite Quantum Rifle Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Cannon > --- INVENTORY -------- Cooled Deuterium Engine Micro Nuclear Core Medium Treads Medium Treads Armored Wheel Weapon Cycler Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Heavy Laser Gatling Laser Quantum Rifle Heavy Missile Launcher Great Axe [Rating: 48] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . 1 . . . . Parts Attached 115 | 7 13 9 22 2 14 38 10 Power 11 | 1 1 2 4 . 1 2 . Engine 7 | 1 1 1 2 . . 2 . Core 4 | . . 1 2 . 1 . . Reactor . | . . . . . . . . Propulsion 26 | 2 4 1 7 2 4 4 2 Treads 13 | . 2 1 6 . 2 1 1 Leg . | . . . . . . . . Wheel 13 | 2 2 . 1 2 2 3 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 1 1 4 . 2 11 2 Device 9 | 1 . 1 2 . . 5 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 11 | . . . 2 . 2 5 2 Artifact . | . . . . . . . . Weapon 55 | 2 7 5 7 . 7 21 6 Energy Gun 12 | . . . . . . 9 3 Energy Cannon 10 | . 1 3 1 . 2 2 1 Ballistic Gun 13 | 2 3 . 6 . 1 1 . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 5 | . . 2 . . 1 1 1 Special Weapon 2 | . 2 . . . . . . Impact Weapon 4 | . 1 . . . 2 1 . Slashing Weapon 7 | . . . . . . 6 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . 3 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 30 | . 3 2 2 2 1 4 16 Power 5 | . 1 1 1 . 1 . 1 Propulsion 7 | . 1 1 1 . . . 4 Utility 9 | . . . . . . 4 5 Weapon 9 | . 1 . . 2 . . 6 Highest Loss Streak 15 | . 2 1 1 2 1 1 15 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 99 99 96 Engine 7 | . 14 8 1 11 5 6 6 Core 2 | . . 4 9 . 3 . . Treads 13 | . 11 28 20 20 9 7 6 Wheel 13 | . 16 . 1 1 18 23 21 Device 13 | . 14 14 17 11 9 12 14 Storage 10 | . 14 14 11 11 9 7 7 Processor 2 | . . . . . . 6 7 Protection 6 | . . . 4 11 18 9 6 Energy Gun 5 | . . . . . . 12 14 Energy Cannon 7 | . 2 27 11 . 7 1 5 Ballistic Gun 9 | . 24 . 21 32 6 . . Ballistic Cannon 1 | . . . . . 9 1 . Slashing Weapon 1 | . . . . . . 4 1 Peak Build Rating 48 | 7 10 14 16 17 23 47 48 Average Rating 24 | 5 8 12 15 15 19 40 44 On Entrance 15 | . 7 10 14 15 13 20 46 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 32 34 38 38 48 69 59 Greatest Support 40 | 32 40 40 40 40 24 36 36 Greatest Overweight (x) 10 | . 2 . 3 1 1 1 10 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 15 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 14 9 Class Distribution -------------------- 50% | Mutant 16% | Tank 12% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 2237 | 282 219 152 609 . 321 582 72 Remotely . | . . . . . . . . Salvage Created 4345 | 114 545 417 873 . 265 1677 454 Parts 223 | 7 32 33 49 . 12 69 21 Haulers Intercepted 7 | . 2 . 3 . . 2 . Recyclers Shooed 3 | 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 97 | . 13 19 16 . 7 30 12 Guns 63 | . 13 . 14 . 2 23 11 Cannons 19 | . . 12 1 . 3 3 . AOE 12 | . . 7 . . 2 3 . Classes Destroyed 15 | 2 4 1 4 . 1 2 1 Worker 6 | . 1 . . . . 5 . Builder 1 | . . . . . . 1 . Tunneler 6 | 1 . 3 . . . 2 . Hauler 7 | . 2 . 3 . . 2 . Recycler 4 | 1 . . . . . 3 . Watcher 4 | . . . 2 . 1 1 . Swarmer 27 | . 3 12 . . . 8 4 Grunt 43 | . 10 6 8 . 4 13 2 Brawler 2 | . . . 1 . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 11 | . . . 6 . 1 3 1 Hunter 6 | . . . . . 2 3 1 Programmer 4 | . . . . . . 3 1 Assembled 1 | . . 1 . . . . . Infiltrator 1 | . . . . . . . 1 Best Kill Streak 6 | 2 4 5 2 . 3 6 5 Combat Bots Only 5 | . 4 4 2 . 3 4 5 Max Kills in Single Turn 3 | 1 1 2 1 . 1 3 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 2 . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 629 | . 60 49 45 22 42 198 213 Missed 178 | . 19 14 7 4 9 68 57 Damage Taken 6247 | . 507 392 607 636 521 1201 2383 Core 1120 | . 62 33 44 160 107 149 565 Absorbed by Shields 590 | . . . . . . 374 216 Redirected to Shielding 155 | . . . . . 27 23 105 Ignored by Resistances 90 | . . . . . . 90 . Core Remaining (%) 72 | 100 . 62 . 49 80 . . Volleys Fired 270 | 6 57 41 47 . 18 72 29 Largest 3 | 2 2 2 3 . 3 3 3 Hottest 240 | 40 100 136 196 . 137 194 240 Shots Fired 610 | 12 112 77 141 . 38 158 72 Gun 426 | 12 110 . 105 . 11 138 50 Cannon 169 | . . 72 36 . 25 19 17 Launcher 13 | . . 5 . . 2 1 5 Special 2 | . 2 . . . . . . Kinetic 268 | 12 110 . 105 . 27 14 . Thermal 326 | . 2 72 36 . 9 140 67 Explosive 13 | . . 5 . . 2 1 5 Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 23 | 5 16 8 14 . 17 20 23 Robot Miss Streak 7 | 1 3 3 7 . 1 5 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 450 | 9 80 39 96 . 37 142 47 Core Hits 267 | 4 35 25 45 . 14 93 51 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . . . . . 1 3 2 Meltdown 1 | . . . . . . . 1 Blast 2 | . . . . . . 2 . Smash 1 | . . . . . 1 . . Sever 2 | . . . . . . 1 1 Melee Attacks 44 | . 3 . . . 11 24 6 Impact 23 | . 3 . . . 11 9 . Slashing 21 | . . . . . . 15 6 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10565 | 77 704 1300 1509 . 1004 3859 2112 Guns 5608 | 77 696 . 1075 . 176 2689 895 Cannons 2060 | . . 779 426 . 421 309 125 Explosions 1976 | . . 521 . . 225 295 935 Melee 891 | . . . . . 182 552 157 Ramming 30 | . 8 . 8 . . 14 . Kinetic 2386 | 77 696 . 1075 . 372 166 . Thermal 5253 | . . 779 426 . 225 2803 1020 Explosive 1976 | . . 521 . . 225 295 935 Electromagnetic 29 | . . . . . . 29 . Impact 238 | . . . . . 182 56 . Slashing 653 | . . . . . . 496 157 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 5 13 Average Corruption 2 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 22 12 Message Errors 8 | . . . . . . 5 3 Matter Fused 7 | . . . . . . 5 2 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 3 | . . . . . . 2 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 236 | . . 59 . . 56 97 24 Projectiles 7 | . . 6 . . . . 1 Explosions 82 | . . 53 . . 6 . 23 Melee 147 | . . . . . 50 97 . Knockbacks 8 | . . . 1 . 6 1 . Impact 2 | . . . 1 . 1 . . Kinetic 4 | . . . . . 3 1 . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 43 | . 4 . . . . 7 32 Shots 1 | . . . . . . . 1 Rammed 4 | . 1 . 2 . . 1 . Targets Rammed 4 | . 1 . 2 . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | . 36 383 271 4 261 204 315 Average Temperature 82 | . 11 134 46 4 77 55 97 Received Heat Transfer 1242 | . 306 141 186 20 234 264 91 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 4 | . . . . . 3 1 . Robots Melted 3 | . . . 1 . . 1 1 Combat Hostiles 3 | . . . 1 . . 1 1 Parts Melted 23 | . . 3 3 . . 12 5 Heat Transferred 10432 | . . 1406 851 . 333 5896 1946 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 653 | 10 259 366 325 45 215 535 653 Initial 341 | . 6 61 82 45 9 37 341 Average 167 | 2 100 205 172 44 50 172 482 Maximum Alert Level 2 | . 1 1 1 . 1 2 2 Low Security (%) 69 | 100 89 47 67 100 97 69 . Level 1 23 | . 10 52 32 . 2 24 12 Level 2 7 | . . . . . . 6 87 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . 2 . 3 6 . Investigation 2 | . . . . . 1 1 . Extermination 3 | . . . . . . 3 . Reinforcement 9 | . 3 . 2 . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 10 | . 3 . 3 1 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 30 19 28 5 14 44 26 Peak Tracking Total 11 | . 4 5 4 5 4 5 11 Tactical Retreats 7 | . 1 1 2 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 4 | . . . 1 . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 31 | . 7 1 8 . 2 13 . Terminals 21 | . 6 1 7 . 2 5 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . 1 . . 2 . Garrison Access 2 | . . . . . . 2 . Total Hacks 77 | . 21 2 23 . 7 24 . Successful 42 | . 11 1 10 . 5 15 . Failed 35 | . 10 1 13 . 2 9 . Catastrophic 8 | . 3 1 3 . . 1 . Database Lockouts . | . . . . . . . . Manual 28 | . 8 2 11 . 1 6 . Terminals 60 | . 20 2 22 . 7 9 . Fabricators 6 | . . . . . . 6 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 7 | . . . 1 . . 6 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 29 | . 10 1 10 . 5 3 . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . 1 . 1 . . 1 . Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 4 | . 1 1 1 . . 1 . Alert Level 3 | . 1 . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . Maintenance Status 2 | . . . . . 2 . . Transport Status 2 | . 1 . . . 1 . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . Network Status 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 1 | . . . . . . 1 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . 3 . Terminals 3 | . . . . . . 3 . Botnet 3 | . . . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . 6 . 1 10 . Full Trace Events 4 | . 1 . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 20 | . . . . . . 20 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 124 | . . . . . . . 124 Highest-Rated Ally 62 | . . . . . . . 62 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . . 8 Total Damage 175 | . . . . . . . 175 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 7081 | 94 1131 848 1408 182 603 2403 412 Spaces Moved 4168 | 66 719 420 663 82 291 1743 184 Core 2 | 1 . . . . . . 1 Treads 1239 | . 179 420 568 72 . . . Legs . | . . . . . . . . Wheels 2927 | 65 540 . 95 10 291 1743 183 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 125 105 105 105 105 Average Speed 120 | 99 113 160 155 153 105 105 107 Slowest Speed 550 | 100 160 160 240 160 105 105 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 81 82 56 32 23 39 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 13 | . 3 . . . . 10 . Terrain Destroyed 103 | . 3 33 . . 11 24 32 Melee 11 | . 1 . . . . 10 . Projectile 6 | . 2 . . . 1 3 . AOE 86 | . . 33 . . 10 11 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 5576 | 81 936 520 946 137 531 2107 318 Wait 838 | . 120 43 177 54 189 188 67 Move 4162 | 65 718 419 662 81 290 1743 184 Hop . | . . . . . . . . Pick Up 68 | 3 18 4 15 . 4 21 3 Fast Attach 15 | 7 . 1 1 . 2 4 . Attach 24 | . 3 1 4 . 3 7 6 Detach . | . . . . . . . . Swap 76 | . 10 7 17 2 9 27 4 Drop 59 | . 6 4 21 . 5 20 3 Fire 270 | 6 57 41 47 . 18 72 29 Melee 44 | . 3 . . . 11 24 6 Ram 2 | . 1 . . . . 1 . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto / *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 10) 655 | -10/Materials | Discovered new exit (range 9) 722 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Identified exit to Mines 1226 | -10/Materials | Entered Mines 1348 | -10/Mines | Excavation squad dispatched 1348 | -10/Mines | A large section of the Mines collapsed 1598 | -10/Mines | Excavation squad dispatched 1617 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1771 | -10/Mines | Discovered new exit (range 7) 2074 | -10/Mines | Entered Materials 2074 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2666 | -9/Materials | Build established: Scavenger-Gunner 3222 | -9/Materials | Build established: Scavenger-Tank 3400 | -9/Materials | Discovered new exit (range 7) 3482 | -9/Materials | Entered Mines 3525 | -9/Mines | Assembled infested the area 3538 | -9/Mines | Discovered new exit (range 14) 3664 | -9/Mines | Core integrity fell below 50% 3664 | -9/Mines | Entered Materials 3664 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3741 | -8/Materials | Build established: Tank 4230 | -8/Materials | Discovered new exit (range 7) 4267 | -8/Materials | Entered Factory 4267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4696 | -7/Factory | Discovered new exit (range 16) 4800 | -7/Factory | Fabricated Adv. Shield Generator (x2) 4830 | -7/Factory | Build established: Scavenger-Mutant 5700 | -7/Factory | Build established: Mutant 5777 | -7/Factory | Fabricated Gatling Laser (x2) 6139 | -7/Factory | Discovered new exit (range 11) 6541 | -7/Factory | Identified exit to Storage 6541 | -7/Factory | Identified exit to Lower Caves 6670 | -7/Factory | Identified exit to Garrison 6670 | -7/Factory | Entered Garrison 6683 | -7/Garrison | Triggered checkpoint 6710 | -7/Garrison | Found embedded Infiltrators 6815 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Build established: Tank 6906 | -7/Garrison | Triggered checkpoint 7069 | -7/Garrison | Core integrity fell below 50% 7069 | -7/Garrison | System corruption reached 10% 7078 | -7/Garrison | Core integrity fell below 20% 7082 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07066_ Penetrated by Slug. 07069_ Hvy. Laser destroyed. 07069_ P-60 Hacker destroyed. 07069_ Med. Treads destroyed. 07070_ Slug penetrates H-55 Commando. 07070_ Gatling Laser destroyed. 07071_ Penetrated by Slug. 07071_ Arm. Wheel destroyed. 07072_ Penetrated by Slug. 07073_ Slug penetrates I-36 Angel. 07073_ Penetrated by Slug. 07076_ Arm. Wheel destroyed. 07077_ Penetrated by Slug. 07077_ Cld. Deuterium Engine destroyed. 07079_ The unstable cave ceiling collapses. 07079_ Penetrated by Slug. 07079_ Imp. Heat Sink destroyed. 07080_ Penetrated by Slug. 07081_ P-60 Hacker springs to life. 07082_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????? # ???????????????????? | | ???????????????????????## ???????????????????? | | ????????????????? ????? ???????????????????? | | ?????????????????? ???? h ????????????????????? | | ?????????????# ?? ???? ! ????????????????????? | | ?????????????# ?# ???? #????????????????????? | | ?????????????# ## ???? i ####?????????????????? | | ?????????????" ??? h +??????????????????? | | ?????????????" ??? #??????????????????? | | ??????????????? ?? % %!???????????????????? | | ????????????????? ?? [?????????????#####??? | | ?????????????#????# ##hhh###???????????#"# #??? | | ?????????????# ## # p% #???????????#"! #??? | | ?????????????# ^ [ ########????#!! #??? | | ?????????????# %@% p#??#"! #??? | | ?????????????# ^ %= = * ### #????????#"# #??? | | ?????????????## ## ## [###????????????### #??? | | ??????????????????# ??#* #????????????????# ###? | | ??????????????????###???#[ #????????????????# #? | | ????????????????????????# #????????????????# #? | | ????????????????????????# !#??????????####### #? | | ????????????????????????# %#??????????# + ###? | | ????????????????????????# *#??????????#*##### #??? | | ????????????????????????#% #####+######"#???# #??? | | ????????????????????????# =%[ !%! %#???# #??? | | ????????????????????????# [ =[ #####%#### | | ????????????????????????############## [%!* | | ?????????????????????????????????????# #####+#### | | ?????????????????????????????????????# #???# #??? | | ?????????????????????????????????????# #???# ##?? | | ?????????????????????????????????????# #???# #?? | | ?????????????????????????????????????# ###?## #?? | | ?????????????????????????????????????# #??###?? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You True Hacker Challenges ------------ None Game ------ Seed WeaponsBraceScrapsphere Manual? 0 Play Time 01:37:48 Cumulative 13.4 hours Start 2025.03.10 @ 07:46:06 End 2025.03.10 @ 09:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39680d67-4647-4954-a409-d9937e833fb5