Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 20:25:44 Player: Jaxz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (765) 765 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 2028 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cooling System Reflective Plating Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 10 11 27 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 13 | 4 1 8 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 7 | 2 1 4 Hover . | . . . Flight 2 | . . 2 Utility 9 | 2 1 6 Device 4 | 1 . 3 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 19 | 3 7 9 Energy Gun 6 | 3 3 . Energy Cannon . | . . . Ballistic Gun 8 | . 2 6 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 11 | . 3 8 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 3 | . 1 2 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 96 84 Engine 11 | . 14 11 Wheel 20 | . 26 18 Flight 1 | . . 2 Device 9 | . 7 9 Storage 11 | . 14 11 Protection 9 | . 5 10 Energy Gun 4 | . 18 . Ballistic Gun 10 | . 1 13 Ballistic Cannon 1 | . . 1 Launcher 3 | . . 4 Special Melee Weapon 1 | . 7 . Naked Turns . | . . . Heaviest Build 24 | 13 14 24 Greatest Support 40 | 40 20 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 10 | 8 8 10 Average Carried 8 | 4 7 8 Final Capacity 10 | 8 8 10 Final Carried 10 | 8 7 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 903 | 300 67 536 Remotely . | . . . Salvage Created 1249 | 92 145 1012 Parts 90 | 6 12 72 Haulers Intercepted 2 | . . 2 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 5 23 Guns 22 | . 5 17 Cannons 1 | . . 1 AOE 5 | . . 5 Classes Destroyed 9 | 2 3 4 Worker 4 | . 2 2 Builder 3 | . . 3 Tunneler 1 | 1 . . Hauler 2 | . . 2 Recycler 3 | 1 . 2 Watcher 1 | . . 1 Swarmer 15 | . 3 12 Grunt 7 | . 2 5 Sentry 6 | . . 6 Best Kill Streak 7 | 2 2 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1696 | . 373 1323 Core 491 | . 89 402 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 15 35 Regen/Repaired (Parts) 66 | . . 66 Core Remaining (%) 82 | 100 64 . Volleys Fired 150 | 4 35 111 Largest 2 | 2 2 2 Hottest 90 | 80 90 43 Shots Fired 195 | 8 45 142 Gun 183 | 8 45 130 Cannon 3 | . . 3 Launcher 9 | . . 9 Special . | . . . Kinetic 133 | . . 133 Thermal 53 | 8 45 . Explosive 3 | . . 3 Electromagnetic 6 | . . 6 Robot Hit Streak 14 | 2 8 14 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 126 | 5 30 91 Core Hits 62 | 3 10 49 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1559 | 58 325 1176 Guns 1328 | 58 325 945 Cannons 41 | . . 41 Explosions 190 | . . 190 Melee . | . . . Ramming . | . . . Kinetic 986 | . . 986 Thermal 383 | 58 325 . Explosive . | . . . Electromagnetic 190 | . . 190 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | . . 73 Shots 6 | . . 6 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 314 | 54 314 24 Average Temperature 76 | 25 101 5 Received Heat Transfer 378 | . 84 294 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 3 . Heat Transferred 980 | 125 855 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 722 | 10 148 722 Initial 62 | . 6 62 Average 332 | 3 59 448 Maximum Alert Level 3 | . . 3 Low Security (%) 33 | 100 100 6 Level 1 22 | . . 31 Level 2 41 | . . 58 Level 3 2 | . . 3 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 7 39 Peak Tracking Total 7 | . 3 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 3 5 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 15 | . 7 8 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 4 | . 1 3 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 1 1 Maintenance Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 2 1 Process 1 | . 1 . Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter 99 | . 99 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1204 | 97 249 858 Spaces Moved 756 | 41 159 556 Core 4 | 4 . . Treads 34 | 34 . . Legs 2 | . . 2 Wheels 670 | 3 159 508 Hover . | . . . Flight 46 | . . 46 Fastest Speed 50 | 50 80 80 Average Speed 93 | 143 80 93 Slowest Speed 275 | 160 95 275 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 31 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1077 | 69 237 771 Wait 45 | . 13 32 Move 754 | 40 158 556 Hop . | . . . Pick Up 45 | 15 9 21 Fast Attach 4 | . . 4 Attach 26 | 7 7 12 Detach 3 | . 1 2 Swap 18 | 3 4 11 Drop 29 | . 8 21 Fire 150 | 4 35 111 Melee 2 | . 2 . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Utility x2 545 | -9/Materials | Repaired Hvy. Assault Rifle 717 | -9/Materials | Build established: Scavenger-Mutant 793 | -9/Materials | Core integrity fell below 50% 831 | -9/Materials | Discovered new exit (range 3) 1147 | -9/Materials | First assault squad dispatched 1183 | -9/Materials | Core integrity fell below 20% 1205 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01138_ Dropped Imp. Light Cannon. 01145_ Acquired Reflective Plating. 01146_ System corrupted: Matter fused (-9). 01147_ ALERT: Significant disruption in Zone 9L, assault force dispatched. [Achievement: Significant Disruption] 01154_ C-30 ARC bursts open, deploying its payload. 01154_ G-47 Trooper unfolds itself. 01154_ G-34 Mercenary unfolds itself. 01154_ L-31 Rogue unfolds itself. 01154_ G-34 Mercenary unfolds itself. 01154_ M-13 Machinist unfolds itself. 01164_ Acquired 6 matter. 01175_ %IQLB5TFK04,KEYK%>YX2YBAO%O/D,2WXC 01175_ K-01 Serf sends out distress signal. 01176_ Slammed into K-01 Serf. 01176_ Destabilizing: Core damaged (-12). 01184_ Y-45 Defender destroyed. 01187_ Acquired 60 matter. 01200_ Lgt. Ion Engine destroyed. 01202_ Cesium-ion Thruster destroyed. 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