Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.01 @ 23:10:33 Player: ptdel Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (72) 360 Value Destroyed (1696) 1696 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 14976 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Triangulator Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Field Propulsion Drive [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 2 2 . . . . 2 2 . Power 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . Propulsion 8 | . . . . . . . 1 2 . . . 1 1 1 . . . . . 2 . Utility 5 | . . . 2 . . . . . . . . . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | 6 8 1 2 6 . 4 16 20 2 . 1 7 7 17 . 1 . 3 9 5 6 Power 26 | 1 . . . . . 1 2 4 . . . 1 2 6 . . . 1 4 2 2 Engine 7 | 1 . . . . . 1 2 2 . . . . . 1 . . . . . . . Core 14 | . . . . . . . . 2 . . . 1 2 4 . . . 1 3 1 . Reactor 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 2 Propulsion 38 | 2 1 . . 2 . . 6 5 2 . . 4 3 7 . . . . 2 1 3 Treads 10 | 2 1 . . 2 . . 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 1 5 2 . . 4 3 7 . . . . 2 1 3 Utility 28 | 1 2 . 2 3 . . 3 6 . . 1 . 2 2 . . . . 3 2 1 Device 16 | . . . 1 2 . . . 3 . . 1 . 1 2 . . . . 3 2 1 Storage 5 | 1 2 . 1 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 3 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 5 1 . 1 . 3 5 5 . . . 2 . 2 . 1 . 2 . . . Energy Gun 5 | 2 1 1 . . . . 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Launcher 7 | . 3 . . 1 . . . . . . . 1 . 1 . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 3 . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 . . . . 1 1 3 . . . 1 . . . Parts Lost 31 | . 1 . . . . 4 2 . 1 . . . 1 . 1 . . . 1 . 20 Power 9 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . 5 Propulsion 10 | . . . . . . . . . 1 . . . . . . . . . . . 9 Utility 5 | . . . . . . . . . . . . . . . . . . . . . 5 Weapon 7 | . 1 . . . . 3 1 . . . . . . . 1 . . . . . 1 Highest Loss Streak 20 | . 1 . . . . 2 1 . 1 . . . 1 . 1 . . . 1 . 20 Average Slot Usage (%) 94 | . 97 100 96 100 100 100 99 98 97 100 100 98 98 90 84 82 . 80 79 77 61 Engine 8 | . 13 14 11 11 11 11 17 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . 13 15 15 15 20 17 18 21 21 . 21 16 11 5 Treads 15 | . 27 28 22 22 22 22 27 1 . . . . . . . . . . . . . Flight 12 | . . . . . . . . 35 35 38 38 38 39 34 26 26 . 26 23 26 19 Device 9 | . . . 7 11 11 11 . 16 15 15 15 13 17 15 15 15 . 15 23 20 16 Storage 16 | . 26 28 33 33 33 33 18 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . . 10 15 15 15 13 11 10 10 10 . 10 9 8 8 Protection 2 | . . . . . . . 17 1 . . . . . . . . . . . . . Energy Gun 3 | . 10 13 11 2 . . 4 . . . . . . . . . . . . . . Ballistic Gun 2 | . 8 . . . . 2 6 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 8 3 . . . . . . . . . . . . . . Launcher 6 | . 9 14 11 19 22 3 . . . . . 3 5 4 5 . . 1 . . . Slashing Weapon 2 | . . . . . . . 1 12 15 15 15 9 5 4 5 5 . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 11 40 38 42 70 70 72 76 24 17 17 17 28 31 46 46 43 43 49 55 65 65 Greatest Support 111 | 40 40 40 40 43 43 43 63 24 26 26 26 34 52 86 86 86 86 86 91 111 111 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 18 18 18 18 18 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 11 | 5 15 16 16 16 18 18 18 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 18 | 4 15 16 16 16 17 17 18 18 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 9 | 1 9 15 15 15 16 16 16 4 3 4 3 3 3 3 4 3 4 3 2 2 3 Final Capacity 18 | 6 16 16 16 18 18 18 18 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 18 | 2 15 16 15 16 17 17 18 4 4 4 4 4 3 4 4 4 4 4 3 4 2 Class Distribution -------------------- 52% | Mutant 12% | Generator-Scout 8% | Generator-Ninja 7% | Ninja 7% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Ninja | -5/Factory Generator-Ninja | -4/Factory Generator-Ninja | -4/Upper Caves Generator-Ninja | -4/Upper Caves Generator-Ninja | -4/Zhirov Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -2/Research Generator-Scout | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 1936 | 251 221 16 . 88 . 186 500 . 77 . 148 19 121 118 62 10 . 20 99 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1893 | . 357 13 . 17 . 432 772 . 77 . 122 . 66 37 . . . . . . . Parts 135 | . 32 3 . 6 . 25 52 . 6 . 6 . 3 2 . . . . . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 9 | . . . . 9 . . . . . . . . . . . . . . . . . Retrieved Matter 149 | . . . . 149 . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 4 . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 48 | . 13 . . 3 . 8 19 . 3 . 2 . . . . . . . . . . Melee 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . Guns 20 | . 5 . . . . 1 14 . . . . . . . . . . . . . . Cannons 10 | . . . . . . 5 5 . . . . . . . . . . . . . . AOE 13 | . 8 . . 3 . 2 . . . . . . . . . . . . . . . Classes Destroyed 13 | . 7 . . . . 3 3 . . . . . . . . . . . . . . Worker 7 | . 1 1 . . . 2 3 . . . . . . . . . . . . . . Builder 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . . . 2 1 . . . . . . . Swarmer 24 | . 9 . . 3 . . 9 . 3 . . . . . . . . . . . . Grunt 15 | . 4 . . . . 7 4 . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 5 | . . . . . . . 5 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . Best Kill Streak 7 | . 7 1 . 3 . 6 5 . 3 . 2 . 1 1 . . . . . . . Combat Bots Only 4 | . 3 . . 3 . 3 4 . 3 . 2 . . . . . . . . . . Max Kills in Single Turn 3 | . 3 1 . 3 . 3 2 . 1 . 1 . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Damage Taken 5083 | . 420 . 27 104 . 416 868 . 80 . 67 . . 48 104 . . 30 304 38 2577 Core 1762 | . 72 . 15 . . 46 27 . 31 . . . . . 26 . . . 90 . 1455 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 71 . . . 84 95 . . . 95 100 100 . . . . 97 93 . . Volleys Fired 152 | . 41 4 . 1 . 22 59 . . . . . . . . . . 1 14 8 2 Largest 2 | . 2 1 . 2 . 2 2 . . . . . . . . . . 1 1 1 1 Hottest 128 | . 100 50 . 63 . 95 128 . . . . . . . . . . 46 . . . Shots Fired 264 | . 79 4 . 2 . 44 110 . . . . . . . . . . 1 14 8 2 Gun 147 | . 62 4 . . . 10 71 . . . . . . . . . . . . . . Cannon 68 | . . . . . . 29 39 . . . . . . . . . . . . . . Launcher 25 | . 17 . . 2 . 5 . . . . . . . . . . . 1 . . . Special 24 | . . . . . . . . . . . . . . . . . . . 14 8 2 Kinetic 129 | . 11 . . . . 28 90 . . . . . . . . . . . . . . Thermal 82 | . 51 4 . . . 11 16 . . . . . . . . . . . . . . Explosive 24 | . 17 . . 2 . 5 . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . Robot Hit Streak 19 | . 7 3 . . . 8 19 . . . . . . . . . . . 1 . . Robot Miss Streak 4 | . 3 . . 1 . 3 3 . . . . . . . . . . . 4 1 . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 162 | . 36 3 . . . 29 78 . 4 . 5 . 5 1 . . . . 1 . . Core Hits 107 | . 33 1 . 3 . 24 35 . 3 . 3 . 2 1 . . . . . . 2 Critical Hits 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Critical Kills 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . . 2 . 6 . 5 1 15 16 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . 2 . 6 . 5 1 15 16 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5113 | . 1421 51 . 142 . 918 1718 . 187 . 329 . 273 67 . . . . . . 7 Guns 1692 | . 320 51 . . . 112 1209 . . . . . . . . . . . . . . Cannons 781 | . . . . . . 401 380 . . . . . . . . . . . . . . Explosions 1621 | . 1100 . . 138 . 383 . . . . . . . . . . . . . . . Melee 985 | . . . . . . . 129 . 187 . 329 . 273 67 . . . . . . . Ramming 34 | . 1 . . 4 . 22 . . . . . . . . . . . . . . 7 Kinetic 1746 | . 33 . . . . 339 1374 . . . . . . . . . . . . . . Thermal 925 | . 527 51 . . . 174 173 . . . . . . . . . . . . . . Explosive 1381 | . 860 . . 138 . 383 . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . 42 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 985 | . . . . . . . 129 . 187 . 329 . 273 67 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 269 | . 159 . . . . 17 . . . . 17 . 76 . . . . . . . . Projectiles 15 | . . . . . . 15 . . . . . . . . . . . . . . . Explosions 159 | . 159 . . . . . . . . . . . . . . . . . . . . Melee 95 | . . . . . . 2 . . . . 17 . 76 . . . . . . . . Knockbacks 8 | . . . . . . 1 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 1 6 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . 109 . . 65 . 40 . . . . . . . . . . . 30 . . 3 Shots 7 | . 3 . . 2 . 1 . . . . . . . . . . . 1 . . . Rammed 5 | . 1 . . 2 . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . 1 . . 2 . 1 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 348 | . 294 18 . 12 . 182 307 . . . . 89 208 348 278 212 2 299 . 54 . Average Temperature 86 | . 76 9 . 8 . 59 77 . . . . 35 57 103 143 92 2 112 . 30 . Received Heat Transfer 678 | . 84 . 9 . . 207 189 . . . . . . . 18 . . . 9 9 153 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1926 | . 1001 148 . . . 370 407 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 2175 | . 414 84 16 70 . 188 352 76 . . . 90 127 130 . . . . 225 136 2175 Initial 84 | . . 84 1 6 . . 29 42 . . . 69 9 7 . . . . . 42 76 Average 165 | . 215 46 2 31 . 86 154 55 . . . 33 39 65 . . . . 70 103 1771 Maximum Alert Level 5 | . 2 . . . . . 1 . . . . . . . . . . . 1 . 5 Low Security (%) 80 | 100 34 100 100 100 . 100 80 100 . . . 100 100 100 . . . . 92 100 . Level 1 15 | . 62 . . . . . 19 . . . . . . . . . . . 7 . . Level 2 . | . 2 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 23 | . 2 . . . . 1 4 . . . . . 1 1 . . . . 1 . 13 Investigation 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Reinforcement 5 | . 2 . . . . 1 1 . . . . . . . . . . . . . 1 Assault 12 | . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 6 | . 2 . . . . . 3 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 28 . 1 3 . 9 34 2 3 . 6 2 5 4 6 . . . 16 4 86 Peak Tracking Total 34 | . 6 . 1 3 . 3 6 1 3 . 4 1 2 1 9 . . . 7 3 34 Tactical Retreats 23 | . 2 . . . . 1 2 . . . 1 . 1 . 4 . . . 5 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 11 | . . . . 1 . . 2 . . . . . 1 2 . . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 9 | . 7 . . . . 1 . . . . . . . . . . . 1 . . . Max in Single Turn 3 | . 3 . . . . 1 . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 53 | . 5 . . 1 . . 7 5 . 4 1 5 8 5 1 3 . . 6 2 . Terminals 32 | . 4 . . . . . 6 2 . . 1 3 5 3 . . . . 6 2 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Total Hacks 150 | . 20 . . 1 . . 20 10 . 32 1 9 16 15 1 10 . . 11 4 . Successful 92 | . 10 . . 1 . . 7 5 . 32 1 5 7 8 1 10 . . 3 2 . Failed 57 | . 9 . . . . . 13 5 . . . 4 9 7 . . . . 8 2 . Catastrophic 10 | . 1 . . . . . 2 1 . . . . . 3 . . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 24 | . 9 . . . 1 . 4 4 . . . 3 1 1 . . . 1 . . . Terminals 77 | . 14 . . . . . 17 4 . . 1 6 10 10 . . . . 11 4 . Fabricators 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . Repair Stations 8 | . 6 . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 3 4 . . . 1 . 4 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Terminal Hacks 73 | . 5 . . 1 . . 7 . . 32 1 2 4 5 1 10 . . 3 2 . Record 25 | . . . . . . . . . . 11 1 . 1 2 . 8 . . . 2 . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 4 . . 3 . 1 . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . 1 2 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . . . 1 . . . . . 2 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . 5 . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 4 . . . . . 2 . . . . . . . Insert Component 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Analyze 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Reprogram 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . . . 6 4 . . . 3 7 4 . . . . 6 2 . Full Trace Events 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . Matter 318 | . . . . . . . . . . . . . 318 . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 2 . 10 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Time 112 | . 52 . . . . . . . . . . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 4 | . . 1 . . . . . . . . 1 1 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 94 | . . 31 . . . . . . . . 94 10 60 . . . . . . . . Highest-Rated Ally 94 | . . 31 . . . . . . . . 94 10 60 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Total Damage 138 | . . . . . . . . . . . 138 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . . 3 . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 9514 | 82 1521 735 58 835 394 719 1283 292 33 22 285 302 605 511 241 205 3 213 629 238 308 Spaces Moved 13872 | 50 823 443 32 450 219 329 511 641 58 83 949 806 1451 1126 920 775 9 754 2066 681 696 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . Treads 2847 | 40 823 443 32 450 219 329 511 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11015 | . . . . . . . . 641 58 83 949 806 1451 1126 920 775 9 754 2066 681 696 Fastest Speed 19 | 50 160 160 160 180 180 180 180 26 26 26 26 22 19 19 26 26 26 26 26 25 25 Average Speed 54 | 138 160 160 175 180 180 180 180 26 26 26 26 22 19 19 26 26 26 26 26 25 27 Slowest Speed 180 | 160 160 160 180 180 180 180 180 26 28 26 26 23 22 26 26 26 26 26 28 25 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 1 . . . . 3 . . . . . 18 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 99 47 7 70 61 60 37 17 11 74 89 20 33 24 92 85 7 89 47 20 41 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . 1 2 . . . . . Known Exits Taken 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 18 | 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 21 | . . 1 . 3 . 1 . . . . 4 . . . 5 3 . 4 . . . Spaces Dug 24 | . . . . . . . 1 . . . . 1 8 13 1 . . . . . . Terrain Destroyed 151 | . 56 . . 24 . 47 1 . . . . 1 8 13 1 . . . . . . Melee 24 | . . . . . . . 1 . . . . 1 8 13 1 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 127 | . 56 . . 24 . 47 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total 15479 | 63 948 466 34 473 219 411 764 768 71 82 982 930 1753 1404 920 778 8 772 2100 725 808 Wait 1092 | . 58 16 . 2 . 52 146 83 2 . 24 104 272 201 . . . . 15 28 89 Move 13795 | 49 822 442 31 449 218 328 510 638 57 82 948 805 1444 1125 919 774 8 753 2030 667 696 Hop 26 | . . . . . . . . 1 . . . . 3 . . . . . 17 5 . Pick Up 139 | 8 17 2 1 7 1 4 18 7 3 . 2 8 7 24 . 2 . 7 10 8 3 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach 67 | 6 3 . 2 . . 4 4 9 1 . . 5 3 11 . 1 . 2 6 4 6 Detach 1 | . . . . . . . . . . . . . . . . . . . . 1 . Swap 55 | . 5 1 . 6 . . 12 11 1 . 1 2 5 6 . . . 1 3 1 . Drop 91 | . 1 1 . 6 . . 13 19 2 . 2 5 4 21 . 1 . 8 5 3 . Fire 152 | . 41 4 . 1 . 22 59 . . . . . . . . . . 1 14 8 2 Melee 45 | . . . . . . . 2 . 5 . 5 1 15 16 1 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 12) 730 | -10/Materials | Discovered new exit (range 9) 730 | -10/Materials | Discovered new exit (range 14) 1103 | -10/Materials | Repaired Lgt. Ion Engine 1130 | -10/Materials | Repaired Lgt. Treads 1197 | -10/Materials | Central database locked down 1202 | -10/Materials | Discovered new exit (range 3) 1411 | -10/Materials | Discovered new exit (range 11) 1522 | -10/Materials | Identified exit to Mines 1604 | -10/Materials | Entered Mines 1628 | -10/Mines | Received a Mining Laser from a helpful Derelict 1678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1781 | -10/Mines | Discovered new exit (range 9) 2086 | -10/Mines | Assembled infested the area 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Utility x2 2366 | -9/Materials | Discovered new exit (range 16) 2397 | -9/Materials | Entered Mines 2488 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2666 | -9/Mines | Learned Materials terminal intel 3151 | -9/Mines | Identified exit to Exiles 3225 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3232 | -9/Mines | Entered Exiles 3276 | -9/Exiles | Met 8R-AWN 3306 | -9/Exiles | Met EX-HEX 3358 | -9/Exiles | Met EX-BIN 3380 | -9/Exiles | Aligned with FarCom system 3382 | -9/Exiles | Given EX-Vault access code 3423 | -9/Exiles | Opened EX-Vault 3438 | -9/Exiles | Found Prototype Slashing Weapon 3473 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3529 | -9/Exiles | Met EX-DEC 3602 | -9/Exiles | Discovered new exit (range 14) 3626 | -9/Exiles | Left Exiles lab with Longsword +1 3626 | -9/Exiles | Entered Mines 4305 | -8/Mines | Discovered new exit (range 8) 4319 | -8/Mines | Discovered new exit (range 14) 4345 | -8/Mines | Entered Materials 4345 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4346 | -8/Materials | Loaded intel: 12 terminal locations 4775 | -8/Materials | Identified Longsword +1 5265 | -8/Materials | Build established: Scavenger-Mutant 5594 | -8/Materials | Discovered new exit (range 16) 5628 | -8/Materials | Entered Factory 5628 | -7/Factory | Evolved 2 slots: Propulsion x2 5905 | -7/Factory | Discovered new exit (range 16) 5920 | -7/Factory | Entered Lower Caves 5950 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5953 | -7/Lower Caves | Entered Data Miner 5953 | -7/Data Miner | Discovered new exit (range 6) 5957 | -7/Data Miner | Met Data Miner 5963 | -7/Data Miner | Learned location of Section 7 (-3) 5963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5968 | -7/Data Miner | Received God Mode back door access code from Data Miner 5975 | -7/Data Miner | Entered Proximity Caves 5976 | -6/Proximity Caves | Learned 4 Factory zone layouts 5987 | -6/Proximity Caves | Escorted by Enhanced Grunt 6013 | -6/Proximity Caves | Learned 4 Factory zone layouts 6074 | -6/Proximity Caves | Build established: Scavenger-Sprinter 6165 | -6/Proximity Caves | Spotted B-75 Beast 6228 | -6/Proximity Caves | Discovered new exit (range 8) 6232 | -6/Proximity Caves | Learned Factory emergency access door positions 6260 | -6/Proximity Caves | Entered Factory 6260 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6261 | -6/Factory | Identified exit to Factory 6336 | -6/Factory | Repaired Imp. VTOL Module 6490 | -6/Factory | Build established: Scavenger-Scout 6526 | -6/Factory | Discovered exit to Factory (range 9) 6562 | -6/Factory | Entered another Factory area 6562 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6716 | -5/Factory | Discovered new exit (range 18) 6749 | -5/Factory | Discovered new exit (range 21) 6851 | -5/Factory | Spotted B-75 Beast 6973 | -5/Factory | Build established: Ninja 7045 | -5/Factory | Fabricated I-47 Archangel (x1) 7154 | -5/Factory | Discovered new exit (range 17) 7167 | -5/Factory | Entered another Factory area 7167 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7210 | -4/Factory | Discovered new exit (range 13) 7619 | -4/Factory | Discovered new exit (range 18) 7641 | -4/Factory | Discovered new exit (range 12) 7647 | -4/Factory | Spotted B-86 Titan 7678 | -4/Factory | Entered Upper Caves 7689 | -4/Upper Caves | Build established: Generator-Ninja 7730 | -4/Upper Caves | Learned location of 1 exit from Research 7737 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7820 | -4/Upper Caves | Spotted B-86 Titan 7906 | -4/Upper Caves | Learned location of Quarantine (-3) 7908 | -4/Upper Caves | Discovered new exit (range 11) 7919 | -4/Upper Caves | Entered another Upper Caves area 7962 | -4/Upper Caves | Discovered new exit (range 21) 8007 | -4/Upper Caves | Learned Factory stockpile data 8007 | -4/Upper Caves | Learned Research stockpile data 8007 | -4/Upper Caves | Learned Factory security intel 8007 | -4/Upper Caves | Learned Armory terminal intel 8007 | -4/Upper Caves | Learned Factory garrison access intel 8059 | -4/Upper Caves | Discovered new exit (range 4) 8124 | -4/Upper Caves | Entered Zhirov 8124 | -4/Zhirov | Discovered new exit (range 3) 8127 | -4/Zhirov | Entered Proximity Caves 8172 | -3/Proximity Caves | Spotted B-86 Titan 8196 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8200 | -3/Proximity Caves | Found Prototype Special Weapon 8202 | -3/Proximity Caves | Identified Molecular Deconstructor 8305 | -3/Proximity Caves | Discovered new exit (range 8) 8340 | -3/Proximity Caves | Entered Research 8340 | -3/Research | Evolved 2 slots: Utility x2 8341 | -3/Research | Identified exit to Quarantine 8495 | -3/Research | Build established: Generator-Scout 8792 | -3/Research | Spotted B-86 Titan 8837 | -3/Research | Spotted B-86 Titan 8935 | -3/Research | Spotted B-86 Titan 8965 | -3/Research | Discovered new exit (range 17) 8969 | -3/Research | Entered another Research area 8969 | -2/Research | Evolved 2 slots: Propulsion x2 9152 | -2/Research | Spotted B-90 Cyclops 9196 | -2/Research | Discovered new exit (range 15) 9207 | -2/Research | Entered Testing 9208 | -2/Testing | Maximum security lockdown engaged 9411 | -2/Testing | Spotted PH-KSNAKFXLCX 9439 | -2/Testing | Spotted Striker 9455 | -2/Testing | Spotted Striker 9461 | -2/Testing | Spotted Alpha 7 9462 | -2/Testing | Scanned by Researcher 9475 | -2/Testing | Stole the SGEMP Prototype 9492 | -2/Testing | Core integrity fell below 50% 9506 | -2/Testing | Core integrity fell below 20% 9515 | -2/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 09498_ G-73 Enforcer unfolds itself. 09498_ E-15 Imp unfolds itself. 09499_ C-30 ARC bursts open, deploying its payload. 09499_ G-73 Enforcer unfolds itself. 09499_ E-15 Imp unfolds itself. 09500_ Held in stasis. 09500_ C-65 Expert is analyzing... 09504_ Held in stasis. 09506_ C-30 ARC bursts open, deploying its payload. 09506_ G-73 Enforcer unfolds itself. 09506_ L-61 Swordsman unfolds itself. 09506_ G-73 Enforcer unfolds itself. 09508_ Held in stasis. 09508_ C-65 Expert is analyzing... 09511_ Striker destroyed. 09512_ Slug penetrates G-73 Enforcer. 09512_ Slug penetrates Machine. 09512_ Held in stasis. 09512_ C-65 Expert is analyzing... 09515_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????##########?????????????????????? | | ??????#""""""""#?????????????????????? | | ??????#" g"""""#?????????????????????? | | ??????#"g*gKg@"#?????????????????????? | | ?????## gg7gc""#?????????????????????? | | ?????# gebp"""#?????????????????????? | | ?????# eghp"""#?????????????????????? | | ?????####gg#####?????????????????????? | | ???????##gbg#????????????????????????? | | ???????#l Ce#????????????????????????? | | ???????#; ##????????????????????????? | | ???????## #?????????????????????????? | | ?######?# #?????????????????????????? | | ?#"!""" " #?????????????????????????? | | ?#"! " # #?????????????????????????? | | ???" + #?????????????????????????? | | ???" # #?????????????????????????? | | ???"! # #?????????????????????????? | | ???#"""?# #?????????????????????????? | | ???####?# ###########???????????????? | | ????????# # ! #???????????????? | | ????????# # = #???????????????? | | ????????# / #???????????????? | | ????????# # #???????????????? | | ????????# # / /!! #???????????????? | | ????????# # /!= #???????????????? | | ????????# # /! /"%" ???????? | | ????????# # ###### ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 70 Energy Capacity 545 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Cloak Strength 2 Armor Coverage 300 Evasion (%) 66 Recoil Reduction 3 Item Schematics ----------------- Imp. Trap Extractor | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Challenges ------------ None Game ------ Seed DroneFlightShield Manual? 0 Play Time 02:32:10 Cumulative 67.3 hours Start 2021.11.01 @ 20:37:06 End 2021.11.01 @ 23:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 64 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a1ab44-cd1c-446d-961d-356f44a0622e