Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 13:02:03 Player: Minty Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (4439) 4439 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 10408 Bonus ------- High Alert Combat Kills 1016 Follower Combat Kills 35 Friendly Fire -292 Cogmind --------- Core Integrity 0/1000 Matter 66/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (0) Advanced Signal Interpreter Tesla Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Large Matter Pod Compact Matter Pod Compact Matter Pod Rocket Array Rocket Array [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 7 | . . . 2 1 . 2 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 125 | . 7 10 20 17 33 16 2 15 5 Power 17 | . 1 2 2 3 2 5 . 2 . Engine 13 | . 1 2 2 3 1 3 . 1 . Core 4 | . . . . . 1 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 29 | . 2 5 4 5 9 3 . 1 . Treads 2 | . . 2 . . . . . . . Leg 2 | . . . 2 . . . . . . Wheel 6 | . 2 3 . . 1 . . . . Hover 3 | . . . 2 . 1 . . . . Flight 16 | . . . . 5 7 3 . 1 . Utility 21 | . 2 . 5 2 7 3 1 1 . Device 5 | . . . 2 1 2 . . . . Storage 3 | . 1 . . . 1 . . 1 . Processor 5 | . . . 1 . 1 2 1 . . Hackware 4 | . . . . 1 2 1 . . . Protection 4 | . 1 . 2 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 58 | . 2 3 9 7 15 5 1 11 5 Energy Gun 13 | . . 1 4 4 3 . . 1 . Energy Cannon 4 | . . 1 3 . . . . . . Ballistic Gun 13 | . 1 . . 1 8 . . 3 . Ballistic Cannon 3 | . . . . . . . . 1 2 Launcher 25 | . 1 1 2 2 4 5 1 6 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 2 2 1 . . . Parts Lost 31 | . 1 3 1 2 3 6 1 7 7 Power 4 | . 1 1 . . . 1 . . 1 Propulsion 13 | . . 1 1 2 2 3 . 3 1 Utility 5 | . . . . . . 1 . 1 3 Weapon 9 | . . 1 . . 1 1 1 3 2 Highest Loss Streak 6 | . 1 3 1 1 1 3 1 4 6 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 86 | . 96 99 91 86 93 81 72 70 26 Engine 6 | . 10 14 11 9 5 3 . . . Core 1 | . . . . . 1 2 5 2 . Leg 1 | . 12 . 2 . . . . . . Wheel 5 | . 16 25 11 . . . . . . Hover 1 | . . . 5 10 . . . . . Flight 14 | . . . . 15 25 22 23 14 . Device 5 | . . . 6 10 8 6 5 5 . Storage 9 | . 23 14 11 9 7 6 5 4 . Processor 7 | . . . 10 9 6 6 11 13 11 Hackware 9 | . . . . 8 12 22 17 17 11 Protection 3 | . 4 14 11 2 1 . . . . Energy Gun 5 | . 14 12 11 5 1 . . 1 . Energy Cannon 1 | . . 2 9 . . . . . . Ballistic Gun 7 | . 6 11 . . 13 4 . 2 . Launcher 3 | . 7 1 . 7 3 5 1 3 1 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 12 17 16 21 25 32 26 19 22 . Greatest Support 40 | 20 20 40 34 25 30 29 22 26 3 Greatest Overweight (x) 2 | . . . 2 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 7 8 7 Average Carried 7 | . 7 7 7 7 7 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 8 7 6 8 5 Class Distribution -------------------- 35% | Mutant 30% | Hacker-Sprinter 11% | Hacker-Mutant 10% | Sprinter 8% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Matter Collected 3441 | 200 166 153 280 295 1246 633 . 356 112 Remotely . | . . . . . . . . . . Salvage Created 3092 | . 343 83 401 330 995 498 9 297 136 Parts 179 | . 25 9 20 26 47 36 3 7 6 Haulers Intercepted 4 | . 1 . 1 . 2 . . . . Recyclers Shooed 6 | . . . 1 1 . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 110 | . 13 12 13 13 24 15 . 13 7 Melee 1 | . . . . 1 . . . . . Guns 20 | . 3 1 3 2 8 1 . 2 . Cannons 1 | . . . 1 . . . . . . AOE 88 | . 10 11 9 10 16 14 . 11 7 Classes Destroyed 17 | . 7 2 . 4 2 1 . 1 . Worker 8 | . 1 . . . 5 2 . . . Builder 2 | . 1 . . . . 1 . . . Tunneler 4 | . . 3 . . . 1 . . . Hauler 4 | . 1 . 1 . 2 . . . . Recycler 2 | . 1 . . . 1 . . . . Operator 3 | . 1 . . . 1 1 . . . Watcher 4 | . . . . . 1 2 1 . . Swarmer 43 | . 9 . 4 3 13 4 . 5 5 Cutter 1 | . . . . 1 . . . . . Grunt 32 | . 4 . 9 6 4 3 . 5 1 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . . 1 . 1 . . . Sentry 7 | . . . . 1 4 1 . 1 . Hunter 10 | . . . . . 3 5 . 1 1 Programmer 2 | . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 . Assembled 12 | . . 12 . . . . . . . Best Kill Streak 13 | . 8 13 4 6 10 5 1 5 5 Combat Bots Only 12 | . 6 12 4 6 6 5 . 5 5 Max Kills in Single Turn 4 | . 3 4 4 4 3 4 1 4 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 4 4 3 3 4 . 4 4 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 524 | . 51 23 34 50 128 95 4 49 90 Missed 235 | . 17 7 11 25 73 46 1 18 37 Damage Taken 4734 | . 361 257 278 553 757 690 73 717 1048 Core 1711 | . 101 52 90 85 178 205 49 266 685 Absorbed by Shields 36 | . . . 36 . . . . . . Redirected to Shielding 116 | . 2 10 33 71 . . . . . Regen/Repaired (Parts) 142 | . . . . . 142 . . . . Core Remaining (%) 74 | 100 . 38 77 84 74 75 . . . Volleys Fired 201 | . 37 18 26 21 45 23 2 20 9 Largest 3 | . 2 2 2 2 3 3 1 3 1 Hottest 117 | . 70 60 100 117 117 84 39 107 53 Shots Fired 345 | . 64 35 50 27 95 32 2 31 9 Gun 209 | . 53 27 24 11 75 8 . 11 . Cannon 24 | . . . 22 . . . . . 2 Launcher 112 | . 11 8 4 16 20 24 2 20 7 Special . | . . . . . . . . . . Kinetic 122 | . 16 18 . . 67 8 . 11 2 Thermal 84 | . 37 6 22 11 8 . . . . Explosive 112 | . 11 8 4 16 20 24 2 20 7 Electromagnetic 27 | . . 3 24 . . . . . . Robot Hit Streak 15 | . 5 4 8 5 11 15 4 13 11 Robot Miss Streak 4 | . 2 1 3 2 4 2 . 1 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 214 | . 35 20 29 16 57 23 2 23 9 Core Hits 283 | . 23 29 20 24 72 43 2 44 26 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12726 | . 998 813 982 1276 3158 2576 184 1788 951 Guns 1751 | . 305 143 175 155 822 44 . 107 . Cannons 281 | . . . 229 . . . . . 52 Explosions 10642 | . 693 670 572 1075 2336 2532 184 1681 899 Melee . | . . . . . . . . . . Ramming 52 | . . . 6 46 . . . . . Kinetic 1028 | . 83 52 . . 690 44 . 107 52 Thermal 1477 | . 222 56 339 155 431 274 . . . Explosive 9526 | . 693 670 462 1075 1604 2258 184 1681 899 Electromagnetic 643 | . . 35 175 . 433 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 5 . 1 . . 1 1 Average Corruption 2 | . . . 5 . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . 7 . 6 . . 1 1 Message Errors 2 | . . . 1 . 1 . . . . Matter Fused 2 | . . . . . 1 . . 1 . Heat Flow Errors 5 | . . . 4 . 1 . . . . Energy Discharges 1 | . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 239 | . . 4 . 5 117 86 . 4 23 Projectiles . | . . . . . . . . . . Explosions 239 | . . 4 . 5 117 86 . 4 23 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 666 | . 17 54 31 109 179 88 . 125 63 Shots 24 | . 1 3 1 2 6 2 . 6 3 Rammed 3 | . . . 2 1 . . . . . Targets Rammed 3 | . . . 2 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 273 | . 106 50 273 102 180 139 . 1 34 Average Temperature 53 | . 28 16 96 36 43 66 . 1 27 Received Heat Transfer 959 | . 138 40 136 126 141 135 18 57 168 Effects 3 | . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 2044 | . 500 125 481 296 492 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Peak Influence 1733 | . 467 236 370 675 1733 1704 860 . . Initial 849 | . . 181 82 126 306 849 742 . . Average 581 | . 300 206 253 433 704 1242 795 . . Maximum Alert Level 5 | . 2 1 1 2 5 5 3 . . Low Security (%) 13 | . 29 31 38 12 . . . . . Level 1 34 | . 27 68 61 31 30 . . . . Level 2 23 | . 42 . . 56 36 . . . . Level 3 13 | . . . . . 17 35 100 . . Level 4 9 | . . . . . 5 62 . . . Level 5 4 | . . . . . 9 2 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 5 5 4 . . . Investigation 9 | . 1 . 2 1 2 3 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . . . . 2 1 1 . . . Assault 1 | . . . . 1 . . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 11 12 15 34 26 23 2 9 18 Peak Tracking Total 14 | . 3 7 4 14 5 5 2 3 10 Tactical Retreats 8 | . . . . 2 2 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Traps Triggered 2 | . . . . . 2 . . . . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 26 | . . . . . 20 6 . . . Exploded 5 | . . . . . 4 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Disabled 62 | . 2 . . 2 40 18 . . . Max in Single Turn 7 | . 2 . . 1 5 7 . . . Garrison Access 3 | . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Accessed 38 | . 3 . 6 3 14 9 2 . 1 Terminals 19 | . 3 . 3 2 5 5 1 . . Fabricators 4 | . . . . . 3 . 1 . . Repair Stations 3 | . . . . . 2 1 . . . Recycling Units 5 | . . . 2 1 1 1 . . . Scanalyzers 4 | . . . 1 . 2 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 119 | . 12 . 22 8 41 31 4 . 1 Successful 79 | . 7 . 15 6 27 21 2 . 1 Failed 40 | . 5 . 7 2 14 10 2 . . Catastrophic 2 | . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 52 | . 7 . 8 5 15 13 4 . . Terminals 64 | . 12 . 12 5 14 19 2 . . Fabricators 13 | . . . . . 11 . 2 . . Repair Stations 9 | . . . . . 6 3 . . . Recycling Units 15 | . . . 7 3 2 3 . . . Scanalyzers 15 | . . . 3 . 7 5 . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 23 | . 6 . 4 1 3 8 . . 1 Record 2 | . . . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 5 | . . . 2 . 2 1 . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . . . Network Status 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 6 1 . . . Scan Component 4 | . . . . . 3 1 . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 11 | . . . 4 3 1 3 . . . Process 3 | . . . 1 1 . 1 . . . Report Inventory 4 | . . . 1 1 1 1 . . . Retrieve Matter 2 | . . . . 1 . 1 . . . Retrieve Components 2 | . . . 2 . . . . . . Scanalyzer 13 | . . . 2 . 6 5 . . . Insert Component 6 | . . . 1 . 3 2 . . . Analyze 7 | . . . 1 . 3 3 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 19 | . 1 . 5 2 6 3 2 . . Terminals 15 | . 1 . 4 2 4 3 1 . . Track 2 | . . . 1 . . . 1 . . Assimilate 2 | . . . 1 . . 1 . . . Botnet 3 | . . . 1 . 1 1 . . . Detonate 5 | . . . . 1 3 1 . . . Disrupt 1 | . . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators 3 | . . . . . 2 . 1 . . Liberate 1 | . . . . . 1 . . . . Fabnet 2 | . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . Used 2 | . 1 . . . . 1 . . . Hacking Detections 32 | . 3 . 6 3 11 7 2 . . Full Trace Events 11 | . 3 . 2 1 2 3 . . . Feedback Events 1 | . . . . . . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 3 2 . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . 67 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Parts Repaired 3 | . . . . . 3 . . . . Time 127 | . . . . . 127 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 34 | . . . . 28 . 6 . . . Retrieved Matter 34 | . . . . 28 . 6 . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed 6 | . . . 1 . 3 2 . . . Part Schematics Acquired 6 | . . . 1 . 3 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Machine Destruction 4 | . . . . 4 . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 Autooverrided 1 | . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total Allies 12 | . . . 1 . 9 1 . 1 . Largest Group 9 | . . . 1 1 9 1 . 1 . Highest-Rated Group 234 | . . . 10 10 234 26 . 29 . Highest-Rated Ally 31 | . . . 10 10 31 26 . 29 . Total Orders . | . . . . . . . . . . Ally Attacks 58 | . . . . . 57 . . 1 . Total Damage 920 | . . . . . 902 . . 18 . Kills 6 | . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Turns Passed 3187 | . 286 306 421 235 1065 342 59 331 142 Spaces Moved 4312 | 1 182 287 301 327 1432 777 180 610 215 Core 215 | . . . . . . . . . 215 Treads 12 | . . 12 . . . . . . . Legs 107 | 1 68 . 38 . . . . . . Wheels 594 | . 114 275 155 . 50 . . . . Hover 225 | . . . 108 115 2 . . . . Flight 3159 | . . . . 212 1380 777 180 610 . Fastest Speed 26 | 120 80 80 46 29 26 27 29 26 50 Average Speed 43 | 120 94 83 79 40 32 31 29 39 50 Slowest Speed 200 | 120 120 160 200 112 110 115 29 112 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . . . 10 13 5 3 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 47 65 31 37 38 24 7 76 45 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . . . 3 1 Spaces Dug 14 | . 14 . . . . . . . . Terrain Destroyed 1117 | . 58 51 42 116 212 200 36 233 169 Melee . | . . . . . . . . . . Projectile 3 | . . . . 1 2 . . . . AOE 1114 | . 58 51 42 115 210 200 36 233 169 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total 5240 | . 231 321 432 392 1952 838 180 660 234 Wait 483 | . 4 . 62 17 386 12 . 2 . Move 4243 | . 181 286 300 309 1406 766 173 607 215 Hop 29 | . . . . 8 12 5 3 1 . Pick Up 35 | . 1 2 3 6 15 3 . 2 3 Fast Attach 68 | . 3 2 15 8 21 10 1 8 . Attach 28 | . . 3 . 2 8 5 1 5 4 Detach 30 | . 1 2 1 2 12 4 . 7 1 Swap 29 | . 4 5 5 7 4 1 . 2 1 Drop 74 | . . 3 18 12 25 9 . 6 1 Fire 201 | . 37 18 26 21 45 23 2 20 9 Melee . | . . . . . . . . . . Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 157 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 376 | -10/Mines | Assembled infested the area 392 | -10/Mines | Core integrity fell below 50% 444 | -10/Mines | Destroyed 12 combat bots 453 | -10/Mines | Lost 3 parts (1p1n1w) 574 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 589 | -10/Mines | Discovered new exit (range 5) 593 | -10/Mines | Entered Materials 593 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Discovered new exit (range 11) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Accompanied by 1 ally 1014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -8/Materials | Discovered new exit (range 14) 1136 | -8/Materials | Garrison activated, responded to threat 1139 | -8/Materials | Met 7R-MNS 1186 | -8/Materials | Discovered new exit (range 14) 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1250 | -7/Factory | Caught up to 7R-MNS 1394 | -7/Factory | Repaired Cesium-ion Thruster 1445 | -7/Factory | Repaired Hvy. Ion Engine 1720 | -7/Factory | Found Prototype Launcher 1720 | -7/Factory | Identified Rocket Array 1813 | -7/Factory | Garrison activated, responded to threat 1991 | -7/Factory | Fabricated Rocket Array (x1) 2003 | -7/Factory | Identified exit to Lower Caves 2037 | -7/Factory | Discovered new exit (range 15) 2049 | -7/Factory | Build established: Hacker-Sprinter 2267 | -7/Factory | Repaired Adv. Weight Redist. System 2314 | -7/Factory | Entered another Factory area 2314 | -6/Factory | Evolved 2 slots: Utility x2 2315 | -6/Factory | Caught up to 7R-MNS 2479 | -6/Factory | Lost 3 parts (2n1w) 2573 | -6/Factory | Hacking Suite fried by hacking feedback 2617 | -6/Factory | Discovered new exit (range 9) 2656 | -6/Factory | Entered another Factory area 2656 | -5/Factory | Evolved 2 slots: Utility x2 2700 | -5/Factory | Discovered new exit (range 5) 2715 | -5/Factory | Identified exit to Upper Caves 2715 | -5/Factory | Entered Upper Caves 2734 | -5/Upper Caves | Learned 12 Factory zone layouts 2787 | -5/Upper Caves | Spotted B-75 Beast 2849 | -5/Upper Caves | Destroyed B-75 Beast 2906 | -5/Upper Caves | Lost 4 parts (1n1u2w) 3002 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3043 | -5/Upper Caves | Discovered new exit (range 9) 3045 | -5/Upper Caves | Identified exit to Upper Caves 3046 | -5/Upper Caves | Entered another Upper Caves area 3099 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 3113 | -5/Upper Caves | Core integrity fell below 50% 3120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3142 | -5/Upper Caves | Core integrity fell below 20% 3188 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03136_ Penetrated by Slug. 03138_ Slug penetrates Wall. 03141_ Slug penetrates G-50 Soldier. 03144_ Slug penetrates Wall. 03146_ The unstable cave ceiling collapses. 03148_ Penetrated by Slug. 03155_ Searching scrap... 03155_ Found Adv. Signal Interpreter. 03155_ Found Imp. Hardlight Generator. 03155_ Found Imp. Shock Absorption System. 03155_ Found Tesla Rifle. 03155_ Found 21 Matter. 03156_ Acquired 21 matter. 03156_ Acquired Adv. Signal Interpreter. 03158_ Acquired Tesla Rifle. 03169_ Connecting with WAR.Sys... >> Sealed Heavy Doors opened. 03169_ WAR.Sys disabled. 03170_ Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ##???? ##????????????? | | ???????????????????????# ### ##???????????? | | ??????????????????????## ????????? | | ??????????????????????# #?????#???????? | | ??????????????????????# #### #???? #???????? | | ??????????????????????# #????????????? #???????? | | ??????????????????????# ##???????????? #???????? | | ??????????????????????# #??????????? ###??#??? | | ??????????????????????###@ ##?????????? ## ##?? | | ??????????????????????#?## ##????????? ### | | ?????????????????????## ## #????????# | | ????????????????????## #?????### | | ????????????????????# p####### | | ????????????????????# p | | ????????????????????## | | ?????????????????????# ########### ## | | ??????????????????? ?????##???# #?????????? | | ????????????????? ?????## #### ##????????? | | ??????????????? ?????# ###### | | ??????????????# ????### #? | | ???????????????### ???## ######????? | | ?????????????????# ???## ###?????????? | | ????????????????? ?????# ##???????"#??? | | ????????????????????????# ##?????? "##?? | | ???????????????????????## #???## ""#?? | | ??????????????????????## #### " "#?? | | ??????????????????????# !"#?? | | ?????????????????????# ## ###### "#?# | | ?????????????????????# ?## #?????????""# | | ?????????????????????## ????# ##??????????# | | ??????????????????????# ??????## ##????????# # | | ??????????????????????#????????# ######### # | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 450 Matter Stores 440 Matter Capacity 450 Sight Range 22 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 42 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Lrg. Matter Pod | -6/Factory | Scanalyzed Com. Matter Pod | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumSpikedStripper Manual? 0 Play Time 00:39:39 Cumulative 730.0 hours Start 2024.05.11 @ 11:29:46 End 2024.05.11 @ 13:02:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 791 Rogue 516 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dca4b85-bfb1-4953-90f0-12f75bf9aaa6